Fixes eye stabbing runtime

This will allow eye stabbing to properly weaken victims.
This commit is contained in:
Krausus
2015-05-16 05:46:53 -04:00
parent aee11e857a
commit 575ed36fdc
+1 -1
View File
@@ -634,7 +634,7 @@
eyes.take_damage(rand(3,4), 1)
if(eyes.damage >= eyes.min_bruised_damage)
if(M.stat != 2)
if(!(eyes & ORGAN_ROBOT) || !(eyes & ORGAN_ASSISTED)) //robot eyes bleeding might be a bit silly
if(!(eyes.status & ORGAN_ROBOT) || !(eyes.status & ORGAN_ASSISTED)) //robot eyes bleeding might be a bit silly
M << "\red Your eyes start to bleed profusely!"
if(prob(50))
if(M.stat != 2)