[s] Tis just a flesh wound (#24861)

This commit is contained in:
Qwertytoforty
2024-03-28 22:36:05 +00:00
committed by GitHub
parent 618eb8a2d2
commit 56b49fa86e
3 changed files with 14 additions and 13 deletions
+11 -11
View File
@@ -155,20 +155,20 @@
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/affecting = H.get_organ(user.zone_selected)
for(var/obj/item/organ/external/E in H.bodyparts)
if(E.open == ORGAN_ORGANIC_OPEN)
to_chat(user, "<span class='warning'>[E] is cut open, you'll need more than a bandage!</span>")
return
affecting.germ_level = 0
if(affecting.open == ORGAN_CLOSED)
affecting.germ_level = 0
if(stop_bleeding)
if(!H.bleedsuppress) //so you can't stack bleed suppression
H.suppress_bloodloss(stop_bleeding)
if(stop_bleeding)
if(!H.bleedsuppress) //so you can't stack bleed suppression
H.suppress_bloodloss(stop_bleeding)
heal(H, user)
heal(H, user)
H.UpdateDamageIcon()
use(1)
else
to_chat(user, "<span class='warning'>[affecting] is cut open, you'll need more than a bandage!</span>")
H.UpdateDamageIcon()
use(1)
/obj/item/stack/medical/bruise_pack/improvised
name = "improvised gauze"
+1
View File
@@ -39,6 +39,7 @@
"<span class='notice'> You have made an incision on [target]'s [affected.name] with \the [tool].</span>"
)
affected.open = ORGAN_ORGANIC_OPEN
target.resume_bleeding()
return SURGERY_STEP_CONTINUE
/datum/surgery_step/generic/cut_open/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
+2 -2
View File
@@ -12,9 +12,9 @@
addtimer(CALLBACK(src, PROC_REF(resume_bleeding)), amount)
/mob/living/carbon/human/proc/resume_bleeding()
bleedsuppress = FALSE
if(stat != DEAD && bleed_rate)
if(stat != DEAD && bleed_rate && bleedsuppress)
to_chat(src, "<span class='warning'>The blood soaks through your bandage.</span>")
bleedsuppress = FALSE
// Takes care blood loss and regeneration
/mob/living/carbon/human/handle_blood()