Merge pull request #11992 from Arkatos1/ChangelogAugust

Changelog Compile
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2019-08-13 00:48:49 +08:00
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74 changed files with 387 additions and 329 deletions
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@@ -56,6 +56,199 @@
-->
<div class="commit sansserif">
<h2 class="date">12 August 2019</h2>
<h3 class="author">AffectedArc07 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Panic Bunker</li>
</ul>
<h3 class="author">Allfd updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Panthers can now see in the dark.</li>
</ul>
<h3 class="author">Arkatos updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can ctrl-click any action button to lock/unlock its position</li>
<li class="tweak">All actions buttons now start with their position locked</li>
</ul>
<h3 class="author">Citinited updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mappers have a new tool that creates a fully functional cycling airlock.</li>
</ul>
<h3 class="author">CornMyCob updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The cursed heart you get from necropolis chests is now the one that heals you.</li>
</ul>
<h3 class="author">Couls updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Diagonal movement</li>
<li class="rscadd">Input subsystem(numpad targetting, press numpad 8 multiple times to target eyes and mouth, numpad 6 or 4 to target arms and press them again to target hands and numpad 1 or 3 to target legs and press them again to target feet) taken from https://github.com/tgstation/tgstation/pull/32751</li>
<li class="rscadd">change confused status to have you move diagonally randomly in the direction you're headed if not too confused(now you can drunkenly walk down the hall)</li>
<li class="rscadd">clients are now children of datums like everything else in BYOND taken from https://github.com/tgstation/tgstation/pull/20394</li>
<li class="rscadd">AZERTY and numpad targetting preferences</li>
<li class="tweak">Reworks the biohazard event to have a chance of giving a randomized advanced disease with 6 varying symptoms instead of a preset disease.</li>
<li class="tweak">change how bone breakage is calculated</li>
<li class="rscadd">can now butcher koi for salmon meat</li>
<li class="rscadd">adds a line to alert people as to why they're not getting blood from the monkeys</li>
<li class="bugfix">The vampires are finally off their monkey diet, theycan now suck blood from players and humanized monkeys</li>
<li class="bugfix">Symptoms are now correctly generated for level 7 biohazards</li>
<li class="tweak">Borgs can now cycle modules with X again</li>
<li class="tweak">Ahelp message is less confusing</li>
<li class="tweak">F2 (say) F3(ooc) F4(me) buttons have been restored tweak:when numpad targetting is off you can use numpad 1-4 to change intents tweak:pressing shift before any of the intent buttons doesn't change intents(for people with shift+1-4 macros) tweak:backspace now sets the focus to the chat bar</li>
<li class="bugfix">fixes the runtime caused by running keyloop for clients</li>
<li class="bugfix">Preferences not saving properly</li>
<li class="bugfix">issue with preload_rsc</li>
<li class="rscadd">Restore hotkey mode</li>
<li class="bugfix">Q no longer drops items as a cyborg on AZERTY mode</li>
<li class="rscadd">Automatically offload ore you're carrying to an orebox you're dragging</li>
<li class="bugfix">typing indicators show up again</li>
<li class="rscadd">TG waddle component, clowns can now optionally waddle, penguins always waddle. Ctrl Click clown shoes in hand to toggle waddling</li>
<li class="rscadd">Added invismin macro back to F9</li>
<li class="rscdel">stealthmin macro removed from F9</li>
</ul>
<h3 class="author">Crazylemon64 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes a bug that would cause ghosts to teleport their bodies sometimes</li>
</ul>
<h3 class="author">Dave-TH updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">The syndicate uplink is now complete with a new spooky background. Very neat!</li>
</ul>
<h3 class="author">DoctorDrugs updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds additional roundstart miner slots and the additional gear required for them to do their jobs</li>
</ul>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes being able to sharpen toy double-bladed energy swords</li>
</ul>
<h3 class="author">IAmBigCoat updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Added explosion warnings to medbeams, because medbeams can cause explosions. DON'T CROSS THE BEAMS!</li>
</ul>
<h3 class="author">Ionward updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed vox jester uniform not appearing correctly.</li>
<li class="imageadd">species specific fit underwear for greys</li>
</ul>
<h3 class="author">KasparoVy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Re-adds the ability to see in the dark. Adds overlays for each level of darksight (>=8,7,6,5,4,3,<=2).</li>
</ul>
<h3 class="author">Kyep updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Round time (h:mm) and station security level (green/red/blue/etc) are now visible on our server hub entry.</li>
<li class="tweak">Round time is now visible to all player-controlled mobs in their status panel (including simple animals).</li>
<li class="tweak">Admins using the 'MOST' attack log setting no longer see player-v-NPC combat, or any attack logs generated in the admin room, admin testing area, thunderdome arena, or lavaland syndicate base. Prevents admins being spammed with attack logs.</li>
<li class="tweak">Heads of department may now issue department-specific medals to members of their department.</li>
</ul>
<h3 class="author">Markolie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Humans and mice that are secretly blobs now have an antagHUD icon.</li>
<li class="tweak">All hivemind languages now display follow links to ghosts.</li>
<li class="bugfix">Announcements, whispers (with ghost ears) and cultist messages are no longer displayed in the lobby.</li>
<li class="bugfix">The sentience event no longer triggers a huge number of ghost polling messages.</li>
<li class="bugfix">When xenomorphs are damaged, their health HUD now updates properly.</li>
<li class="bugfix">Custom title for ghost notifications now work properly.</li>
<li class="bugfix">Fixed double admin commands in the grenade priming message.</li>
<li class="tweak">Ghosts will now always see whispers/zero pressure speaking if they're on the screen with the mob speaking.</li>
<li class="tweak">Ghosts with ghost sight enabled will no longer see emotes from clientless mobs.</li>
<li class="rscadd">The prison labor point system has been refactored so it works properly.</li>
<li class="rscadd">Plating can now be removed (exposing the baseturf) using a welder.</li>
<li class="rscadd">All remaining Lavaland ruins have been ported over from /tg/.</li>
<li class="rscadd">All chairs on shuttles have been replaced with brand new shuttle chairs.</li>
<li class="rscadd">Tribal splints have been added to the game, which can be crafted with two bones and one piece of sinew.</li>
<li class="rscadd">The Lavaland Syndicate base now has a defibrillator and mounted defibrillator. The animal hospital now has a mounted defibrillator.</li>
<li class="tweak">The Ash Walker storage area now comes with an advanced medkit instead of a regular one and one set of medical splints. It also comes with aloe vera, comfrey and wheat seeds.</li>
<li class="tweak">The water tank in the Ash Walker nest has been replaced with a puddle.</li>
<li class="tweak">The items in vending machines on the beach ruin and animal hospital are now free.</li>
<li class="bugfix">Fixed an issue where slimes wouldn't take damage from water in space.</li>
<li class="bugfix">It is no longer possible to unanchor the surivval pod storage units.</li>
<li class="bugfix">Drinking from a beaker now only applies the effect of five units of the ingested chemical, instead of the entire volume of the beaker.</li>
<li class="bugfix">Resolved an issue where beaker attack logs were reversed.</li>
<li class="bugfix">Moving through portals very quickly no longer breaks movement.</li>
</ul>
<h3 class="author">Quantum-M updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New sprites for vampires being "hungry".</li>
<li class="rscadd">New sprite for vampire usable blood count.</li>
<li class="rscadd">New sprites for the safety muzzle.</li>
<li class="tweak">Safety muzzle (aka the anti-bitting one) can no longer be resisted out of.</li>
<li class="tweak">Vampires can now suck blood from monkey mobs (e.g. monkeys, stoks, etc.) for sustenance but do not get blood power points.</li>
<li class="rscdel">RnD is no longer able to print out any telescience boards.</li>
</ul>
<h3 class="author">SteelSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gives vampire thralls an objective, which can be viewed in their notes</li>
<li class="tweak">Increases the size of the enthralling message seen by newly created vampire thralls</li>
<li class="tweak">Vampire thralls are now stunned briefly (about 3 seconds) upon being enthralled</li>
<li class="bugfix">The AI's robot control window now allows you to see and interact with available bots again</li>
</ul>
<h3 class="author">TDSSS updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cult teleport runes and similar powers now work on z levels 9-12</li>
</ul>
<h3 class="author">Tayyyyyyy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Inputs sanitized</li>
<li class="bugfix">autocomplete input mishandling single quotes (you can teleport to Wizard's den now)</li>
<li class="bugfix">newlines not working in CC announcements</li>
<li class="bugfix">players not being able to send single quotes in ahelps or PMs</li>
<li class="bugfix">robots not being able to pick their name</li>
</ul>
<h3 class="author">TheSardele updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Lowers throwforce of drinking cartons from 15 to 0</li>
<li class="bugfix">Bees no longer inject venom when nuzzling</li>
<li class="bugfix">Sec pod pilots can now spawn with the loadout security armbands</li>
<li class="bugfix">It is no longer possible to raise zero to -infinity fingers using the *signal emote</li>
<li class="bugfix">Earmuffs now properly protect you from vampire screeches no matter what you are wearing on your other ear</li>
</ul>
<h3 class="author">Ty-Omaha updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Reworded permanent bans to non-expiring bans.</li>
<li class="bugfix">Door remotes now add to admin-only hidden fingerprint list</li>
<li class="tweak">Gave plastic surgery to line 364 of atoms.dm</li>
</ul>
<h3 class="author">and DominikPanic updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Limits IC notes</li>
</ul>
<h3 class="author">datlo updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Free Golems are now a lavaland ruin spawn instead of a space ruin spawn.</li>
<li class="tweak">Free Golems must now purchase their shuttle board for 2000 mining points before being able to fly their shuttle.</li>
<li class="rscadd">Added a shuttle recall console at the golem lavaland spawn point so that golems can always recall the shuttle back to lavaland</li>
<li class="tweak">The Free Golem Ship can now move to the Construction Site, the Derelict, or back to their Lavaland spawn.</li>
<li class="tweak">The Free Golem Ship has been redesigned with an open floor plan, removing most of its interior walls for extra space.</li>
<li class="tweak">Free Golems no longer get a free kinetic accelerator on their ship.</li>
<li class="tweak">New crit species with below -100 health will be considered dead for hijack purposes, and will not interrupt a shuttle hijack attempt.</li>
<li class="bugfix">Fix some cases of traitors getting conflicting objectives, such as assassinating and protecting the same target.</li>
</ul>
<h3 class="author">farie82 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Beepsky will now respect your disguise again. No more looking right through that gasmask</li>
<li class="bugfix">Medical and security HUDs now use the correct way to identify somebody. They will see the same as you do on your screen.</li>
<li class="bugfix">You will now get a job icon in the sec HUD when you use your PDA as ID. It'll use the PDA's assigned job.</li>
<li class="tweak">Ticket takes now ask for confirmation if you want to take an already assigned ticket.</li>
<li class="rscadd">Blindfolds are now craftable from 3 cloth. For those vampire prisoners you want to keep in check</li>
<li class="tweak">Empty beaker button from the PANDEMIC is now replaced with Empty and eject beaker</li>
<li class="rscadd">List AFK players is now a verb for admins to use</li>
<li class="rscadd">Adds the AFK auto cryo system. By default it won't affect players unless they activate it themselves by setting the preference in their game preferences tab.</li>
<li class="bugfix">The syndicate can't use meta warfare no more. Advanced pinpointers no longer crash the server</li>
</ul>
<h3 class="author">iantine updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mouse suicide</li>
</ul>
<h3 class="author">improvedname updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds lasagna</li>
</ul>
<h3 class="author">kazboo updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">changed the display name shown to a player upon being frozen in a manner that only the admins ckey is displayed, not the character name along with it</li>
</ul>
<h2 class="date">08 July 2019</h2>
<h3 class="author">Arkatos updated:</h3>
<ul class="changes bgimages16">
+194
View File
@@ -10454,3 +10454,197 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: Fix a bug where a player who reconnects is still shown as disconnected
datlo:
- bugfix: Fix an antag rolling exploit.
2019-08-12:
AffectedArc07:
- rscadd: Panic Bunker
Allfd:
- tweak: Panthers can now see in the dark.
Arkatos:
- rscadd: You can ctrl-click any action button to lock/unlock its position
- tweak: All actions buttons now start with their position locked
Citinited:
- rscadd: Mappers have a new tool that creates a fully functional cycling airlock.
CornMyCob:
- bugfix: The cursed heart you get from necropolis chests is now the one that heals
you.
Couls:
- rscadd: Diagonal movement
- rscadd: Input subsystem(numpad targetting, press numpad 8 multiple times to target
eyes and mouth, numpad 6 or 4 to target arms and press them again to target
hands and numpad 1 or 3 to target legs and press them again to target feet)
taken from https://github.com/tgstation/tgstation/pull/32751
- rscadd: change confused status to have you move diagonally randomly in the direction
you're headed if not too confused(now you can drunkenly walk down the hall)
- rscadd: clients are now children of datums like everything else in BYOND taken
from https://github.com/tgstation/tgstation/pull/20394
- rscadd: AZERTY and numpad targetting preferences
- tweak: Reworks the biohazard event to have a chance of giving a randomized advanced
disease with 6 varying symptoms instead of a preset disease.
- tweak: change how bone breakage is calculated
- rscadd: can now butcher koi for salmon meat
- rscadd: adds a line to alert people as to why they're not getting blood from the
monkeys
- bugfix: The vampires are finally off their monkey diet, theycan now suck blood
from players and humanized monkeys
- bugfix: Symptoms are now correctly generated for level 7 biohazards
- tweak: Borgs can now cycle modules with X again
- tweak: Ahelp message is less confusing
- tweak: F2 (say) F3(ooc) F4(me) buttons have been restored tweak:when numpad targetting
is off you can use numpad 1-4 to change intents tweak:pressing shift before
any of the intent buttons doesn't change intents(for people with shift+1-4 macros)
tweak:backspace now sets the focus to the chat bar
- bugfix: fixes the runtime caused by running keyloop for clients
- bugfix: Preferences not saving properly
- bugfix: issue with preload_rsc
- rscadd: Restore hotkey mode
- bugfix: Q no longer drops items as a cyborg on AZERTY mode
- rscadd: Automatically offload ore you're carrying to an orebox you're dragging
- bugfix: typing indicators show up again
- rscadd: TG waddle component, clowns can now optionally waddle, penguins always
waddle. Ctrl Click clown shoes in hand to toggle waddling
- rscadd: Added invismin macro back to F9
- rscdel: stealthmin macro removed from F9
Crazylemon64:
- bugfix: Fixes a bug that would cause ghosts to teleport their bodies sometimes
Dave-TH:
- imageadd: The syndicate uplink is now complete with a new spooky background. Very
neat!
DoctorDrugs:
- rscadd: Adds additional roundstart miner slots and the additional gear required
for them to do their jobs
Fox McCloud:
- bugfix: Fixes being able to sharpen toy double-bladed energy swords
IAmBigCoat:
- tweak: Added explosion warnings to medbeams, because medbeams can cause explosions.
DON'T CROSS THE BEAMS!
Ionward:
- bugfix: Fixed vox jester uniform not appearing correctly.
- imageadd: species specific fit underwear for greys
KasparoVy:
- rscadd: Re-adds the ability to see in the dark. Adds overlays for each level of
darksight (>=8,7,6,5,4,3,<=2).
Kyep:
- rscadd: Round time (h:mm) and station security level (green/red/blue/etc) are
now visible on our server hub entry.
- tweak: Round time is now visible to all player-controlled mobs in their status
panel (including simple animals).
- tweak: Admins using the 'MOST' attack log setting no longer see player-v-NPC combat,
or any attack logs generated in the admin room, admin testing area, thunderdome
arena, or lavaland syndicate base. Prevents admins being spammed with attack
logs.
- tweak: Heads of department may now issue department-specific medals to members
of their department.
Markolie:
- rscadd: Humans and mice that are secretly blobs now have an antagHUD icon.
- tweak: All hivemind languages now display follow links to ghosts.
- bugfix: Announcements, whispers (with ghost ears) and cultist messages are no
longer displayed in the lobby.
- bugfix: The sentience event no longer triggers a huge number of ghost polling
messages.
- bugfix: When xenomorphs are damaged, their health HUD now updates properly.
- bugfix: Custom title for ghost notifications now work properly.
- bugfix: Fixed double admin commands in the grenade priming message.
- tweak: Ghosts will now always see whispers/zero pressure speaking if they're on
the screen with the mob speaking.
- tweak: Ghosts with ghost sight enabled will no longer see emotes from clientless
mobs.
- rscadd: The prison labor point system has been refactored so it works properly.
- rscadd: Plating can now be removed (exposing the baseturf) using a welder.
- rscadd: All remaining Lavaland ruins have been ported over from /tg/.
- rscadd: All chairs on shuttles have been replaced with brand new shuttle chairs.
- rscadd: Tribal splints have been added to the game, which can be crafted with
two bones and one piece of sinew.
- rscadd: The Lavaland Syndicate base now has a defibrillator and mounted defibrillator.
The animal hospital now has a mounted defibrillator.
- tweak: The Ash Walker storage area now comes with an advanced medkit instead of
a regular one and one set of medical splints. It also comes with aloe vera,
comfrey and wheat seeds.
- tweak: The water tank in the Ash Walker nest has been replaced with a puddle.
- tweak: The items in vending machines on the beach ruin and animal hospital are
now free.
- bugfix: Fixed an issue where slimes wouldn't take damage from water in space.
- bugfix: It is no longer possible to unanchor the surivval pod storage units.
- bugfix: Drinking from a beaker now only applies the effect of five units of the
ingested chemical, instead of the entire volume of the beaker.
- bugfix: Resolved an issue where beaker attack logs were reversed.
- bugfix: Moving through portals very quickly no longer breaks movement.
Quantum-M:
- rscadd: New sprites for vampires being "hungry".
- rscadd: New sprite for vampire usable blood count.
- rscadd: New sprites for the safety muzzle.
- tweak: Safety muzzle (aka the anti-bitting one) can no longer be resisted out
of.
- tweak: Vampires can now suck blood from monkey mobs (e.g. monkeys, stoks, etc.)
for sustenance but do not get blood power points.
- rscdel: RnD is no longer able to print out any telescience boards.
SteelSlayer:
- rscadd: Gives vampire thralls an objective, which can be viewed in their notes
- tweak: Increases the size of the enthralling message seen by newly created vampire
thralls
- tweak: Vampire thralls are now stunned briefly (about 3 seconds) upon being enthralled
- bugfix: The AI's robot control window now allows you to see and interact with
available bots again
TDSSS:
- tweak: cult teleport runes and similar powers now work on z levels 9-12
Tayyyyyyy:
- tweak: Inputs sanitized
- bugfix: autocomplete input mishandling single quotes (you can teleport to Wizard's
den now)
- bugfix: newlines not working in CC announcements
- bugfix: players not being able to send single quotes in ahelps or PMs
- bugfix: robots not being able to pick their name
TheSardele:
- tweak: Lowers throwforce of drinking cartons from 15 to 0
- bugfix: Bees no longer inject venom when nuzzling
- bugfix: Sec pod pilots can now spawn with the loadout security armbands
- bugfix: It is no longer possible to raise zero to -infinity fingers using the
*signal emote
- bugfix: Earmuffs now properly protect you from vampire screeches no matter what
you are wearing on your other ear
Ty-Omaha:
- tweak: Reworded permanent bans to non-expiring bans.
- bugfix: Door remotes now add to admin-only hidden fingerprint list
- tweak: Gave plastic surgery to line 364 of atoms.dm
and DominikPanic:
- bugfix: Limits IC notes
datlo:
- tweak: Free Golems are now a lavaland ruin spawn instead of a space ruin spawn.
- tweak: Free Golems must now purchase their shuttle board for 2000 mining points
before being able to fly their shuttle.
- rscadd: Added a shuttle recall console at the golem lavaland spawn point so that
golems can always recall the shuttle back to lavaland
- tweak: The Free Golem Ship can now move to the Construction Site, the Derelict,
or back to their Lavaland spawn.
- tweak: The Free Golem Ship has been redesigned with an open floor plan, removing
most of its interior walls for extra space.
- tweak: Free Golems no longer get a free kinetic accelerator on their ship.
- tweak: New crit species with below -100 health will be considered dead for hijack
purposes, and will not interrupt a shuttle hijack attempt.
- bugfix: Fix some cases of traitors getting conflicting objectives, such as assassinating
and protecting the same target.
farie82:
- bugfix: Beepsky will now respect your disguise again. No more looking right through
that gasmask
- bugfix: Medical and security HUDs now use the correct way to identify somebody.
They will see the same as you do on your screen.
- bugfix: You will now get a job icon in the sec HUD when you use your PDA as ID.
It'll use the PDA's assigned job.
- tweak: Ticket takes now ask for confirmation if you want to take an already assigned
ticket.
- rscadd: Blindfolds are now craftable from 3 cloth. For those vampire prisoners
you want to keep in check
- tweak: Empty beaker button from the PANDEMIC is now replaced with Empty and eject
beaker
- rscadd: List AFK players is now a verb for admins to use
- rscadd: Adds the AFK auto cryo system. By default it won't affect players unless
they activate it themselves by setting the preference in their game preferences
tab.
- bugfix: The syndicate can't use meta warfare no more. Advanced pinpointers no
longer crash the server
iantine:
- rscadd: Mouse suicide
improvedname:
- rscadd: adds lasagna
kazboo:
- tweak: changed the display name shown to a player upon being frozen in a manner
that only the admins ckey is displayed, not the character name along with it
@@ -1,8 +0,0 @@
author: "Quantum-M"
delete-after: True
changes:
- rscadd: "New sprites for vampires being \"hungry\"."
- rscadd: "New sprite for vampire usable blood count."
- rscadd: "New sprites for the safety muzzle."
- tweak: "Safety muzzle (aka the anti-bitting one) can no longer be resisted out of."
- tweak: "Vampires can now suck blood from monkey mobs (e.g. monkeys, stoks, etc.) for sustenance but do not get blood power points."
@@ -1,8 +0,0 @@
author: "Couls"
delete-after: True
changes:
- rscadd: "Diagonal movement"
- rscadd: "Input subsystem(numpad targetting, press numpad 8 multiple times to target eyes and mouth, numpad 6 or 4 to target arms and press them again to target hands and numpad 1 or 3 to target legs and press them again to target feet) taken from https://github.com/tgstation/tgstation/pull/32751"
- rscadd: "change confused status to have you move diagonally randomly in the direction you're headed if not too confused(now you can drunkenly walk down the hall)"
- rscadd: "clients are now children of datums like everything else in BYOND taken from https://github.com/tgstation/tgstation/pull/20394"
- rscadd: "AZERTY and numpad targetting preferences"
@@ -1,4 +0,0 @@
author: "Quantum-M"
delete-after: True
changes:
- rscdel: "RnD is no longer able to print out any telescience boards."
@@ -1,4 +0,0 @@
author: "Citinited"
delete-after: True
changes:
- rscadd: "Mappers have a new tool that creates a fully functional cycling airlock."
@@ -1,4 +0,0 @@
author: "KasparoVy"
delete-after: True
changes:
- rscadd: "Re-adds the ability to see in the dark. Adds overlays for each level of darksight (>=8,7,6,5,4,3,<=2)."
@@ -1,4 +0,0 @@
author: "Tayyyyyyy"
delete-after: True
changes:
- tweak: "Inputs sanitized"
@@ -1,6 +0,0 @@
author: "farie82"
delete-after: True
changes:
- bugfix: "Beepsky will now respect your disguise again. No more looking right through that gasmask"
- bugfix: "Medical and security HUDs now use the correct way to identify somebody. They will see the same as you do on your screen."
- bugfix: "You will now get a job icon in the sec HUD when you use your PDA as ID. It'll use the PDA's assigned job."
@@ -1,4 +0,0 @@
author: "TDSSS"
delete-after: True
changes:
- tweak: "cult teleport runes and similar powers now work on z levels 9-12"
@@ -1,5 +0,0 @@
author: "Arkatos"
delete-after: True
changes:
- rscadd: "You can ctrl-click any action button to lock/unlock its position"
- tweak: "All actions buttons now start with their position locked"
@@ -1,4 +0,0 @@
author: "farie82"
delete-after: True
changes:
- tweak: "Ticket takes now ask for confirmation if you want to take an already assigned ticket."
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- tweak: "Reworks the biohazard event to have a chance of giving a randomized advanced disease with 6 varying symptoms instead of a preset disease."
@@ -1,12 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- rscadd: "Humans and mice that are secretly blobs now have an antagHUD icon."
- tweak: "All hivemind languages now display follow links to ghosts."
- bugfix: "Announcements, whispers (with ghost ears) and cultist messages are no longer displayed in the lobby."
- bugfix: "The sentience event no longer triggers a huge number of ghost polling messages."
- bugfix: "When xenomorphs are damaged, their health HUD now updates properly."
- bugfix: "Custom title for ghost notifications now work properly."
- bugfix: "Fixed double admin commands in the grenade priming message."
- tweak: "Ghosts will now always see whispers/zero pressure speaking if they're on the screen with the mob speaking."
- tweak: "Ghosts with ghost sight enabled will no longer see emotes from clientless mobs."
@@ -1,4 +0,0 @@
author: "farie82"
delete-after: True
changes:
- rscadd: "Blindfolds are now craftable from 3 cloth. For those vampire prisoners you want to keep in check"
@@ -1,4 +0,0 @@
author: "farie82"
delete-after: True
changes:
- tweak: "Empty beaker button from the PANDEMIC is now replaced with Empty and eject beaker"
@@ -1,4 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- rscadd: "The prison labor point system has been refactored so it works properly."
@@ -1,9 +0,0 @@
author: "datlo"
delete-after: True
changes:
- tweak: "Free Golems are now a lavaland ruin spawn instead of a space ruin spawn."
- tweak: "Free Golems must now purchase their shuttle board for 2000 mining points before being able to fly their shuttle."
- rscadd: "Added a shuttle recall console at the golem lavaland spawn point so that golems can always recall the shuttle back to lavaland"
- tweak: "The Free Golem Ship can now move to the Construction Site, the Derelict, or back to their Lavaland spawn."
- tweak: "The Free Golem Ship has been redesigned with an open floor plan, removing most of its interior walls for extra space."
- tweak: "Free Golems no longer get a free kinetic accelerator on their ship."
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- tweak: "change how bone breakage is calculated"
@@ -1,4 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- rscadd: "Plating can now be removed (exposing the baseturf) using a welder."
@@ -1,4 +0,0 @@
author: "CornMyCob"
delete-after: True
changes:
- bugfix: "The cursed heart you get from necropolis chests is now the one that heals you."
@@ -1,4 +0,0 @@
author: "DoctorDrugs"
delete-after: True
changes:
- rscadd: "Adds additional roundstart miner slots and the additional gear required for them to do their jobs"
@@ -1,4 +0,0 @@
author: "IAmBigCoat"
delete-after: True
changes:
- tweak: "Added explosion warnings to medbeams, because medbeams can cause explosions. DON'T CROSS THE BEAMS!"
@@ -1,5 +0,0 @@
author: "Kyep"
delete-after: True
changes:
- rscadd: "Round time (h:mm) and station security level (green/red/blue/etc) are now visible on our server hub entry."
- tweak: "Round time is now visible to all player-controlled mobs in their status panel (including simple animals)."
@@ -1,4 +0,0 @@
author: "improvedname"
delete-after: True
changes:
- rscadd: "adds lasagna"
@@ -1,4 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- rscadd: "All remaining Lavaland ruins have been ported over from /tg/."
@@ -1,4 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- rscadd: "All chairs on shuttles have been replaced with brand new shuttle chairs."
@@ -1,8 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- rscadd: "Tribal splints have been added to the game, which can be crafted with two bones and one piece of sinew."
- rscadd: "The Lavaland Syndicate base now has a defibrillator and mounted defibrillator. The animal hospital now has a mounted defibrillator."
- tweak: "The Ash Walker storage area now comes with an advanced medkit instead of a regular one and one set of medical splints. It also comes with aloe vera, comfrey and wheat seeds."
- tweak: "The water tank in the Ash Walker nest has been replaced with a puddle."
- tweak: "The items in vending machines on the beach ruin and animal hospital are now free."
@@ -1,4 +0,0 @@
author: "Kyep"
delete-after: True
changes:
- tweak: "Admins using the 'MOST' attack log setting no longer see player-v-NPC combat, or any attack logs generated in the admin room, admin testing area, thunderdome arena, or lavaland syndicate base. Prevents admins being spammed with attack logs."
@@ -1,4 +0,0 @@
author: "farie82"
delete-after: True
changes:
- rscadd: "List AFK players is now a verb for admins to use"
@@ -1,4 +0,0 @@
author: "farie82"
delete-after: True
changes:
- rscadd: "Adds the AFK auto cryo system. By default it won't affect players unless they activate it themselves by setting the preference in their game preferences tab."
@@ -1,4 +0,0 @@
author: "AffectedArc07"
delete-after: True
changes:
- rscadd: "Panic Bunker"
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- rscadd: "can now butcher koi for salmon meat"
@@ -1,4 +0,0 @@
author: "iantine"
delete-after: True
changes:
- rscadd: "Mouse suicide"
@@ -1,4 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- bugfix: "Fixed an issue where slimes wouldn't take damage from water in space."
@@ -1,4 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- bugfix: "It is no longer possible to unanchor the surivval pod storage units."
@@ -1,4 +0,0 @@
author: "Tayyyyyyy"
delete-after: True
changes:
- bugfix: "autocomplete input mishandling single quotes (you can teleport to Wizard's den now)"
@@ -1,5 +0,0 @@
author: "Couls"
delete-after: True
changes:
- rscadd: "adds a line to alert people as to why they're not getting blood from the monkeys"
- bugfix: "The vampires are finally off their monkey diet, theycan now suck blood from players and humanized monkeys"
@@ -1,4 +0,0 @@
author: "Kyep"
delete-after: True
changes:
- tweak: "Heads of department may now issue department-specific medals to members of their department."
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- bugfix: "Symptoms are now correctly generated for level 7 biohazards"
@@ -1,4 +0,0 @@
author: "Ionward"
delete-after: True
changes:
- bugfix: "Fixed vox jester uniform not appearing correctly."
@@ -1,4 +0,0 @@
author: "Dave-TH"
delete-after: True
changes:
- imageadd: "The syndicate uplink is now complete with a new spooky background. Very neat!"
@@ -1,4 +0,0 @@
author: "Ty-Omaha"
delete-after: True
changes:
- tweak: "Reworded permanent bans to non-expiring bans."
@@ -1,9 +0,0 @@
author: "Couls"
delete-after: True
changes:
- tweak: "Borgs can now cycle modules with X again"
- tweak: "Ahelp message is less confusing"
- tweak: "F2 (say) F3(ooc) F4(me) buttons have been restored
tweak:when numpad targetting is off you can use numpad 1-4 to change intents
tweak:pressing shift before any of the intent buttons doesn't change intents(for people with shift+1-4 macros)
tweak:backspace now sets the focus to the chat bar"
@@ -1,4 +0,0 @@
author: "TheSardele"
delete-after: True
changes:
- tweak: "Lowers throwforce of drinking cartons from 15 to 0"
@@ -1,4 +0,0 @@
author: "datlo"
delete-after: True
changes:
- tweak: "New crit species with below -100 health will be considered dead for hijack purposes, and will not interrupt a shuttle hijack attempt."
@@ -1,4 +0,0 @@
author: "Crazylemon64"
delete-after: True
changes:
- bugfix: "Fixes a bug that would cause ghosts to teleport their bodies sometimes"
@@ -1,4 +0,0 @@
author: "Allfd"
delete-after: True
changes:
- tweak: "Panthers can now see in the dark."
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- bugfix: "fixes the runtime caused by running keyloop for clients"
@@ -1,5 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- bugfix: "Drinking from a beaker now only applies the effect of five units of the ingested chemical, instead of the entire volume of the beaker."
- bugfix: "Resolved an issue where beaker attack logs were reversed."
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- bugfix: "Preferences not saving properly"
@@ -1,4 +0,0 @@
author: "Markolie"
delete-after: True
changes:
- bugfix: "Moving through portals very quickly no longer breaks movement."
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- bugfix: "issue with preload_rsc"
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- rscadd: "Restore hotkey mode"
@@ -1,6 +0,0 @@
author: "SteelSlayer"
delete-after: True
changes:
- rscadd: "Gives vampire thralls an objective, which can be viewed in their notes"
- tweak: "Increases the size of the enthralling message seen by newly created vampire thralls"
- tweak: "Vampire thralls are now stunned briefly (about 3 seconds) upon being enthralled"
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- bugfix: "Q no longer drops items as a cyborg on AZERTY mode"
@@ -1,4 +0,0 @@
author: "SteelSlayer"
delete-after: True
changes:
- bugfix: "The AI's robot control window now allows you to see and interact with available bots again"
@@ -1,4 +0,0 @@
author: "TheSardele"
delete-after: True
changes:
- bugfix: "Bees no longer inject venom when nuzzling"
@@ -1,4 +0,0 @@
author: "TheSardele"
delete-after: True
changes:
- bugfix: "Sec pod pilots can now spawn with the loadout security armbands"
@@ -1,4 +0,0 @@
author: "TheSardele"
delete-after: True
changes:
- bugfix: "It is no longer possible to raise zero to -infinity fingers using the *signal emote"
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- rscadd: "Automatically offload ore you're carrying to an orebox you're dragging"
@@ -1,4 +0,0 @@
author: "Ionward"
delete-after: True
changes:
- imageadd: "species specific fit underwear for greys"
@@ -1,4 +0,0 @@
author: "kazboo"
delete-after: True
changes:
- tweak: "changed the display name shown to a player upon being frozen in a manner that only the admins ckey is displayed, not the character name along with it"
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- bugfix: "typing indicators show up again"
@@ -1,4 +0,0 @@
author: "and DominikPanic"
delete-after: True
changes:
- bugfix: "Limits IC notes"
@@ -1,4 +0,0 @@
author: "Ty-Omaha"
delete-after: True
changes:
- bugfix: "Door remotes now add to admin-only hidden fingerprint list"
@@ -1,4 +0,0 @@
author: "Ty-Omaha"
delete-after: True
changes:
- tweak: "Gave plastic surgery to line 364 of atoms.dm"
@@ -1,4 +0,0 @@
author: "farie82"
delete-after: True
changes:
- bugfix: "The syndicate can't use meta warfare no more. Advanced pinpointers no longer crash the server"
@@ -1,4 +0,0 @@
author: "Couls"
delete-after: True
changes:
- rscadd: "TG waddle component, clowns can now optionally waddle, penguins always waddle. Ctrl Click clown shoes in hand to toggle waddling"
@@ -1,4 +0,0 @@
author: "TheSardele"
delete-after: True
changes:
- bugfix: "Earmuffs now properly protect you from vampire screeches no matter what you are wearing on your other ear"
@@ -1,5 +0,0 @@
author: "Couls"
delete-after: True
changes:
- rscadd: "Added invismin macro back to F9"
- rscdel: "stealthmin macro removed from F9"
@@ -1,4 +0,0 @@
author: "datlo"
delete-after: True
changes:
- bugfix: "Fix some cases of traitors getting conflicting objectives, such as assassinating and protecting the same target."
@@ -1,4 +0,0 @@
author: "Fox McCloud"
delete-after: True
changes:
- bugfix: "Fixes being able to sharpen toy double-bladed energy swords"
@@ -1,6 +0,0 @@
author: "Tayyyyyyy"
delete-after: True
changes:
- bugfix: "newlines not working in CC announcements"
- bugfix: "players not being able to send single quotes in ahelps or PMs"
- bugfix: "robots not being able to pick their name"