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Untested goodness (#31153)
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@@ -66,7 +66,6 @@
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var/speed_mod = 0 // this affects the race's speed. positive numbers make it move slower, negative numbers make it move faster
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///Additional armour value for the species.
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var/armor = 0
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var/blood_damage_type = OXY //What type of damage does this species take if it's low on blood?
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var/total_health = 100
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var/punchdamagelow = 0 //lowest possible punch damage
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var/punchdamagehigh = 9 //highest possible punch damage
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