* I need that gitignore file

* Temp Commit - DOES NOT COMPILE

* THE SHIT WORKS

* Readme change

* Disposal Unit --> TGUI

* mmmm yes CI which may not actually work

* New GitIgnore

* ITS TGUI-NEXT BABY

* Doc update

* CI tweak

* Chmod

* And again

* *sigh*

* Lets appreciate the irony of me failing CI stages

* 0/1 --> True/False

* Fixes some update nonsense

* CI Update

* Lets try this

* What about this maybe

* NVM is hurting me

* I swear to god

* A little bit of validation in my life

* V3 BABYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

* Fixes

* Fixes NaN appearing for a few frames when UIs open

* Fixes + Crew Monitor

* Corn + Steel + Mochi Fixes

* Forgot this

* Fixes from stylemistake

* Code Change

* Adds logout proc

* Offline implications + Resizeable crew monitor

* Change locate() to locateUID()

* Change div --> box
This commit is contained in:
AffectedArc07
2020-06-30 03:51:36 -04:00
committed by GitHub
parent 4ebc2070e1
commit 58aa86cb9f
192 changed files with 21953 additions and 191 deletions
+5 -7
View File
@@ -8,7 +8,7 @@
active_power_usage = 500
light_color = LIGHT_COLOR_DARKBLUE
circuit = /obj/item/circuitboard/crew
var/datum/nano_module/crew_monitor/crew_monitor
var/datum/tgui_module/crew_monitor/crew_monitor
/obj/machinery/computer/crew/New()
crew_monitor = new(src)
@@ -20,17 +20,15 @@
/obj/machinery/computer/crew/attack_ai(mob/user)
attack_hand(user)
ui_interact(user)
/obj/machinery/computer/crew/attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER))
return
ui_interact(user)
tgui_interact(user)
/obj/machinery/computer/crew/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
crew_monitor.ui_interact(user, ui_key, ui, force_open)
/obj/machinery/computer/crew/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
crew_monitor.tgui_interact(user, ui_key, ui, force_open)
/obj/machinery/computer/crew/interact(mob/user)
crew_monitor.ui_interact(user)
crew_monitor.tgui_interact(user)
@@ -6,7 +6,7 @@
w_class = WEIGHT_CLASS_SMALL
slot_flags = SLOT_BELT
origin_tech = "programming=3;materials=3;magnets=3"
var/datum/nano_module/crew_monitor/crew_monitor
var/datum/tgui_module/crew_monitor/crew_monitor
/obj/item/sensor_device/New()
..()
@@ -17,7 +17,7 @@
return ..()
/obj/item/sensor_device/attack_self(mob/user as mob)
ui_interact(user)
tgui_interact(user)
/obj/item/sensor_device/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
crew_monitor.ui_interact(user, ui_key, ui, force_open)
/obj/item/sensor_device/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
crew_monitor.tgui_interact(user, ui_key, ui, force_open)
+2
View File
@@ -425,10 +425,12 @@ GLOBAL_VAR_INIT(failed_old_db_connections, 0)
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log"
GLOB.world_asset_log = "[GLOB.log_directory]/asset.log"
GLOB.tgui_log = "[GLOB.log_directory]/tgui.log"
start_log(GLOB.world_game_log)
start_log(GLOB.world_href_log)
start_log(GLOB.world_runtime_log)
start_log(GLOB.world_qdel_log)
start_log(GLOB.tgui_log)
// This log follows a special format and this path should NOT be used for anything else
GLOB.runtime_summary_log = "data/logs/runtime_summary.log"