New Engineering Uniforms + Jumpsuit Recolor (#30735)
* human, vox, vendor, loadout * kidan sprites, item sprites * grey sprites * drask sprites, remove temp palettes * add softcap to vendors, linters fix?
@@ -487,10 +487,13 @@
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vend_reply = "Thank you for using the EngiDrobe!"
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products = list(/obj/item/clothing/under/rank/engineering/engineer = 6,
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/obj/item/clothing/under/rank/engineering/engineer/skirt = 3,
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/obj/item/clothing/under/rank/engineering/engineer/overalls = 3,
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/obj/item/clothing/under/rank/engineering/engineer/corporate = 3,
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/obj/item/clothing/suit/hooded/wintercoat/engineering = 3,
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/obj/item/clothing/suit/jacket/bomber/engi = 3,
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/obj/item/clothing/suit/storage/hazardvest/staff = 3,
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/obj/item/clothing/head/beret/eng = 3,
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/obj/item/clothing/head/soft/engineer = 3,
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/obj/item/clothing/head/hardhat = 2,
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/obj/item/clothing/head/hardhat/orange = 2,
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/obj/item/clothing/head/hardhat/dblue = 2,
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@@ -510,10 +513,13 @@
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prices = list(/obj/item/clothing/under/rank/engineering/engineer = 50,
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/obj/item/clothing/under/rank/engineering/engineer/skirt = 50,
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/obj/item/clothing/under/rank/engineering/engineer/overalls = 50,
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/obj/item/clothing/under/rank/engineering/engineer/corporate = 50,
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/obj/item/clothing/suit/hooded/wintercoat/engineering = 75,
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/obj/item/clothing/suit/jacket/bomber/engi = 75,
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/obj/item/clothing/suit/storage/hazardvest/staff = 50,
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/obj/item/clothing/head/beret/eng = 20,
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/obj/item/clothing/head/soft/engineer = 20,
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/obj/item/clothing/head/hardhat = 20,
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/obj/item/clothing/head/hardhat/orange = 30,
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/obj/item/clothing/head/hardhat/dblue = 30,
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@@ -544,10 +550,13 @@
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vend_reply = "Thank you for using the AtmosDrobe!"
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products = list(/obj/item/clothing/under/rank/engineering/atmospheric_technician = 6,
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt = 3,
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/overalls = 3,
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/corporate = 3,
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/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 3,
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/obj/item/clothing/suit/jacket/bomber/atmos = 3,
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/obj/item/clothing/suit/storage/hazardvest/staff = 3,
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/obj/item/clothing/head/beret/atmos = 3,
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/obj/item/clothing/head/soft/atmos = 3,
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/obj/item/clothing/head/hardhat = 2,
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/obj/item/clothing/head/hardhat/red = 2,
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/obj/item/clothing/head/hardhat/orange = 2,
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@@ -567,10 +576,13 @@
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prices = list(/obj/item/clothing/under/rank/engineering/atmospheric_technician = 50,
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt = 50,
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/overalls = 50,
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/corporate = 50,
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/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 75,
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/obj/item/clothing/suit/jacket/bomber/atmos = 75,
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/obj/item/clothing/suit/storage/hazardvest/staff = 50,
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/obj/item/clothing/head/beret/atmos = 20,
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/obj/item/clothing/head/soft/atmos = 20,
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/obj/item/clothing/head/hardhat = 20,
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/obj/item/clothing/head/hardhat/red = 30,
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/obj/item/clothing/head/hardhat/orange = 30,
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@@ -97,6 +97,16 @@
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path = /obj/item/clothing/head/soft/hydroponics_alt
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allowed_roles = list("Botanist")
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/datum/gear/hat/capengi
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display_name = "Cap, engineer"
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path = /obj/item/clothing/head/soft/engineer
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allowed_roles = list("Chief Engineer, Station Engineer")
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/datum/gear/hat/capatmos
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display_name = "Cap, atmospheric technician"
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path = /obj/item/clothing/head/soft/atmos
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allowed_roles = list("Chief Engineer, Life Support Specialist")
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/datum/gear/hat/capred
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display_name = "Cap, red"
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path = /obj/item/clothing/head/soft/red
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@@ -240,6 +240,21 @@
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subtype_selection_cost = FALSE
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//Engineering
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/datum/gear/uniform/eng
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main_typepath = /datum/gear/uniform/eng
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/datum/gear/uniform/eng/eng_alt
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display_name = "Uniform, engineering corporate"
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path = /obj/item/clothing/under/rank/engineering/engineer/corporate
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allowed_roles = list("Chief Engineer", "Station Engineer")
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/datum/gear/uniform/eng/atmos_alt
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display_name = "Uniform, atmos corporate"
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path = /obj/item/clothing/under/rank/engineering/atmospheric_technician/corporate
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allowed_roles = list("Chief Engineer", "Life Support Specialist")
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/datum/gear/uniform/skirt/job/atmos
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display_name = "Skirt, atmos"
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path = /obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt
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@@ -496,6 +511,16 @@
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path = /obj/item/clothing/under/rank/cargo/expedition/overalls
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allowed_roles = list("Quartermaster", "Explorer")
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/datum/gear/uniform/overalls/job/atmos
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display_name = "Overalls, atmos"
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path = /obj/item/clothing/under/rank/engineering/atmospheric_technician/overalls
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allowed_roles = list("Chief Engineer", "Life Support Specialist")
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/datum/gear/uniform/overalls/job/eng
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display_name = "Overalls, engineer"
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path = /obj/item/clothing/under/rank/engineering/engineer/overalls
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allowed_roles = list("Chief Engineer", "Station Engineer")
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/datum/gear/uniform/sec
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main_typepath = /datum/gear/uniform/sec
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@@ -108,6 +108,16 @@
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icon_state = "smith"
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dog_fashion = /datum/dog_fashion/head/smith
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/obj/item/clothing/head/soft/engineer
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name = "engineer's cap"
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desc = "It's a yellow baseball hat with an orange engineering shield."
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icon_state = "engineer"
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/obj/item/clothing/head/soft/atmos
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name = "atmospheric technician's cap"
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desc = "It's a yellow baseball hat with a blue engineering shield."
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icon_state = "atmos"
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/obj/item/clothing/head/soft/janitorgrey
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name = "grey janitor's cap"
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desc = "It's a grey baseball hat with a purple custodial shield."
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@@ -69,6 +69,16 @@
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icon_state = "atmos_skirt"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/overalls
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name = "atmospheric technician's overalls"
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desc = "A yellow set of overalls over a blue turtleneck, for the dedicated plumber look."
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icon_state = "atmos_overalls"
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/obj/item/clothing/under/rank/engineering/atmospheric_technician/corporate
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name = "firefighter's jumpsuit"
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desc = "An industrial high visibility jumpsuit worn by atmospheric technicians, for the dedicated firefighter look. Does not provide any protection against fire."
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icon_state = "atmos_corporate"
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/obj/item/clothing/under/rank/engineering/engineer
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name = "engineer's jumpsuit"
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desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding."
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@@ -85,3 +95,13 @@
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desc = "It's an orange high visibility jumpskirt worn by engineers. It has minor radiation shielding."
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icon_state = "engineer_skirt"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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/obj/item/clothing/under/rank/engineering/engineer/overalls
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name = "engineer's overalls"
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desc = "A yellow set of overalls over an orange turtleneck. It has minor radiation shielding."
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icon_state = "engi_overalls"
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/obj/item/clothing/under/rank/engineering/engineer/corporate
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name = "electrician's jumpsuit"
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desc = "An industrial high visibility jumpsuit worn by engineers. It has minor radiation shielding."
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icon_state = "engi_corporate"
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Before Width: | Height: | Size: 9.4 KiB After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 14 KiB |
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Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 14 KiB |
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Before Width: | Height: | Size: 9.4 KiB After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 15 KiB |
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Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 15 KiB |
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Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 14 KiB |
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Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.7 KiB |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 3.7 KiB |