Glass HasEntered runtime fix

This commit is contained in:
ZomgPonies
2013-10-05 07:19:26 -04:00
parent f64c553db2
commit 53e005d2a1
@@ -283,13 +283,14 @@
playsound(src.loc, 'sound/effects/glass_step.ogg', 50, 1)
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(!H.shoes && !(H.wear_suit.body_parts_covered & FEET))
var/datum/organ/external/affecting = H.get_organ(pick("l_foot", "r_foot"))
if(affecting.status & ORGAN_ROBOT)
return
if(!H.shoes)
if((!H.wear_suit) || !(H.wear_suit.body_parts_covered & FEET))
var/datum/organ/external/affecting = H.get_organ(pick("l_foot", "r_foot"))
if(affecting.status & ORGAN_ROBOT)
return
H.Weaken(3)
if(affecting.take_damage(5, 0))
H.UpdateDamageIcon()
H.updatehealth()
H.Weaken(3)
if(affecting.take_damage(5, 0))
H.UpdateDamageIcon()
H.updatehealth()
..()