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Initial commit
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@@ -154,6 +154,13 @@
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#define ui_bot_radio "EAST-1:28,SOUTH:7"
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#define ui_bot_pull "EAST-2:26,SOUTH:7"
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//Ghosts
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#define ui_ghost_jumptomob "SOUTH:6,CENTER-2:24"
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#define ui_ghost_orbit "SOUTH:6,CENTER-1:24"
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#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24"
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#define ui_ghost_teleport "SOUTH:6,CENTER+1:24"
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#define ui_ghost_pai "SOUTH: 6, CENTER+2:24"
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//HUD styles. Please ensure HUD_VERSIONS is the same as the maximum index. Index order defines how they are cycled in F12.
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#define HUD_STYLE_STANDARD 1
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#define HUD_STYLE_REDUCED 2
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@@ -0,0 +1,84 @@
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/obj/screen/ghost
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icon = 'icons/mob/screen_ghost.dmi'
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/obj/screen/ghost/MouseEntered()
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flick(icon_state + "_anim", src)
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/obj/screen/ghost/jumptomob
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name = "Jump to mob"
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icon_state = "jumptomob"
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/obj/screen/ghost/jumptomob/Click()
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var/mob/dead/observer/G = usr
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G.jumptomob()
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/obj/screen/ghost/orbit
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name = "Orbit"
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icon_state = "orbit"
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/obj/screen/ghost/orbit/Click()
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var/mob/dead/observer/G = usr
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G.follow()
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/obj/screen/ghost/reenter_corpse
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name = "Reenter corpse"
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icon_state = "reenter_corpse"
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/obj/screen/ghost/reenter_corpse/Click()
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var/mob/dead/observer/G = usr
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G.reenter_corpse()
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/obj/screen/ghost/teleport
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name = "Teleport"
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icon_state = "teleport"
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/obj/screen/ghost/teleport/Click()
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var/mob/dead/observer/G = usr
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G.dead_tele()
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/obj/screen/ghost/pai
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name = "pAI Candidate"
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icon_state = "pai"
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///obj/screen/ghost/pai/Click()
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// var/mob/dead/observer/G = usr
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/datum/hud/ghost/New(mob/owner, var/ui_style = 'icons/mob/screen_white.dmi')
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..()
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var/obj/screen/using
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using = new /obj/screen/ghost/jumptomob()
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using.screen_loc = ui_ghost_jumptomob
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static_inventory += using
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using = new /obj/screen/ghost/orbit()
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using.screen_loc = ui_ghost_orbit
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static_inventory += using
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using = new /obj/screen/ghost/reenter_corpse()
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using.screen_loc = ui_ghost_reenter_corpse
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static_inventory += using
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using = new /obj/screen/ghost/teleport()
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using.screen_loc = ui_ghost_teleport
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static_inventory += using
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using = new /obj/screen/ghost/pai()
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using.screen_loc = ui_ghost_pai
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static_inventory += using
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using = new /obj/screen/language_menu
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using.icon = ui_style
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static_inventory += using
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/datum/hud/ghost/show_hud(version = 0, mob/viewmob)
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// don't show this HUD if observing; show the HUD of the observee
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var/mob/dead/observer/O = mymob
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if (istype(O))
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return FALSE
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. = ..()
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if(!.)
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return
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var/mob/screenmob = viewmob || mymob
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screenmob.client.screen += static_inventory
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Binary file not shown.
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After Width: | Height: | Size: 20 KiB |
@@ -136,6 +136,7 @@
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#include "code\_onclick\hud\constructs.dm"
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#include "code\_onclick\hud\devil.dm"
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#include "code\_onclick\hud\fullscreen.dm"
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#include "code\_onclick\hud\ghost.dm"
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#include "code\_onclick\hud\guardian.dm"
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#include "code\_onclick\hud\hud.dm"
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#include "code\_onclick\hud\human.dm"
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