Merge pull request #12904 from Arvenius169/MaxcapSpelling

Maxcap Devastation Range Spelling Fix
This commit is contained in:
Fox McCloud
2020-02-24 19:40:27 -05:00
committed by GitHub
6 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -1181,7 +1181,7 @@ steam.start() -- spawns the effect
// Clamp all values to MAX_EXPLOSION_RANGE
if(round(amount/12) > 0)
devastation = min (MAX_EX_DEVESTATION_RANGE, devastation + round(amount/12))
devastation = min (MAX_EX_DEVASTATION_RANGE, devastation + round(amount/12))
if(round(amount/6) > 0)
heavy = min (MAX_EX_HEAVY_RANGE, heavy + round(amount/6))
@@ -172,7 +172,7 @@
// Clamp all values to MAX_EXPLOSION_RANGE
if(round(amount/12) > 0)
devastation = min (MAX_EX_DEVESTATION_RANGE, devastation + round(amount/12))
devastation = min (MAX_EX_DEVASTATION_RANGE, devastation + round(amount/12))
if(round(amount/6) > 0)
heavy = min (MAX_EX_HEAVY_RANGE, heavy + round(amount/6))
+1 -1
View File
@@ -11,7 +11,7 @@
if(!ignorecap)
// Clamp all values to MAX_EXPLOSION_RANGE
devastation_range = min (MAX_EX_DEVESTATION_RANGE, devastation_range)
devastation_range = min (MAX_EX_DEVASTATION_RANGE, devastation_range)
heavy_impact_range = min (MAX_EX_HEAVY_RANGE, heavy_impact_range)
light_impact_range = min (MAX_EX_LIGHT_RANGE, light_impact_range)
flash_range = min (MAX_EX_FLASH_RANGE, flash_range)