Further changes. Revolver ammo and syndicate pistol buffed. Booze shell & viscerator cost changed

This commit is contained in:
Ansari
2017-10-12 14:48:12 +08:00
parent cb839043e6
commit 55d5efe124
+4 -4
View File
@@ -236,7 +236,7 @@ var/list/uplink_items = list()
desc = "A box containing 6 shotgun shells that simulate the effects of extreme drunkenness on the target, more effective for each type of alcohol in the target's system."
reference = "BSS"
item = /obj/item/weapon/storage/box/syndie_kit/boolets
cost = 2
cost = 4
job = list("Bartender")
//Barber
@@ -357,7 +357,7 @@ var/list/uplink_items = list()
reference = "SPI"
desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors."
item = /obj/item/weapon/gun/projectile/automatic/pistol
cost = 4
cost = 3
/datum/uplink_item/dangerous/revolver
name = "Syndicate .357 Revolver"
@@ -457,7 +457,7 @@ var/list/uplink_items = list()
desc = "A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area."
reference = "VDG"
item = /obj/item/weapon/grenade/spawnergrenade/manhacks
cost = 7
cost = 6
gamemodes = list(/datum/game_mode/nuclear)
surplus = 35
@@ -608,7 +608,7 @@ var/list/uplink_items = list()
desc = "A speed loader that contains seven additional .357 Magnum rounds for the syndicate revolver. For when you really need a lot of things dead."
reference = "357"
item = /obj/item/ammo_box/a357
cost = 4
cost = 3
/datum/uplink_item/ammo/smg
name = "Magazine - .45"