mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 23:23:28 +01:00
Unused/WorkInProgress folder cleanup
This commit is contained in:
@@ -0,0 +1,799 @@
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#define MAXCOIL 30
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/datum/cargoprofile
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var/name = "All Items"
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var/id = "all" // unique ID for the UI
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var/enabled = 1
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var/eject_speed = 1 // will change when emagged
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var/const/BIG_OBJECT_WORK = 10
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var/const/MOB_WORK = 10
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var/obj/machinery/programmable/master = null
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var/universal = 0 // set when both unary and binary machines work
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var/mobcheck = 0
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var/list/whitelist = list(/obj/item,/obj/structure/closet,/obj/structure/bigDelivery,/obj/machinery/portable_atmospherics)
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var/list/blacklist = null
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var/dedicated_path = null // When constructing a new machine with this as default program, create a machine of the specified type instead.
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//contains: called to determine if an object/mob will be sorted by this profile
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//return 1 for any sortable item
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proc/contains(var/atom/A)
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if(!istype(A,/obj))
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if(!mobcheck || !istype(A,/mob))
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return 0
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else
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var/obj/O = A
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if(O.anchored)
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return 0
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//If you are using both white and blacklists, blacklists are absoulte, no matter what is whitelisted.
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//I understand this has some limitations. You cannot whitelist all items, blacklist weapons,
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// and then whitelist a specific weapon. Them's the breaks, kid.
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if(blacklist)
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for(var/T in blacklist)
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if(istype(A,T))
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return 0
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if(whitelist)
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for(var/T in whitelist)
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if(istype(A,T))
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return 1
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return 0
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return 1
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//inlet_reaction: called when a filtered item is chosen by this profile.
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//W: Item chosen
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//S: input turf location
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//remaining: counts down how much more work the unloader wants to do this turn.
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//return the amount of work done.
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proc/inlet_reaction(var/atom/W,var/turf/S,var/remaining)
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if(!W || !S || !master)
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return 0
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if(istype(W,/obj/item))
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var/obj/item/I = W
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if(I.w_class > remaining)
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return 0
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I.loc = master
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master.types[W.type] = src
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return I.w_class
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if(istype(W,/obj/structure) || istype(W,/obj/machinery)) // closets, big deliveries, portable atmospherics, unconnected stuff
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if(remaining < BIG_OBJECT_WORK)
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return 0
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var/obj/O = W
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O.loc = master
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master.types[O.type] = src
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return BIG_OBJECT_WORK
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//Not item, structure, machinery, or mob
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return 0
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//outlet_reaction: called when a stored object is ejected
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//W: the item in question
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//D: the destination turf
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proc/outlet_reaction(var/atom/W,var/turf/D)
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if(!W || !D || !master)
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return
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if(master.emagged)
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// emagging is not an industry-approved practice.
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// some malfunctions may occur.
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eject_speed = rand(0,4)
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D = get_step(D,master.outdir)
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while(prob(20))
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if(master.outdir == NORTH || master.outdir == SOUTH)
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D = get_step(D,pick(EAST,WEST,master.outdir))
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else
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D = get_step(D,pick(NORTH,SOUTH,master.outdir))
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if(istype(W,/obj))
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var/obj/O = W
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O.loc = master.loc
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O.dir = master.outdir
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O.throw_at(D,eject_speed,eject_speed)
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return
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//----------------------------------------------------------------------------
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// Profiles
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//----------------------------------------------------------------------------
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/datum/cargoprofile/boxes
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name = "Move Small Containers"
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id = "boxes"
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blacklist = null
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whitelist = list(/obj/item/weapon/storage, /obj/item/weapon/moneybag, /obj/item/weapon/evidencebag,
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/obj/item/weapon/tray, /obj/item/pizzabox, /obj/item/weapon/clipboard,
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/obj/item/smallDelivery, /obj/structure/bigDelivery)
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/datum/cargoprofile/cargo
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name = "Move Large Containers"
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id = "cargo"
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blacklist = null
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whitelist = list(/obj/structure/closet,/obj/structure/ore_box)
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// Make an honest attempt to move other things out of the way
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outlet_reaction(var/atom/W,var/turf/D)
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for(var/obj/O in D)
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if(O.density && !O.anchored)
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step_away(O,src) // move forward first
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if(O.loc == D)
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step_away(O,D) // move anywhere
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..(W,D)
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/datum/cargoprofile/cargo/empty
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name = "Move Empty Large Containers"
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id = "cargo-empty"
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contains(var/atom/A)
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return (..(A) && (A.contents.len == 0))
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/datum/cargoprofile/cargo/full
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name = "Move Full Large Containers"
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id = "cargo-full"
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contains(var/atom/A)
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return (..(A) && (A.contents.len > 0))
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/datum/cargoprofile/supplies
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name = "Building Supplies"
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id = "supplies"
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blacklist = null
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whitelist = list(/obj/item/stack/cable_coil,/obj/item/stack/rods,
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/obj/item/stack/sheet/metal,/obj/item/stack/sheet/plasteel,
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/obj/item/stack/sheet/glass,/obj/item/stack/sheet/rglass,
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/obj/item/stack/tile,/obj/item/weapon/light,
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/obj/item/weapon/table_parts)
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//todo: maybe stack things while we're here?
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/datum/cargoprofile/exotics
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name = "Exotic materials"
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id = "exotics"
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blacklist = null
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whitelist = list(/obj/item/weapon/coin, /obj/item/weapon/spacecash, /obj/item/seeds,
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/obj/item/stack/sheet/mineral,/obj/item/stack/sheet/wood,/obj/item/stack/sheet/leather)
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/datum/cargoprofile/organics
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name = "Organics, chemicals, and Paraphernalia"
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id = "organics"
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blacklist = null
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whitelist = list(/obj/item/weapon/tank,/obj/item/weapon/reagent_containers,
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/obj/item/stack/medical,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/gun/syringe,
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/obj/item/weapon/plastique,/obj/item/weapon/grenade,/obj/item/ammo_box,
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/obj/item/weapon/gun/grenadelauncher,/obj/item/weapon/flamethrower, /obj/item/weapon/lighter,
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/obj/item/weapon/match,/obj/item/weapon/weldingtool)
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/datum/cargoprofile/food
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name = "Food"
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id = "food"
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blacklist = null // something should probably go here
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whitelist = list(/obj/item/weapon/reagent_containers/food)
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/datum/cargoprofile/chemical
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name = "Chemicals and Paraphernalia"
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id = "chemical"
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blacklist = list(/obj/item/weapon/reagent_containers/food)
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whitelist = list(/obj/item/weapon/reagent_containers,/obj/item/stack/medical,/obj/item/weapon/storage/pill_bottle,
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/obj/item/weapon/gun/syringe,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/dnainjector,
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/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/firstaid,/obj/item/weapon/implanter)
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/datum/cargoprofile/pressure
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name = "air tanks"
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id = "pressure"
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blacklist = null
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whitelist = list(/obj/item/weapon/tank,/obj/machinery/portable_atmospherics,
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/obj/item/weapon/flamethrower)
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//Am I missing any?
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/datum/cargoprofile/pressure/empty
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name = "empty air tanks"
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id = "pressure-low"
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var/lowpressure = ONE_ATMOSPHERE
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contains(var/atom/A)
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if(..())
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var/pressure = ONE_ATMOSPHERE * 10 // In case of fallthrough, fail test
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if(istype(A,/obj/item/weapon/tank))
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var/obj/item/weapon/tank/T = A
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pressure = T.air_contents.return_pressure()
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if(istype(A,/obj/item/weapon/flamethrower))
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var/obj/item/weapon/flamethrower/T = A
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if(!T.ptank)
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return 0
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pressure = T.ptank.air_contents.return_pressure()
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if(istype(A,/obj/machinery/portable_atmospherics))
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var/obj/machinery/portable_atmospherics/P = A
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pressure = P.air_contents.return_pressure()
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if(pressure < lowpressure)
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return 1
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return 0// Not container or failed low pressure check
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/datum/cargoprofile/pressure/full
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name = "full air tanks"
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id = "pressure-high"
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var/highpressure = ONE_ATMOSPHERE * 15 // stolen from canister.dm; Is this right?
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contains(var/atom/A)
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if(..())
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var/pressure = 0 // In case of fallthrough, fail test
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if(istype(A,/obj/item/weapon/tank))
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var/obj/item/weapon/tank/T = A
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pressure = T.air_contents.return_pressure()
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if(istype(A,/obj/item/weapon/flamethrower))
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var/obj/item/weapon/flamethrower/T = A
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if(!T.ptank)
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return 0
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pressure = T.ptank.air_contents.return_pressure()
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if(istype(A,/obj/machinery/portable_atmospherics))
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var/obj/machinery/portable_atmospherics/P = A
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pressure = P.air_contents.return_pressure()
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if(pressure > highpressure)
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return 1
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return 0// Not container or failed high pressure check
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/datum/cargoprofile/clothing
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name = "Crew Kit"
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id = "clothing"
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blacklist = list(/obj/item/weapon/tank/plasma,/obj/item/weapon/tank/anesthetic, // the rest are air tanks
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/obj/item/clothing/mask/facehugger) // NOT CLOTHING AT ALLLLL
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whitelist = list(/obj/item/clothing,/obj/item/weapon/storage/belt,/obj/item/weapon/storage/backpack,
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/obj/item/device/radio/headset,/obj/item/device/pda,/obj/item/weapon/card/id,/obj/item/weapon/tank,
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/obj/item/weapon/handcuffs, /obj/item/weapon/legcuffs)
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/datum/cargoprofile/trash
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name = "Trash"
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id = "trash"
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//Note that this filters out blueprints because they are a paper item. Do NOT throw out the station blueprints unless you be trollin'.
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blacklist = null
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whitelist = list(/obj/item/trash,/obj/item/toy,/obj/item/weapon/ectoplasm,/obj/item/weapon/bananapeel,/obj/item/weapon/broken_bottle,/obj/item/weapon/bikehorn,
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/obj/item/weapon/cigbutt,/obj/item/weapon/contraband,/obj/item/weapon/corncob,/obj/item/weapon/paper,/obj/item/weapon/shard,
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/obj/item/weapon/sord,/obj/item/weapon/photo,/obj/item/weapon/folder,
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/obj/item/blueprints,/obj/item/weapon/contraband,/obj/item/weapon/kitchen,/obj/item/weapon/book,/obj/item/clothing/mask/facehugger)
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/datum/cargoprofile/weapons
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name = "Weapons & Illegals"
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id = "weapons"
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blacklist = null
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//This one is hard since 'weapon contains a lot of things better categorized as devices
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whitelist = list(/obj/item/weapon/banhammer,/obj/item/weapon/sord,/obj/item/weapon/butch,/obj/item/weapon/claymore,/obj/item/weapon/holo/esword,
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/obj/item/weapon/flamethrower,/obj/item/weapon/grenade,/obj/item/weapon/gun,/obj/item/weapon/hatchet,/obj/item/weapon/katana,
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/obj/item/weapon/kitchenknife,/obj/item/weapon/melee,/obj/item/weapon/nullrod,/obj/item/weapon/pickaxe,/obj/item/weapon/twohanded,
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/obj/item/weapon/plastique,/obj/item/weapon/scalpel,/obj/item/weapon/shield,/obj/item/weapon/grown/deathnettle)
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/datum/cargoprofile/tools
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name = "Devices & Tools"
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id = "tools"
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blacklist = null
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whitelist = list(/obj/item/device,/obj/item/weapon/card,/obj/item/weapon/cartridge,/obj/item/weapon/cautery,/obj/item/weapon/cell,/obj/item/weapon/circuitboard,
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/obj/item/weapon/aiModule,/obj/item/weapon/airalarm_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/circular_saw,
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/obj/item/weapon/cloaking_device,/obj/item/weapon/crowbar,/obj/item/weapon/disk,/obj/item/weapon/firealarm_electronics,/obj/item/weapon/hand_tele,
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/obj/item/weapon/hand_labeler,/obj/item/weapon/hemostat,/obj/item/weapon/mop,/obj/item/weapon/locator,/obj/item/weapon/minihoe,
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/obj/item/weapon/packageWrap,/obj/item/weapon/pen,/obj/item/weapon/pickaxe,/obj/item/weapon/pinpointer,
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/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/retractor,/obj/item/weapon/rsf,/obj/item/weapon/rsp,/obj/item/weapon/scalpel,
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/obj/item/weapon/screwdriver,/obj/item/weapon/shovel,/obj/item/weapon/soap,/obj/item/weapon/stamp,/obj/item/weapon/tray,/obj/item/weapon/weldingtool,
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/obj/item/weapon/wirecutters,/obj/item/weapon/wrench,/obj/item/weapon/extinguisher)
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/datum/cargoprofile/finished
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name = "Completed Robots"
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id = "finished"
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blacklist = null
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whitelist = list(/obj/mecha,/obj/machinery/bot,/mob/living/silicon/robot)
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mobcheck = 1
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//todo: detect and allow finished cyborg endoskeletons with no brain
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contains(var/atom/A)
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if(..())
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return 1
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if(istype(A,/mob))
|
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if(blacklist)
|
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for(var/T in blacklist)
|
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if(istype(A,T))
|
||||
return 0
|
||||
if(whitelist)
|
||||
for(var/T in whitelist)
|
||||
if(istype(A,T))
|
||||
return 1
|
||||
return 0
|
||||
return 1
|
||||
return 0
|
||||
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/datum/cargoprofile/stripping
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||||
name = "Auto-Frisker"
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||||
id = "frisk"
|
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blacklist = null
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whitelist = list(/mob/living/carbon/human)
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mobcheck = 1
|
||||
|
||||
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//----------------------------------------------------------------------------
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// Overrides (Special Functions)
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//----------------------------------------------------------------------------
|
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/datum/cargoprofile/cargo/unload
|
||||
name = "Unload Cargo Boxes"
|
||||
id = "cargounload"
|
||||
enabled = 0
|
||||
dedicated_path = /obj/machinery/programmable/unloader
|
||||
|
||||
//override the detection to only accept crates with something in it.
|
||||
//if it doesn't, this object may be handled by another handler.
|
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contains(var/atom/A)
|
||||
if(..(A))
|
||||
if(istype(A,/obj/structure/closet))
|
||||
var/obj/structure/closet/C = A
|
||||
if(!C.can_open() && !C.opened && !master.emagged) // must be able to access the contents
|
||||
return 0
|
||||
if(A.contents.len)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//instead of moving the box, strip it of its contents
|
||||
inlet_reaction(var/obj/W,var/turf/S, var/remaining)
|
||||
//W should only be crate or ore box, although this will work on anything with contents...
|
||||
var/I = 0
|
||||
if(istype(W,/obj/structure/closet))
|
||||
var/obj/structure/closet/C = W
|
||||
if(!C.can_open() && !C.opened) // must be able to access the contents
|
||||
if(master.emagged && remaining >= BIG_OBJECT_WORK)
|
||||
if(prob(10))
|
||||
C.welded = 0
|
||||
if("broken" in C.vars)
|
||||
C:broken = 1
|
||||
C.open()
|
||||
C.update_icon()
|
||||
master.visible_message("\red [master] breaks open [C]!")
|
||||
else
|
||||
master.visible_message("\blue [master] is trying to force [C] open!")
|
||||
|
||||
master.sleep += 1 // mechanical strain
|
||||
return BIG_OBJECT_WORK
|
||||
master.visible_message("\blue [master] is trying to open [C], but can't!")
|
||||
master.sleep = 5
|
||||
return 0
|
||||
|
||||
for(var/obj/item/O in W.contents)
|
||||
if(I > remaining)
|
||||
return
|
||||
if(O.w_class > (remaining - I))
|
||||
continue
|
||||
O.loc = master
|
||||
master.types[O.type] = src
|
||||
if(O.w_class > 0)
|
||||
I += O.w_class
|
||||
else
|
||||
I++
|
||||
if(!W.contents.len && istype(W,/obj/structure/closet))
|
||||
var/obj/structure/closet/C = W
|
||||
C.open()
|
||||
return I
|
||||
|
||||
|
||||
//Inlet stacker: used when the output is a volatile space (conveyor or another unit's input).
|
||||
//Does not output a stack until it is full.
|
||||
/datum/cargoprofile/in_stacker
|
||||
name = "Hold and Stack"
|
||||
id = "instacker"
|
||||
universal = 1
|
||||
|
||||
blacklist = null
|
||||
whitelist = list(/obj/item/stack,/obj/item/stack/cable_coil)
|
||||
|
||||
dedicated_path = /obj/machinery/programmable/stacker
|
||||
|
||||
inlet_reaction(var/atom/W,var/turf/S,var/remaining)
|
||||
if(istype(W,/obj/item/stack))
|
||||
var/obj/item/stack/I = W
|
||||
if(!I.amount) // todo: am I making a bad assumption here?
|
||||
del I
|
||||
return
|
||||
for(var/obj/item/stack/O in master.contents)
|
||||
if(O.type == I.type && O.amount < O.max_amount)
|
||||
if(I.amount + O.amount <= O.max_amount)
|
||||
O.amount += I.amount
|
||||
del I
|
||||
return O.w_class
|
||||
var/leftover = I.amount + O.amount - O.max_amount
|
||||
O.amount = O.max_amount
|
||||
I.amount = leftover
|
||||
continue
|
||||
//end for
|
||||
I.loc = master
|
||||
master.types[I.type] = src
|
||||
return I.w_class
|
||||
if(istype(W,/obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/I = W
|
||||
if(!I.amount) // todo: am I making a bad assumption here?
|
||||
del I
|
||||
return
|
||||
for(var/obj/item/stack/cable_coil/O in master.contents)
|
||||
if(O.type == I.type && O.amount < MAXCOIL)
|
||||
if(I.amount + O.amount <= MAXCOIL)
|
||||
O.amount += I.amount
|
||||
del I
|
||||
return O.w_class
|
||||
var/leftover = I.amount + O.amount - MAXCOIL
|
||||
O.amount = MAXCOIL
|
||||
I.amount = leftover
|
||||
continue
|
||||
//end for
|
||||
I.loc = master
|
||||
master.types[I.type] = src
|
||||
return I.w_class
|
||||
|
||||
//If the stack isn't finished yet, don't eject it
|
||||
//unless this profile has been disabled.
|
||||
outlet_reaction(var/atom/W,var/turf/D)
|
||||
if(istype(W,/obj/item/stack))
|
||||
var/obj/item/stack/I = W
|
||||
if(src.enabled && (I.amount < I.max_amount))
|
||||
return // Still needs to be stacked
|
||||
..(W,D)
|
||||
if(istype(W,/obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/I = W
|
||||
if(src.enabled && (I.amount < MAXCOIL))
|
||||
return // Still needs to be stacked
|
||||
..(W,D)
|
||||
|
||||
//Outlet stacker: used when the output square can be trusted.
|
||||
//Outputs immediately, adding to stacks in the outlet.
|
||||
/datum/cargoprofile/unary/stacker
|
||||
name = "Stack Items"
|
||||
id = "ustacker"
|
||||
blacklist = null
|
||||
whitelist = list(/obj/item/stack,/obj/item/stack/cable_coil)
|
||||
|
||||
dedicated_path = /obj/machinery/programmable/unary/stacker
|
||||
|
||||
inlet_reaction(var/atom/W,var/turf/S,var/remaining)
|
||||
|
||||
//Only pick it up if you are going to stack it
|
||||
|
||||
if(istype(W,/obj/item/stack))
|
||||
var/obj/item/stack/I = W
|
||||
if(I.amount >= I.max_amount)
|
||||
return 0
|
||||
for(var/obj/item/stack/other in S.contents)
|
||||
if(other.type == I.type && other != I && other.amount < other.max_amount)
|
||||
return ..(W,S,remaining)
|
||||
return 0
|
||||
|
||||
if(istype(W,/obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/I = W
|
||||
if(I.amount >= MAXCOIL)
|
||||
return 0
|
||||
for(var/obj/item/stack/cable_coil/other in S.contents)
|
||||
if(other != I && other.amount < MAXCOIL)
|
||||
return ..(W,S,remaining)
|
||||
return 0
|
||||
|
||||
outlet_reaction(var/atom/W,var/turf/D)
|
||||
if(istype(W,/obj/item/stack))
|
||||
var/obj/item/stack/I = W
|
||||
for(var/obj/item/stack/O in D.contents)
|
||||
if(O.type == I.type && O.amount < O.max_amount)
|
||||
if(I.amount + O.amount <= O.max_amount)
|
||||
O.amount += I.amount
|
||||
del I
|
||||
return
|
||||
var/leftover = I.amount + O.amount - O.max_amount
|
||||
O.amount = O.max_amount
|
||||
I.amount = leftover
|
||||
continue
|
||||
//end for
|
||||
I.loc = D
|
||||
return
|
||||
if(istype(W,/obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/I = W
|
||||
for(var/obj/item/stack/cable_coil/O in D.contents)
|
||||
if(O.type == I.type && O.amount < MAXCOIL)
|
||||
if(I.amount + O.amount <= MAXCOIL) // Why did they make it a #define.
|
||||
O.amount += I.amount
|
||||
O.update_icon()
|
||||
del I
|
||||
return
|
||||
var/leftover = I.amount + O.amount - MAXCOIL // That wasn't a question
|
||||
O.amount = MAXCOIL // It was a complaint
|
||||
I.amount = leftover
|
||||
continue
|
||||
//end for
|
||||
I.loc = D
|
||||
return
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Dubious Overrides (For emag use)
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
|
||||
//Clogs up the unloader. And, there may be devious uses for it...
|
||||
/datum/cargoprofile/slow
|
||||
name = "Slow unloader"
|
||||
id = "slow"
|
||||
whitelist = list(/obj/item,/obj/structure/closet,/obj/structure/bigDelivery,/obj/machinery/portable_atmospherics)
|
||||
blacklist = list()
|
||||
|
||||
inlet_reaction(var/atom/W,var/turf/S,var/remaining)
|
||||
if(..())
|
||||
return remaining
|
||||
|
||||
/datum/cargoprofile/unary/shredder
|
||||
name = "Paper Shredder"
|
||||
id = "shredder"
|
||||
blacklist = null
|
||||
whitelist = list(/obj/item/weapon/paper,/obj/item/weapon/book,/obj/item/weapon/clipboard,/obj/item/weapon/folder,/obj/item/weapon/photo)
|
||||
universal = 1
|
||||
|
||||
dedicated_path = /obj/machinery/programmable/unary/shredder
|
||||
|
||||
|
||||
|
||||
proc/cliptags(var/Text)
|
||||
//Removes all html tags
|
||||
var/index
|
||||
var/index2
|
||||
index = findtextEx(Text,"<")
|
||||
while(index)
|
||||
index2 = findtextEx(Text,">",index)
|
||||
if(!index2)
|
||||
return copytext(Text,1,index)
|
||||
Text = "[copytext(Text,1,index)][copytext(Text,index2+1,0)]"
|
||||
index = findtextEx(Text,"<")
|
||||
//should have trimmed that text there pretty good
|
||||
return Text
|
||||
|
||||
|
||||
//Recurses through the text, removing large chunks
|
||||
proc/garbletext(var/Text)
|
||||
var/l = length(Text)
|
||||
if(l <= 3)
|
||||
if(prob(20))
|
||||
return pick("#","|","/","*",".","."," ","."," "," ")
|
||||
return Text
|
||||
if(prob(50))
|
||||
return "[garbletext(copytext(Text,1,l/2))][garbletext(copytext(Text,l/2,0))]"
|
||||
if(prob(50))
|
||||
return "[pick("#","|","/","*",".","."," ","."," "," ")][garbletext(copytext(Text,1,l/2))]"
|
||||
return "[garbletext(copytext(Text,l/2,0))][pick("#","|","/","*",".","."," ","."," "," ")]"
|
||||
|
||||
proc/garble_keeptags(var/Text)
|
||||
var/list/L = text2list(Text,">")
|
||||
var/result = ""
|
||||
for(var/string in L)
|
||||
var/index = findtextEx(string,"<")
|
||||
if(index!=1)
|
||||
result += "[garbletext(copytext(string,1,index))][copytext(string,index)]>"
|
||||
else
|
||||
result += "[string]>"
|
||||
return copytext(result,1,lentext(result))
|
||||
|
||||
|
||||
|
||||
|
||||
outlet_reaction(var/atom/W,var/turf/D)
|
||||
if(istype(W,/obj/item/weapon/paper/crumpled))
|
||||
del W
|
||||
return
|
||||
if(istype(W,/obj/item/weapon/clipboard) || istype(W,/obj/item/weapon/folder))
|
||||
// destroy folder, various effects on contents
|
||||
for(var/obj/item/I in W.contents)
|
||||
if(prob(25))//JUNK IT
|
||||
del I
|
||||
else if(prob(50)) //We've been over this. I can't just take it apart with a crowbar.
|
||||
var/obj/item/weapon/paper/crumpled/P = new(master.loc)
|
||||
if(I.name)
|
||||
P.name = garbletext(I.name)
|
||||
if(prob(66))
|
||||
P.fingerprints = I.fingerprints
|
||||
P.fingerprintshidden = I.fingerprintshidden
|
||||
if(istype(I,/obj/item/weapon/paper))
|
||||
var/obj/item/weapon/paper/O = I
|
||||
P.info = garble_keeptags(O.info)
|
||||
del I
|
||||
..(P,D)
|
||||
else
|
||||
..(I,D) // Eject
|
||||
del W //destroy container
|
||||
return
|
||||
if(prob(50)) //JUNK IT NOW!
|
||||
var/obj/item/weapon/paper/crumpled/P = new(master.loc)
|
||||
P.name = W.name
|
||||
var/obj/item/I = W
|
||||
if(prob(66))
|
||||
P.fingerprints = I.fingerprints
|
||||
P.fingerprintshidden = I.fingerprintshidden
|
||||
if(istype(I,/obj/item/weapon/paper))
|
||||
var/obj/item/weapon/paper/O = I
|
||||
if(O.info)
|
||||
P.info = garble_keeptags(O.info)
|
||||
if(istype(I,/obj/item/weapon/book))
|
||||
var/obj/item/weapon/book/B = I
|
||||
if(B.dat)
|
||||
P.info = garble_keeptags(B.dat)
|
||||
if(B.carved && B.store)
|
||||
..(B.store,D)
|
||||
del W
|
||||
..(P,D)
|
||||
else //I want it junked
|
||||
del W
|
||||
return
|
||||
|
||||
/datum/cargoprofile/unary/gibber
|
||||
name = "human shredding"
|
||||
id = "flesh"
|
||||
whitelist = list(/mob/living/carbon,/mob/living/simple_animal)
|
||||
blacklist = null
|
||||
mobcheck = 1
|
||||
contains(var/atom/A)
|
||||
if(!istype(A,/mob))
|
||||
return
|
||||
if(blacklist)
|
||||
for(var/T in blacklist)
|
||||
if(istype(A,T))
|
||||
return 0
|
||||
if(whitelist)
|
||||
for(var/T in whitelist)
|
||||
if(istype(A,T))
|
||||
return 1
|
||||
return 0
|
||||
return 1
|
||||
inlet_reaction(var/atom/W,var/turf/S,var/remaining)
|
||||
var/mob/living/M = W
|
||||
if(istype(M) && (remaining > MOB_WORK))
|
||||
//this is necessarily damaging
|
||||
var/damage = rand(1,5)
|
||||
M << "\red <B>The unloading machine grabs you with a hard metallic claw!</B>"
|
||||
if(M.client)
|
||||
M.client.eye = master
|
||||
M.client.perspective = EYE_PERSPECTIVE
|
||||
M.loc = master
|
||||
master.types[M.type] = src
|
||||
M.apply_damage(damage) // todo: ugly
|
||||
M.visible_message("\red [M.name] gets pulled into the machine!")
|
||||
return MOB_WORK
|
||||
outlet_reaction(var/atom/W,var/turf/D)
|
||||
var/mob/living/M = W
|
||||
var/bruteloss = M.bruteloss
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/C = M
|
||||
for(var/datum/organ/external/L in C.organs)
|
||||
bruteloss += L.brute_dam
|
||||
if(bruteloss < 100) // requires tenderization
|
||||
M.apply_damage(rand(5,15),BRUTE)
|
||||
M << "The machine is tearing you apart!"
|
||||
master.visible_message("\red [master] makes a squishy grinding noise.")
|
||||
return
|
||||
M.loc = master.loc
|
||||
M.gib()
|
||||
return
|
||||
|
||||
|
||||
/datum/cargoprofile/people
|
||||
name = "Manhandling"
|
||||
id = "people"
|
||||
|
||||
whitelist = null
|
||||
blacklist = list(/mob/camera,/mob/new_player,/mob/living/simple_animal/hostile/blobspore,/mob/living/simple_animal/hostile/creature,
|
||||
/mob/living/simple_animal/space_worm,/mob/living/simple_animal/shade,/mob/living/simple_animal/hostile/faithless,/mob/dead)
|
||||
universal = 1
|
||||
mobcheck = 1
|
||||
|
||||
|
||||
contains(var/atom/A)
|
||||
if(!istype(A,/mob))
|
||||
return
|
||||
if(blacklist)
|
||||
for(var/T in blacklist)
|
||||
if(istype(A,T))
|
||||
return 0
|
||||
if(whitelist)
|
||||
for(var/T in whitelist)
|
||||
if(istype(A,T))
|
||||
return 1
|
||||
return 0
|
||||
return 1
|
||||
|
||||
inlet_reaction(var/atom/W,var/turf/S,var/remaining)
|
||||
var/mob/living/M = W
|
||||
if(remaining > MOB_WORK)
|
||||
//this is necessarily damaging
|
||||
var/damage = rand(1,5)
|
||||
M << "\red <B>The unloading machine grabs you with a hard metallic claw!</B>"
|
||||
if(M.client)
|
||||
M.client.eye = master
|
||||
M.client.perspective = EYE_PERSPECTIVE
|
||||
M.loc = master
|
||||
master.types[M.type] = src
|
||||
M.apply_damage(damage) // todo: ugly
|
||||
M.visible_message("\red [M.name] gets pulled into the machine!")
|
||||
return MOB_WORK
|
||||
|
||||
outlet_reaction(var/atom/W,var/turf/D)
|
||||
var/mob/living/M = W
|
||||
M.loc = master.loc
|
||||
M.dir = master.outdir
|
||||
if(M.client)
|
||||
M.client.eye = M.client.mob
|
||||
M.client.perspective = MOB_PERSPECTIVE
|
||||
|
||||
D = get_step(D,master.outdir) // throw attempt
|
||||
eject_speed = rand(0,4)
|
||||
|
||||
M.visible_message("\blue [M.name] is ejected from the unloader.")
|
||||
M.throw_at(D,eject_speed,eject_speed)
|
||||
return
|
||||
|
||||
/datum/cargoprofile/unary/trainer
|
||||
name = "Boxing Trainer"
|
||||
id = "trainer"
|
||||
blacklist = list()
|
||||
whitelist = list(/mob/living/carbon/human)
|
||||
mobcheck = 1
|
||||
|
||||
var/const/PUNCH_WORK = 6
|
||||
|
||||
dedicated_path = /obj/machinery/programmable/unary/trainer
|
||||
|
||||
contains(var/atom/A)
|
||||
if(!istype(A,/mob))
|
||||
return 0
|
||||
if(blacklist)
|
||||
for(var/T in blacklist)
|
||||
if(istype(A,T))
|
||||
return 0
|
||||
if(whitelist)
|
||||
for(var/T in whitelist)
|
||||
if(istype(A,T))
|
||||
return 1
|
||||
return 0
|
||||
return 1
|
||||
|
||||
proc/punch(var/mob/living/carbon/human/M,var/maxpunches)
|
||||
//stolen from holographic boxing gloves code
|
||||
//This should probably be done BY the mob, however, the attack code will be expecting a source mob.
|
||||
|
||||
var/damage
|
||||
if(prob(75))
|
||||
damage = rand(0, 6) // pap
|
||||
else
|
||||
damage = rand(0, 12) // thwack
|
||||
|
||||
if(!damage)
|
||||
playsound(master.loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
|
||||
master.visible_message("\red \The [src] punched at [M], but whiffed!")
|
||||
|
||||
if(maxpunches > 1 && prob(50)) // Follow through on a miss, 50% chance
|
||||
return punch(M,maxpunches - 1) + 1
|
||||
return 1
|
||||
var/datum/organ/external/affecting = M.get_organ(ran_zone("chest",50))
|
||||
var/armor_block = M.run_armor_check(affecting, "melee")
|
||||
|
||||
playsound(master.loc, "punch", 25, 1, -1)
|
||||
master.visible_message("\red <B>\The [src] has punched [M]!</B>")
|
||||
if(!master.emagged)
|
||||
M.apply_damage(damage, HALLOSS, affecting, armor_block) // Clean fight
|
||||
else
|
||||
M.apply_damage(damage, BRUTE, affecting, armor_block) // Foul! Foooul!
|
||||
|
||||
if(damage >= 9)
|
||||
master.visible_message("\red <B>\The [src] has weakened [M]!</B>")
|
||||
M.apply_effect(4, WEAKEN, armor_block)
|
||||
if(!master.emagged)
|
||||
master.sleep = 1
|
||||
return maxpunches // The machine is not so sophisticated as to not gloat
|
||||
else
|
||||
if(prob(25)) // Follow through on a hit, 25% chance. Pause after.
|
||||
return punch(M,maxpunches-1) + 1
|
||||
return 1
|
||||
|
||||
inlet_reaction(var/atom/W,var/turf/S,var/remaining)
|
||||
//stolen from boxing gloves code
|
||||
var/mob/living/carbon/human/M = W
|
||||
if((M.lying || (M.health - M.halloss < 25))&& !master.emagged)
|
||||
M << "\The [src] gives you a break."
|
||||
master.sleep+=5
|
||||
return 0 // Be polite
|
||||
var/punches = punch(M,remaining / PUNCH_WORK)
|
||||
if(punches>1)master.sleep++
|
||||
return punches * PUNCH_WORK
|
||||
#undef MAXCOIL
|
||||
@@ -0,0 +1,147 @@
|
||||
// MEDICAL SIDE EFFECT BASE
|
||||
// ========================
|
||||
/datum/medical_effect
|
||||
var/name = "None"
|
||||
var/strength = 0
|
||||
var/start = 0
|
||||
var/list/triggers
|
||||
var/list/cures
|
||||
var/cure_message
|
||||
|
||||
/datum/medical_effect/proc/manifest(mob/living/carbon/human/H)
|
||||
for(var/R in cures)
|
||||
if(H.reagents.has_reagent(R))
|
||||
return 0
|
||||
for(var/R in triggers)
|
||||
if(H.reagents.get_reagent_amount(R) >= triggers[R])
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/medical_effect/proc/on_life(mob/living/carbon/human/H, strength)
|
||||
return
|
||||
|
||||
/datum/medical_effect/proc/cure(mob/living/carbon/human/H)
|
||||
for(var/R in cures)
|
||||
if(H.reagents.has_reagent(R))
|
||||
if (cure_message)
|
||||
H <<"\blue [cure_message]"
|
||||
return 1
|
||||
return 0
|
||||
|
||||
// MOB HELPERS
|
||||
// ===========
|
||||
/mob/living/carbon/human/var/list/datum/medical_effect/side_effects = list()
|
||||
/mob/proc/add_side_effect(name, strength = 0)
|
||||
/mob/living/carbon/human/add_side_effect(name, strength = 0)
|
||||
for(var/datum/medical_effect/M in src.side_effects)
|
||||
if(M.name == name)
|
||||
M.strength = max(M.strength, 10)
|
||||
M.start = life_tick
|
||||
return
|
||||
|
||||
var/T = side_effects[name]
|
||||
if (!T)
|
||||
return
|
||||
|
||||
var/datum/medical_effect/M = new T
|
||||
if(M.name == name)
|
||||
M.strength = strength
|
||||
M.start = life_tick
|
||||
side_effects += M
|
||||
|
||||
/mob/living/carbon/human/proc/handle_medical_side_effects()
|
||||
//Going to handle those things only every few ticks.
|
||||
if(life_tick % 15 != 0)
|
||||
return 0
|
||||
|
||||
var/list/L = typesof(/datum/medical_effect)-/datum/medical_effect
|
||||
for(var/T in L)
|
||||
var/datum/medical_effect/M = new T
|
||||
if (M.manifest(src))
|
||||
src.add_side_effect(M.name)
|
||||
|
||||
// One full cycle(in terms of strength) every 10 minutes
|
||||
for (var/datum/medical_effect/M in side_effects)
|
||||
if (!M) continue
|
||||
var/strength_percent = sin((life_tick - M.start) / 2)
|
||||
|
||||
// Only do anything if the effect is currently strong enough
|
||||
if(strength_percent >= 0.4)
|
||||
if (M.cure(src) || M.strength > 50)
|
||||
side_effects -= M
|
||||
M = null
|
||||
else
|
||||
if(life_tick % 45 == 0)
|
||||
M.on_life(src, strength_percent*M.strength)
|
||||
// Effect slowly growing stronger
|
||||
M.strength+=0.08
|
||||
|
||||
// HEADACHE
|
||||
// ========
|
||||
/datum/medical_effect/headache
|
||||
name = "Headache"
|
||||
triggers = list("cryoxadone" = 10, "bicaridine" = 15, "tricordrazine" = 15)
|
||||
cures = list("alkysine", "tramadol", "paracetamol", "oxycodone")
|
||||
cure_message = "Your head stops throbbing..."
|
||||
|
||||
/datum/medical_effect/headache/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("You feel a light pain in your head.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("You feel a throbbing pain in your head!",1)
|
||||
if(31 to INFINITY)
|
||||
H.custom_pain("You feel an excrutiating pain in your head!",1)
|
||||
|
||||
// BAD STOMACH
|
||||
// ===========
|
||||
/datum/medical_effect/bad_stomach
|
||||
name = "Bad Stomach"
|
||||
triggers = list("kelotane" = 30, "dermaline" = 15)
|
||||
cures = list("anti_toxin")
|
||||
cure_message = "Your stomach feels a little better now..."
|
||||
|
||||
/datum/medical_effect/bad_stomach/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("You feel a bit light around the stomach.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("Your stomach hurts.",0)
|
||||
if(31 to INFINITY)
|
||||
H.custom_pain("You feel sick.",1)
|
||||
|
||||
// CRAMPS
|
||||
// ======
|
||||
/datum/medical_effect/cramps
|
||||
name = "Cramps"
|
||||
triggers = list("anti_toxin" = 30, "tramadol" = 15)
|
||||
cures = list("inaprovaline")
|
||||
cure_message = "The cramps let up..."
|
||||
|
||||
/datum/medical_effect/cramps/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("The muscles in your body hurt a little.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("The muscles in your body cramp up painfully.",0)
|
||||
if(31 to INFINITY)
|
||||
H.emote("me",1,"flinches as all the muscles in their body cramp up.")
|
||||
H.custom_pain("There's pain all over your body.",1)
|
||||
|
||||
// ITCH
|
||||
// ====
|
||||
/datum/medical_effect/itch
|
||||
name = "Itch"
|
||||
triggers = list("space_drugs" = 10)
|
||||
cures = list("inaprovaline")
|
||||
cure_message = "The itching stops..."
|
||||
|
||||
/datum/medical_effect/itch/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("You feel a slight itch.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("You want to scratch your itch badly.",0)
|
||||
if(31 to INFINITY)
|
||||
H.emote("me",1,"shivers slightly.")
|
||||
H.custom_pain("This itch makes it really hard to concentrate.",1)
|
||||
@@ -0,0 +1,155 @@
|
||||
// This system defines news that will be displayed in the course of a round.
|
||||
// Uses BYOND's type system to put everything into a nice format
|
||||
|
||||
/datum/news_announcement
|
||||
var
|
||||
round_time // time of the round at which this should be announced, in seconds
|
||||
message // body of the message
|
||||
author = "Nanotrasen Editor"
|
||||
channel_name = "Tau Ceti Daily"
|
||||
can_be_redacted = 0
|
||||
|
||||
revolution_inciting_event
|
||||
|
||||
paycuts_suspicion
|
||||
round_time = 60*10
|
||||
message = {"Reports have leaked that Nanotrasen Inc. is planning to put paycuts into
|
||||
effect on many of its Research Stations in Tau Ceti. Apparently these research
|
||||
stations haven't been able to yield the expected revenue, and thus adjustments
|
||||
have to be made."}
|
||||
author = "Unauthorized"
|
||||
|
||||
paycuts_confirmation
|
||||
round_time = 60*40
|
||||
message = {"Earlier rumours about paycuts on Research Stations in the Tau Ceti system have
|
||||
been confirmed. Shockingly, however, the cuts will only affect lower tier
|
||||
personnel. Heads of Staff will, according to our sources, not be affected."}
|
||||
author = "Unauthorized"
|
||||
|
||||
human_experiments
|
||||
round_time = 60*90
|
||||
message = {"Unbelievable reports about human experimentation have reached our ears. According
|
||||
to a refugee from one of the Tau Ceti Research Stations, their station, in order
|
||||
to increase revenue, has refactored several of their facilities to perform experiments
|
||||
on live humans, including virology research, genetic manipulation, and \"feeding them
|
||||
to the slimes to see what happens\". Allegedly, these test subjects were neither
|
||||
humanified monkeys nor volunteers, but rather unqualified staff that were forced into
|
||||
the experiments, and reported to have died in a \"work accident\" by Nanotrasen Inc."}
|
||||
author = "Unauthorized"
|
||||
|
||||
bluespace_research
|
||||
|
||||
announcement
|
||||
round_time = 60*20
|
||||
message = {"The new field of research trying to explain several interesting spacetime oddities,
|
||||
also known as \"Bluespace Research\", has reached new heights. Of the several
|
||||
hundred space stations now orbiting in Tau Ceti, fifteen are now specially equipped
|
||||
to experiment with and research Bluespace effects. Rumours have it some of these
|
||||
stations even sport functional \"travel gates\" that can instantly move a whole research
|
||||
team to an alternate reality."}
|
||||
|
||||
random_junk
|
||||
|
||||
cheesy_honkers
|
||||
author = "Assistant Editor Carl Ritz"
|
||||
channel_name = "The Gibson Gazette"
|
||||
message = {"Do cheesy honkers increase risk of having a miscarriage? Several health administrations
|
||||
say so!"}
|
||||
round_time = 60 * 15
|
||||
|
||||
net_block
|
||||
author = "Assistant Editor Carl Ritz"
|
||||
channel_name = "The Gibson Gazette"
|
||||
message = {"Several corporations banding together to block access to 'wetskrell.nt', site administrators
|
||||
claiming violation of net laws."}
|
||||
round_time = 60 * 50
|
||||
|
||||
found_ssd
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Doctor Eric Hanfield"
|
||||
|
||||
message = {"Several people have been found unconscious at their terminals. It is thought that it was due
|
||||
to a lack of sleep or of simply migraines from staring at the screen too long. Camera footage
|
||||
reveals that many of them were playing games instead of working and their pay has been docked
|
||||
accordingly."}
|
||||
round_time = 60 * 90
|
||||
|
||||
lotus_tree
|
||||
|
||||
explosions
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Reporter Leland H. Howards"
|
||||
|
||||
message = {"The newly-christened civillian transport Lotus Tree suffered two very large explosions near the
|
||||
bridge today, and there are unconfirmed reports that the death toll has passed 50. The cause of
|
||||
the explosions remain unknown, but there is speculation that it might have something to do with
|
||||
the recent change of regulation in the Moore-Lee Corporation, a major funder of the ship, when M-L
|
||||
announced that they were officially acknowledging inter-species marriage and providing couples
|
||||
with marriage tax-benefits."}
|
||||
round_time = 60 * 30
|
||||
|
||||
food_riots
|
||||
|
||||
breaking_news
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Reporter Ro'kii Ar-Raqis"
|
||||
|
||||
message = {"Breaking news: Food riots have broken out throughout the Refuge asteroid colony in the Tenebrae
|
||||
Lupus system. This comes only hours after Nanotrasen officials announced they will no longer trade with the
|
||||
colony, citing the increased presence of \"hostile factions\" on the colony has made trade too dangerous to
|
||||
continue. Nanotrasen officials have not given any details about said factions. More on that at the top of
|
||||
the hour."}
|
||||
round_time = 60 * 10
|
||||
|
||||
more
|
||||
channel_name = "Tau Ceti Daily"
|
||||
author = "Reporter Ro'kii Ar-Raqis"
|
||||
|
||||
message = {"More on the Refuge food riots: The Refuge Council has condemned Nanotrasen's withdrawal from
|
||||
the colony, claiming \"there has been no increase in anti-Nanotrasen activity\", and \"\[the only] reason
|
||||
Nanotrasen withdrew was because the \[Tenebrae Lupus] system's Plasma deposits have been completely mined out.
|
||||
We have little to trade with them now\". Nanotrasen officials have denied these allegations, calling them
|
||||
\"further proof\" of the colony's anti-Nanotrasen stance. Meanwhile, Refuge Security has been unable to quell
|
||||
the riots. More on this at 6."}
|
||||
round_time = 60 * 60
|
||||
|
||||
|
||||
var/global/list/newscaster_standard_feeds = list(/datum/news_announcement/bluespace_research, /datum/news_announcement/lotus_tree, /datum/news_announcement/random_junk, /datum/news_announcement/food_riots)
|
||||
|
||||
proc/process_newscaster()
|
||||
check_for_newscaster_updates(ticker.mode.newscaster_announcements)
|
||||
|
||||
var/global/tmp/announced_news_types = list()
|
||||
proc/check_for_newscaster_updates(type)
|
||||
for(var/subtype in typesof(type)-type)
|
||||
var/datum/news_announcement/news = new subtype()
|
||||
if(news.round_time * 10 <= world.time && !(subtype in announced_news_types))
|
||||
announced_news_types += subtype
|
||||
announce_newscaster_news(news)
|
||||
|
||||
proc/announce_newscaster_news(datum/news_announcement/news)
|
||||
|
||||
var/datum/feed_message/newMsg = new /datum/feed_message
|
||||
newMsg.author = news.author
|
||||
newMsg.is_admin_message = !news.can_be_redacted
|
||||
|
||||
newMsg.body = news.message
|
||||
|
||||
var/datum/feed_channel/sendto
|
||||
for(var/datum/feed_channel/FC in news_network.network_channels)
|
||||
if(FC.channel_name == news.channel_name)
|
||||
sendto = FC
|
||||
break
|
||||
|
||||
if(!sendto)
|
||||
sendto = new /datum/feed_channel
|
||||
sendto.channel_name = news.channel_name
|
||||
sendto.author = news.author
|
||||
sendto.locked = 1
|
||||
sendto.is_admin_channel = 1
|
||||
news_network.network_channels += sendto
|
||||
|
||||
sendto.messages += newMsg
|
||||
|
||||
for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
|
||||
NEWSCASTER.newsAlert(news.channel_name)
|
||||
Reference in New Issue
Block a user