Merge pull request #5771 from Aurorablade/BAAA

Makes Humans Karma locked
This commit is contained in:
Fox McCloud
2016-10-15 01:01:53 -04:00
committed by GitHub
19 changed files with 70 additions and 70 deletions
+39
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@@ -55,6 +55,45 @@
-->
<div class="commit sansserif">
<h2 class="date">15 October 2016</h2>
<h3 class="author">Crazylemon64 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The R&D console should now no longer freeze on the "Syncing Database" message or whatever.</li>
<li class="bugfix">Borg coolers and SMES boards can be made again</li>
<li class="bugfix">Maroon now works</li>
</ul>
<h3 class="author">FlattestGuitar updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">pAIs no longer turn into debris when wiped</li>
<li class="bugfix">SNPCs no longer get targeted by assasinate objectives</li>
<li class="bugfix">fixes a hallucination runtime, actually making one more aspect of being high as f*** work for the first time in ages</li>
<li class="bugfix">NODROP items will no longer attempt to be dropped if your hand is broken</li>
</ul>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cloners will now put you inside the cloned body when it is fully grown as opposed to initially created</li>
<li class="tweak">Examining a cloner will tell you the clone progress</li>
<li class="rscadd">Observers can now see a visual countdown of the cloning status progression</li>
<li class="tweak">Atmos grenades cost increased from 6 to 11</li>
<li class="rscadd">Mice now have sprites when worn</li>
<li class="bugfix">Fixes various ghost alerts having barely visible icons</li>
<li class="bugfix">Fixes items being in two locations at once when loading things into the bio-generator or reagent grinder.</li>
</ul>
<h3 class="author">GeneralChaos81 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ability to place and remove conveyor belts and levers.</li>
</ul>
<h3 class="author">KasparoVy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Botany, viro and xenobio bottles will no longer be invisible.</li>
</ul>
<h3 class="author">Krausus updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed full chat panes scrolling unpredictably when trying to view old messages.</li>
<li class="bugfix">Fixed camera monitors immobilizing you if you reconnect while using one.</li>
<li class="bugfix">Fixed selecting datum types through SDQL2 never returning any datums.</li>
</ul>
<h2 class="date">16 September 2016</h2>
<h3 class="author">Aurorablade updated:</h3>
<ul class="changes bgimages16">
+31
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@@ -2947,3 +2947,34 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
had hit a wall. The leap still goes on a 3 second cooldown as normal.
Ty-Omaha:
- rscadd: Adds fluff item "Tacticool EyePro"
2016-10-15:
Crazylemon64:
- bugfix: The R&D console should now no longer freeze on the "Syncing Database"
message or whatever.
- bugfix: Borg coolers and SMES boards can be made again
- bugfix: Maroon now works
FlattestGuitar:
- tweak: pAIs no longer turn into debris when wiped
- bugfix: SNPCs no longer get targeted by assasinate objectives
- bugfix: fixes a hallucination runtime, actually making one more aspect of being
high as f*** work for the first time in ages
- bugfix: NODROP items will no longer attempt to be dropped if your hand is broken
Fox McCloud:
- tweak: Cloners will now put you inside the cloned body when it is fully grown
as opposed to initially created
- tweak: Examining a cloner will tell you the clone progress
- rscadd: Observers can now see a visual countdown of the cloning status progression
- tweak: Atmos grenades cost increased from 6 to 11
- rscadd: Mice now have sprites when worn
- bugfix: Fixes various ghost alerts having barely visible icons
- bugfix: Fixes items being in two locations at once when loading things into the
bio-generator or reagent grinder.
GeneralChaos81:
- rscadd: Ability to place and remove conveyor belts and levers.
KasparoVy:
- bugfix: Botany, viro and xenobio bottles will no longer be invisible.
Krausus:
- bugfix: Fixed full chat panes scrolling unpredictably when trying to view old
messages.
- bugfix: Fixed camera monitors immobilizing you if you reconnect while using one.
- bugfix: Fixed selecting datum types through SDQL2 never returning any datums.
@@ -1,6 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- tweak: "Cloners will now put you inside the cloned body when it is fully grown as opposed to initially created"
- tweak: "Examining a cloner will tell you the clone progress"
- rscadd: "Observers can now see a visual countdown of the cloning status progression"
@@ -1,4 +0,0 @@
author: GeneralChaos81
delete-after: True
changes:
- rscadd: "Ability to place and remove conveyor belts and levers."
@@ -1,4 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- tweak: "Atmos grenades cost increased from 6 to 11"
@@ -1,4 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- rscadd: "Mice now have sprites when worn"
@@ -1,4 +0,0 @@
author: Crazylemon64
delete-after: True
changes:
- bugfix: "The R&D console should now no longer freeze on the \"Syncing Database\" message or whatever."
@@ -1,4 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- bugfix: "Fixes various ghost alerts having barely visible icons"
@@ -1,4 +0,0 @@
author: KasparoVy
delete-after: True
changes:
- bugfix: "Botany, viro and xenobio bottles will no longer be invisible."
@@ -1,4 +0,0 @@
author: Crazylemon64
delete-after: True
changes:
- bugfix: "Borg coolers and SMES boards can be made again"
@@ -1,4 +0,0 @@
author: Krausus
delete-after: True
changes:
- bugfix: "Fixed full chat panes scrolling unpredictably when trying to view old messages."
@@ -1,4 +0,0 @@
author: Krausus
delete-after: True
changes:
- bugfix: "Fixed camera monitors immobilizing you if you reconnect while using one."
@@ -1,4 +0,0 @@
author: Krausus
delete-after: True
changes:
- bugfix: "Fixed selecting datum types through SDQL2 never returning any datums."
@@ -1,4 +0,0 @@
author: FlattestGuitar
delete-after: True
changes:
- tweak: "pAIs no longer turn into debris when wiped"
@@ -1,4 +0,0 @@
author: FlattestGuitar
delete-after: True
changes:
- bugfix: "SNPCs no longer get targeted by assasinate objectives"
@@ -1,4 +0,0 @@
author: FlattestGuitar
delete-after: True
changes:
- bugfix: "fixes a hallucination runtime, actually making one more aspect of being high as f*** work for the first time in ages"
@@ -1,4 +0,0 @@
author: Crazylemon64
delete-after: True
changes:
- bugfix: "Maroon now works"
@@ -1,4 +0,0 @@
author: FlattestGuitar
delete-after: True
changes:
- bugfix: "NODROP items will no longer attempt to be dropped if your hand is broken"
@@ -1,4 +0,0 @@
author: Fox McCloud
delete-after: True
changes:
- bugfix: "Fixes items being in two locations at once when loading things into the bio-generator or reagent grinder."