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rename spacepod FIRE define
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@@ -1,5 +1,5 @@
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#define DAMAGE 1
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#define FIRE 2
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#define POD_FIRE 2
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#define POD_LIGHT 1
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#define WINDOW 2
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#define RIM 3
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@@ -96,7 +96,7 @@
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if(!pod_overlays)
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pod_overlays = new/list(2)
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pod_overlays[DAMAGE] = image(icon, icon_state="pod_damage")
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pod_overlays[FIRE] = image(icon, icon_state="pod_fire")
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pod_overlays[POD_FIRE] = image(icon, icon_state="pod_fire")
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if(!pod_paint_effect)
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pod_paint_effect = new/list(4)
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@@ -178,7 +178,7 @@
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if(!pod_overlays)
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pod_overlays = new/list(2)
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pod_overlays[DAMAGE] = image(icon, icon_state="pod_damage")
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pod_overlays[FIRE] = image(icon, icon_state="pod_fire")
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pod_overlays[POD_FIRE] = image(icon, icon_state="pod_fire")
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if(!pod_paint_effect)
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pod_paint_effect = new/list(4)
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@@ -209,7 +209,7 @@
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if(health <= round(initial(health)/2))
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overlays += pod_overlays[DAMAGE]
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if(health <= round(initial(health)/4))
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overlays += pod_overlays[FIRE]
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overlays += pod_overlays[POD_FIRE]
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light_color = icon_light_color[src.icon_state]
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@@ -1114,7 +1114,7 @@
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next_move = world.time + move_delay
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#undef DAMAGE
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#undef FIRE
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#undef POD_FIRE
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#undef WINDOW
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#undef POD_LIGHT
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#undef RIM
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