Migrate flamethrower to the new attack chain. (#32275)

* Migrate flamethrower to the new attack chain.

* Make flamethrower throw flame at range as intended.

* Apply suggestion from CRUNCH review.

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
This commit is contained in:
Alan
2026-07-24 19:29:27 +00:00
committed by GitHub
co-authored by CRUNCH
parent 76e97a55bb
commit 4bfc230a72
+70 -59
View File
@@ -25,6 +25,7 @@
var/create_full = FALSE
var/create_with_tank = FALSE
var/igniter_type = /obj/item/assembly/igniter
new_attack_chain = TRUE
/obj/item/flamethrower/Destroy()
QDEL_NULL(weldtool)
@@ -67,9 +68,10 @@
else
return TRUE
/obj/item/flamethrower/attack__legacy__attackchain(mob/living/target, mob/living/user)
/obj/item/flamethrower/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(!cigarette_lighter_act(user, target))
return ..()
return NONE
return ITEM_INTERACT_COMPLETE
/obj/item/flamethrower/cigarette_lighter_act(mob/living/user, mob/living/target, obj/item/direct_attackby_item)
var/obj/item/clothing/mask/cigarette/cig = ..()
@@ -105,8 +107,7 @@
else
user.visible_message(
SPAN_DANGER("[user] carelessly lifts up [src] and releases a large burst of flame at [target] to light [target.p_their()] [cig.name], accidentally setting [target.p_them()] ablaze!"),
"<span class='danger'>You lift up [src] up and point it at [target], squeezing the trigger to light [target.p_their()] [cig.name]. \
Unfortunately, your squeeze a little too hard and release large burst of flame that sets [target.p_them()] ablaze!</span>",
SPAN_DANGER("You lift up [src] up and point it at [target], squeezing the trigger to light [target.p_their()] [cig.name]. Unfortunately, your squeeze a little too hard and release large burst of flame that sets [target.p_them()] ablaze!"),
SPAN_DANGER("You hear a plume of fire and something igniting!")
)
target.adjust_fire_stacks(2)
@@ -114,57 +115,60 @@
cig.light(user, target)
return TRUE
/obj/item/flamethrower/afterattack__legacy__attackchain(atom/target, mob/user, flag)
. = ..()
if(flag)
return // too close
if(!user)
return
/obj/item/flamethrower/ranged_interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(user.Adjacent(target))
return ..() // Too close.
if(user.mind?.martial_art?.no_guns)
to_chat(user, SPAN_WARNING("[user.mind.martial_art.no_guns_message]"))
return
return ITEM_INTERACT_COMPLETE
if(HAS_TRAIT(user, TRAIT_CHUNKYFINGERS))
to_chat(user, SPAN_WARNING("Your meaty finger is far too large for the trigger guard!"))
return
if(user.get_active_hand() == src) // Make sure our user is still holding us
var/turf/target_turf = get_turf(target)
if(target_turf)
var/turflist = get_line(user, target_turf)
add_attack_logs(user, target, "Flamethrowered at [target.x],[target.y],[target.z]")
flame_turf(turflist)
return ITEM_INTERACT_COMPLETE
var/turf/target_turf = get_turf(target)
if(target_turf)
var/turflist = get_line(user, target_turf)
add_attack_logs(user, target, "Flamethrowered at [target.x],[target.y],[target.z]")
flame_turf(turflist)
add_fingerprint(user)
return ITEM_INTERACT_COMPLETE
/obj/item/flamethrower/attackby__legacy__attackchain(obj/item/I, mob/user, params)
if(isigniter(I))
var/obj/item/assembly/igniter/IG = I
if(IG.secured)
return
if(igniter)
return
if(!user.drop_item())
return
IG.forceMove(src)
igniter = IG
update_icon()
return
else if(istype(I, /obj/item/tank/internals/plasma))
if(ptank)
if(user.drop_item())
I.forceMove(src)
ptank.forceMove(get_turf(src))
ptank = I
to_chat(user, SPAN_NOTICE("You swap the plasma tank in [src]!"))
return
if(!user.drop_item())
return
I.forceMove(src)
ptank = I
update_icon()
return
else
/obj/item/flamethrower/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(!isigniter(used) && !istype(used, /obj/item/tank/internals/plasma))
return ..()
if(isigniter(used))
var/obj/item/assembly/igniter/new_igniter = used
if(new_igniter.secured)
to_chat(user, SPAN_WARNING("[new_igniter] is secured and cannot be attached! Loosen it with a screwdriver."))
return ITEM_INTERACT_COMPLETE
if(igniter)
to_chat(user, SPAN_WARNING("[src] already has an igniter installed!"))
return ITEM_INTERACT_COMPLETE
if(!user.drop_item())
to_chat(user, SPAN_WARNING("[used] is stuck to your hand!"))
return ITEM_INTERACT_COMPLETE
to_chat(user, SPAN_NOTICE("You install [used] in [src]."))
new_igniter.forceMove(src)
igniter = new_igniter
update_icon()
add_fingerprint(user)
return ITEM_INTERACT_COMPLETE
if(!user.drop_item())
to_chat(user, SPAN_WARNING("[used] is stuck to your hand!"))
return ITEM_INTERACT_COMPLETE
used.forceMove(src)
if(ptank)
ptank.forceMove(get_turf(src))
to_chat(user, SPAN_NOTICE("You swap the plasma tank in [src]."))
else
to_chat(user, SPAN_NOTICE("You install [used] in [src]."))
ptank = used
update_icon()
add_fingerprint(user)
return ITEM_INTERACT_COMPLETE
/obj/item/flamethrower/wrench_act(mob/user, obj/item/I)
if(status)
return
@@ -191,23 +195,30 @@
if(!I.use_tool(src, user, 0, volume = I.tool_volume))
return
status = !status
to_chat(user, SPAN_NOTICE("[igniter] is now [status ? "secured" : "unsecured"]!"))
to_chat(user, SPAN_NOTICE("You [status ? "secure" : "unsecure"] [igniter] attached to [src]."))
update_icon()
add_fingerprint(user)
/obj/item/flamethrower/return_analyzable_air()
if(ptank)
return ptank.return_analyzable_air()
return null
/obj/item/flamethrower/attack_self__legacy__attackchain(mob/user)
/obj/item/flamethrower/activate_self(mob/user)
if(..())
return ITEM_INTERACT_COMPLETE
toggle_igniter(user)
add_fingerprint(user)
return ITEM_INTERACT_COMPLETE
/obj/item/flamethrower/AltClick(mob/user)
if(ptank && isliving(user) && user.Adjacent(src))
user.put_in_hands(ptank)
ptank = null
to_chat(user, SPAN_NOTICE("You remove the plasma tank from [src]!"))
update_icon()
if(!(ptank && isliving(user) && user.Adjacent(src)))
return
user.put_in_hands(ptank)
ptank = null
to_chat(user, SPAN_NOTICE("You remove the plasma tank from [src]."))
update_icon()
add_fingerprint(user)
/obj/item/flamethrower/examine(mob/user)
. = ..()
@@ -216,10 +227,10 @@
/obj/item/flamethrower/proc/toggle_igniter(mob/user)
if(!ptank)
to_chat(user, SPAN_NOTICE("Attach a plasma tank first!"))
to_chat(user, SPAN_WARNING("Attach a plasma tank first!"))
return
if(!status)
to_chat(user, SPAN_NOTICE("Secure the igniter first!"))
to_chat(user, SPAN_WARNING("Secure the igniter first!"))
return
to_chat(user, SPAN_NOTICE("You [lit ? "extinguish" : "ignite"] [src]!"))
lit = !lit
@@ -264,7 +275,7 @@
operating = FALSE
for(var/mob/M in viewers(1, loc))
if(M.client && M.machine == src)
attack_self__legacy__attackchain(M)
activate_self(M)
/obj/item/flamethrower/proc/default_ignite(turf/target, release_amount = 0.05)
//Transfer 5% of current tank air contents to turf
@@ -299,7 +310,7 @@
log_game("A projectile ([hitby]) detonated a flamethrower tank held by [key_name(owner)] at [COORD(target_turf)]")
igniter.ignite_turf(src,target_turf, release_amount = 100)
QDEL_NULL(ptank)
return 1 //It hit the flamethrower, not them
return TRUE // It hit the flamethrower, not them.
/obj/item/assembly/igniter/proc/flamethrower_process(turf/simulated/location)
location.hotspot_expose(700, 2)