mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-13 16:13:19 +01:00
update branch
This commit is contained in:
@@ -0,0 +1,35 @@
|
||||
# GitHub action to autorender nanomaps outside the game
|
||||
# This kills off the awful verb we have that takes a full 50 seconds and hangs the whole server
|
||||
# The file names and locations are VERY important here
|
||||
# DO NOT EDIT THIS UNLESS YOU KNOW WHAT YOU ARE DOING
|
||||
# -aa
|
||||
name: 'Render Nanomaps'
|
||||
on:
|
||||
push:
|
||||
branches: master
|
||||
paths:
|
||||
- '_maps/map_files/**'
|
||||
|
||||
jobs:
|
||||
generate_maps:
|
||||
name: 'Generate NanoMaps'
|
||||
runs-on: ubuntu-18.04
|
||||
steps:
|
||||
- name: 'Update Branch'
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 1
|
||||
|
||||
- name: 'Generate Maps'
|
||||
run: './tools/github-actions/nanomap-renderer-invoker.sh'
|
||||
|
||||
- name: 'Commit Maps'
|
||||
run: |
|
||||
git config --local user.email "action@github.com"
|
||||
git config --local user.name "NanoMap Generation"
|
||||
git pull origin master
|
||||
git commit -m "NanoMap Auto-Update (`date`)" -a || true
|
||||
- name: 'Push Maps'
|
||||
uses: ad-m/github-push-action@master
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
@@ -2,7 +2,7 @@
|
||||
[](https://travis-ci.org/ParadiseSS13/Paradise)
|
||||
[](http://isitmaintained.com/project/paradisess13/paradise "Average time to resolve an issue")
|
||||
[](http://isitmaintained.com/project/paradisess13/paradise "Percentage of issues still open")
|
||||
[](http://www.krihelinator.xyz)
|
||||

|
||||
|
||||
[](http://forthebadge.com)
|
||||
[](http://forthebadge.com)
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ z4 = lavaland
|
||||
#define MAP_TRANSITION_CONFIG list(\
|
||||
DECLARE_LEVEL(MAIN_STATION, CROSSLINKED, list(STATION_LEVEL, STATION_CONTACT, REACHABLE, AI_OK)),\
|
||||
DECLARE_LEVEL(CENTCOMM, SELFLOOPING, list(ADMIN_LEVEL, BLOCK_TELEPORT, IMPEDES_MAGIC)),\
|
||||
DECLARE_LEVEL(MINING, SELFLOOPING, list(REACHABLE, STATION_CONTACT, HAS_WEATHER, ORE_LEVEL, AI_OK)))
|
||||
DECLARE_LEVEL(MINING, SELFLOOPING, list(ORE_LEVEL, REACHABLE, STATION_CONTACT, HAS_WEATHER, AI_OK)))
|
||||
#define USING_MAP_DATUM /datum/map/cyberiad
|
||||
|
||||
#elif !defined(MAP_OVERRIDE)
|
||||
|
||||
+1
-1
@@ -22,7 +22,7 @@ Lovingly ported by Purpose2 to Paradise
|
||||
#define MAP_TRANSITION_CONFIG list(\
|
||||
DECLARE_LEVEL(MAIN_STATION, CROSSLINKED, list(STATION_LEVEL, STATION_CONTACT, REACHABLE, AI_OK)),\
|
||||
DECLARE_LEVEL(CENTCOMM, SELFLOOPING, list(ADMIN_LEVEL, BLOCK_TELEPORT, IMPEDES_MAGIC)),\
|
||||
DECLARE_LEVEL(MINING, SELFLOOPING, list(REACHABLE, STATION_CONTACT, HAS_WEATHER, ORE_LEVEL, AI_OK)))
|
||||
DECLARE_LEVEL(MINING, SELFLOOPING, list(ORE_LEVEL, REACHABLE, STATION_CONTACT, HAS_WEATHER, AI_OK)))
|
||||
|
||||
#define USING_MAP_DATUM /datum/map/delta
|
||||
|
||||
|
||||
@@ -12820,7 +12820,7 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/chickenstatue,
|
||||
/obj/structure/statue/chickenstatue,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/crew_quarters/mrchangs)
|
||||
"awO" = (
|
||||
@@ -12828,7 +12828,7 @@
|
||||
/turf/simulated/floor/wood,
|
||||
/area/crew_quarters/mrchangs)
|
||||
"awP" = (
|
||||
/obj/structure/chickenstatue,
|
||||
/obj/structure/statue/chickenstatue,
|
||||
/turf/simulated/floor/wood,
|
||||
/area/crew_quarters/mrchangs)
|
||||
"awQ" = (
|
||||
|
||||
@@ -1205,9 +1205,9 @@
|
||||
/turf/simulated/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"dg" = (
|
||||
/obj/structure/bonfire/dense,
|
||||
/obj/structure/stone_tile/center,
|
||||
/obj/effect/mapping_helpers/no_lava,
|
||||
/obj/structure/bonfire,
|
||||
/turf/simulated/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"di" = (
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/floor/plating/asteroid/airless,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/floor/plating/asteroid/airless,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/floor/plating/asteroid/airless,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/mineral,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/mineral,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -411,17 +411,9 @@
|
||||
/obj/structure/chair,
|
||||
/turf/simulated/floor/plating/airless,
|
||||
/area/ruin/tcommsat)
|
||||
"bu" = (
|
||||
/obj/machinery/door/airlock/maintenance_hatch,
|
||||
/turf/simulated/floor/plating/airless{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/tcommsat)
|
||||
"bv" = (
|
||||
/obj/machinery/door/airlock/hatch,
|
||||
/turf/simulated/floor/plating/airless{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/turf/simulated/floor/plating/airless,
|
||||
/area/ruin/tcommsat)
|
||||
"bw" = (
|
||||
/obj/structure/window/reinforced{
|
||||
@@ -2709,7 +2701,7 @@ aD
|
||||
aC
|
||||
aC
|
||||
ai
|
||||
bu
|
||||
bC
|
||||
ai
|
||||
ak
|
||||
ak
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"aa" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"ab" = (
|
||||
/turf/simulated/mineral/random/low_chance,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"c" = (
|
||||
/turf/simulated/wall,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/window/reinforced{
|
||||
tag = "icon-rwindow (EAST)";
|
||||
icon_state = "rwindow";
|
||||
dir = 4
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"c" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
@@ -20,7 +20,7 @@
|
||||
icon_state = "rwindow";
|
||||
dir = 8
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"e" = (
|
||||
/obj/structure/window/reinforced{
|
||||
@@ -64,7 +64,7 @@
|
||||
/area/ruin/powered)
|
||||
"k" = (
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"l" = (
|
||||
/obj/structure/window/reinforced,
|
||||
@@ -112,7 +112,7 @@
|
||||
icon_state = "rwindow";
|
||||
dir = 1
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"q" = (
|
||||
/obj/machinery/light/small{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
@@ -10,12 +10,12 @@
|
||||
/area/ruin/unpowered)
|
||||
"d" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"e" = (
|
||||
/obj/structure/lattice,
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
|
||||
(1,1,1) = {"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/mineral,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/mineral,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"c" = (
|
||||
/turf/simulated/wall/r_wall,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"c" = (
|
||||
/turf/simulated/wall,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/turf/simulated/shuttle/wall{
|
||||
dir = 8;
|
||||
icon_state = "diagonalWall3"
|
||||
@@ -15,7 +15,7 @@
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"d" = (
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/turf/simulated/shuttle/wall{
|
||||
dir = 2;
|
||||
icon_state = "diagonalWall3"
|
||||
@@ -198,7 +198,7 @@
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"A" = (
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/turf/simulated/shuttle/wall{
|
||||
dir = 1;
|
||||
icon_state = "diagonalWall3"
|
||||
@@ -212,7 +212,7 @@
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"C" = (
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/turf/simulated/shuttle/wall{
|
||||
dir = 4;
|
||||
icon_state = "diagonalWall3"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/mineral,
|
||||
/area/ruin/powered)
|
||||
@@ -73,8 +73,7 @@
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate{
|
||||
desc = "A weary looking syndicate operative.";
|
||||
environment_smash = 0;
|
||||
faction = "syndicate"
|
||||
environment_smash = 0
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/ruin/powered)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/shuttle/wall{
|
||||
tag = "icon-swall_s6";
|
||||
@@ -168,7 +168,7 @@
|
||||
/area/ruin/powered)
|
||||
"D" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"E" = (
|
||||
/obj/item/stack/rods,
|
||||
@@ -202,7 +202,7 @@
|
||||
/area/ruin/powered)
|
||||
"K" = (
|
||||
/obj/item/stack/sheet/metal,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"L" = (
|
||||
/obj/structure/mecha_wreckage/gygax,
|
||||
@@ -228,7 +228,7 @@
|
||||
/area/ruin/powered)
|
||||
"P" = (
|
||||
/obj/item/stack/rods,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"Q" = (
|
||||
/turf/simulated/shuttle/wall{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"aa" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"ab" = (
|
||||
/obj/structure/lattice,
|
||||
/obj/structure/cable{
|
||||
@@ -10,7 +10,7 @@
|
||||
icon_state = "2-4";
|
||||
tag = ""
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"ac" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -20,7 +20,7 @@
|
||||
icon_state = "4-8";
|
||||
tag = ""
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"ad" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -29,7 +29,7 @@
|
||||
d2 = 8;
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"ae" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -38,7 +38,7 @@
|
||||
dir = 2;
|
||||
icon_state = "coil_red2"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"af" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -48,7 +48,7 @@
|
||||
icon_state = "1-8";
|
||||
tag = ""
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"ag" = (
|
||||
/turf/simulated/wall,
|
||||
@@ -65,7 +65,7 @@
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"aj" = (
|
||||
/turf/unsimulated/floor/plating/airless,
|
||||
@@ -154,11 +154,11 @@
|
||||
/area/ruin/onehalf/drone_bay)
|
||||
"aw" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"ax" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"ay" = (
|
||||
/obj/structure/table_frame,
|
||||
@@ -224,7 +224,7 @@
|
||||
/area/ruin/onehalf/drone_bay)
|
||||
"aH" = (
|
||||
/obj/item/stack/rods,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"aI" = (
|
||||
/obj/effect/landmark/damageturf,
|
||||
@@ -805,7 +805,7 @@
|
||||
/area/ruin/onehalf/bridge)
|
||||
"bU" = (
|
||||
/obj/item/stack/sheet/metal,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"bV" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
@@ -914,7 +914,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/stack/rods,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"cn" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -925,7 +925,7 @@
|
||||
tag = "icon-small";
|
||||
icon_state = "small"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"co" = (
|
||||
/obj/structure/grille,
|
||||
@@ -1008,7 +1008,7 @@
|
||||
/area/ruin/onehalf/bridge)
|
||||
"cv" = (
|
||||
/obj/item/stack/rods,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"cw" = (
|
||||
/turf/unsimulated/floor/plating/airless,
|
||||
@@ -1016,7 +1016,7 @@
|
||||
"cx" = (
|
||||
/obj/structure/lattice,
|
||||
/obj/item/stack/sheet/plasteel,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"cy" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -1024,7 +1024,7 @@
|
||||
tag = "icon-medium";
|
||||
icon_state = "medium"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"cz" = (
|
||||
/obj/structure/grille/broken,
|
||||
@@ -1071,10 +1071,10 @@
|
||||
/area/ruin/onehalf/bridge)
|
||||
"cE" = (
|
||||
/obj/item/stack/tile/wood,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"cF" = (
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"cG" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -1083,7 +1083,7 @@
|
||||
d2 = 8;
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"cH" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -1097,7 +1097,7 @@
|
||||
icon_state = "pipe-b";
|
||||
dir = 8
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"cI" = (
|
||||
/obj/machinery/door/airlock/command/glass{
|
||||
@@ -1149,7 +1149,7 @@
|
||||
dir = 2;
|
||||
icon_state = "coil_red2"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"cQ" = (
|
||||
/obj/machinery/light{
|
||||
@@ -1160,7 +1160,7 @@
|
||||
/area/ruin/onehalf/bridge)
|
||||
"cR" = (
|
||||
/obj/item/stack/sheet/plasteel,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"cS" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -1169,7 +1169,7 @@
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/ruin/onehalf/hallway)
|
||||
"cU" = (
|
||||
/obj/structure/grille,
|
||||
@@ -1221,7 +1221,7 @@
|
||||
d2 = 8;
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"db" = (
|
||||
/obj/structure/table,
|
||||
@@ -1256,7 +1256,7 @@
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"dg" = (
|
||||
/obj/structure/girder/reinforced,
|
||||
@@ -1350,7 +1350,7 @@
|
||||
tag = "icon-medium";
|
||||
icon_state = "medium"
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"dp" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -1366,7 +1366,7 @@
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/item/stack/rods,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"dq" = (
|
||||
/obj/structure/lattice,
|
||||
@@ -1382,7 +1382,7 @@
|
||||
icon_state = "1-8";
|
||||
tag = ""
|
||||
},
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
|
||||
(1,1,1) = {"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"aa" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"ab" = (
|
||||
/turf/simulated/mineral,
|
||||
/area/space/nearstation)
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/space,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"c" = (
|
||||
/obj/structure/grille,
|
||||
|
||||
@@ -5760,12 +5760,7 @@
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/derelict/arrival)
|
||||
"lw" = (
|
||||
/obj/structure/chickenstatue{
|
||||
desc = "Like a MULEbot, but more Russian and less functional.";
|
||||
icon = 'icons/obj/aibots.dmi';
|
||||
icon_state = "mulebot0";
|
||||
name = "OXENbot"
|
||||
},
|
||||
/obj/structure/statue/russian_mulebot,
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/derelict/arrival)
|
||||
"lx" = (
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/simulated/mineral/random,
|
||||
/area/ruin/unpowered/no_grav/way_home)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"aa" = (
|
||||
/turf/space,
|
||||
/area/space)
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"ab" = (
|
||||
/turf/simulated/floor/plating/asteroid/airless,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
@@ -32677,7 +32677,7 @@
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/mrchangs)
|
||||
"biQ" = (
|
||||
/obj/structure/chickenstatue,
|
||||
/obj/structure/statue/chickenstatue,
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Mr. Chang's";
|
||||
dir = 2;
|
||||
@@ -82398,7 +82398,7 @@
|
||||
/turf/simulated/floor/carpet,
|
||||
/area/crew_quarters/mrchangs)
|
||||
"cSW" = (
|
||||
/obj/structure/chickenstatue,
|
||||
/obj/structure/statue/chickenstatue,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -24
|
||||
@@ -82907,14 +82907,14 @@
|
||||
tag = ""
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/t_scanner,
|
||||
/obj/item/radio/headset/headset_eng,
|
||||
/obj/item/multitool{
|
||||
pixel_x = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/airlock_painter,
|
||||
/obj/item/airlock_painter{
|
||||
pixel_x = -4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/engine/equipmentstorage)
|
||||
"cTP" = (
|
||||
|
||||
@@ -681,7 +681,7 @@
|
||||
req_access_txt = "2"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-10"
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
@@ -858,18 +858,11 @@
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/mine/laborcamp/security)
|
||||
"ce" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
/obj/machinery/power/smes{
|
||||
charge = 5e+006
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "5-6"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
"cf" = (
|
||||
/obj/machinery/power/terminal,
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-8"
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
@@ -880,6 +873,9 @@
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
"ch" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
"ci" = (
|
||||
@@ -1033,21 +1029,22 @@
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/mine/laborcamp)
|
||||
"cz" = (
|
||||
/obj/machinery/power/port_gen/pacman{
|
||||
anchored = 1
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
"cA" = (
|
||||
/obj/machinery/power/smes{
|
||||
charge = 5e+006
|
||||
/obj/machinery/power/terminal{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
"cA" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-9"
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
icon_state = "4-8";
|
||||
pixel_x = 0;
|
||||
tag = ""
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
@@ -1056,7 +1053,13 @@
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
"cC" = (
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/obj/machinery/power/port_gen/pacman{
|
||||
anchored = 1
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d2 = 8;
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/mine/laborcamp)
|
||||
"cD" = (
|
||||
@@ -11202,7 +11205,7 @@ bm
|
||||
aq
|
||||
bB
|
||||
bM
|
||||
cf
|
||||
ch
|
||||
cA
|
||||
aq
|
||||
aj
|
||||
@@ -11460,7 +11463,7 @@ aq
|
||||
aq
|
||||
aq
|
||||
cg
|
||||
cB
|
||||
cA
|
||||
aq
|
||||
aj
|
||||
cQ
|
||||
@@ -11716,7 +11719,7 @@ aD
|
||||
aD
|
||||
aD
|
||||
aq
|
||||
ch
|
||||
cB
|
||||
cC
|
||||
aq
|
||||
aj
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -23,7 +23,7 @@ z7 = empty space
|
||||
#define MAP_TRANSITION_CONFIG list(\
|
||||
DECLARE_LEVEL(MAIN_STATION, CROSSLINKED, list(STATION_LEVEL, STATION_CONTACT, REACHABLE, AI_OK)),\
|
||||
DECLARE_LEVEL(CENTCOMM, SELFLOOPING, list(ADMIN_LEVEL, BLOCK_TELEPORT, IMPEDES_MAGIC)),\
|
||||
DECLARE_LEVEL(MINING, SELFLOOPING, list(REACHABLE, STATION_CONTACT, HAS_WEATHER, ORE_LEVEL, AI_OK)))
|
||||
DECLARE_LEVEL(MINING, SELFLOOPING, list(ORE_LEVEL, REACHABLE, STATION_CONTACT, HAS_WEATHER, AI_OK)))
|
||||
|
||||
#define USING_MAP_DATUM /datum/map/metastation
|
||||
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
/datum/stack
|
||||
var/list/stack = list()
|
||||
var/max_elements = 0
|
||||
|
||||
/datum/stack/New(list/elements,max)
|
||||
..()
|
||||
if(elements)
|
||||
stack = elements.Copy()
|
||||
if(max)
|
||||
max_elements = max
|
||||
|
||||
/datum/stack/proc/Pop()
|
||||
if(is_empty())
|
||||
return null
|
||||
. = stack[stack.len]
|
||||
stack.Cut(stack.len,0)
|
||||
|
||||
/datum/stack/proc/Push(element)
|
||||
if(max_elements && (stack.len+1 > max_elements))
|
||||
return null
|
||||
stack += element
|
||||
|
||||
/datum/stack/proc/Top()
|
||||
if(is_empty())
|
||||
return null
|
||||
. = stack[stack.len]
|
||||
|
||||
/datum/stack/proc/is_empty()
|
||||
. = stack.len ? 0 : 1
|
||||
|
||||
//Rotate entire stack left with the leftmost looping around to the right
|
||||
/datum/stack/proc/RotateLeft()
|
||||
if(is_empty())
|
||||
return 0
|
||||
. = stack[1]
|
||||
stack.Cut(1,2)
|
||||
Push(.)
|
||||
|
||||
//Rotate entire stack to the right with the rightmost looping around to the left
|
||||
/datum/stack/proc/RotateRight()
|
||||
if(is_empty())
|
||||
return 0
|
||||
. = stack[stack.len]
|
||||
stack.Cut(stack.len,0)
|
||||
stack.Insert(1,.)
|
||||
|
||||
|
||||
/datum/stack/proc/Copy()
|
||||
var/datum/stack/S=new()
|
||||
S.stack = stack.Copy()
|
||||
S.max_elements = max_elements
|
||||
return S
|
||||
|
||||
|
||||
/datum/stack/proc/Clear()
|
||||
stack.Cut()
|
||||
@@ -15,6 +15,7 @@
|
||||
#define GAMEMODE_IS_NUCLEAR (SSticker && istype(SSticker.mode, /datum/game_mode/nuclear))
|
||||
#define GAMEMODE_IS_REVOLUTION (SSticker && istype(SSticker.mode, /datum/game_mode/revolution))
|
||||
#define GAMEMODE_IS_WIZARD (SSticker && istype(SSticker.mode, /datum/game_mode/wizard))
|
||||
#define GAMEMODE_IS_RAGIN_MAGES (SSticker && istype(SSticker.mode, /datum/game_mode/wizard/raginmages))
|
||||
|
||||
//special roles
|
||||
// Distinct from the ROLE_X defines because some antags have multiple special roles but only one ban type
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
// Subsystem init_order, from highest priority to lowest priority
|
||||
// Subsystems shutdown in the reverse of the order they initialize in
|
||||
// The numbers just define the ordering, they are meaningless otherwise.
|
||||
|
||||
#define INIT_ORDER_TITLE 100 // This **MUST** load first or people will se blank lobby screens
|
||||
#define INIT_ORDER_GARBAGE 19
|
||||
#define INIT_ORDER_DBCORE 18
|
||||
#define INIT_ORDER_BLACKBOX 17
|
||||
|
||||
@@ -23,6 +23,14 @@
|
||||
|
||||
init_subtypes(/datum/surgery_step, GLOB.surgery_steps)
|
||||
|
||||
// Different bodies
|
||||
__init_body_accessory(/datum/body_accessory/body)
|
||||
// Different tails
|
||||
__init_body_accessory(/datum/body_accessory/tail)
|
||||
|
||||
// Setup species:accessory relations
|
||||
initialize_body_accessory_by_species()
|
||||
|
||||
for(var/path in (subtypesof(/datum/surgery)))
|
||||
GLOB.surgeries_list += new path()
|
||||
|
||||
@@ -30,6 +38,7 @@
|
||||
init_datum_subtypes(/datum/superheroes, GLOB.all_superheroes, null, "name")
|
||||
init_datum_subtypes(/datum/language, GLOB.all_languages, null, "name")
|
||||
|
||||
// Setup languages
|
||||
for(var/language_name in GLOB.all_languages)
|
||||
var/datum/language/L = GLOB.all_languages[language_name]
|
||||
if(!(L.flags & NONGLOBAL))
|
||||
@@ -54,7 +63,61 @@
|
||||
var/datum/pipes/P = D
|
||||
if(P.rpd_dispensable)
|
||||
GLOB.rpd_pipe_list += list(list("pipe_name" = P.pipe_name, "pipe_id" = P.pipe_id, "pipe_type" = P.pipe_type, "pipe_category" = P.pipe_category, "orientations" = P.orientations, "pipe_icon" = P.pipe_icon, "bendy" = P.bendy))
|
||||
return 1
|
||||
|
||||
// Setup PAI software
|
||||
for(var/type in subtypesof(/datum/pai_software))
|
||||
var/datum/pai_software/P = new type()
|
||||
if(GLOB.pai_software_by_key[P.id])
|
||||
var/datum/pai_software/O = GLOB.pai_software_by_key[P.id]
|
||||
to_chat(world, "<span class='warning'>pAI software module [P.name] has the same key as [O.name]!</span>")
|
||||
continue
|
||||
GLOB.pai_software_by_key[P.id] = P
|
||||
if(P.default)
|
||||
GLOB.default_pai_software[P.id] = P
|
||||
|
||||
// Setup loadout gear
|
||||
for(var/geartype in subtypesof(/datum/gear))
|
||||
var/datum/gear/G = geartype
|
||||
|
||||
var/use_name = initial(G.display_name)
|
||||
var/use_category = initial(G.sort_category)
|
||||
|
||||
if(G == initial(G.subtype_path))
|
||||
continue
|
||||
|
||||
if(!use_name)
|
||||
error("Loadout - Missing display name: [G]")
|
||||
continue
|
||||
if(!initial(G.cost))
|
||||
error("Loadout - Missing cost: [G]")
|
||||
continue
|
||||
if(!initial(G.path))
|
||||
error("Loadout - Missing path definition: [G]")
|
||||
continue
|
||||
|
||||
if(!GLOB.loadout_categories[use_category])
|
||||
GLOB.loadout_categories[use_category] = new /datum/loadout_category(use_category)
|
||||
var/datum/loadout_category/LC = GLOB.loadout_categories[use_category]
|
||||
GLOB.gear_datums[use_name] = new geartype
|
||||
LC.gear[use_name] = GLOB.gear_datums[use_name]
|
||||
|
||||
GLOB.loadout_categories = sortAssoc(GLOB.loadout_categories)
|
||||
for(var/loadout_category in GLOB.loadout_categories)
|
||||
var/datum/loadout_category/LC = GLOB.loadout_categories[loadout_category]
|
||||
LC.gear = sortAssoc(LC.gear)
|
||||
|
||||
|
||||
// Setup a list of robolimbs
|
||||
GLOB.basic_robolimb = new()
|
||||
for(var/limb_type in typesof(/datum/robolimb))
|
||||
var/datum/robolimb/R = new limb_type()
|
||||
GLOB.all_robolimbs[R.company] = R
|
||||
if(!R.unavailable_at_chargen)
|
||||
if(R != "head" && R != "chest" && R != "groin" ) //Part of the method that ensures only IPCs can access head, chest and groin prosthetics.
|
||||
if(R.has_subtypes) //Ensures solos get added to the list as well be incorporating has_subtypes == 1 and has_subtypes == 2.
|
||||
GLOB.chargen_robolimbs[R.company] = R //List only main brands and solo parts.
|
||||
if(R.selectable)
|
||||
GLOB.selectable_robolimbs[R.company] = R
|
||||
|
||||
/* // Uncomment to debug chemical reaction list.
|
||||
/client/verb/debug_chemical_list()
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
|
||||
//////////////////////
|
||||
//Heap object
|
||||
//datum/heap object
|
||||
//////////////////////
|
||||
|
||||
/Heap
|
||||
/datum/heap
|
||||
var/list/L
|
||||
var/cmp
|
||||
|
||||
/Heap/New(compare)
|
||||
/datum/heap/New(compare)
|
||||
L = new()
|
||||
cmp = compare
|
||||
|
||||
/Heap/proc/IsEmpty()
|
||||
/datum/heap/proc/IsEmpty()
|
||||
return !L.len
|
||||
|
||||
//Insert and place at its position a new node in the heap
|
||||
/Heap/proc/Insert(atom/A)
|
||||
/datum/heap/proc/Insert(atom/A)
|
||||
|
||||
L.Add(A)
|
||||
Swim(L.len)
|
||||
|
||||
//removes and returns the first element of the heap
|
||||
//(i.e the max or the min dependant on the comparison function)
|
||||
/Heap/proc/Pop()
|
||||
/datum/heap/proc/Pop()
|
||||
if(!L.len)
|
||||
return 0
|
||||
. = L[1]
|
||||
@@ -33,7 +33,7 @@
|
||||
Sink(1)
|
||||
|
||||
//Get a node up to its right position in the heap
|
||||
/Heap/proc/Swim(var/index)
|
||||
/datum/heap/proc/Swim(var/index)
|
||||
var/parent = round(index * 0.5)
|
||||
|
||||
while(parent > 0 && (call(cmp)(L[index],L[parent]) > 0))
|
||||
@@ -42,7 +42,7 @@
|
||||
parent = round(index * 0.5)
|
||||
|
||||
//Get a node down to its right position in the heap
|
||||
/Heap/proc/Sink(var/index)
|
||||
/datum/heap/proc/Sink(var/index)
|
||||
var/g_child = GetGreaterChild(index)
|
||||
|
||||
while(g_child > 0 && (call(cmp)(L[index],L[g_child]) < 0))
|
||||
@@ -52,7 +52,7 @@
|
||||
|
||||
//Returns the greater (relative to the comparison proc) of a node children
|
||||
//or 0 if there's no child
|
||||
/Heap/proc/GetGreaterChild(var/index)
|
||||
/datum/heap/proc/GetGreaterChild(var/index)
|
||||
if(index * 2 > L.len)
|
||||
return 0
|
||||
|
||||
@@ -65,11 +65,11 @@
|
||||
return index * 2
|
||||
|
||||
//Replaces a given node so it verify the heap condition
|
||||
/Heap/proc/ReSort(atom/A)
|
||||
/datum/heap/proc/ReSort(atom/A)
|
||||
var/index = L.Find(A)
|
||||
|
||||
Swim(index)
|
||||
Sink(index)
|
||||
|
||||
/Heap/proc/List()
|
||||
/datum/heap/proc/List()
|
||||
. = L.Copy()
|
||||
+40
-2
@@ -289,11 +289,14 @@ This is always put in the attack log.
|
||||
|
||||
var/user_str = key_name_log(user) + COORD(user)
|
||||
var/target_str
|
||||
var/target_info
|
||||
if(isatom(target))
|
||||
var/atom/AT = target
|
||||
target_str = key_name_log(AT) + COORD(AT)
|
||||
target_info = key_name_admin(target)
|
||||
else
|
||||
target_str = target
|
||||
target_info = target
|
||||
var/mob/MU = user
|
||||
var/mob/MT = target
|
||||
if(istype(MU))
|
||||
@@ -317,10 +320,13 @@ This is always put in the attack log.
|
||||
var/area/A = get_area(MT)
|
||||
if(A && A.hide_attacklogs)
|
||||
loglevel = ATKLOG_ALMOSTALL
|
||||
else
|
||||
loglevel = ATKLOG_ALL // Hitting an object. Not a mob
|
||||
if(isLivingSSD(target)) // Attacks on SSDs are shown to admins with any log level except ATKLOG_NONE. Overrides custom level
|
||||
loglevel = ATKLOG_FEW
|
||||
|
||||
msg_admin_attack("[key_name_admin(user)] vs [key_name_admin(target)]: [what_done]", loglevel)
|
||||
|
||||
msg_admin_attack("[key_name_admin(user)] vs [target_info]: [what_done]", loglevel)
|
||||
|
||||
/proc/do_mob(mob/user, mob/target, time = 30, uninterruptible = 0, progress = 1, list/extra_checks = list())
|
||||
if(!user || !target)
|
||||
@@ -579,7 +585,8 @@ GLOBAL_LIST_INIT(do_after_once_tracker, list())
|
||||
LogMouseMacro(".mouse", params)
|
||||
|
||||
/proc/update_all_mob_security_hud()
|
||||
for(var/mob/living/carbon/human/H in GLOB.mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/H = thing
|
||||
H.sec_hud_set_security_status()
|
||||
|
||||
/proc/getviewsize(view)
|
||||
@@ -616,3 +623,34 @@ GLOBAL_LIST_INIT(do_after_once_tracker, list())
|
||||
chosen = pick(mob_spawn_meancritters)
|
||||
var/mob/living/simple_animal/C = new chosen(spawn_location)
|
||||
return C
|
||||
|
||||
//determines the job of a mob, taking into account job transfers
|
||||
/proc/determine_role(mob/living/P)
|
||||
var/datum/mind/M = P.mind
|
||||
if(!M)
|
||||
return
|
||||
return M.playtime_role ? M.playtime_role : M.assigned_role //returns current role
|
||||
|
||||
/** checks the security force on station and returns a list of numbers, of the form:
|
||||
* total, active, dead, antag
|
||||
* where active is defined as conscious (STAT = 0) and not an antag
|
||||
*/
|
||||
/proc/check_active_security_force()
|
||||
var/sec_positions = GLOB.security_positions - "Magistrate" - "Brig Physician"
|
||||
var/total = 0
|
||||
var/active = 0
|
||||
var/dead = 0
|
||||
var/antag = 0
|
||||
for(var/p in GLOB.human_list) //contains only human mobs, so no type check needed
|
||||
var/mob/living/carbon/human/player = p //need to tell it what type it is or we can't access stat without the dreaded :
|
||||
if(determine_role(player) in sec_positions)
|
||||
total++
|
||||
if(player.stat == DEAD)
|
||||
dead++
|
||||
continue
|
||||
if(isAntag(player))
|
||||
antag++
|
||||
continue
|
||||
if(player.stat == CONSCIOUS)
|
||||
active++
|
||||
return list(total, active, dead, antag)
|
||||
|
||||
@@ -533,7 +533,7 @@ proc/checkhtml(var/t)
|
||||
text = replacetext(text, "\[/grid\]", "</td></tr></table>")
|
||||
text = replacetext(text, "\[row\]", "</td><tr>")
|
||||
text = replacetext(text, "\[cell\]", "<td>")
|
||||
text = replacetext(text, "\[logo\]", "<img src = ntlogo.png>")
|
||||
text = replacetext(text, "\[logo\]", "​<img src = ntlogo.png>")
|
||||
text = replacetext(text, "\[time\]", "[station_time_timestamp()]") // TO DO
|
||||
if(!no_font)
|
||||
if(P)
|
||||
|
||||
@@ -1919,6 +1919,16 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
|
||||
return pois
|
||||
|
||||
/*
|
||||
* Returns all player mobs in an assoc list with ckey as key and the mob as value
|
||||
*/
|
||||
/proc/get_assoc_mob_list_by_ckey()
|
||||
var/list/mob/mobs = list()
|
||||
for(var/i in GLOB.player_list)
|
||||
var/mob/M = i
|
||||
mobs[M.ckey] = M
|
||||
return mobs
|
||||
|
||||
/proc/flash_color(mob_or_client, flash_color="#960000", flash_time=20)
|
||||
var/client/C
|
||||
if(istype(mob_or_client, /mob))
|
||||
@@ -2017,5 +2027,10 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
set waitfor = FALSE
|
||||
return call(source, proctype)(arglist(arguments))
|
||||
|
||||
/proc/IsFrozen(atom/A)
|
||||
if(A in GLOB.frozen_atom_list)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/// Waits at a line of code until X is true
|
||||
#define UNTIL(X) while(!(X)) stoplag()
|
||||
|
||||
@@ -55,3 +55,7 @@ GLOBAL_LIST_EMPTY(space_ruins_templates)
|
||||
GLOBAL_LIST_EMPTY(lava_ruins_templates)
|
||||
GLOBAL_LIST_EMPTY(shelter_templates)
|
||||
GLOBAL_LIST_EMPTY(shuttle_templates)
|
||||
|
||||
// Teleport locations
|
||||
GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
GLOBAL_LIST_EMPTY(ghostteleportlocs)
|
||||
|
||||
@@ -89,7 +89,7 @@ GLOBAL_VAR_INIT(copier_items_printed_logged, FALSE)
|
||||
|
||||
GLOBAL_VAR(map_name) // Self explanatory
|
||||
|
||||
GLOBAL_DATUM(data_core, /datum/datacore) // Station datacore, manifest, etc
|
||||
GLOBAL_DATUM_INIT(data_core, /datum/datacore, new) // Station datacore, manifest, etc
|
||||
|
||||
GLOBAL_VAR_INIT(panic_bunker_enabled, FALSE) // Is the panic bunker enabled
|
||||
|
||||
|
||||
@@ -73,7 +73,9 @@
|
||||
var/dragged = modifiers["drag"]
|
||||
if(dragged && !modifiers[dragged])
|
||||
return
|
||||
|
||||
if(IsFrozen(A) && !is_admin(usr))
|
||||
to_chat(usr, "<span class='boldannounce'>Interacting with admin-frozen players is not permitted.</span>")
|
||||
return
|
||||
if(modifiers["middle"] && modifiers["shift"] && modifiers["ctrl"])
|
||||
MiddleShiftControlClickOn(A)
|
||||
return
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
user.do_attack_animation(M)
|
||||
. = M.attacked_by(src, user, def_zone)
|
||||
|
||||
add_attack_logs(user, M, "Attacked with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYPE: [uppertext(damtype)])", (M.ckey && force > 0 && damtype != STAMINA) ? null : ATKLOG_ALMOSTALL)
|
||||
add_attack_logs(user, M, "Attacked with [name] ([uppertext(user.a_intent)]) ([uppertext(damtype)])", (M.ckey && force > 0 && damtype != STAMINA) ? null : ATKLOG_ALMOSTALL)
|
||||
|
||||
add_fingerprint(user)
|
||||
|
||||
|
||||
@@ -1,84 +0,0 @@
|
||||
|
||||
#define MIDDLE_CLICK 0
|
||||
#define ALT_CLICK 1
|
||||
#define CTRL_CLICK 2
|
||||
#define MAX_HARDSUIT_CLICK_MODE 2
|
||||
|
||||
/client
|
||||
var/hardsuit_click_mode = MIDDLE_CLICK
|
||||
|
||||
/client/verb/toggle_hardsuit_mode()
|
||||
set name = "Toggle Hardsuit Activation Mode"
|
||||
set desc = "Switch between hardsuit activation modes."
|
||||
set category = "OOC"
|
||||
|
||||
hardsuit_click_mode++
|
||||
if(hardsuit_click_mode > MAX_HARDSUIT_CLICK_MODE)
|
||||
hardsuit_click_mode = 0
|
||||
|
||||
switch(hardsuit_click_mode)
|
||||
if(MIDDLE_CLICK)
|
||||
to_chat(src, "Hardsuit activation mode set to middle-click.")
|
||||
if(ALT_CLICK)
|
||||
to_chat(src, "Hardsuit activation mode set to alt-click.")
|
||||
if(CTRL_CLICK)
|
||||
to_chat(src, "Hardsuit activation mode set to control-click.")
|
||||
else
|
||||
// should never get here, but just in case:
|
||||
log_runtime(EXCEPTION("Bad hardsuit click mode: [hardsuit_click_mode] - expected 0 to [MAX_HARDSUIT_CLICK_MODE]"), src)
|
||||
to_chat(src, "Somehow you bugged the system. Setting your hardsuit mode to middle-click.")
|
||||
hardsuit_click_mode = MIDDLE_CLICK
|
||||
|
||||
/mob/living/MiddleClickOn(atom/A)
|
||||
if(client && client.hardsuit_click_mode == MIDDLE_CLICK)
|
||||
if(HardsuitClickOn(A))
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/AltClickOn(atom/A)
|
||||
if(client && client.hardsuit_click_mode == ALT_CLICK)
|
||||
if(HardsuitClickOn(A))
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/CtrlClickOn(atom/A)
|
||||
if(client && client.hardsuit_click_mode == CTRL_CLICK)
|
||||
if(HardsuitClickOn(A))
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/proc/can_use_rig()
|
||||
return 0
|
||||
|
||||
/mob/living/carbon/human/can_use_rig()
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/brain/can_use_rig()
|
||||
return istype(loc, /obj/item/mmi)
|
||||
|
||||
/mob/living/silicon/ai/can_use_rig()
|
||||
return istype(loc, /obj/item/aicard)
|
||||
|
||||
/mob/living/silicon/pai/can_use_rig()
|
||||
return loc == card
|
||||
|
||||
/mob/living/proc/HardsuitClickOn(var/atom/A, var/alert_ai = 0)
|
||||
if(!can_use_rig() || (next_move > world.time))
|
||||
return 0
|
||||
var/obj/item/rig/rig = get_rig()
|
||||
if(istype(rig) && !rig.offline && rig.selected_module)
|
||||
if(src != rig.wearer)
|
||||
if(rig.ai_can_move_suit(src, check_user_module = 1))
|
||||
message_admins("[key_name_admin(src)] is trying to force \the [key_name_admin(rig.wearer)] to use a hardsuit module.")
|
||||
else
|
||||
return 0
|
||||
rig.selected_module.engage(A, alert_ai)
|
||||
if(ismob(A)) // No instant mob attacking - though modules have their own cooldowns
|
||||
changeNext_move(CLICK_CD_MELEE)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
#undef MIDDLE_CLICK
|
||||
#undef ALT_CLICK
|
||||
#undef CTRL_CLICK
|
||||
#undef MAX_HARDSUIT_CLICK_MODE
|
||||
@@ -61,7 +61,6 @@
|
||||
var/usewhitelist = 0
|
||||
var/mods_are_mentors = 0
|
||||
var/load_jobs_from_txt = 0
|
||||
var/ToRban = 0
|
||||
var/automute_on = 0 //enables automuting/spam prevention
|
||||
var/jobs_have_minimal_access = 0 //determines whether jobs use minimal access or expanded access.
|
||||
var/round_abandon_penalty_period = 30 MINUTES // Time from round start during which ghosting out is penalized
|
||||
@@ -578,9 +577,6 @@
|
||||
if("humans_need_surnames")
|
||||
humans_need_surnames = 1
|
||||
|
||||
if("tor_ban")
|
||||
ToRban = 1
|
||||
|
||||
if("automute_on")
|
||||
automute_on = 1
|
||||
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
/**
|
||||
* Startup hook.
|
||||
* Called in world.dm when the server starts.
|
||||
*/
|
||||
/hook/startup
|
||||
|
||||
/**
|
||||
* Roundstart hook.
|
||||
* Called in gameticker.dm when a round starts.
|
||||
*/
|
||||
/hook/roundstart
|
||||
@@ -1,39 +0,0 @@
|
||||
/**
|
||||
* @file hooks.dm
|
||||
* Implements hooks, a simple way to run code on pre-defined events.
|
||||
*/
|
||||
|
||||
/** @page hooks Code hooks
|
||||
* @section hooks Hooks
|
||||
* A hook is defined under /hook in the type tree.
|
||||
*
|
||||
* To add some code to be called by the hook, define a proc under the type, as so:
|
||||
* @code
|
||||
/hook/foo/proc/bar()
|
||||
if(1)
|
||||
return 1 //Sucessful
|
||||
else
|
||||
return 0 //Error, or runtime.
|
||||
* @endcode
|
||||
* All hooks must return nonzero on success, as runtimes will force return null.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Calls a hook, executing every piece of code that's attached to it.
|
||||
* @param hook Identifier of the hook to call.
|
||||
* @returns 1 if all hooked code runs successfully, 0 otherwise.
|
||||
*/
|
||||
/proc/callHook(hook, list/args=null)
|
||||
var/hook_path = text2path("/hook/[hook]")
|
||||
if(!hook_path)
|
||||
error("Invalid hook '/hook/[hook]' called.")
|
||||
return 0
|
||||
|
||||
var/caller = new hook_path
|
||||
var/status = 1
|
||||
for(var/P in typesof("[hook_path]/proc"))
|
||||
if(!call(caller, P)(arglist(args)))
|
||||
error("Hook '[P]' failed or runtimed.")
|
||||
status = 0
|
||||
|
||||
return status
|
||||
@@ -35,7 +35,7 @@
|
||||
|
||||
var/static/list/failure_strikes //How many times we suspect a subsystem type has crashed the MC, 3 strikes and you're out!
|
||||
|
||||
var/offline_implications = "None" // What are the implications of this SS being offlined?
|
||||
var/offline_implications = "None. No immediate action is needed." // What are the implications of this SS being offlined?
|
||||
|
||||
//Do not override
|
||||
///datum/controller/subsystem/New()
|
||||
|
||||
@@ -21,7 +21,8 @@ SUBSYSTEM_DEF(afk)
|
||||
|
||||
/datum/controller/subsystem/afk/fire()
|
||||
var/list/toRemove = list()
|
||||
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/H = thing
|
||||
if(!H?.ckey) // Useless non ckey creatures
|
||||
continue
|
||||
|
||||
|
||||
@@ -212,38 +212,38 @@ SUBSYSTEM_DEF(events)
|
||||
|
||||
if(href_list["toggle_report"])
|
||||
report_at_round_end = !report_at_round_end
|
||||
admin_log_and_message_admins("has [report_at_round_end ? "enabled" : "disabled"] the round end event report.")
|
||||
log_and_message_admins("has [report_at_round_end ? "enabled" : "disabled"] the round end event report.")
|
||||
else if(href_list["dec_timer"])
|
||||
var/datum/event_container/EC = locate(href_list["event"])
|
||||
var/decrease = (60 * RaiseToPower(10, text2num(href_list["dec_timer"])))
|
||||
EC.next_event_time -= decrease
|
||||
admin_log_and_message_admins("decreased timer for [GLOB.severity_to_string[EC.severity]] events by [decrease/600] minute(s).")
|
||||
log_and_message_admins("decreased timer for [GLOB.severity_to_string[EC.severity]] events by [decrease/600] minute(s).")
|
||||
else if(href_list["inc_timer"])
|
||||
var/datum/event_container/EC = locate(href_list["event"])
|
||||
var/increase = (60 * RaiseToPower(10, text2num(href_list["inc_timer"])))
|
||||
EC.next_event_time += increase
|
||||
admin_log_and_message_admins("increased timer for [GLOB.severity_to_string[EC.severity]] events by [increase/600] minute(s).")
|
||||
log_and_message_admins("increased timer for [GLOB.severity_to_string[EC.severity]] events by [increase/600] minute(s).")
|
||||
else if(href_list["select_event"])
|
||||
var/datum/event_container/EC = locate(href_list["select_event"])
|
||||
var/datum/event_meta/EM = EC.SelectEvent()
|
||||
if(EM)
|
||||
admin_log_and_message_admins("has queued the [GLOB.severity_to_string[EC.severity]] event '[EM.name]'.")
|
||||
log_and_message_admins("has queued the [GLOB.severity_to_string[EC.severity]] event '[EM.name]'.")
|
||||
else if(href_list["pause"])
|
||||
var/datum/event_container/EC = locate(href_list["pause"])
|
||||
EC.delayed = !EC.delayed
|
||||
admin_log_and_message_admins("has [EC.delayed ? "paused" : "resumed"] countdown for [GLOB.severity_to_string[EC.severity]] events.")
|
||||
log_and_message_admins("has [EC.delayed ? "paused" : "resumed"] countdown for [GLOB.severity_to_string[EC.severity]] events.")
|
||||
else if(href_list["interval"])
|
||||
var/delay = input("Enter delay modifier. A value less than one means events fire more often, higher than one less often.", "Set Interval Modifier") as num|null
|
||||
if(delay && delay > 0)
|
||||
var/datum/event_container/EC = locate(href_list["interval"])
|
||||
EC.delay_modifier = delay
|
||||
admin_log_and_message_admins("has set the interval modifier for [GLOB.severity_to_string[EC.severity]] events to [EC.delay_modifier].")
|
||||
log_and_message_admins("has set the interval modifier for [GLOB.severity_to_string[EC.severity]] events to [EC.delay_modifier].")
|
||||
else if(href_list["stop"])
|
||||
if(alert("Stopping an event may have unintended side-effects. Continue?","Stopping Event!","Yes","No") != "Yes")
|
||||
return
|
||||
var/datum/event/E = locate(href_list["stop"])
|
||||
var/datum/event_meta/EM = E.event_meta
|
||||
admin_log_and_message_admins("has stopped the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
log_and_message_admins("has stopped the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
E.kill()
|
||||
else if(href_list["view_events"])
|
||||
selected_event_container = locate(href_list["view_events"])
|
||||
@@ -265,23 +265,23 @@ SUBSYSTEM_DEF(events)
|
||||
var/datum/event_meta/EM = locate(href_list["set_weight"])
|
||||
EM.weight = weight
|
||||
if(EM != new_event)
|
||||
admin_log_and_message_admins("has changed the weight of the [GLOB.severity_to_string[EM.severity]] event '[EM.name]' to [EM.weight].")
|
||||
log_and_message_admins("has changed the weight of the [GLOB.severity_to_string[EM.severity]] event '[EM.name]' to [EM.weight].")
|
||||
else if(href_list["toggle_oneshot"])
|
||||
var/datum/event_meta/EM = locate(href_list["toggle_oneshot"])
|
||||
EM.one_shot = !EM.one_shot
|
||||
if(EM != new_event)
|
||||
admin_log_and_message_admins("has [EM.one_shot ? "set" : "unset"] the oneshot flag for the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
log_and_message_admins("has [EM.one_shot ? "set" : "unset"] the oneshot flag for the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
else if(href_list["toggle_enabled"])
|
||||
var/datum/event_meta/EM = locate(href_list["toggle_enabled"])
|
||||
EM.enabled = !EM.enabled
|
||||
admin_log_and_message_admins("has [EM.enabled ? "enabled" : "disabled"] the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
log_and_message_admins("has [EM.enabled ? "enabled" : "disabled"] the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
else if(href_list["remove"])
|
||||
if(alert("This will remove the event from rotation. Continue?","Removing Event!","Yes","No") != "Yes")
|
||||
return
|
||||
var/datum/event_meta/EM = locate(href_list["remove"])
|
||||
var/datum/event_container/EC = locate(href_list["EC"])
|
||||
EC.available_events -= EM
|
||||
admin_log_and_message_admins("has removed the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
log_and_message_admins("has removed the [GLOB.severity_to_string[EM.severity]] event '[EM.name]'.")
|
||||
else if(href_list["add"])
|
||||
if(!new_event.name || !new_event.event_type)
|
||||
return
|
||||
@@ -289,12 +289,12 @@ SUBSYSTEM_DEF(events)
|
||||
return
|
||||
new_event.severity = selected_event_container.severity
|
||||
selected_event_container.available_events += new_event
|
||||
admin_log_and_message_admins("has added \a [GLOB.severity_to_string[new_event.severity]] event '[new_event.name]' of type [new_event.event_type] with weight [new_event.weight].")
|
||||
log_and_message_admins("has added \a [GLOB.severity_to_string[new_event.severity]] event '[new_event.name]' of type [new_event.event_type] with weight [new_event.weight].")
|
||||
new_event = new
|
||||
else if(href_list["clear"])
|
||||
var/datum/event_container/EC = locate(href_list["clear"])
|
||||
if(EC.next_event)
|
||||
admin_log_and_message_admins("has dequeued the [GLOB.severity_to_string[EC.severity]] event '[EC.next_event.name]'.")
|
||||
log_and_message_admins("has dequeued the [GLOB.severity_to_string[EC.severity]] event '[EC.next_event.name]'.")
|
||||
EC.next_event = null
|
||||
|
||||
Interact(usr)
|
||||
|
||||
@@ -4,7 +4,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
wait = 2 SECONDS
|
||||
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
|
||||
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
|
||||
init_order = INIT_ORDER_GARBAGE
|
||||
init_order = INIT_ORDER_GARBAGE // Why does this have an init order if it has SS_NO_INIT?
|
||||
offline_implications = "Garbage collection is no longer functional, and objects will not be qdel'd. Immediate server restart recommended."
|
||||
|
||||
var/list/collection_timeout = list(2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
|
||||
|
||||
@@ -19,8 +19,18 @@ SUBSYSTEM_DEF(icon_smooth)
|
||||
can_fire = 0
|
||||
|
||||
/datum/controller/subsystem/icon_smooth/Initialize()
|
||||
smooth_zlevel(1,TRUE)
|
||||
smooth_zlevel(2,TRUE)
|
||||
log_startup_progress("Smoothing atoms...")
|
||||
// Smooth EVERYTHING in the world
|
||||
for(var/turf/T in world)
|
||||
if(T.smooth)
|
||||
smooth_icon(T)
|
||||
for(var/A in T)
|
||||
var/atom/AA = A
|
||||
if(AA.smooth)
|
||||
smooth_icon(AA)
|
||||
CHECK_TICK
|
||||
|
||||
// Incase any new atoms were added to the smoothing queue for whatever reason
|
||||
var/queue = smooth_queue
|
||||
smooth_queue = list()
|
||||
for(var/V in queue)
|
||||
|
||||
@@ -41,6 +41,28 @@ SUBSYSTEM_DEF(mapping)
|
||||
spawn_rivers(list(level_name_to_num(MINING)))
|
||||
log_startup_progress("Successfully populated lavaland in [stop_watch(lavaland_setup_timer)]s.")
|
||||
|
||||
// Now we make a list of areas for teleport locs
|
||||
// TOOD: Make these locs into lists on the SS itself, not globs
|
||||
for(var/area/AR in world)
|
||||
if(AR.no_teleportlocs)
|
||||
continue
|
||||
if(GLOB.teleportlocs[AR.name])
|
||||
continue
|
||||
var/turf/picked = safepick(get_area_turfs(AR.type))
|
||||
if(picked && is_station_level(picked.z))
|
||||
GLOB.teleportlocs[AR.name] = AR
|
||||
|
||||
GLOB.teleportlocs = sortAssoc(GLOB.teleportlocs)
|
||||
|
||||
for(var/area/AR in world)
|
||||
if(GLOB.ghostteleportlocs[AR.name])
|
||||
continue
|
||||
var/list/turfs = get_area_turfs(AR.type)
|
||||
if(turfs.len)
|
||||
GLOB.ghostteleportlocs[AR.name] = AR
|
||||
|
||||
GLOB.ghostteleportlocs = sortAssoc(GLOB.ghostteleportlocs)
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ SUBSYSTEM_DEF(mob_hunt)
|
||||
name = "Nano-Mob Hunter GO Server"
|
||||
init_order = INIT_ORDER_NANOMOB
|
||||
priority = FIRE_PRIORITY_NANOMOB // Low priority, no need for MC_TICK_CHECK due to extremely low performance impact.
|
||||
flags = SS_NO_INIT
|
||||
offline_implications = "Nano-Mob Hunter will no longer spawn mobs. No immediate action is needed."
|
||||
var/max_normal_spawns = 15 //change this to adjust the number of normal spawns that can exist at one time. trapped spawns (from traitors) don't count towards this
|
||||
var/list/normal_spawns = list()
|
||||
|
||||
@@ -3,6 +3,8 @@ PROCESSING_SUBSYSTEM_DEF(dcs)
|
||||
flags = SS_NO_INIT
|
||||
|
||||
var/list/elements_by_type = list()
|
||||
// Update this if you add in components which actually use this as a processor
|
||||
offline_implications = "This SS doesnt actually process anything yet. No immediate action is needed."
|
||||
|
||||
/datum/controller/subsystem/processing/dcs/Recover()
|
||||
comp_lookup = SSdcs.comp_lookup
|
||||
@@ -4,3 +4,4 @@ PROCESSING_SUBSYSTEM_DEF(fastprocess)
|
||||
name = "Fast Processing"
|
||||
wait = 2
|
||||
stat_tag = "FP"
|
||||
offline_implications = "Objects using the 'Fast Processing' processor will no longer process. Shuttle call recommended."
|
||||
|
||||
@@ -3,3 +3,4 @@ PROCESSING_SUBSYSTEM_DEF(obj)
|
||||
priority = FIRE_PRIORITY_OBJ
|
||||
flags = SS_NO_INIT
|
||||
wait = 20
|
||||
offline_implications = "Objects using the 'Objects' processor will no longer process. Shuttle call recommended."
|
||||
|
||||
@@ -9,6 +9,7 @@ SUBSYSTEM_DEF(processing)
|
||||
var/stat_tag = "P" //Used for logging
|
||||
var/list/processing = list()
|
||||
var/list/currentrun = list()
|
||||
offline_implications = "Objects using the default processor will no longer process. Shuttle call recommended."
|
||||
|
||||
/datum/controller/subsystem/processing/stat_entry()
|
||||
..("[stat_tag]:[processing.len]")
|
||||
|
||||
@@ -180,7 +180,14 @@ SUBSYSTEM_DEF(ticker)
|
||||
current_state = GAME_STATE_PLAYING
|
||||
Master.SetRunLevel(RUNLEVEL_GAME)
|
||||
|
||||
callHook("roundstart")
|
||||
// Generate the list of playable AI cores in the world
|
||||
for(var/obj/effect/landmark/start/S in GLOB.landmarks_list)
|
||||
if(S.name != "AI")
|
||||
continue
|
||||
if(locate(/mob/living) in S.loc)
|
||||
continue
|
||||
GLOB.empty_playable_ai_cores += new /obj/structure/AIcore/deactivated(get_turf(S))
|
||||
|
||||
|
||||
//here to initialize the random events nicely at round start
|
||||
setup_economy()
|
||||
@@ -279,10 +286,22 @@ SUBSYSTEM_DEF(ticker)
|
||||
for(var/mob/new_player/N in GLOB.mob_list)
|
||||
if(N.client)
|
||||
N.new_player_panel_proc()
|
||||
|
||||
// Now that every other piece of the round has initialized, lets setup player job scaling
|
||||
var/playercount = length(GLOB.clients)
|
||||
var/highpop_trigger = 80
|
||||
|
||||
if(playercount >= highpop_trigger)
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - loading highpop job config")
|
||||
SSjobs.LoadJobs("config/jobs_highpop.txt")
|
||||
else
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - keeping standard job config")
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
RunUnitTests()
|
||||
#endif
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/station_explosion_cinematic(station_missed = 0, override = null)
|
||||
if(cinematic)
|
||||
|
||||
@@ -10,6 +10,7 @@ GLOBAL_REAL(SSmentor_tickets, /datum/controller/subsystem/tickets/mentor_tickets
|
||||
ticket_name = "Mentor Ticket"
|
||||
span_class = "mentorhelp"
|
||||
close_rights = R_MENTOR | R_ADMIN
|
||||
offline_implications = "Mentor tickets will no longer be marked as stale. No immediate action is needed."
|
||||
|
||||
/datum/controller/subsystem/tickets/mentor_tickets/message_staff(var/msg)
|
||||
message_mentorTicket(msg)
|
||||
|
||||
@@ -20,6 +20,7 @@ SUBSYSTEM_DEF(tickets)
|
||||
init_order = INIT_ORDER_TICKETS
|
||||
wait = 300
|
||||
priority = FIRE_PRIORITY_TICKETS
|
||||
offline_implications = "Admin tickets will no longer be marked as stale. No immediate action is needed."
|
||||
|
||||
flags = SS_BACKGROUND
|
||||
|
||||
@@ -130,6 +131,7 @@ SUBSYSTEM_DEF(tickets)
|
||||
"Already Resolved" = "The problem has been resolved already.",
|
||||
"Mentorhelp" = "Please redirect your question to Mentorhelp, as they are better experienced with these types of questions.",
|
||||
"Happens Again" = "Thanks, let us know if it continues to happen.",
|
||||
"Github Issue Report" = "To report a bug, please go to our <a href='[config.githuburl]'>Github page</a>. Then go to 'Issues'. Then 'New Issue'. Then fill out the report form. If the report would reveal current-round information, file it after the round ends.",
|
||||
"Clear Cache" = "To fix a blank screen, go to the 'Special Verbs' tab and press 'Reload UI Resources'. If that fails, clear your BYOND cache (instructions provided with 'Reload UI Resources'). If that still fails, please adminhelp again, stating you have already done the following." ,
|
||||
"IC Issue" = "This is an In Character (IC) issue and will not be handled by admins. You could speak to Security, Internal Affairs, a Departmental Head, Nanotrasen Representetive, or any other relevant authority currently on station.",
|
||||
"Reject" = "Reject",
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
/hook/startup/proc/setup_title_screen()
|
||||
SUBSYSTEM_DEF(title)
|
||||
name = "Title Screen"
|
||||
flags = SS_NO_FIRE
|
||||
init_order = INIT_ORDER_TITLE
|
||||
|
||||
/datum/controller/subsystem/title/Initialize()
|
||||
var/list/provisional_title_screens = flist("config/title_screens/images/")
|
||||
var/list/title_screens = list()
|
||||
var/use_rare_screens = prob(1)
|
||||
@@ -29,5 +34,5 @@
|
||||
|
||||
for(var/turf/unsimulated/wall/splashscreen/splash in world)
|
||||
splash.icon = icon
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
return ..()
|
||||
@@ -367,7 +367,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/votedesc = capitalize(mode)
|
||||
if(mode == "custom")
|
||||
votedesc += " ([question])"
|
||||
admin_log_and_message_admins("cancelled the running [votedesc] vote.")
|
||||
log_and_message_admins("cancelled the running [votedesc] vote.")
|
||||
reset()
|
||||
if("toggle_restart")
|
||||
if(admin)
|
||||
|
||||
+1
-2
@@ -131,6 +131,5 @@
|
||||
|
||||
/atom/proc/Beam(atom/BeamTarget,icon_state="b_beam",icon='icons/effects/beam.dmi',time=50, maxdistance=10,beam_type=/obj/effect/ebeam,beam_sleep_time=3)
|
||||
var/datum/beam/newbeam = new(src,BeamTarget,icon,icon_state,time,maxdistance,beam_type,beam_sleep_time)
|
||||
spawn(0)
|
||||
newbeam.Start()
|
||||
INVOKE_ASYNC(newbeam, /datum/beam.proc/Start)
|
||||
return newbeam
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
/hook/startup/proc/createDatacore()
|
||||
GLOB.data_core = new /datum/datacore()
|
||||
return 1
|
||||
|
||||
/datum/datacore
|
||||
var/list/medical = list()
|
||||
var/list/general = list()
|
||||
|
||||
@@ -395,8 +395,9 @@ GLOBAL_LIST_INIT(advance_cures, list(
|
||||
for(var/datum/disease/advance/AD in GLOB.active_diseases)
|
||||
AD.Refresh()
|
||||
|
||||
for(var/mob/living/carbon/human/H in shuffle(GLOB.alive_mob_list))
|
||||
if(!is_station_level(H.z))
|
||||
for(var/thing in shuffle(GLOB.human_list))
|
||||
var/mob/living/carbon/human/H = thing
|
||||
if(H.stat == DEAD || !is_station_level(H.z))
|
||||
continue
|
||||
if(!H.HasDisease(D))
|
||||
H.ForceContractDisease(D)
|
||||
|
||||
@@ -57,6 +57,9 @@
|
||||
W.plane = initial(W.plane)
|
||||
W.loc = affected_mob.loc
|
||||
W.dropped(affected_mob)
|
||||
if(isobj(affected_mob.loc))
|
||||
var/obj/O = affected_mob.loc
|
||||
O.force_eject_occupant()
|
||||
var/mob/living/new_mob = new new_form(affected_mob.loc)
|
||||
if(istype(new_mob))
|
||||
new_mob.a_intent = "harm"
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
name = rename
|
||||
|
||||
/datum/map_template/proc/preload_size(path)
|
||||
var/bounds = GLOB.maploader.load_map(file(path), 1, 1, 1, cropMap = 0, measureOnly = 1)
|
||||
var/bounds = GLOB.maploader.load_map(file(path), 1, 1, 1, shouldCropMap = FALSE, measureOnly = TRUE)
|
||||
if(bounds)
|
||||
width = bounds[MAP_MAXX] // Assumes all templates are rectangular, have a single Z level, and begin at 1,1,1
|
||||
height = bounds[MAP_MAXY]
|
||||
@@ -49,7 +49,7 @@
|
||||
// if given a multi-z template
|
||||
// it might need to be adapted for that when that time comes
|
||||
GLOB.space_manager.add_dirt(placement.z)
|
||||
var/list/bounds = GLOB.maploader.load_map(get_file(), min_x, min_y, placement.z, cropMap = 1)
|
||||
var/list/bounds = GLOB.maploader.load_map(get_file(), min_x, min_y, placement.z, shouldCropMap = TRUE)
|
||||
if(!bounds)
|
||||
return 0
|
||||
if(bot_left == null || top_right == null)
|
||||
|
||||
@@ -8,10 +8,10 @@
|
||||
|
||||
/datum/log_record/New(_log_type, _who, _what, _target, _where, _raw_time)
|
||||
log_type = _log_type
|
||||
|
||||
who = get_subject_text(_who)
|
||||
|
||||
who = get_subject_text(_who, _log_type)
|
||||
what = _what
|
||||
target = get_subject_text(_target)
|
||||
target = get_subject_text(_target, _log_type)
|
||||
if(!_where)
|
||||
_where = get_turf(_who)
|
||||
where = _where
|
||||
@@ -19,16 +19,31 @@
|
||||
_raw_time = world.time
|
||||
raw_time = _raw_time
|
||||
|
||||
/datum/log_record/proc/get_subject_text(subject)
|
||||
/datum/log_record/proc/get_subject_text(subject, log_type)
|
||||
if(ismob(subject) || isclient(subject) || istype(subject, /datum/mind))
|
||||
return key_name_admin(subject)
|
||||
if(isatom(subject))
|
||||
. = key_name_admin(subject)
|
||||
if(should_log_health(log_type) && isliving(subject))
|
||||
. += get_health_string(subject)
|
||||
else if(isatom(subject))
|
||||
var/atom/A = subject
|
||||
return A.name
|
||||
if(istype(subject, /datum))
|
||||
. = A.name
|
||||
else if(istype(subject, /datum))
|
||||
var/datum/D = subject
|
||||
return D.type
|
||||
return subject
|
||||
else
|
||||
. = subject
|
||||
|
||||
/datum/log_record/proc/get_health_string(var/mob/living/L)
|
||||
var/OX = L.getOxyLoss() > 50 ? "<b>[L.getOxyLoss()]</b>" : L.getOxyLoss()
|
||||
var/TX = L.getToxLoss() > 50 ? "<b>[L.getToxLoss()]</b>" : L.getToxLoss()
|
||||
var/BU = L.getFireLoss() > 50 ? "<b>[L.getFireLoss()]</b>" : L.getFireLoss()
|
||||
var/BR = L.getBruteLoss() > 50 ? "<b>[L.getBruteLoss()]</b>" : L.getBruteLoss()
|
||||
return " ([L.health]: <font color='deepskyblue'>[OX]</font> - <font color='green'>[TX]</font> - <font color='#FFA500'>[BU]</font> - <font color='red'>[BR]</font>)"
|
||||
|
||||
/datum/log_record/proc/should_log_health(log_type)
|
||||
if(log_type == ATTACK_LOG || log_type == DEFENSE_LOG)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/proc/compare_log_record(datum/log_record/A, datum/log_record/B)
|
||||
var/time_diff = A.raw_time - B.raw_time
|
||||
|
||||
@@ -4,13 +4,13 @@
|
||||
var/time_from = 0
|
||||
var/time_to = 4 HOURS // 4 Hours should be enough. INFINITY would screw the UI up
|
||||
var/list/selected_mobs = list() // The mobs in question
|
||||
var/list/selected_log_types = list() // The log types being searched for
|
||||
var/list/selected_log_types = ALL_LOGS // The log types being searched for
|
||||
|
||||
var/list/log_records = list() // Found and sorted records
|
||||
|
||||
/datum/log_viewer/proc/clear_all()
|
||||
selected_mobs.Cut()
|
||||
selected_log_types.Cut()
|
||||
selected_log_types = ALL_LOGS
|
||||
time_from = initial(time_from)
|
||||
time_to = initial(time_to)
|
||||
log_records.Cut()
|
||||
@@ -91,6 +91,14 @@
|
||||
return start
|
||||
return 0
|
||||
|
||||
/datum/log_viewer/proc/add_mobs(list/mob/mobs)
|
||||
if(!mobs?.len)
|
||||
return
|
||||
for(var/i in mobs)
|
||||
var/mob/M = i
|
||||
if(istype(M))
|
||||
selected_mobs |= M
|
||||
|
||||
/datum/log_viewer/proc/add_mob(mob/user, mob/M)
|
||||
if(!M || !user)
|
||||
return
|
||||
@@ -103,8 +111,8 @@
|
||||
var/trStyleTop = "border-top:2px solid; border-bottom:2px solid; padding-top: 5px; padding-bottom: 5px;"
|
||||
var/trStyle = "border-top:1px solid; border-bottom:1px solid; padding-top: 5px; padding-bottom: 5px;"
|
||||
var/dat
|
||||
dat += "<head><style>.adminticket{border:2px solid} td{border:1px solid grey;} th{border:1px solid grey;} span{float:left;width:150px;}</style></head>"
|
||||
dat += "<div style='height:15vh'>"
|
||||
dat += "<head><meta http-equiv='X-UA-Compatible' content='IE=edge'><style>.adminticket{border:2px solid} td{border:1px solid grey;} th{border:1px solid grey;} span{float:left;width:150px;}</style></head>"
|
||||
dat += "<div style='min-height:95px'>"
|
||||
dat += "<span>Time Search Range:</span> <a href='?src=[UID()];start_time=1'>[gameTimestamp(wtime = time_from)]</a>"
|
||||
dat += " To: <a href='?src=[UID()];end_time=1'>[gameTimestamp(wtime = time_to)]</a>"
|
||||
dat += "<BR>"
|
||||
@@ -115,8 +123,9 @@
|
||||
if(QDELETED(M))
|
||||
selected_mobs -= i
|
||||
continue
|
||||
dat += "<a href='?src=[UID()];remove_mob=\ref[M]'>[M.name]</a>"
|
||||
dat += "<a href='?src=[UID()];remove_mob=\ref[M]'>[get_display_name(M)]</a>"
|
||||
dat += "<a href='?src=[UID()];add_mob=1'>Add Mob</a>"
|
||||
dat += "<a href='?src=[UID()];add_mob_ckey=1'>Add Mob (by ckey)</a>"
|
||||
dat += "<a href='?src=[UID()];clear_mobs=1'>Clear All Mobs</a>"
|
||||
dat += "<BR>"
|
||||
|
||||
@@ -142,9 +151,9 @@
|
||||
// Search results
|
||||
var/tdStyleTime = "width:80px; text-align:center;"
|
||||
var/tdStyleType = "width:80px; text-align:center;"
|
||||
var/tdStyleWho = "width:300px; text-align:center;"
|
||||
var/tdStyleWho = "width:400px; text-align:center;"
|
||||
var/tdStyleWhere = "width:150px; text-align:center;"
|
||||
dat += "<div style='overflow-y: auto; max-height:76vh;'>"
|
||||
dat += "<div style='overflow-y: auto; max-height:calc(100vh - 145px);'>"
|
||||
dat += "<table style='width:100%; border: 1px solid;'>"
|
||||
dat += "<tr style='[trStyleTop]'><th style='[tdStyleTime]'>When</th><th style='[tdStyleType]'>Type</th><th style='[tdStyleWho]'>Who</th><th>What</th><th>Target</th><th style='[tdStyleWhere]'>Where</th></tr>"
|
||||
for(var/i in log_records)
|
||||
@@ -158,7 +167,7 @@
|
||||
dat += "</table>"
|
||||
dat += "</div>"
|
||||
|
||||
var/datum/browser/popup = new(user, "Log viewer", "Log viewer", 1400, 600)
|
||||
var/datum/browser/popup = new(user, "Log Viewer", "Log Viewer", 1500, 600)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
@@ -203,6 +212,11 @@
|
||||
var/datum/async_input/A = input_autocomplete_async(usr, "Please, select a mob: ", mobs)
|
||||
A.on_close(CALLBACK(src, .proc/add_mob, usr))
|
||||
return
|
||||
if(href_list["add_mob_ckey"])
|
||||
var/list/mobs = get_assoc_mob_list_by_ckey()
|
||||
var/datum/async_input/A = input_autocomplete_async(usr, "Please, select a ckey: ", mobs)
|
||||
A.on_close(CALLBACK(src, .proc/add_mob, usr))
|
||||
return
|
||||
if(href_list["remove_mob"])
|
||||
var/mob/M = locate(href_list["remove_mob"])
|
||||
if(M)
|
||||
@@ -233,3 +247,11 @@
|
||||
if(MISC_LOG)
|
||||
return "gray"
|
||||
return "slategray"
|
||||
|
||||
/datum/log_viewer/proc/get_display_name(mob/M)
|
||||
var/name = M.name
|
||||
if(M.name != M.real_name)
|
||||
name = "[name] ([M.real_name])"
|
||||
if(isobserver(M))
|
||||
name = "[name] (DEAD)"
|
||||
return name
|
||||
|
||||
+4
-25
@@ -47,7 +47,6 @@
|
||||
|
||||
var/miming = 0 // Mime's vow of silence
|
||||
var/list/antag_datums
|
||||
var/speech_span // What span any body this mind has talks in.
|
||||
var/datum/changeling/changeling //changeling holder
|
||||
var/linglink
|
||||
var/datum/vampire/vampire //vampire holder
|
||||
@@ -65,8 +64,6 @@
|
||||
var/isblessed = FALSE // is this person blessed by a chaplain?
|
||||
var/num_blessed = 0 // for prayers
|
||||
|
||||
// the world.time since the mob has been brigged, or -1 if not at all
|
||||
var/brigged_since = -1
|
||||
var/suicided = FALSE
|
||||
|
||||
//put this here for easier tracking ingame
|
||||
@@ -1422,9 +1419,10 @@
|
||||
return A
|
||||
|
||||
/datum/mind/proc/announce_objectives()
|
||||
to_chat(current, "<span class='notice'>Your current objectives:</span>")
|
||||
for(var/line in splittext(gen_objective_text(), "<br>"))
|
||||
to_chat(current, line)
|
||||
if(current)
|
||||
to_chat(current, "<span class='notice'>Your current objectives:</span>")
|
||||
for(var/line in splittext(gen_objective_text(), "<br>"))
|
||||
to_chat(current, line)
|
||||
|
||||
/datum/mind/proc/find_syndicate_uplink()
|
||||
var/list/L = current.get_contents()
|
||||
@@ -1593,25 +1591,6 @@
|
||||
L = agent_landmarks[team]
|
||||
H.forceMove(L.loc)
|
||||
|
||||
|
||||
// check whether this mind's mob has been brigged for the given duration
|
||||
// have to call this periodically for the duration to work properly
|
||||
/datum/mind/proc/is_brigged(duration)
|
||||
var/turf/T = current.loc
|
||||
if(!istype(T))
|
||||
brigged_since = -1
|
||||
return 0
|
||||
|
||||
var/is_currently_brigged = current.is_in_brig()
|
||||
if(!is_currently_brigged)
|
||||
brigged_since = -1
|
||||
return 0
|
||||
|
||||
if(brigged_since == -1)
|
||||
brigged_since = world.time
|
||||
|
||||
return (duration <= world.time - brigged_since)
|
||||
|
||||
/datum/mind/proc/AddSpell(obj/effect/proc_holder/spell/S)
|
||||
spell_list += S
|
||||
S.action.Grant(current)
|
||||
|
||||
@@ -175,6 +175,7 @@
|
||||
description = "The crew of a space station awaken one hundred years after a crisis. Awaking to a derelict space station on the verge of collapse, and a hostile force of invading \
|
||||
hivebots. Can the surviving crew overcome the odds and survive and rebuild, or will the cold embrace of the stars become their new home?"
|
||||
cost = 2
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/ruin/space/wizardcrash
|
||||
id = "wizardcrash"
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
var/admin_notes
|
||||
|
||||
/datum/map_template/shuttle/New()
|
||||
shuttle_id = "[port_id]_[suffix]"
|
||||
mappath = "[prefix][shuttle_id].dmm"
|
||||
if(port_id && suffix)
|
||||
shuttle_id = "[port_id]_[suffix]"
|
||||
mappath = "[prefix][shuttle_id].dmm"
|
||||
. = ..()
|
||||
|
||||
/datum/map_template/shuttle/emergency
|
||||
|
||||
@@ -633,7 +633,6 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
|
||||
contains = list(/obj/machinery/power/emitter,
|
||||
/obj/machinery/power/emitter)
|
||||
cost = 10
|
||||
containertype = /obj/structure/closet/crate/secure
|
||||
containername = "emitter crate"
|
||||
access = ACCESS_CE
|
||||
containertype = /obj/structure/closet/crate/secure/engineering
|
||||
@@ -717,7 +716,7 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
|
||||
name = "Supermatter Shard Crate"
|
||||
contains = list(/obj/machinery/power/supermatter_shard)
|
||||
cost = 50 //So cargo thinks twice before killing themselves with it
|
||||
containertype = /obj/structure/closet/crate/secure
|
||||
containertype = /obj/structure/closet/crate/secure/engineering
|
||||
containername = "supermatter shard crate"
|
||||
access = ACCESS_CE
|
||||
|
||||
@@ -728,7 +727,7 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
|
||||
/obj/item/pipe/circulator,
|
||||
/obj/item/pipe/circulator)
|
||||
cost = 25
|
||||
containertype = /obj/structure/closet/crate/secure
|
||||
containertype = /obj/structure/closet/crate/secure/engineering
|
||||
containername = "thermo-electric generator crate"
|
||||
access = ACCESS_CE
|
||||
announce_beacons = list("Engineering" = list("Chief Engineer's Desk", "Atmospherics"))
|
||||
@@ -1767,6 +1766,16 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
|
||||
cost = 20
|
||||
containername = "polo supply crate"
|
||||
|
||||
/datum/supply_packs/misc/boxing //For non log spamming cargo brawls!
|
||||
name = "Boxing Supply Crate"
|
||||
// 4 boxing gloves
|
||||
contains = list(/obj/item/clothing/gloves/boxing/blue,
|
||||
/obj/item/clothing/gloves/boxing/green,
|
||||
/obj/item/clothing/gloves/boxing/yellow,
|
||||
/obj/item/clothing/gloves/boxing)
|
||||
cost = 15
|
||||
containername = "boxing supply crate"
|
||||
|
||||
///////////// Station Goals
|
||||
|
||||
/datum/supply_packs/misc/station_goal
|
||||
|
||||
@@ -15,16 +15,16 @@
|
||||
switch(index)
|
||||
if(BORG_WIRE_MAIN_POWER)
|
||||
return "Main Power"
|
||||
|
||||
|
||||
if(BORG_WIRE_LOCKED_DOWN)
|
||||
return "Lockdown"
|
||||
|
||||
|
||||
if(BORG_WIRE_CAMERA)
|
||||
return "Camera"
|
||||
|
||||
|
||||
if(BORG_WIRE_AI_CONTROL)
|
||||
return "AI Control"
|
||||
|
||||
|
||||
if(BORG_WIRE_LAWCHECK)
|
||||
return "Law Check"
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
if(BORG_WIRE_AI_CONTROL) //Cut the AI wire to reset AI control
|
||||
if(!mended)
|
||||
if(R.connected_ai)
|
||||
R.connected_ai = null
|
||||
R.disconnect_from_ai()
|
||||
|
||||
if(BORG_WIRE_CAMERA)
|
||||
if(!isnull(R.camera) && !R.scrambledcodes)
|
||||
@@ -74,8 +74,7 @@
|
||||
switch(index)
|
||||
if(BORG_WIRE_AI_CONTROL) //pulse the AI wire to make the borg reselect an AI
|
||||
if(!R.emagged)
|
||||
R.connected_ai = select_active_ai()
|
||||
R.notify_ai(1)
|
||||
R.connect_to_ai(select_active_ai())
|
||||
|
||||
if(BORG_WIRE_CAMERA)
|
||||
if(!isnull(R.camera) && R.camera.can_use() && !R.scrambledcodes)
|
||||
|
||||
@@ -194,7 +194,7 @@ GLOBAL_LIST_INIT(wireColours, list("red", "blue", "green", "black", "orange", "b
|
||||
return 1
|
||||
|
||||
/datum/wires/CanUseTopic(mob/user, datum/topic_state/state)
|
||||
if(!CanUse(user))
|
||||
if(!holder || !CanUse(user))
|
||||
return STATUS_CLOSE
|
||||
return ..()
|
||||
|
||||
|
||||
+11
-11
@@ -29,15 +29,15 @@ Actual Adjacent procs :
|
||||
//////////////////////
|
||||
|
||||
//A* nodes variables
|
||||
/PathNode
|
||||
/datum/pathnode
|
||||
var/turf/source //turf associated with the PathNode
|
||||
var/PathNode/prevNode //link to the parent PathNode
|
||||
var/datum/pathnode/prevNode //link to the parent PathNode
|
||||
var/f //A* Node weight (f = g + h)
|
||||
var/g //A* movement cost variable
|
||||
var/h //A* heuristic variable
|
||||
var/nt //count the number of Nodes traversed
|
||||
|
||||
/PathNode/New(s,p,pg,ph,pnt)
|
||||
/datum/pathnode/New(s,p,pg,ph,pnt)
|
||||
source = s
|
||||
prevNode = p
|
||||
g = pg
|
||||
@@ -46,7 +46,7 @@ Actual Adjacent procs :
|
||||
source.PNode = src
|
||||
nt = pnt
|
||||
|
||||
/PathNode/proc/calc_f()
|
||||
/datum/pathnode/proc/calc_f()
|
||||
f = g + h
|
||||
|
||||
//////////////////////
|
||||
@@ -54,11 +54,11 @@ Actual Adjacent procs :
|
||||
//////////////////////
|
||||
|
||||
//the weighting function, used in the A* algorithm
|
||||
/proc/PathWeightCompare(PathNode/a, PathNode/b)
|
||||
/proc/PathWeightCompare(datum/pathnode/a, datum/pathnode/b)
|
||||
return a.f - b.f
|
||||
|
||||
//reversed so that the Heap is a MinHeap rather than a MaxHeap
|
||||
/proc/HeapPathWeightCompare(PathNode/a, PathNode/b)
|
||||
/proc/HeapPathWeightCompare(datum/pathnode/a, datum/pathnode/b)
|
||||
return b.f - a.f
|
||||
|
||||
//wrapper that returns an empty list if A* failed to find a path
|
||||
@@ -82,13 +82,13 @@ Actual Adjacent procs :
|
||||
return 0
|
||||
maxnodedepth = maxnodes //no need to consider path longer than maxnodes
|
||||
|
||||
var/Heap/open = new /Heap(/proc/HeapPathWeightCompare) //the open list
|
||||
var/datum/heap/open = new /datum/heap(/proc/HeapPathWeightCompare) //the open list
|
||||
var/list/closed = new() //the closed list
|
||||
var/list/path = null //the returned path, if any
|
||||
var/PathNode/cur //current processed turf
|
||||
var/datum/pathnode/cur //current processed turf
|
||||
|
||||
//initialization
|
||||
open.Insert(new /PathNode(start,null,0,call(start,dist)(end),0))
|
||||
open.Insert(new /datum/pathnode(start,null,0,call(start,dist)(end),0))
|
||||
|
||||
//then run the main loop
|
||||
while(!open.IsEmpty() && !path)
|
||||
@@ -125,7 +125,7 @@ Actual Adjacent procs :
|
||||
|
||||
var/newg = cur.g + call(cur.source,dist)(T)
|
||||
if(!T.PNode) //is not already in open list, so add it
|
||||
open.Insert(new /PathNode(T,cur,newg,call(T,dist)(end),cur.nt+1))
|
||||
open.Insert(new /datum/pathnode(T,cur,newg,call(T,dist)(end),cur.nt+1))
|
||||
else //is already in open list, check if it's a better way from the current turf
|
||||
if(newg < T.PNode.g)
|
||||
T.PNode.prevNode = cur
|
||||
@@ -137,7 +137,7 @@ Actual Adjacent procs :
|
||||
}
|
||||
|
||||
//cleaning after us
|
||||
for(var/PathNode/PN in open.L)
|
||||
for(var/datum/pathnode/PN in open.L)
|
||||
PN.source.PNode = null
|
||||
for(var/turf/T in closed)
|
||||
T.PNode = null
|
||||
|
||||
@@ -83,10 +83,6 @@
|
||||
var/message = "[key_name(whom, 0)][isAntag(whom) ? "(ANTAG)" : ""][isLivingSSD(whom) ? "(SSD!)": ""]"
|
||||
return message
|
||||
|
||||
/proc/log_and_message_admins(var/message as text)
|
||||
/proc/log_and_message_admins(message)
|
||||
log_admin("[key_name(usr)] " + message)
|
||||
message_admins("[key_name_admin(usr)] " + message)
|
||||
|
||||
/proc/admin_log_and_message_admins(var/message as text)
|
||||
log_admin("[key_name(usr)] " + message)
|
||||
message_admins("[key_name_admin(usr)] " + message, 1)
|
||||
|
||||
@@ -13,35 +13,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
|
||||
*/
|
||||
|
||||
/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
|
||||
/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/
|
||||
GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
/hook/startup/proc/process_teleport_locs()
|
||||
for(var/area/AR in world)
|
||||
if(AR.no_teleportlocs) continue
|
||||
if(GLOB.teleportlocs.Find(AR.name)) continue
|
||||
var/turf/picked = safepick(get_area_turfs(AR.type))
|
||||
if(picked && is_station_level(picked.z))
|
||||
GLOB.teleportlocs += AR.name
|
||||
GLOB.teleportlocs[AR.name] = AR
|
||||
|
||||
GLOB.teleportlocs = sortAssoc(GLOB.teleportlocs)
|
||||
|
||||
return 1
|
||||
|
||||
GLOBAL_LIST_EMPTY(ghostteleportlocs)
|
||||
/hook/startup/proc/process_ghost_teleport_locs()
|
||||
for(var/area/AR in world)
|
||||
if(GLOB.ghostteleportlocs.Find(AR.name)) continue
|
||||
var/list/turfs = get_area_turfs(AR.type)
|
||||
if(turfs.len)
|
||||
GLOB.ghostteleportlocs += AR.name
|
||||
GLOB.ghostteleportlocs[AR.name] = AR
|
||||
|
||||
GLOB.ghostteleportlocs = sortAssoc(GLOB.ghostteleportlocs)
|
||||
|
||||
return 1
|
||||
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
|
||||
@@ -567,3 +567,6 @@
|
||||
|
||||
/atom/movable/proc/portal_destroyed(obj/effect/portal/P)
|
||||
return
|
||||
|
||||
/atom/movable/proc/decompile_act(obj/item/matter_decompiler/C, mob/user) // For drones to decompile mobs and objs. See drone for an example.
|
||||
return FALSE
|
||||
|
||||
@@ -282,6 +282,9 @@
|
||||
occupant = null
|
||||
icon_state = "scanner_open"
|
||||
|
||||
/obj/machinery/dna_scannernew/force_eject_occupant()
|
||||
go_out(null, TRUE)
|
||||
|
||||
/obj/machinery/dna_scannernew/ex_act(severity)
|
||||
if(occupant)
|
||||
occupant.ex_act(severity)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
intercepttext += "<BR>Note in the event of a quarantine breach or uncontrolled spread of the biohazard, the directive 7-10 may be upgraded to a directive 7-12.<BR>"
|
||||
intercepttext += "Message ends."
|
||||
if(2)
|
||||
var/nukecode = rand(10000, 99999)
|
||||
var/nukecode = "[rand(10000, 99999)]"
|
||||
for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
|
||||
if(bomb && bomb.r_code)
|
||||
if(is_station_level(bomb.z))
|
||||
|
||||
@@ -20,8 +20,8 @@ GLOBAL_LIST_EMPTY(all_cults)
|
||||
var/mob/living/carbon/human/H = mind.current
|
||||
if(ismindshielded(H)) //mindshield protects against conversions unless removed
|
||||
return FALSE
|
||||
// if(mind.offstation_role) cant convert offstation roles such as ghost spawns
|
||||
// return FALSE Commented out until we can figure out why offstation_role is getting set to TRUE on normal crew
|
||||
if(mind.offstation_role)
|
||||
return FALSE
|
||||
if(issilicon(mind.current))
|
||||
return FALSE //can't convert machines, that's ratvar's thing
|
||||
if(isguardian(mind.current))
|
||||
@@ -231,6 +231,8 @@ GLOBAL_LIST_EMPTY(all_cults)
|
||||
/datum/game_mode/cult/proc/get_unconvertables()
|
||||
var/list/ucs = list()
|
||||
for(var/mob/living/carbon/human/player in GLOB.player_list)
|
||||
if(player.mind && player.mind.offstation_role)
|
||||
continue
|
||||
if(!is_convertable_to_cult(player.mind))
|
||||
ucs += player.mind
|
||||
return ucs
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
var/cultist_name = "talisman"
|
||||
var/cultist_desc = "A basic talisman. It serves no purpose."
|
||||
var/invocation = "Naise meam!"
|
||||
info = "<center><img src='talisman.png'></center><br/><br/>"
|
||||
info = "<center>​<img src='talisman.png'></center><br/><br/>"
|
||||
var/uses = 1
|
||||
var/health_cost = 0 //The amount of health taken from the user when invoking the talisman
|
||||
|
||||
|
||||
@@ -291,7 +291,8 @@
|
||||
///////////////////////////////////
|
||||
/datum/game_mode/proc/get_living_heads()
|
||||
. = list()
|
||||
for(var/mob/living/carbon/human/player in GLOB.mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/player = thing
|
||||
var/list/real_command_positions = GLOB.command_positions.Copy() - "Nanotrasen Representative"
|
||||
if(player.stat != DEAD && player.mind && (player.mind.assigned_role in real_command_positions))
|
||||
. |= player.mind
|
||||
@@ -312,7 +313,8 @@
|
||||
//////////////////////////////////////////////
|
||||
/datum/game_mode/proc/get_living_sec()
|
||||
. = list()
|
||||
for(var/mob/living/carbon/human/player in GLOB.mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/player = thing
|
||||
if(player.stat != DEAD && player.mind && (player.mind.assigned_role in GLOB.security_positions))
|
||||
. |= player.mind
|
||||
|
||||
@@ -321,7 +323,8 @@
|
||||
////////////////////////////////////////
|
||||
/datum/game_mode/proc/get_all_sec()
|
||||
. = list()
|
||||
for(var/mob/living/carbon/human/player in GLOB.mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/player = thing
|
||||
if(player.mind && (player.mind.assigned_role in GLOB.security_positions))
|
||||
. |= player.mind
|
||||
|
||||
|
||||
@@ -83,6 +83,36 @@
|
||||
else
|
||||
add_ranged_ability(user, enable_text)
|
||||
|
||||
/datum/action/innate/ai/choose_modules
|
||||
name = "Choose Modules"
|
||||
desc = "Spend your processing time to gain a variety of different abilities."
|
||||
button_icon_state = "choose_module"
|
||||
auto_use_uses = FALSE // This is an infinite ability.
|
||||
|
||||
/datum/action/innate/ai/choose_modules/Grant(mob/living/L)
|
||||
. = ..()
|
||||
owner_AI.malf_picker = new /datum/module_picker
|
||||
|
||||
/datum/action/innate/ai/choose_modules/Trigger()
|
||||
. = ..()
|
||||
owner_AI.malf_picker.use(owner_AI)
|
||||
|
||||
/datum/action/innate/ai/return_to_core
|
||||
name = "Return to Main Core"
|
||||
desc = "Leave the APC you are shunted to, and return to your core."
|
||||
icon_icon = 'icons/obj/power.dmi'
|
||||
button_icon_state = "apcemag"
|
||||
auto_use_uses = FALSE // Here just to prevent the "You have X uses remaining" from popping up.
|
||||
|
||||
/datum/action/innate/ai/return_to_core/Trigger()
|
||||
. = ..()
|
||||
var/obj/machinery/power/apc/apc = owner_AI.loc
|
||||
if(!istype(apc)) // This shouldn't happen but here for safety.
|
||||
to_chat(src, "<span class='notice'>You are already in your Main Core.</span>")
|
||||
return
|
||||
apc.malfvacate()
|
||||
qdel(src)
|
||||
|
||||
//The datum and interface for the malf unlock menu, which lets them choose actions to unlock.
|
||||
/datum/module_picker
|
||||
var/temp
|
||||
@@ -96,13 +126,7 @@
|
||||
if((AM.power_type && AM.power_type != /datum/action/innate/ai) || AM.upgrade)
|
||||
possible_modules += AM
|
||||
|
||||
/datum/module_picker/proc/remove_malf_verbs(mob/living/silicon/ai/AI) //Removes all malfunction-related abilities from the target AI.
|
||||
for(var/datum/AI_Module/AM in possible_modules)
|
||||
for(var/datum/action/A in AI.actions)
|
||||
if(istype(A, initial(AM.power_type)))
|
||||
qdel(A)
|
||||
|
||||
/datum/module_picker/proc/use(user as mob)
|
||||
/datum/module_picker/proc/use(mob/user)
|
||||
var/dat
|
||||
dat += {"<B>Select use of processing time: (currently #[processing_time] left.)</B><BR>
|
||||
<HR>
|
||||
|
||||
@@ -394,7 +394,7 @@
|
||||
to_chat(src, "<font color='blue'> You are feeling far too docile to do that.</font>")
|
||||
return
|
||||
|
||||
var content = ""
|
||||
var/content = ""
|
||||
|
||||
content += "<table>"
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
var/icon_stun = "revenant_stun"
|
||||
var/icon_drain = "revenant_draining"
|
||||
incorporeal_move = 3
|
||||
see_invisible = INVISIBILITY_REVENANT
|
||||
invisibility = INVISIBILITY_REVENANT
|
||||
health = INFINITY //Revenants don't use health, they use essence instead
|
||||
maxHealth = INFINITY
|
||||
|
||||
@@ -53,7 +53,6 @@ proc/issyndicate(mob/living/M as mob)
|
||||
for(var/datum/mind/synd_mind in syndicates)
|
||||
synd_mind.assigned_role = SPECIAL_ROLE_NUKEOPS //So they aren't chosen for other jobs.
|
||||
synd_mind.special_role = SPECIAL_ROLE_NUKEOPS
|
||||
synd_mind.offstation_role = TRUE
|
||||
return 1
|
||||
|
||||
|
||||
@@ -113,7 +112,7 @@ proc/issyndicate(mob/living/M as mob)
|
||||
if(spawnpos > synd_spawn.len)
|
||||
spawnpos = 2
|
||||
synd_mind.current.loc = synd_spawn[spawnpos]
|
||||
|
||||
synd_mind.offstation_role = TRUE
|
||||
forge_syndicate_objectives(synd_mind)
|
||||
create_syndicate(synd_mind)
|
||||
greet_syndicate(synd_mind)
|
||||
|
||||
@@ -357,7 +357,8 @@
|
||||
var/list/name_counts = list()
|
||||
var/list/names = list()
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/H = thing
|
||||
if(!trackable(H))
|
||||
continue
|
||||
|
||||
|
||||
@@ -385,7 +385,8 @@
|
||||
if(foecount == GLOB.score_arrested)
|
||||
GLOB.score_allarrested = 1
|
||||
|
||||
for(var/mob/living/carbon/human/player in GLOB.mob_living_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/player = thing
|
||||
if(player.mind)
|
||||
var/role = player.mind.assigned_role
|
||||
if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director"))
|
||||
@@ -415,7 +416,8 @@
|
||||
for(var/datum/mind/M in SSticker.mode:revolutionaries)
|
||||
if(M.current && M.current.stat != DEAD)
|
||||
revcount++
|
||||
for(var/mob/living/carbon/human/player in GLOB.mob_living_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/player = thing
|
||||
if(player.mind)
|
||||
var/role = player.mind.assigned_role
|
||||
if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director"))
|
||||
|
||||
@@ -41,7 +41,8 @@
|
||||
GLOB.score_deadaipenalty++
|
||||
GLOB.score_deadcrew++
|
||||
|
||||
for(var/mob/living/carbon/human/I in GLOB.mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/I = thing
|
||||
if(I.stat == DEAD && is_station_level(I.z))
|
||||
GLOB.score_deadcrew++
|
||||
|
||||
@@ -60,7 +61,8 @@
|
||||
var/dmg_score = 0
|
||||
|
||||
if(SSshuttle.emergency.mode >= SHUTTLE_ENDGAME)
|
||||
for(var/mob/living/carbon/human/E in GLOB.mob_list)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/E = thing
|
||||
cash_score = 0
|
||||
dmg_score = 0
|
||||
var/turf/location = get_turf(E.loc)
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
|
||||
/obj/effect/proc_holder/spell/vampire/self/rejuvenate
|
||||
name = "Rejuvenate"
|
||||
desc= "Flush your system with spare blood to remove any incapacitating effects."
|
||||
desc= "Use reserve blood to enliven your body, removing any incapacitating effects."
|
||||
action_icon_state = "vampire_rejuvinate"
|
||||
charge_max = 200
|
||||
stat_allowed = 1
|
||||
@@ -158,7 +158,7 @@
|
||||
user.SetParalysis(0)
|
||||
user.SetSleeping(0)
|
||||
U.adjustStaminaLoss(-75)
|
||||
to_chat(user, "<span class='notice'>You flush your system with clean blood and remove any incapacitating effects.</span>")
|
||||
to_chat(user, "<span class='notice'>You instill your body with clean blood and remove any incapacitating effects.</span>")
|
||||
spawn(1)
|
||||
if(usr.mind.vampire.get_ability(/datum/vampire_passive/regen))
|
||||
for(var/i = 1 to 5)
|
||||
@@ -354,10 +354,10 @@
|
||||
var/datum/objective/protect/serve_objective = new
|
||||
serve_objective.owner = user.mind
|
||||
serve_objective.target = H.mind
|
||||
serve_objective.explanation_text = "You have been Enthralled by [user]. Follow [user.p_their()] every command."
|
||||
serve_objective.explanation_text = "You have been Enthralled by [user.real_name]. Follow [user.p_their()] every command."
|
||||
H.mind.objectives += serve_objective
|
||||
|
||||
to_chat(H, "<span class='biggerdanger'>You have been Enthralled by [user]. Follow [user.p_their()] every command.</span>")
|
||||
to_chat(H, "<span class='biggerdanger'>You have been Enthralled by [user.real_name]. Follow [user.p_their()] every command.</span>")
|
||||
to_chat(user, "<span class='warning'>You have successfully Enthralled [H]. <i>If [H.p_they()] refuse[H.p_s()] to do as you say just adminhelp.</i></span>")
|
||||
H.Stun(2)
|
||||
add_attack_logs(user, H, "Vampire-thralled")
|
||||
|
||||
@@ -866,8 +866,9 @@ GLOBAL_LIST_EMPTY(multiverse)
|
||||
possible = list()
|
||||
if(!link)
|
||||
return
|
||||
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
|
||||
if(md5(H.dna.uni_identity) in link.fingerprints)
|
||||
for(var/thing in GLOB.human_list)
|
||||
var/mob/living/carbon/human/H = thing
|
||||
if(H.stat != DEAD && (md5(H.dna.uni_identity) in link.fingerprints))
|
||||
possible |= H
|
||||
|
||||
/obj/item/voodoo/proc/GiveHint(mob/victim,force=0)
|
||||
|
||||
@@ -1,20 +1,16 @@
|
||||
/datum/spellbook_entry
|
||||
var/name = "Entry Name"
|
||||
|
||||
var/is_ragin_restricted = FALSE // FALSE if this is buyable on ragin mages, TRUE if it's not.
|
||||
var/spell_type = null
|
||||
var/desc = ""
|
||||
var/category = "Offensive"
|
||||
var/log_name = "XX" //What it shows up as in logs
|
||||
var/cost = 2
|
||||
var/refundable = TRUE
|
||||
var/surplus = -1 // -1 for infinite, not used by anything atm
|
||||
var/obj/effect/proc_holder/spell/S = null //Since spellbooks can be used by only one person anyway we can track the actual spell
|
||||
var/buy_word = "Learn"
|
||||
var/limit //used to prevent a spellbook_entry from being bought more than X times with one wizard spellbook
|
||||
|
||||
/datum/spellbook_entry/proc/IsSpellAvailable() // For config prefs / gamemode restrictions - these are round applied
|
||||
return TRUE
|
||||
|
||||
/datum/spellbook_entry/proc/CanBuy(mob/living/carbon/human/user, obj/item/spellbook/book) // Specific circumstances
|
||||
if(book.uses < cost || limit == 0)
|
||||
return FALSE
|
||||
@@ -218,12 +214,7 @@
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/lichdom
|
||||
log_name = "LD"
|
||||
category = "Defensive"
|
||||
|
||||
/datum/spellbook_entry/lichdom/IsSpellAvailable()
|
||||
if(SSticker.mode.name == "ragin' mages")
|
||||
return FALSE
|
||||
else
|
||||
return TRUE
|
||||
is_ragin_restricted = TRUE
|
||||
|
||||
/datum/spellbook_entry/magicm
|
||||
name = "Magic Missile"
|
||||
@@ -325,14 +316,7 @@
|
||||
desc = "Spook the crew out by making them see dead people. Be warned, ghosts are capricious and occasionally vindicative, and some will use their incredibly minor abilities to frustrate you."
|
||||
cost = 0
|
||||
log_name = "SGH"
|
||||
|
||||
/datum/spellbook_entry/summon/ghosts/IsSpellAvailable()
|
||||
if(!SSticker.mode) // In case spellbook is placed on map
|
||||
return FALSE
|
||||
if(SSticker.mode.name == "ragin' mages")
|
||||
return FALSE
|
||||
else
|
||||
return TRUE
|
||||
is_ragin_restricted = TRUE
|
||||
|
||||
/datum/spellbook_entry/summon/ghosts/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
|
||||
new /datum/event/wizard/ghost()
|
||||
@@ -345,14 +329,7 @@
|
||||
name = "Summon Guns"
|
||||
desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. There is a good chance that they will shoot each other first."
|
||||
log_name = "SG"
|
||||
|
||||
/datum/spellbook_entry/summon/guns/IsSpellAvailable()
|
||||
if(!SSticker.mode) // In case spellbook is placed on map
|
||||
return FALSE
|
||||
if(SSticker.mode.name == "ragin' mages")
|
||||
return FALSE
|
||||
else
|
||||
return TRUE
|
||||
is_ragin_restricted = TRUE
|
||||
|
||||
/datum/spellbook_entry/summon/guns/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
|
||||
feedback_add_details("wizard_spell_learned", log_name)
|
||||
@@ -366,14 +343,7 @@
|
||||
name = "Summon Magic"
|
||||
desc = "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time."
|
||||
log_name = "SU"
|
||||
|
||||
/datum/spellbook_entry/summon/magic/IsSpellAvailable()
|
||||
if(!SSticker.mode) // In case spellbook is placed on map
|
||||
return FALSE
|
||||
if(SSticker.mode.name == "ragin' mages")
|
||||
return FALSE
|
||||
else
|
||||
return TRUE
|
||||
is_ragin_restricted = TRUE
|
||||
|
||||
/datum/spellbook_entry/summon/magic/Buy(mob/living/carbon/human/user, obj/item/spellbook/book)
|
||||
feedback_add_details("wizard_spell_learned", log_name)
|
||||
@@ -400,8 +370,6 @@
|
||||
dat += "<b>[name]</b>"
|
||||
dat += " Cost:[cost]<br>"
|
||||
dat += "<i>[desc]</i><br>"
|
||||
if(surplus>=0)
|
||||
dat += "[surplus] left.<br>"
|
||||
return dat
|
||||
|
||||
//Artefacts
|
||||
@@ -642,11 +610,12 @@
|
||||
var/entry_types = subtypesof(/datum/spellbook_entry) - /datum/spellbook_entry/item - /datum/spellbook_entry/summon - /datum/spellbook_entry/loadout
|
||||
for(var/T in entry_types)
|
||||
var/datum/spellbook_entry/E = new T
|
||||
if(E.IsSpellAvailable())
|
||||
entries |= E
|
||||
categories |= E.category
|
||||
else
|
||||
if(GAMEMODE_IS_RAGIN_MAGES && E.is_ragin_restricted)
|
||||
qdel(E)
|
||||
continue
|
||||
entries |= E
|
||||
categories |= E.category
|
||||
|
||||
main_tab = main_categories[1]
|
||||
tab = categories[1]
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
log_name = "DL"
|
||||
spells_path = list(/obj/effect/proc_holder/spell/targeted/lichdom, /obj/effect/proc_holder/spell/targeted/ethereal_jaunt, /obj/effect/proc_holder/spell/fireball, \
|
||||
/obj/effect/proc_holder/spell/targeted/rod_form, /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech, /obj/effect/proc_holder/spell/targeted/forcewall/greater)
|
||||
is_ragin_restricted = TRUE
|
||||
|
||||
/datum/spellbook_entry/loadout/wands
|
||||
name = "Utility Focus : Wands"
|
||||
@@ -63,6 +64,7 @@
|
||||
/obj/effect/proc_holder/spell/targeted/summonitem, /obj/effect/proc_holder/spell/noclothes, /obj/effect/proc_holder/spell/targeted/lichdom/gunslinger)
|
||||
category = "Unique"
|
||||
destroy_spellbook = TRUE
|
||||
is_ragin_restricted = TRUE
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/lichdom/gunslinger/equip_lich(mob/living/carbon/human/H)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/det_suit(H), slot_wear_suit)
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
minimal_player_age = 21
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_CREW
|
||||
alt_titles = list("Android", "Robot")
|
||||
alt_titles = list("Robot")
|
||||
|
||||
/datum/job/cyborg/equip(mob/living/carbon/human/H)
|
||||
if(!H)
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
/hook/roundstart/proc/jobscaling()
|
||||
sleep(10 SECONDS) // give everyone time to finish spawning, and the lag to die down
|
||||
var/playercount = length(GLOB.clients)
|
||||
var/highpop_trigger = 80
|
||||
|
||||
if(playercount >= highpop_trigger)
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - loading highpop job config")
|
||||
SSjobs.LoadJobs("config/jobs_highpop.txt")
|
||||
else
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - keeping standard job config")
|
||||
return 1
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user