mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 23:17:02 +01:00
Screen object cleanup
This commit is contained in:
+158
-18
@@ -1,3 +1,143 @@
|
||||
/obj/screen/ai
|
||||
icon = 'icons/mob/screen_ai.dmi'
|
||||
|
||||
/obj/screen/ai/aicore
|
||||
name = "AI core"
|
||||
icon_state = "ai_core"
|
||||
|
||||
/obj/screen/ai/aicore/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.view_core()
|
||||
|
||||
/obj/screen/ai/camera_list
|
||||
name = "Show Camera List"
|
||||
icon_state = "camera"
|
||||
|
||||
/obj/screen/ai/camera_list/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
var/camera = input(AI) in AI.get_camera_list()
|
||||
AI.ai_camera_list(camera)
|
||||
|
||||
/obj/screen/ai/camera_track
|
||||
name = "Track With Camera"
|
||||
icon_state = "track"
|
||||
|
||||
/obj/screen/ai/camera_track/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
var/target_name = input(AI) in AI.trackable_mobs()
|
||||
AI.ai_camera_track(target_name)
|
||||
|
||||
/obj/screen/ai/camera_light
|
||||
name = "Toggle Camera Light"
|
||||
icon_state = "camera_light"
|
||||
|
||||
/obj/screen/ai/camera_light/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.toggle_camera_light()
|
||||
|
||||
/obj/screen/ai/crew_monitor
|
||||
name = "Crew Monitoring Console"
|
||||
icon_state = "crew_monitor"
|
||||
|
||||
/obj/screen/ai/crew_monitor/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.subsystem_crew_monitor()
|
||||
|
||||
/obj/screen/ai/crew_manifest
|
||||
name = "Crew Manifest"
|
||||
icon_state = "manifest"
|
||||
|
||||
/obj/screen/ai/crew_manifest/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.ai_roster()
|
||||
|
||||
/obj/screen/ai/alerts
|
||||
name = "Show Alerts"
|
||||
icon_state = "alerts"
|
||||
|
||||
/obj/screen/ai/alerts/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.subsystem_alarm_monitor()
|
||||
|
||||
/obj/screen/ai/announcement
|
||||
name = "Make Announcement"
|
||||
icon_state = "announcement"
|
||||
|
||||
/obj/screen/ai/announcement/Click()
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.announcement()
|
||||
|
||||
/obj/screen/ai/call_shuttle
|
||||
name = "Call Emergency Shuttle"
|
||||
icon_state = "call_shuttle"
|
||||
|
||||
/obj/screen/ai/call_shuttle/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.ai_call_shuttle()
|
||||
|
||||
/obj/screen/ai/state_laws
|
||||
name = "State Laws"
|
||||
icon_state = "state_laws"
|
||||
|
||||
/obj/screen/ai/state_laws/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.subsystem_law_manager()
|
||||
|
||||
/obj/screen/ai/pda_msg_send
|
||||
name = "PDA - Send Message"
|
||||
icon_state = "pda_send"
|
||||
|
||||
/obj/screen/ai/pda_msg_send/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.cmd_send_pdamesg(usr)
|
||||
|
||||
/obj/screen/ai/pda_msg_show
|
||||
name = "PDA - Show Message Log"
|
||||
icon_state = "pda_receive"
|
||||
|
||||
/obj/screen/ai/pda_msg_show/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.cmd_show_message_log(usr)
|
||||
|
||||
/obj/screen/ai/image_take
|
||||
name = "Take Image"
|
||||
icon_state = "take_picture"
|
||||
|
||||
/obj/screen/ai/image_take/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.aiCamera.toggle_camera_mode()
|
||||
|
||||
/obj/screen/ai/image_view
|
||||
name = "View Images"
|
||||
icon_state = "view_images"
|
||||
|
||||
/obj/screen/ai/image_view/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.aiCamera.viewpictures()
|
||||
|
||||
/obj/screen/ai/sensors
|
||||
name = "Sensor Augmentation"
|
||||
icon_state = "ai_sensor"
|
||||
|
||||
/obj/screen/ai/sensors/Click()
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.sensor_mode()
|
||||
|
||||
|
||||
/datum/hud/proc/ai_hud()
|
||||
adding = list()
|
||||
other = list()
|
||||
@@ -5,7 +145,7 @@
|
||||
var/obj/screen/using
|
||||
|
||||
//AI core
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/aicore()
|
||||
using.name = "AI Core"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "ai_core"
|
||||
@@ -14,7 +154,7 @@
|
||||
adding += using
|
||||
|
||||
//Camera list
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/camera_list()
|
||||
using.name = "Show Camera List"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "camera"
|
||||
@@ -23,7 +163,7 @@
|
||||
adding += using
|
||||
|
||||
//Track
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/camera_track()
|
||||
using.name = "Track With Camera"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "track"
|
||||
@@ -32,7 +172,7 @@
|
||||
adding += using
|
||||
|
||||
//Camera light
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/camera_light()
|
||||
using.name = "Toggle Camera Light"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "camera_light"
|
||||
@@ -41,7 +181,7 @@
|
||||
adding += using
|
||||
|
||||
//Crew Monitorting
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/crew_monitor()
|
||||
using.name = "Crew Monitoring"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "crew_monitor"
|
||||
@@ -50,7 +190,7 @@
|
||||
adding += using
|
||||
|
||||
//Crew Manifest
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/crew_manifest()
|
||||
using.name = "Show Crew Manifest"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "manifest"
|
||||
@@ -59,7 +199,7 @@
|
||||
adding += using
|
||||
|
||||
//Alerts
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/alerts()
|
||||
using.name = "Show Alerts"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "alerts"
|
||||
@@ -68,7 +208,7 @@
|
||||
adding += using
|
||||
|
||||
//Announcement
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/announcement()
|
||||
using.name = "Announcement"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "announcement"
|
||||
@@ -77,7 +217,7 @@
|
||||
adding += using
|
||||
|
||||
//Shuttle
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/announcement()
|
||||
using.name = "Call Emergency Shuttle"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "call_shuttle"
|
||||
@@ -86,7 +226,7 @@
|
||||
adding += using
|
||||
|
||||
//Laws
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/state_laws()
|
||||
using.name = "Law Manager"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "state_laws"
|
||||
@@ -95,7 +235,7 @@
|
||||
adding += using
|
||||
|
||||
//PDA message
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/pda_msg_send()
|
||||
using.name = "PDA - Send Message"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "pda_send"
|
||||
@@ -104,7 +244,7 @@
|
||||
adding += using
|
||||
|
||||
//PDA log
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/pda_msg_show()
|
||||
using.name = "PDA - Show Message Log"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "pda_receive"
|
||||
@@ -113,7 +253,7 @@
|
||||
adding += using
|
||||
|
||||
//Take image
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/image_take()
|
||||
using.name = "Take Image"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "take_picture"
|
||||
@@ -122,21 +262,21 @@
|
||||
adding += using
|
||||
|
||||
//View images
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/image_view()
|
||||
using.name = "View Images"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "view_images"
|
||||
using.screen_loc = ui_ai_view_images
|
||||
using.layer = 20
|
||||
adding += using
|
||||
|
||||
|
||||
//Medical/Security sensors
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/sensors()
|
||||
using.name = "Set Sensor Augmentation"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "ai_sensor"
|
||||
using.icon_state = "ai_sensor"
|
||||
using.screen_loc = ui_ai_sensor
|
||||
using.layer = 20
|
||||
using.layer = 20
|
||||
adding += using
|
||||
|
||||
mymob.client.screen += adding + other
|
||||
|
||||
@@ -1,3 +1,23 @@
|
||||
/obj/screen/alien
|
||||
icon = 'icons/mob/screen_alien.dmi'
|
||||
|
||||
/obj/screen/alien/leap
|
||||
name = "toggle leap"
|
||||
icon_state = "leap_off"
|
||||
|
||||
/obj/screen/alien/leap/Click()
|
||||
if(istype(usr, /mob/living/carbon/alien/humanoid))
|
||||
var/mob/living/carbon/alien/humanoid/hunter/AH = usr
|
||||
AH.toggle_leap()
|
||||
|
||||
/obj/screen/alien/nightvision
|
||||
name = "toggle night-vision"
|
||||
icon_state = "nightvision1"
|
||||
|
||||
/obj/screen/alien/nightvision/Click()
|
||||
var/mob/living/carbon/alien/humanoid/A = usr
|
||||
A.nightvisiontoggle()
|
||||
|
||||
/datum/hud/proc/embryo_hud()
|
||||
return
|
||||
|
||||
@@ -8,7 +28,7 @@
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/act_intent()
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_alien.dmi'
|
||||
@@ -18,7 +38,7 @@
|
||||
src.adding += using
|
||||
action_intent = using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/mov_intent()
|
||||
using.name = "mov_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_alien.dmi'
|
||||
@@ -29,7 +49,7 @@
|
||||
move_intent = using
|
||||
|
||||
if(istype(mymob, /mob/living/carbon/alien/humanoid/hunter))
|
||||
mymob.leap_icon = new /obj/screen()
|
||||
mymob.leap_icon = new /obj/screen/alien/leap()
|
||||
mymob.leap_icon.icon = 'icons/mob/screen1_alien.dmi'
|
||||
mymob.leap_icon.name = "toggle leap"
|
||||
mymob.leap_icon.icon_state = "leap_off"
|
||||
@@ -83,7 +103,7 @@
|
||||
|
||||
//end of equippable shit
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/resist()
|
||||
using.name = "resist"
|
||||
using.icon = 'icons/mob/screen1_alien.dmi'
|
||||
using.icon_state = "act_resist"
|
||||
@@ -91,7 +111,7 @@
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/drop()
|
||||
using.name = "drop"
|
||||
using.icon = 'icons/mob/screen1_alien.dmi'
|
||||
using.icon_state = "act_drop"
|
||||
@@ -99,7 +119,7 @@
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
mymob.throw_icon = new /obj/screen()
|
||||
mymob.throw_icon = new /obj/screen/throw_catch()
|
||||
mymob.throw_icon.icon = 'icons/mob/screen1_alien.dmi'
|
||||
mymob.throw_icon.icon_state = "act_throw_off"
|
||||
mymob.throw_icon.name = "throw"
|
||||
@@ -129,7 +149,7 @@
|
||||
mymob.healths.name = "health"
|
||||
mymob.healths.screen_loc = ui_alien_health
|
||||
|
||||
nightvisionicon = new /obj/screen()
|
||||
nightvisionicon = new /obj/screen/alien/nightvision()
|
||||
nightvisionicon.icon = 'icons/mob/screen1_alien.dmi'
|
||||
nightvisionicon.icon_state = "nightvision1"
|
||||
nightvisionicon.name = "night vision"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
var/obj/screen/using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/act_intent()
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_alien.dmi'
|
||||
@@ -14,7 +14,7 @@
|
||||
src.adding += using
|
||||
action_intent = using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/mov_intent()
|
||||
using.name = "mov_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_alien.dmi'
|
||||
@@ -50,7 +50,7 @@
|
||||
mymob.healths.name = "health"
|
||||
mymob.healths.screen_loc = ui_alien_health
|
||||
|
||||
nightvisionicon = new /obj/screen()
|
||||
nightvisionicon = new /obj/screen/alien/nightvision()
|
||||
nightvisionicon.icon = 'icons/mob/screen1_alien.dmi'
|
||||
nightvisionicon.icon_state = "nightvision1"
|
||||
nightvisionicon.name = "night vision"
|
||||
|
||||
@@ -1,3 +1,30 @@
|
||||
/obj/screen/human
|
||||
icon = 'icons/mob/screen1_midnight.dmi'
|
||||
|
||||
/obj/screen/human/toggle
|
||||
name = "toggle"
|
||||
icon_state = "toggle"
|
||||
|
||||
/obj/screen/human/toggle/Click()
|
||||
if(usr.hud_used.inventory_shown)
|
||||
usr.hud_used.inventory_shown = 0
|
||||
usr.client.screen -= usr.hud_used.other
|
||||
else
|
||||
usr.hud_used.inventory_shown = 1
|
||||
usr.client.screen += usr.hud_used.other
|
||||
|
||||
usr.hud_used.hidden_inventory_update()
|
||||
|
||||
/obj/screen/human/equip
|
||||
name = "equip"
|
||||
icon_state = "act_equip"
|
||||
|
||||
/obj/screen/human/equip/Click()
|
||||
if(istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
|
||||
return 1
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.quick_equip()
|
||||
|
||||
/datum/hud/proc/human_hud(var/ui_style='icons/mob/screen1_White.dmi', var/ui_color = "#ffffff", var/ui_alpha = 255)
|
||||
|
||||
src.adding = list()
|
||||
@@ -7,7 +34,7 @@
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/act_intent()
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = ui_style
|
||||
@@ -72,7 +99,7 @@
|
||||
|
||||
//end intent small hud objects
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/mov_intent()
|
||||
using.name = "mov_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = ui_style
|
||||
@@ -84,7 +111,7 @@
|
||||
src.adding += using
|
||||
move_intent = using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/drop()
|
||||
using.name = "drop"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "act_drop"
|
||||
@@ -252,7 +279,7 @@
|
||||
inv_box.alpha = ui_alpha
|
||||
src.adding += inv_box
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/resist()
|
||||
using.name = "resist"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "act_resist"
|
||||
@@ -262,7 +289,7 @@
|
||||
using.alpha = ui_alpha
|
||||
src.hotkeybuttons += using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/human/toggle()
|
||||
using.name = "toggle"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "other"
|
||||
@@ -272,7 +299,7 @@
|
||||
using.alpha = ui_alpha
|
||||
src.adding += using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/human/equip()
|
||||
using.name = "equip"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "act_equip"
|
||||
@@ -359,7 +386,7 @@
|
||||
inv_box.alpha = ui_alpha
|
||||
src.adding += inv_box
|
||||
|
||||
mymob.throw_icon = new /obj/screen()
|
||||
mymob.throw_icon = new /obj/screen/throw_catch()
|
||||
mymob.throw_icon.icon = ui_style
|
||||
mymob.throw_icon.icon_state = "act_throw_off"
|
||||
mymob.throw_icon.name = "throw"
|
||||
@@ -386,7 +413,7 @@
|
||||
mymob.toxin.name = "toxin"
|
||||
mymob.toxin.screen_loc = ui_toxin
|
||||
|
||||
mymob.internals = new /obj/screen()
|
||||
mymob.internals = new /obj/screen/internals()
|
||||
mymob.internals.icon = ui_style
|
||||
mymob.internals.icon_state = "internal0"
|
||||
mymob.internals.name = "internal"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/act_intent()
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = ui_style
|
||||
@@ -72,7 +72,7 @@
|
||||
|
||||
//end intent small hud objects
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/mov_intent()
|
||||
using.name = "mov_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = ui_style
|
||||
@@ -84,7 +84,7 @@
|
||||
src.adding += using
|
||||
move_intent = using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/drop()
|
||||
using.name = "drop"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "act_drop"
|
||||
@@ -170,7 +170,7 @@
|
||||
inv_box.alpha = ui_alpha
|
||||
src.adding += inv_box
|
||||
|
||||
mymob.throw_icon = new /obj/screen()
|
||||
mymob.throw_icon = new /obj/screen/throw_catch()
|
||||
mymob.throw_icon.icon = ui_style
|
||||
mymob.throw_icon.icon_state = "act_throw_off"
|
||||
mymob.throw_icon.name = "throw"
|
||||
@@ -197,7 +197,7 @@
|
||||
mymob.toxin.name = "toxin"
|
||||
mymob.toxin.screen_loc = ui_toxin
|
||||
|
||||
mymob.internals = new /obj/screen()
|
||||
mymob.internals = new /obj/screen/internals()
|
||||
mymob.internals.icon = ui_style
|
||||
mymob.internals.icon_state = "internal0"
|
||||
mymob.internals.name = "internal"
|
||||
|
||||
@@ -1,3 +1,83 @@
|
||||
/obj/screen/robot
|
||||
icon = 'icons/mob/screen1_robot.dmi'
|
||||
|
||||
/obj/screen/robot/module
|
||||
name = "cyborg module"
|
||||
icon_state = "nomod"
|
||||
|
||||
/obj/screen/robot/module/Click()
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
if(R.module)
|
||||
R.hud_used.toggle_show_robot_modules()
|
||||
return 1
|
||||
R.pick_module()
|
||||
|
||||
/obj/screen/robot/module1
|
||||
name = "module1"
|
||||
icon_state = "inv1"
|
||||
|
||||
/obj/screen/robot/module1/Click()
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(1)
|
||||
|
||||
/obj/screen/robot/module2
|
||||
name = "module2"
|
||||
icon_state = "inv2"
|
||||
|
||||
/obj/screen/robot/module2/Click()
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(2)
|
||||
|
||||
/obj/screen/robot/module3
|
||||
name = "module3"
|
||||
icon_state = "inv3"
|
||||
|
||||
/obj/screen/robot/module3/Click()
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(3)
|
||||
|
||||
|
||||
/obj/screen/robot/radio
|
||||
name = "radio"
|
||||
icon_state = "radio"
|
||||
|
||||
/obj/screen/robot/radio/Click()
|
||||
if(issilicon(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.radio_menu()
|
||||
|
||||
/obj/screen/robot/store
|
||||
name = "store"
|
||||
icon_state = "store"
|
||||
|
||||
/obj/screen/robot/store/Click()
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.uneq_active()
|
||||
R.hud_used.update_robot_modules_display()
|
||||
|
||||
/obj/screen/robot/lamp
|
||||
name = "headlamp"
|
||||
icon_state = "lamp0"
|
||||
|
||||
/obj/screen/robot/lamp/Click()
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.control_headlamp()
|
||||
|
||||
/obj/screen/robot/panel
|
||||
name = "installed modules"
|
||||
icon_state = "panel"
|
||||
|
||||
/obj/screen/robot/panel/Click()
|
||||
if(issilicon(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.installed_modules()
|
||||
|
||||
/datum/hud/proc/robot_hud()
|
||||
|
||||
src.adding = list()
|
||||
@@ -7,7 +87,7 @@
|
||||
|
||||
|
||||
//Radio
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/robot/radio()
|
||||
using.name = "radio"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -18,7 +98,7 @@
|
||||
|
||||
//Module select
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/robot/module1()
|
||||
using.name = "module1"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -28,7 +108,7 @@
|
||||
src.adding += using
|
||||
mymob:inv1 = using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/robot/module2()
|
||||
using.name = "module2"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -38,7 +118,7 @@
|
||||
src.adding += using
|
||||
mymob:inv2 = using
|
||||
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/robot/module3()
|
||||
using.name = "module3"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -51,7 +131,7 @@
|
||||
//End of module select
|
||||
|
||||
//Sec/Med HUDs
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/ai/sensors()
|
||||
using.name = "Toggle Sensor Augmentation"
|
||||
using.icon = 'icons/mob/screen_ai.dmi'
|
||||
using.icon_state = "ai_sensor"
|
||||
@@ -60,7 +140,7 @@
|
||||
adding += using
|
||||
|
||||
//Intent
|
||||
using = new /obj/screen()
|
||||
using = new /obj/screen/act_intent()
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -85,7 +165,7 @@
|
||||
mymob.healths.screen_loc = ui_borg_health
|
||||
|
||||
//Installed Module
|
||||
mymob.hands = new /obj/screen()
|
||||
mymob.hands = new /obj/screen/robot/module()
|
||||
mymob.hands.icon = 'icons/mob/screen1_robot.dmi'
|
||||
mymob.hands.icon_state = "nomod"
|
||||
mymob.hands.name = "module"
|
||||
@@ -93,14 +173,14 @@
|
||||
|
||||
|
||||
//Store
|
||||
mymob.throw_icon = new /obj/screen()
|
||||
mymob.throw_icon = new /obj/screen/robot/store()
|
||||
mymob.throw_icon.icon = 'icons/mob/screen1_robot.dmi'
|
||||
mymob.throw_icon.icon_state = "store"
|
||||
mymob.throw_icon.name = "store"
|
||||
mymob.throw_icon.screen_loc = ui_borg_store
|
||||
|
||||
//Headlamp
|
||||
mymob:lamp_button = new /obj/screen()
|
||||
mymob:lamp_button = new /obj/screen/robot/lamp()
|
||||
mymob:lamp_button.icon = 'icons/mob/screen1_robot.dmi'
|
||||
mymob:lamp_button.icon_state = "lamp0"
|
||||
mymob:lamp_button.name = "Toggle Headlamp"
|
||||
|
||||
+222
-423
@@ -41,6 +41,15 @@
|
||||
S.close(usr)
|
||||
return 1
|
||||
|
||||
/obj/screen/drop
|
||||
name = "drop"
|
||||
icon = 'icons/mob/screen1_midnight.dmi'
|
||||
icon_state = "act_drop"
|
||||
layer = 19
|
||||
|
||||
/obj/screen/drop/Click()
|
||||
usr.drop_item_v()
|
||||
|
||||
/obj/screen/grab
|
||||
name = "grab"
|
||||
|
||||
@@ -54,7 +63,198 @@
|
||||
|
||||
/obj/screen/grab/attackby()
|
||||
return
|
||||
/obj/screen/act_intent
|
||||
name = "intent"
|
||||
icon_state = "help"
|
||||
|
||||
/obj/screen/act_intent/Click(location, control, params)
|
||||
usr.a_intent_change("right")
|
||||
if("help")
|
||||
usr.a_intent = I_HELP
|
||||
usr.hud_used.action_intent.icon_state = "intent_help"
|
||||
if("harm")
|
||||
usr.a_intent = I_HARM
|
||||
usr.hud_used.action_intent.icon_state = "intent_harm"
|
||||
if("grab")
|
||||
usr.a_intent = I_GRAB
|
||||
usr.hud_used.action_intent.icon_state = "intent_grab"
|
||||
if("disarm")
|
||||
usr.a_intent = I_DISARM
|
||||
usr.hud_used.action_intent.icon_state = "intent_disarm"
|
||||
|
||||
/obj/screen/internals
|
||||
name = "toggle internals"
|
||||
icon_state = "internal0"
|
||||
|
||||
/obj/screen/internals/Click()
|
||||
if(iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
if(!C.stat && !C.stunned && !C.paralysis && !C.restrained())
|
||||
if(C.internal)
|
||||
C.internal = null
|
||||
C << "<span class='notice'>No longer running on internals.</span>"
|
||||
if(C.internals)
|
||||
C.internals.icon_state = "internal0"
|
||||
else
|
||||
|
||||
var/no_mask
|
||||
if(!(C.wear_mask && C.wear_mask.flags & AIRTIGHT))
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!(H.head && H.head.flags & AIRTIGHT))
|
||||
no_mask = 1
|
||||
|
||||
if(no_mask)
|
||||
C << "<span class='notice'>You are not wearing a suitable mask or helmet.</span>"
|
||||
return 1
|
||||
else
|
||||
var/list/nicename = null
|
||||
var/list/tankcheck = null
|
||||
var/breathes = "oxygen" //default, we'll check later
|
||||
var/list/contents = list()
|
||||
var/from = "on"
|
||||
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
breathes = H.species.breath_type
|
||||
nicename = list ("suit", "back", "belt", "right hand", "left hand", "left pocket", "right pocket")
|
||||
tankcheck = list (H.s_store, C.back, H.belt, C.r_hand, C.l_hand, H.l_store, H.r_store)
|
||||
else
|
||||
nicename = list("right hand", "left hand", "back")
|
||||
tankcheck = list(C.r_hand, C.l_hand, C.back)
|
||||
|
||||
// Rigs are a fucking pain since they keep an air tank in nullspace.
|
||||
if(istype(C.back,/obj/item/weapon/rig))
|
||||
var/obj/item/weapon/rig/rig = C.back
|
||||
if(rig.air_supply)
|
||||
from = "in"
|
||||
nicename |= "hardsuit"
|
||||
tankcheck |= rig.air_supply
|
||||
|
||||
for(var/i=1, i<tankcheck.len+1, ++i)
|
||||
if(istype(tankcheck[i], /obj/item/weapon/tank))
|
||||
var/obj/item/weapon/tank/t = tankcheck[i]
|
||||
/* if (!isnull(t.manipulated_by) && t.manipulated_by != C.real_name && findtext(t.desc,breathes))
|
||||
contents.Add(t.air_contents.total_moles) Someone messed with the tank and put unknown gasses
|
||||
continue in it, so we're going to believe the tank is what it says it is*/
|
||||
switch(breathes)
|
||||
//These tanks we're sure of their contents
|
||||
if("nitrogen") //So we're a bit more picky about them.
|
||||
|
||||
if(t.air_contents.nitrogen && !t.air_contents.oxygen)
|
||||
contents.Add(t.air_contents.nitrogen)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
if ("oxygen")
|
||||
if(t.air_contents.oxygen && !t.air_contents.toxins)
|
||||
contents.Add(t.air_contents.oxygen)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
// No races breath this, but never know about downstream servers.
|
||||
if ("carbon dioxide")
|
||||
if(t.air_contents.carbon_dioxide && !t.air_contents.toxins)
|
||||
contents.Add(t.air_contents.carbon_dioxide)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
// ACK ACK ACK Plasmen
|
||||
if ("plasma")
|
||||
if(t.air_contents.toxins)
|
||||
contents.Add(t.air_contents.toxins)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
|
||||
else
|
||||
//no tank so we set contents to 0
|
||||
contents.Add(0)
|
||||
|
||||
//Alright now we know the contents of the tanks so we have to pick the best one.
|
||||
|
||||
var/best = 0
|
||||
var/bestcontents = 0
|
||||
for(var/i=1, i < contents.len + 1 , ++i)
|
||||
if(!contents[i])
|
||||
continue
|
||||
if(contents[i] > bestcontents)
|
||||
best = i
|
||||
bestcontents = contents[i]
|
||||
|
||||
|
||||
//We've determined the best container now we set it as our internals
|
||||
|
||||
if(best)
|
||||
C << "<span class='notice'>You are now running on internals from [tankcheck[best]] [from] your [nicename[best]].</span>"
|
||||
C.internal = tankcheck[best]
|
||||
|
||||
|
||||
if(C.internal)
|
||||
if(C.internals)
|
||||
C.internals.icon_state = "internal1"
|
||||
else
|
||||
C << "<span class='notice'>You don't have a[breathes=="oxygen" ? "n oxygen" : addtext(" ",breathes)] tank.</span>"
|
||||
|
||||
|
||||
/obj/screen/mov_intent
|
||||
name = "run/walk toggle"
|
||||
icon = 'icons/mob/screen1_midnight.dmi'
|
||||
icon_state = "running"
|
||||
|
||||
/obj/screen/mov_intent/Click()
|
||||
if(iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
if(C.legcuffed)
|
||||
C << "<span class='notice'>You are legcuffed! You cannot run until you get [C.legcuffed] removed!</span>"
|
||||
C.m_intent = "walk" //Just incase
|
||||
C.hud_used.move_intent.icon_state = "walking"
|
||||
return 1
|
||||
switch(usr.m_intent)
|
||||
if("run")
|
||||
usr.m_intent = "walk"
|
||||
usr.hud_used.move_intent.icon_state = "walking"
|
||||
if("walk")
|
||||
usr.m_intent = "run"
|
||||
usr.hud_used.move_intent.icon_state = "running"
|
||||
if(istype(usr,/mob/living/carbon/alien/humanoid))
|
||||
usr.update_icons()
|
||||
|
||||
/obj/screen/pull
|
||||
name = "stop pulling"
|
||||
icon = 'icons/mob/screen1_Midnight.dmi'
|
||||
icon_state = "pull"
|
||||
|
||||
/obj/screen/pull/Click()
|
||||
usr.stop_pulling()
|
||||
|
||||
/obj/screen/pull/update_icon(mob/mymob)
|
||||
if(!mymob) return
|
||||
if(mymob.pulling)
|
||||
icon_state = "pull"
|
||||
else
|
||||
icon_state = "pull0"
|
||||
|
||||
/obj/screen/resist
|
||||
name = "resist"
|
||||
icon = 'icons/mob/screen1_midnight.dmi'
|
||||
icon_state = "act_resist"
|
||||
layer = 19
|
||||
|
||||
/obj/screen/resist/Click()
|
||||
if(isliving(usr))
|
||||
var/mob/living/L = usr
|
||||
L.resist()
|
||||
|
||||
/obj/screen/throw_catch
|
||||
name = "throw/catch"
|
||||
icon = 'icons/mob/screen1_midnight.dmi'
|
||||
icon_state = "act_throw_off"
|
||||
|
||||
/obj/screen/throw_catch/Click()
|
||||
if(iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
C.toggle_throw_mode()
|
||||
|
||||
/obj/screen/storage
|
||||
name = "storage"
|
||||
@@ -72,33 +272,6 @@
|
||||
master.attackby(I, usr, params)
|
||||
return 1
|
||||
|
||||
/obj/screen/gun
|
||||
name = "gun"
|
||||
icon = 'icons/mob/screen1.dmi'
|
||||
master = null
|
||||
dir = 2
|
||||
|
||||
/*move
|
||||
name = "Allow Walking"
|
||||
icon_state = "no_walk0"
|
||||
screen_loc = ui_gun2
|
||||
|
||||
run
|
||||
name = "Allow Running"
|
||||
icon_state = "no_run0"
|
||||
screen_loc = ui_gun3*/
|
||||
|
||||
item
|
||||
name = "Allow Item Use"
|
||||
icon_state = "no_item0"
|
||||
screen_loc = ui_gun1
|
||||
|
||||
mode
|
||||
name = "Toggle Gun Mode"
|
||||
icon_state = "gun0"
|
||||
screen_loc = ui_gun_select
|
||||
//dir = 1
|
||||
|
||||
/obj/screen/zone_sel
|
||||
name = "damage zone"
|
||||
icon_state = "zone_sel"
|
||||
@@ -170,407 +343,33 @@
|
||||
overlays.Cut()
|
||||
overlays += image('icons/mob/zone_sel.dmi', "[selecting]")
|
||||
|
||||
/obj/screen/pull
|
||||
name = "stop pulling"
|
||||
icon = 'icons/mob/screen1_Midnight.dmi'
|
||||
icon_state = "pull"
|
||||
/obj/screen/gun
|
||||
name = "gun"
|
||||
icon = 'icons/mob/screen1.dmi'
|
||||
master = null
|
||||
dir = 2
|
||||
|
||||
/obj/screen/pull/Click()
|
||||
usr.stop_pulling()
|
||||
/*move
|
||||
name = "Allow Walking"
|
||||
icon_state = "no_walk0"
|
||||
screen_loc = ui_gun2
|
||||
|
||||
/obj/screen/pull/update_icon(mob/mymob)
|
||||
if(!mymob) return
|
||||
if(mymob.pulling)
|
||||
icon_state = "pull"
|
||||
else
|
||||
icon_state = "pull0"
|
||||
run
|
||||
name = "Allow Running"
|
||||
icon_state = "no_run0"
|
||||
screen_loc = ui_gun3*/
|
||||
|
||||
item
|
||||
name = "Allow Item Use"
|
||||
icon_state = "no_item0"
|
||||
screen_loc = ui_gun1
|
||||
|
||||
/obj/screen/Click(location, control, params)
|
||||
if(!usr) return 1
|
||||
mode
|
||||
name = "Toggle Gun Mode"
|
||||
icon_state = "gun0"
|
||||
screen_loc = ui_gun_select
|
||||
//dir = 1
|
||||
|
||||
switch(name)
|
||||
if("toggle")
|
||||
if(usr.hud_used.inventory_shown)
|
||||
usr.hud_used.inventory_shown = 0
|
||||
usr.client.screen -= usr.hud_used.other
|
||||
else
|
||||
usr.hud_used.inventory_shown = 1
|
||||
usr.client.screen += usr.hud_used.other
|
||||
|
||||
usr.hud_used.hidden_inventory_update()
|
||||
|
||||
if("equip")
|
||||
if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
|
||||
return 1
|
||||
if(ishuman(usr))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.quick_equip()
|
||||
|
||||
if("resist")
|
||||
if(isliving(usr))
|
||||
var/mob/living/L = usr
|
||||
L.resist()
|
||||
|
||||
if("mov_intent")
|
||||
if(iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
if(C.legcuffed)
|
||||
C << "<span class='notice'>You are legcuffed! You cannot run until you get [C.legcuffed] removed!</span>"
|
||||
C.m_intent = "walk" //Just incase
|
||||
C.hud_used.move_intent.icon_state = "walking"
|
||||
return 1
|
||||
switch(usr.m_intent)
|
||||
if("run")
|
||||
usr.m_intent = "walk"
|
||||
usr.hud_used.move_intent.icon_state = "walking"
|
||||
if("walk")
|
||||
usr.m_intent = "run"
|
||||
usr.hud_used.move_intent.icon_state = "running"
|
||||
if(istype(usr,/mob/living/carbon/alien/humanoid))
|
||||
usr.update_icons()
|
||||
if("m_intent")
|
||||
if(!usr.m_int)
|
||||
switch(usr.m_intent)
|
||||
if("run")
|
||||
usr.m_int = "13,14"
|
||||
if("walk")
|
||||
usr.m_int = "14,14"
|
||||
if("face")
|
||||
usr.m_int = "15,14"
|
||||
else
|
||||
usr.m_int = null
|
||||
if("walk")
|
||||
usr.m_intent = "walk"
|
||||
usr.m_int = "14,14"
|
||||
if("face")
|
||||
usr.m_intent = "face"
|
||||
usr.m_int = "15,14"
|
||||
if("run")
|
||||
usr.m_intent = "run"
|
||||
usr.m_int = "13,14"
|
||||
if("Reset Machine")
|
||||
usr.unset_machine()
|
||||
if("internal")
|
||||
if(iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
if(!C.stat && !C.stunned && !C.paralysis && !C.restrained())
|
||||
if(C.internal)
|
||||
C.internal = null
|
||||
C << "<span class='notice'>No longer running on internals.</span>"
|
||||
if(C.internals)
|
||||
C.internals.icon_state = "internal0"
|
||||
else
|
||||
|
||||
var/no_mask
|
||||
if(!(C.wear_mask && C.wear_mask.flags & AIRTIGHT))
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!(H.head && H.head.flags & AIRTIGHT))
|
||||
no_mask = 1
|
||||
|
||||
if(no_mask)
|
||||
C << "<span class='notice'>You are not wearing a suitable mask or helmet.</span>"
|
||||
return 1
|
||||
else
|
||||
var/list/nicename = null
|
||||
var/list/tankcheck = null
|
||||
var/breathes = "oxygen" //default, we'll check later
|
||||
var/list/contents = list()
|
||||
var/from = "on"
|
||||
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
breathes = H.species.breath_type
|
||||
nicename = list ("suit", "back", "belt", "right hand", "left hand", "left pocket", "right pocket")
|
||||
tankcheck = list (H.s_store, C.back, H.belt, C.r_hand, C.l_hand, H.l_store, H.r_store)
|
||||
else
|
||||
nicename = list("right hand", "left hand", "back")
|
||||
tankcheck = list(C.r_hand, C.l_hand, C.back)
|
||||
|
||||
// Rigs are a fucking pain since they keep an air tank in nullspace.
|
||||
if(istype(C.back,/obj/item/weapon/rig))
|
||||
var/obj/item/weapon/rig/rig = C.back
|
||||
if(rig.air_supply)
|
||||
from = "in"
|
||||
nicename |= "hardsuit"
|
||||
tankcheck |= rig.air_supply
|
||||
|
||||
for(var/i=1, i<tankcheck.len+1, ++i)
|
||||
if(istype(tankcheck[i], /obj/item/weapon/tank))
|
||||
var/obj/item/weapon/tank/t = tankcheck[i]
|
||||
/* if (!isnull(t.manipulated_by) && t.manipulated_by != C.real_name && findtext(t.desc,breathes))
|
||||
contents.Add(t.air_contents.total_moles) Someone messed with the tank and put unknown gasses
|
||||
continue in it, so we're going to believe the tank is what it says it is*/
|
||||
switch(breathes)
|
||||
//These tanks we're sure of their contents
|
||||
if("nitrogen") //So we're a bit more picky about them.
|
||||
|
||||
if(t.air_contents.nitrogen && !t.air_contents.oxygen)
|
||||
contents.Add(t.air_contents.nitrogen)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
if ("oxygen")
|
||||
if(t.air_contents.oxygen && !t.air_contents.toxins)
|
||||
contents.Add(t.air_contents.oxygen)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
// No races breath this, but never know about downstream servers.
|
||||
if ("carbon dioxide")
|
||||
if(t.air_contents.carbon_dioxide && !t.air_contents.toxins)
|
||||
contents.Add(t.air_contents.carbon_dioxide)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
// ACK ACK ACK Plasmen
|
||||
if ("plasma")
|
||||
if(t.air_contents.toxins)
|
||||
contents.Add(t.air_contents.toxins)
|
||||
else
|
||||
contents.Add(0)
|
||||
|
||||
|
||||
else
|
||||
//no tank so we set contents to 0
|
||||
contents.Add(0)
|
||||
|
||||
//Alright now we know the contents of the tanks so we have to pick the best one.
|
||||
|
||||
var/best = 0
|
||||
var/bestcontents = 0
|
||||
for(var/i=1, i < contents.len + 1 , ++i)
|
||||
if(!contents[i])
|
||||
continue
|
||||
if(contents[i] > bestcontents)
|
||||
best = i
|
||||
bestcontents = contents[i]
|
||||
|
||||
|
||||
//We've determined the best container now we set it as our internals
|
||||
|
||||
if(best)
|
||||
C << "<span class='notice'>You are now running on internals from [tankcheck[best]] [from] your [nicename[best]].</span>"
|
||||
C.internal = tankcheck[best]
|
||||
|
||||
|
||||
if(C.internal)
|
||||
if(C.internals)
|
||||
C.internals.icon_state = "internal1"
|
||||
else
|
||||
C << "<span class='notice'>You don't have a[breathes=="oxygen" ? "n oxygen" : addtext(" ",breathes)] tank.</span>"
|
||||
if("act_intent")
|
||||
usr.a_intent_change("right")
|
||||
if("help")
|
||||
usr.a_intent = I_HELP
|
||||
usr.hud_used.action_intent.icon_state = "intent_help"
|
||||
if("harm")
|
||||
usr.a_intent = I_HARM
|
||||
usr.hud_used.action_intent.icon_state = "intent_harm"
|
||||
if("grab")
|
||||
usr.a_intent = I_GRAB
|
||||
usr.hud_used.action_intent.icon_state = "intent_grab"
|
||||
if("disarm")
|
||||
usr.a_intent = I_DISARM
|
||||
usr.hud_used.action_intent.icon_state = "intent_disarm"
|
||||
if("throw")
|
||||
if(!usr.stat && isturf(usr.loc) && !usr.restrained())
|
||||
usr:toggle_throw_mode()
|
||||
if("drop")
|
||||
usr.drop_item_v()
|
||||
|
||||
if("module")
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
if(R.module)
|
||||
R.hud_used.toggle_show_robot_modules()
|
||||
return 1
|
||||
R.pick_module()
|
||||
|
||||
if("radio")
|
||||
if(issilicon(usr))
|
||||
usr:radio_menu()
|
||||
if("panel")
|
||||
if(issilicon(usr))
|
||||
usr:installed_modules()
|
||||
|
||||
if("store")
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.uneq_active()
|
||||
R.hud_used.update_robot_modules_display()
|
||||
|
||||
if("Toggle Sensor Augmentation")
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.sensor_mode()
|
||||
|
||||
if("Toggle Headlamp")
|
||||
if(isrobot(usr))
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.control_headlamp()
|
||||
|
||||
if("module1")
|
||||
if(istype(usr, /mob/living/silicon/robot))
|
||||
usr:toggle_module(1)
|
||||
|
||||
if("module2")
|
||||
if(istype(usr, /mob/living/silicon/robot))
|
||||
usr:toggle_module(2)
|
||||
|
||||
if("module3")
|
||||
if(istype(usr, /mob/living/silicon/robot))
|
||||
usr:toggle_module(3)
|
||||
|
||||
/*if("Allow Walking")
|
||||
if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes.
|
||||
return
|
||||
if(!istype(usr.equipped(),/obj/item/weapon/gun))
|
||||
usr << "You need your gun in your active hand to do that!"
|
||||
return
|
||||
usr.client.AllowTargetMove()
|
||||
gun_click_time = world.time
|
||||
|
||||
if("Disallow Walking")
|
||||
if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes.
|
||||
return
|
||||
if(!istype(usr.equipped(),/obj/item/weapon/gun))
|
||||
usr << "You need your gun in your active hand to do that!"
|
||||
return
|
||||
usr.client.AllowTargetMove()
|
||||
gun_click_time = world.time
|
||||
|
||||
if("Allow Running")
|
||||
if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes.
|
||||
return
|
||||
if(!istype(usr.equipped(),/obj/item/weapon/gun))
|
||||
usr << "You need your gun in your active hand to do that!"
|
||||
return
|
||||
usr.client.AllowTargetRun()
|
||||
gun_click_time = world.time
|
||||
|
||||
if("Disallow Running")
|
||||
if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes.
|
||||
return
|
||||
if(!istype(usr.equipped(),/obj/item/weapon/gun))
|
||||
usr << "You need your gun in your active hand to do that!"
|
||||
return
|
||||
usr.client.AllowTargetRun()
|
||||
gun_click_time = world.time*/
|
||||
|
||||
if("Allow Item Use")
|
||||
if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes.
|
||||
return
|
||||
if(!istype(usr.get_active_hand(), /obj/item/weapon/gun))
|
||||
usr << "You need your gun in your active hand to do that!"
|
||||
return
|
||||
usr.client.AllowTargetClick()
|
||||
gun_click_time = world.time
|
||||
|
||||
|
||||
if("Disallow Item Use")
|
||||
if(gun_click_time > world.time - 30) //give them 3 seconds between mode changes.
|
||||
return
|
||||
if(!istype(usr.get_active_hand(), /obj/item/weapon/gun))
|
||||
usr << "You need your gun in your active hand to do that!"
|
||||
return
|
||||
usr.client.AllowTargetClick()
|
||||
gun_click_time = world.time
|
||||
|
||||
if("Toggle Gun Mode")
|
||||
usr.client.ToggleGunMode()
|
||||
|
||||
if("AI Core")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.view_core()
|
||||
|
||||
if("Show Camera List")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
var/camera = input(AI) in AI.get_camera_list()
|
||||
AI.ai_camera_list(camera)
|
||||
|
||||
if("Track With Camera")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
var/target_name = input(AI) in AI.trackable_mobs()
|
||||
AI.ai_camera_track(target_name)
|
||||
|
||||
if("Toggle Camera Light")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.toggle_camera_light()
|
||||
|
||||
if("Crew Monitoring")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.subsystem_crew_monitor()
|
||||
|
||||
if("Show Crew Manifest")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.ai_roster()
|
||||
|
||||
if("Show Alerts")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.subsystem_alarm_monitor()
|
||||
|
||||
if("Announcement")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.announcement()
|
||||
|
||||
if("Call Emergency Shuttle")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.ai_call_shuttle()
|
||||
|
||||
if("Law Manager")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.subsystem_law_manager()
|
||||
|
||||
if("PDA - Send Message")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.cmd_send_pdamesg(usr)
|
||||
|
||||
if("PDA - Show Message Log")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.cmd_show_message_log(usr)
|
||||
|
||||
if("Take Image")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.aiCamera.toggle_camera_mode()
|
||||
|
||||
if("View Images")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.aiCamera.viewpictures()
|
||||
|
||||
if("Set Sensor Augmentation")
|
||||
if(isAI(usr))
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
AI.sensor_mode()
|
||||
|
||||
// Alien
|
||||
if("night vision")
|
||||
var/mob/living/carbon/alien/humanoid/A = usr
|
||||
A.nightvisiontoggle()
|
||||
|
||||
if("toggle leap")
|
||||
if(istype(usr, /mob/living/carbon/alien/humanoid))
|
||||
var/mob/living/carbon/alien/humanoid/hunter/AH = usr
|
||||
AH.toggle_leap()
|
||||
|
||||
else
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/obj/screen/inventory/Click()
|
||||
// At this point in client Click() code we have passed the 1/10 sec check and little else
|
||||
|
||||
Reference in New Issue
Block a user