[LORE] Bluespace Lore Pass Pt. 1 (#27809)

* when the space is blue

* Update bio_chip_fluff.dm

* Update wormhole_jaunter.dm

* Update magazines.dm

* Update bags.dm

* Update magazines.dm

* Update dance_machine.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update closets.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
This commit is contained in:
PopeDaveThe3th
2025-01-23 05:21:16 +00:00
committed by GitHub
co-authored by CRUNCH
parent 157276d6cb
commit 4bdd8a06ba
29 changed files with 37 additions and 35 deletions
+1 -1
View File
@@ -228,7 +228,7 @@
/datum/uplink_item/jobspecific/telegun
name = "Telegun"
desc = "An extremely high-tech energy gun that utilizes bluespace technology to teleport away living targets. Select the target beacon on the telegun itself; projectiles will send targets to the beacon locked onto. Can only send targets to beacons in-sector unless they are emagged!"
desc = "An extremely high-tech energy gun that utilizes jury-rigged bluespace technology to teleport away living targets. Select the target beacon on the telegun itself; projectiles will send targets to the beacon locked onto. Can only send targets to beacons in-sector unless they are emagged!"
reference = "TG"
item = /obj/item/gun/energy/telegun
cost = 50