Merge pull request #15833 from McRamon/mist-shadowstep

Mist and Shadowstep icons update (second attempt)
This commit is contained in:
Fox McCloud
2021-07-13 00:51:50 -04:00
committed by GitHub
3 changed files with 6 additions and 11 deletions
+6 -11
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@@ -424,7 +424,7 @@
name = "Mist Form (30)"
desc = "You take on the form of mist for a short period of time."
gain_desc = "You have gained the Mist Form ability which allows you to take on the form of mist for a short period and pass over any obstacle in your path."
action_icon_state = "jaunt"
action_icon_state = "mist"
charge_max = 600
required_blood = 30
centcom_cancast = 0
@@ -436,28 +436,23 @@
var/originalloc = get_turf(user.loc)
var/obj/effect/dummy/spell_jaunt/holder = new /obj/effect/dummy/spell_jaunt(originalloc)
var/atom/movable/overlay/animation = new /atom/movable/overlay(originalloc)
animation.name = "water"
animation.name = "blood"
animation.density = 0
animation.anchored = 1
animation.icon = 'icons/mob/mob.dmi'
animation.icon_state = "liquify"
animation.icon_state = "empty"
animation.layer = 5
animation.master = holder
U.ExtinguishMob()
flick("liquify", animation)
flick("mist", animation)
user.forceMove(holder)
user.client.eye = holder
var/datum/effect_system/steam_spread/steam = new /datum/effect_system/steam_spread()
steam.set_up(10, 0, originalloc)
steam.start()
sleep(jaunt_duration)
var/mobloc = get_turf(user.loc)
animation.loc = mobloc
steam.location = mobloc
steam.start()
user.canmove = 0
sleep(20)
flick("reappear",animation)
flick("mist_reappear", animation)
sleep(5)
if(!user.Move(mobloc))
for(var/direction in list(1,2,4,8,5,6,9,10))
@@ -476,7 +471,7 @@
name = "Shadowstep (30)"
desc = "Vanish into the shadows."
gain_desc = "You have gained the ability to shadowstep, which makes you disappear into nearby shadows at the cost of blood."
action_icon_state = "blink"
action_icon_state = "shadowblink"
charge_max = 20
required_blood = 30
centcom_cancast = 0
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