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[TGUI] Adds a HUD management UI for ghosts (#16302)
* ghost hud panel * changes up UI a bit, fix conflicts * no resizable
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@@ -278,11 +278,9 @@
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var/action=""
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if(config.antag_hud_allowed)
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for(var/mob/dead/observer/g in get_ghosts())
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if(!g.client.holder) //Remove the verb from non-admin ghosts
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g.verbs -= /mob/dead/observer/verb/toggle_antagHUD
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if(g.antagHUD)
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g.antagHUD = FALSE // Disable it on those that have it enabled
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g.has_enabled_antagHUD = 2 // We'll allow them to respawn
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g.has_enabled_antagHUD = FALSE // We'll allow them to respawn
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to_chat(g, "<span class='danger'>The Administrator has disabled AntagHUD </span>")
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config.antag_hud_allowed = 0
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to_chat(src, "<span class='danger'>AntagHUD usage has been disabled</span>")
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@@ -290,7 +288,6 @@
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else
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for(var/mob/dead/observer/g in get_ghosts())
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if(!g.client.holder) // Add the verb back for all non-admin ghosts
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g.verbs += /mob/dead/observer/verb/toggle_antagHUD
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to_chat(g, "<span class='boldnotice'>The Administrator has enabled AntagHUD </span>")// Notify all observers they can now use AntagHUD
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config.antag_hud_allowed = 1
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@@ -321,7 +318,7 @@
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to_chat(g, "<span class='danger'>The administrator has placed restrictions on joining the round if you use AntagHUD</span>")
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to_chat(g, "<span class='danger'>Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions </span>")
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g.antagHUD = FALSE
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g.has_enabled_antagHUD = 0
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g.has_enabled_antagHUD = FALSE
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action = "placed restrictions"
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config.antag_hud_restricted = 1
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to_chat(src, "<span class='danger'>AntagHUD restrictions have been enabled</span>")
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