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Fixed table placing messing up adjacent flipped tables
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@@ -314,6 +314,7 @@
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if(dir != NORTH)
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layer = 5
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flipped = 1
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smooth = SMOOTH_FALSE
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flags |= ON_BORDER
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for(var/D in list(turn(direction, 90), turn(direction, -90)))
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if(locate(/obj/structure/table,get_step(src,D)))
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@@ -339,6 +340,7 @@
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layer = initial(layer)
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flipped = 0
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smooth = initial(smooth)
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flags &= ~ON_BORDER
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for(var/D in list(turn(dir, 90), turn(dir, -90)))
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if(locate(/obj/structure/table,get_step(src,D)))
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