- updated changelog with my recent stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3100 316c924e-a436-60f5-8080-3fe189b3f50e
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baloh.matevz
2012-02-11 18:05:57 +00:00
parent c1c2cd0c7f
commit 528748d7ee
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@@ -100,6 +100,13 @@ should be listed in the changelog upon commit tho. Thanks. -->
<li class="tweak">Backpacks can now hold 7 normal sized items (box size) as opposed to 6 normal sized items + 1 small item</li>
<li class="bugfix">Added several fire alarms to areas around the station including the brig, engineering and others</li>
<li class="tweak">The atmospherics department now has a few hazard vests available for atmos techs to wear if they don't like the fire suit</li>
<li class="tweak">Roboticist now have engineering + science headsets, virologists now have medsci headsets with medical + science channels</li>
<li class="tweak">Added some headsets to the jobs that didn't have any extras: roboticist, qm, scientist, virologist and geneticist.</li>
<li class="tweak">Station engineers now have construction site access (vacent office by arrivals)</li>
<li class="tweak">Replaced a few airlocks with glass airlocks (detective, autolathe, assistant storage, robotics, checkpoint)</li>
<li class="tweak">Removed the wall that was blocking the entrance to the theater</li>
<li class="tweak">Made a small redesign for the HoP's office so that people running towards it from the escape hallway don't run right into the queue, annoying everyong</li>
<li class="tweak">The engineering, command and security airlocks now glow green when closing instead of red to match all the other airlocks</li>
</ul>
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