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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 13:37:58 +01:00
fixes thunderdome heat (#26430)
This commit is contained in:
@@ -1,6 +1,6 @@
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"E" = (
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/turf/simulated/floor/chasm/straight_down,
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/turf/simulated/floor/chasm/straight_down/lava_land_surface/normal_air,
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/area/tdome/arena)
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"R" = (
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/turf/simulated/floor/catwalk,
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@@ -3,10 +3,10 @@
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/turf/simulated/wall/indestructible/hierophant,
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/area/tdome/arena)
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"I" = (
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/turf/simulated/floor/indestructible/hierophant/two,
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/turf/simulated/floor/indestructible/hierophant/two/normal_air,
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/area/tdome/arena)
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"R" = (
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/turf/simulated/floor/indestructible/hierophant,
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/turf/simulated/floor/indestructible/hierophant/normal_air,
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/area/tdome/arena)
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(1,1,1) = {"
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@@ -1,16 +1,16 @@
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"h" = (
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/mob/living/simple_animal/hostile/asteroid/elite/pandora,
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/turf/simulated/floor/indestructible/hierophant/two,
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/turf/simulated/floor/indestructible/hierophant/two/normal_air,
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/area/tdome/arena)
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"m" = (
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/turf/simulated/floor/indestructible/hierophant/two/normal_air,
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/area/tdome/arena)
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"F" = (
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/turf/simulated/wall/indestructible/hierophant,
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/area/tdome/arena)
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"I" = (
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/turf/simulated/floor/indestructible/hierophant/two,
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/area/tdome/arena)
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"R" = (
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/turf/simulated/floor/indestructible/hierophant,
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/turf/simulated/floor/indestructible/hierophant/normal_air,
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/area/tdome/arena)
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(1,1,1) = {"
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@@ -19,7 +19,7 @@ R
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R
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R
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R
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R
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m
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R
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"}
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(2,1,1) = {"
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@@ -43,81 +43,81 @@ R
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(4,1,1) = {"
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R
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R
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I
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I
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I
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m
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m
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m
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R
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R
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"}
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(5,1,1) = {"
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R
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R
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I
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I
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I
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m
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m
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m
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R
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R
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"}
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(6,1,1) = {"
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R
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I
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I
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I
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I
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I
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m
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m
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m
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m
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m
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R
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"}
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(7,1,1) = {"
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R
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I
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I
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I
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I
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I
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m
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m
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m
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m
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m
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R
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"}
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(8,1,1) = {"
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F
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F
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I
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m
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h
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I
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m
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F
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F
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"}
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(9,1,1) = {"
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R
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I
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I
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I
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I
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I
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m
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m
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m
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m
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m
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R
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"}
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(10,1,1) = {"
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R
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I
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I
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I
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I
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I
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m
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m
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m
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m
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m
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R
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"}
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(11,1,1) = {"
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R
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R
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I
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I
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I
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m
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m
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m
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R
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R
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"}
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(12,1,1) = {"
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R
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R
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I
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I
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I
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m
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m
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m
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R
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R
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"}
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@@ -59,10 +59,12 @@
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if(prob(12))
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icon_state = "necro[rand(2,3)]"
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/turf/simulated/floor/indestructible/necropolis/air
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/turf/simulated/floor/indestructible/necropolis/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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/// you put stone tiles on this and use it as a base
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/turf/simulated/floor/indestructible/boss
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@@ -76,10 +78,12 @@
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atmos_mode = ATMOS_MODE_EXPOSED_TO_ENVIRONMENT
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atmos_environment = ENVIRONMENT_LAVALAND
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/turf/simulated/floor/indestructible/boss/air
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/turf/simulated/floor/indestructible/boss/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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/turf/simulated/floor/indestructible/hierophant
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name = "floor"
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@@ -92,7 +96,21 @@
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atmos_environment = ENVIRONMENT_LAVALAND
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smoothing_flags = SMOOTH_CORNERS
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/turf/simulated/floor/indestructible/hierophant/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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/turf/simulated/floor/indestructible/hierophant/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
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return FALSE
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/turf/simulated/floor/indestructible/hierophant/two
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/turf/simulated/floor/indestructible/hierophant/two/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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@@ -263,6 +263,13 @@
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atmos_mode = ATMOS_MODE_EXPOSED_TO_ENVIRONMENT
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atmos_environment = ENVIRONMENT_LAVALAND
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/turf/simulated/floor/lava/mapping_lava/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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/turf/simulated/floor/lava/mapping_lava/Initialize(mapload)
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. = ..()
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return INITIALIZE_HINT_LATELOAD //Lateload is needed, otherwise atmos does not setup right on the turf roundstart, leading it to be vacume. This is bad.
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