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Purges most clown planet references (#23416)
* Burn it all * Update code/game/objects/items/flag.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/food_and_drinks/food/foods/baked_goods.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/mob/language.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> --------- Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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@@ -215,7 +215,7 @@ GLOBAL_VAR(syndicate_code_response) //Code response for traitors.
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if(2)
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syndicate_code_phrase += pick("How do I get to","How do I find","Where is","Where do I find")
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syndicate_code_phrase += " "
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syndicate_code_phrase += pick("Escape","Engineering","Atmos","the bridge","the brig","Clown Planet","CentComm","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict")
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syndicate_code_phrase += pick("Escape","Engineering","Atmos","the bridge","the brig","CentComm","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict")
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syndicate_code_phrase += "?"
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if(3)
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if(prob(70))
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@@ -242,7 +242,7 @@ GLOBAL_VAR(syndicate_code_response) //Code response for traitors.
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if(prob(80))
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syndicate_code_response += pick("Try looking for them near","I they ran off to","Yes. I saw them near","Nope. I'm heading to","Try searching")
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syndicate_code_response += " "
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syndicate_code_response += pick("Escape","Engineering","Atmos","the bridge","the brig","Clown Planet","CentComm","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict")
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syndicate_code_response += pick("Escape","Engineering","Atmos","the bridge","the brig","CentComm","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict")
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syndicate_code_response += "."
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else if(prob(60))
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syndicate_code_response += pick("No. I'm busy, sorry.","I don't have the time.","Not sure, maybe?","There is no time.")
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@@ -20,7 +20,7 @@
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/// The target turf of the teleporter
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var/turf/target
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/* var/area_bypass is for one-time-use teleport cards (such as clown planet coordinates.)
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/* var/area_bypass is for one-time-use teleport cards
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Setting this to TRUE will set var/obj/item/gps/locked to null after a player enters the portal and will not allow hand-teles to open portals to that location.
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*/
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var/area_bypass = FALSE
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@@ -54,13 +54,13 @@
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icon_state = "ntflag"
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/obj/item/flag/clown
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name = "\improper Clown Planet flag"
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desc = "The banner of His Majesty, King Squiggles the Eighth."
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name = "\improper Clown Unity flag"
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desc = "The universal banner of clowns everywhere. It smells faintly of bananas."
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icon_state = "clownflag"
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/obj/item/flag/mime
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name = "\improper Mime Revolution flag"
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desc = "The banner of the glorious revolutionary forces fighting the oppressors on Clown Planet."
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name = "\improper Mime Unity flag"
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desc = "The standard by which all mimes march to war, as cold as ice and silent as the grave."
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icon_state = "mimeflag"
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/obj/item/flag/ian
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@@ -277,7 +277,7 @@
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/obj/item/reagent_containers/food/snacks/pie
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name = "banana cream pie"
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desc = "Just like back home, on clown planet! HONK!"
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desc = "One of the five essential food groups of clowns."
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icon = 'icons/obj/food/bakedgoods.dmi'
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icon_state = "pie"
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trash = /obj/item/trash/plate
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@@ -463,7 +463,7 @@
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/datum/language/clown
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name = "Clownish"
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desc = "The language of clown planet. Mother tongue of clowns throughout the Galaxy."
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desc = "The language of Clown University. Mother tongue of clowns throughout the galaxy."
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speech_verb = "honks"
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ask_verb = "honks"
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exclaim_verbs = list("toots", "wubs", "honks")
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@@ -1,6 +1,6 @@
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/mob/living/simple_animal/hostile/retaliate/clown
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name = "Clown"
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desc = "A denizen of clown planet"
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desc = "A strange creature that vaguely resembles a normal clown. Upon closer inspection, it is nothing of the sort."
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icon = 'icons/mob/simple_human.dmi'
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icon_state = "clown"
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icon_living = "clown"
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@@ -12,7 +12,7 @@
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response_help = "pokes the"
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response_disarm = "gently pushes aside the"
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response_harm = "hits the"
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speak = list("HONK", "Honk!", "Welcome to clown planet!")
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speak = list("HONK", "Honk!", "Come join the fun!")
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emote_see = list("honks")
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speak_chance = 1
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a_intent = INTENT_HARM
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@@ -295,7 +295,7 @@
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// HONK Rifle //
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/obj/item/gun/energy/clown
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name = "\improper HONK rifle"
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desc = "Clown Planet's finest."
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desc = "Clown University's finest."
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icon_state = "honkrifle"
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ammo_type = list(/obj/item/ammo_casing/energy/clown)
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clumsy_check = FALSE
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@@ -495,7 +495,7 @@
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"ENGINEERING",
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"THE AI CORE",
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"HELL",
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"CLOWN PLANET",
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"CLOWN UNIVERSITY",
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"AN ALTERNATE DIMENSION",
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"AN ALTERNATE UNIVERSE",
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"SPACE",
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