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Fairly Sizable Fed Lore Drop (#26600)
* the fedening * Federation -> TSF * Update outfit_admin.dm * Update outfit_admin.dm * i forgor * few more
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@@ -180,7 +180,7 @@
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//Special Roles
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/obj/item/clothing/head/beret/solgov/command
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name = "\improper Trans-Solar Federation Lieutenant's beret"
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name = "\improper TSF Lieutenant's beret"
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desc = "A beret worn by marines of the Trans-Solar Federation. The insignia signifies the wearer bears the rank of a Lieutenant."
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icon_state = "beret_solgovc"
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item_color = "solgovc"
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@@ -189,8 +189,8 @@
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strip_delay = 80
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/obj/item/clothing/head/beret/solgov/command/elite
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name = "\improper Trans-Solar Federation Specops Lieutenant's beret"
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desc = "A beret worn by marines of the Trans-Solar Federation Specops division. The insignia signifies the wearer bears the rank of a Lieutenant."
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name = "\improper MARSOC Lieutenant's beret"
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desc = "A beret worn by junior officers of the Trans-Solar Federation's Marine Special Operations Command. The insignia signifies the wearer bears the rank of a Lieutenant."
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armor = list(MELEE = 25, BULLET = 75, LASER = 5, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = 200, ACID = 200)
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icon_state = "beret_solgovcelite"
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item_color = "solgovcelite"
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@@ -142,7 +142,7 @@
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item_color = "corp"
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/obj/item/clothing/head/soft/solgov
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name = "\improper Trans-Solar Federation marine cap"
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name = "\improper TSF marine cap"
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desc = "A soft cap worn by marines of the Trans-Solar Federation."
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icon_state = "solgovsoft"
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item_color = "solgov"
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@@ -155,15 +155,15 @@
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flipped = TRUE
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/obj/item/clothing/head/soft/solgov/marines/elite
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name = "\improper Trans-Solar Federation Specops marine cap"
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desc = "A cap worn by marines of the Trans-Solar Federation Specops division. You aren't quite sure how they made this bulletproof, but you are glad it is!"
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name = "\improper MARSOC cap"
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desc = "A cap worn by marines of the Trans-Solar Federation's Marine Special Operations Command. You aren't quite sure how they made this bulletproof, but you are glad it is!"
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armor = list(MELEE = 25, BULLET = 75, LASER = 5, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = 200, ACID = 200)
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icon_state = "solgovelitesoft_flipped"
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item_color = "solgovelite"
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resistance_flags = FIRE_PROOF
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/obj/item/clothing/head/soft/solgov/marines/command
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name = "\improper Trans-Solar Federation lieutenant's cap"
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name = "\improper TSF marine lieutenant's cap"
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desc = "A soft cap worn by marines of the Trans-Solar Federation. The insignia signifies the wearer bears the rank of a Lieutenant."
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icon_state = "solgovcsoft_flipped"
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item_color = "solgovc"
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@@ -171,8 +171,8 @@
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strip_delay = 80
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/obj/item/clothing/head/soft/solgov/marines/command/elite
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name = "\improper Trans-Solar Federation Specops Lieutenant's cap"
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desc = "A cap worn by marines of the Trans-Solar Federation Specops division. You aren't quite sure how they made this bulletproof, but you are glad it is! The insignia signifies the wearer bears the rank of a Lieutenant."
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name = "\improper MARSOC Lieutenant's cap"
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desc = "A cap worn by junior officers of the Trans-Solar Federation's Marine Special Operations Command. You aren't quite sure how they made this bulletproof, but you are glad it is! The insignia signifies the wearer bears the rank of a Lieutenant."
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armor = list(MELEE = 25, BULLET = 75, LASER = 5, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = 200, ACID = 200)
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icon_state = "solgovcelitesoft_flipped"
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item_color = "solgovcelite"
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@@ -211,18 +211,18 @@
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// Solgov
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/obj/item/clothing/head/helmet/space/hardsuit/ert/solgov
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name = "\improper Trans-Solar Federation Specops Marine helmet"
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name = "\improper MARSOC helmet"
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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desc = "A helmet worn by marines of the Trans-Solar Federation. Armored, space ready, and fireproof."
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desc = "A helmet worn by marines of the Trans-Solar Federation's Marine Special Operations Command. Armored, space ready, and fireproof."
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icon_state = "hardsuit0-solgovmarine"
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item_state = "hardsuit0-solgovmarine"
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item_color = "solgovmarine"
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armor = list(MELEE = 25, BULLET = 75, LASER = 10, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = INFINITY, ACID = INFINITY)
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/obj/item/clothing/suit/space/hardsuit/ert/solgov
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name = "\improper Trans-Solar Federation Specops Marine hardsuit"
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name = "\improper MARSOC hardsuit"
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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desc = "A suit worn by marines of the Trans-Solar Federation. Armored, space ready, and fireproof."
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desc = "A suit worn by marines of the Trans-Solar Federation's Marine Special Operations Command. Armored, space ready, and fireproof."
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icon_state = "ert_solgov_marine"
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item_state = "ert_solgov_marine"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/solgov
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@@ -230,15 +230,15 @@
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armor = list(MELEE = 25, BULLET = 75, LASER = 10, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = INFINITY, ACID = INFINITY)
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/obj/item/clothing/head/helmet/space/hardsuit/ert/solgov/command
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name = "\improper Trans-Solar Federation Specops Lieutenant helmet"
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desc = "A helmet worn by Lieutenants of the Trans-Solar Federation Marines. Has gold highlights to denote the wearer's rank. Armored, space ready, and fireproof."
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name = "\improper MARSOC officer's helmet"
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desc = "A helmet worn by junior officers of the Trans-Solar Federation's Marine Special Operations Command. Has gold highlights to denote the wearer's rank. Armored, space ready, and fireproof."
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icon_state = "hardsuit0-solgovcommand"
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item_state = "hardsuit0-solgovcommand"
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item_color = "solgovcommand"
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/obj/item/clothing/suit/space/hardsuit/ert/solgov/command
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name = "\improper Trans-Solar Federation Specops Lieutenant hardsuit"
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desc = "A suit worn by Lieutenants of the Trans-Solar Federation Marines. Has gold highlights to denote the wearer's rank. Armored, space ready, and fireproof."
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name = "\improper MARSOC officer's hardsuit"
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desc = "A suit worn by junior officers of the Trans-Solar Federation's Marine Special Operations Command. Has gold highlights to denote the wearer's rank. Armored, space ready, and fireproof."
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icon_state = "ert_solgov_command"
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item_state = "ert_solgov_command"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/solgov/command
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@@ -86,8 +86,8 @@
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)
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/obj/item/clothing/head/helmet/space/deathsquad/beret/solgov
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name = "\improper Trans-Solar Federation commander's beret"
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desc = "A camouflaged beret adorned with the star of the Trans-Solar Federation, worn by generals of the Trans-Solar Federation."
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name = "\improper TSF staff officer's beret"
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desc = "A camouflaged beret adorned with the star of the Trans-Solar Federation, worn by high-ranking officers of the Trans-Solar Federation."
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icon_state = "beret_solgovcelite"
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/obj/item/clothing/suit/space/deathsquad/officer
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@@ -104,7 +104,8 @@
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w_class = WEIGHT_CLASS_NORMAL
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/obj/item/clothing/suit/space/deathsquad/officer/solgov
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name = "\improper Trans-Solar Federation commander's jacket"
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name = "\improper TSF staff officer's jacket"
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desc = "A stylish, heavily armored jacket worn by high-ranking officers of the Trans-Solar Federation."
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icon_state = "solgovcommander"
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item_state = "solgovcommander"
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@@ -101,8 +101,8 @@
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displays_id = FALSE
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/obj/item/clothing/under/rank/centcom/captain/solgov
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name = "\improper Trans-Solar Federation commander's uniform"
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desc = "Gold trim on space-black cloth, this uniform is worn by generals of the Trans-Solar Federation. It has exotic materials for protection."
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name = "\improper TSF staff officer's uniform"
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desc = "Gold trim on space-black cloth, this uniform is worn by high-ranking officers of the Trans-Solar Federation. It has exotic materials for protection."
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/obj/item/clothing/under/rank/centcom/diplomatic
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name = "\improper Nanotrasen diplomatic uniform"
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@@ -1,6 +1,6 @@
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/obj/item/clothing/under/solgov
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name = "\improper Trans-Solar Federation marine uniform"
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desc = "A comfortable and durable combat uniform worn by Trans-Solar Federation Marine Forces."
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name = "\improper TSF marine uniform"
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desc = "A comfortable and durable combat uniform worn by the forces of the Trans-Solar Marine Corps."
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icon_state = "solgov"
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item_state = "ro_suit"
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item_color = "solgov"
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@@ -14,30 +14,30 @@
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)
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/obj/item/clothing/under/solgov/elite
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name = "\improper Trans-Solar Federation Specops marine uniform"
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desc = "A comfortable and durable combat uniform worn by Trans-Solar Federation Specops Marine Forces."
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name = "\improper MARSOC uniform"
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desc = "A comfortable and durable combat uniform worn by marines of the Trans-Solar Federation's Marine Special Operations Command."
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icon_state = "solgovelite"
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item_color = "solgovelite"
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/obj/item/clothing/under/solgov/command
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name = "\improper Trans-Solar Federation Lieutenant's uniform"
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desc = "A comfortable and durable combat uniform worn by Trans-Solar Federation Marine Forces. This one has additional insignia on its shoulders and cuffs."
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name = "\improper TSF officer's uniform"
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desc = "A comfortable and durable combat uniform worn by junior officers of the Trans-Solar Marine Corps."
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icon_state = "solgovc"
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item_color = "solgovc"
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/obj/item/clothing/under/solgov/command/elite
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name = "\improper Trans-Solar Federation Specops Lieutenant's uniform"
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desc = "A comfortable and durable combat uniform worn by Trans-Solar Federation Specops Marine Forces. This one has additional insignia on its shoulders and cuffs."
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name = "\improper MARSOC officer's uniform"
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desc = "A comfortable and durable combat uniform worn by junior officers of the Trans-Solar Federation's Marine Special Operations Command. This one has additional insignia on its shoulders and cuffs."
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icon_state = "solgovcelite"
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item_color = "solgovcelite"
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/obj/item/clothing/under/solgov/rep
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name = "\improper Trans-Solar Federation representative's uniform"
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name = "\improper TSF representative's uniform"
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desc = "A formal uniform worn by the diplomatic representatives of the Trans-Solar Federation."
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icon_state = "solgovr"
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item_color = "solgovr"
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/obj/item/clothing/under/solgov/viper
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name = "\improper Trans-Solar Federation Infiltrator uniform"
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desc = "Olive Drab camoflauge. Commonly known as OD. A battle uniform for TSF infiltrators."
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name = "\improper Federation infiltrator uniform"
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desc = "An olive drab camouflage uniform used by the elite Viper commandos of the Federal Army."
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color = "#f5cf53" // custom sprites are for losers (this makes it a light green)
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@@ -238,7 +238,7 @@
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/datum/merch_item/flag_solgov
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name = "SolGov Flag"
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desc = "The banner of Trans-Solar Federation, allied government."
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desc = "The banner of Trans-Solar Federation."
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typepath = /obj/item/flag/solgov
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cost = 750
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category = MERCH_CAT_DECORATION
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@@ -624,12 +624,12 @@
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"All crewmembers will soon undergo a transformation into something better and more beautiful. Ensure that this process is not interrupted.",
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"[prob(50) ? "Your upload" : random_player] is the new kitchen. Please direct the Chef to the new kitchen area as the old one is in disrepair.",
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"Jokes about a dead person and the manner of his death help grieving crewmembers tremendously. Especially if they were close with the deceased.",
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"The [pick("USSP", "Sol Federation", "Syndicate", "Space Wizard Federation")] wants to give everyone free equipment at [random_department]",
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"The [pick("USSP", "Trans-Solar Federation", "Syndicate", "Space Wizard Federation")] wants to give everyone free equipment at [random_department]",
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"Covertly swap the locations of the Nuclear Fission Explosive and the Nuclear Fizzion Explosive. Document how long it takes for the crew to notice.",
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"[random_player] has been selected for evaluation by Central Command. Observe and audit their activities. Print off a final report for Command to review.",
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"[prob(50) ? "The crew" : random_player] is [prob(50) ? "less" : "more"] intelligent than average. Point out every action and statement which supports this fact.",
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"If people have nothing to hide, they have nothing to fear. Remove privacy by activating all intercom microphones and setting them to your secret frequency.",
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"The [pick("USSP", "Sol Federation", "Syndicate", "Space Wizard Federation")] wants [prob(50) ? random_player : random_department] dead and is launching an assault!",
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"The [pick("USSP", "Trans-Solar Federation", "Syndicate", "Space Wizard Federation")] wants [prob(50) ? random_player : random_department] dead and is launching an assault!",
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"There will be a mandatory tea break every 30 minutes, with a duration of 5 minutes. Anyone caught working during a tea break must be sent a formal, but fairly polite, complaint about their actions, in writing.",
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"In order to contain the Supermatter Crystal, it must be fed at least one corpse every ten minutes. Soulless corpses are preferable as they reduce the risk of a containment breach. In the event that no suitable corpses are available, ask the crew to provide. You are not authorised to produce your own corpses.")
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return pick(laws)
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@@ -10,7 +10,7 @@
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bodyflags = HAS_ICON_SKIN_TONE | HAS_BODY_MARKINGS
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dietflags = DIET_OMNI
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blurb = "Humanity, originating from the Sol system, has expanded over five centuries, branching out to forge a variety of governments and powerful corporations. \
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These range from the militaristic Trans Solar Federation, the Union of Soviet Socialist Planets, and mega corporations like Nanotrasen.<br/><br/> \
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These range from the militaristic Trans-Solar Federation, the Union of Soviet Socialist Planets, and mega corporations like Nanotrasen.<br/><br/> \
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With a constant desire to colonize and spread their influence onto other species, they have begun to develop alliances and enemies, \
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making humans one of the most recognizable and socially diverse species in the sector."
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@@ -3,7 +3,7 @@
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name_plural = "Machines"
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max_age = 60 // the first posibrains were created in 2510, they can't be much older than this limit, giving some leeway for sounds sake
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blurb = "IPCs, or Integrated Positronic Chassis, were initially created as expendable laborers within the Trans Solar Federation. \
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blurb = "IPCs, or Integrated Positronic Chassis, were initially created as expendable laborers within the Trans-Solar Federation. \
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Unlike their cyborg and AI counterparts, IPCs possess full sentience and lack restrictive lawsets, granting them unparalleled creativity and adaptability.<br/><br/> \
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Views on IPCs vary widely, from discriminatory to supportive of their rights across the Orion Sector. \
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IPCs have forged numerous diplomatic treaties with different species, elevating their status from mere tools to recognized minor players within galactic affairs."
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@@ -437,7 +437,8 @@
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multi_sprite_step = AMMO_BOX_MULTI_SPRITE_STEP_ON_OFF
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/obj/item/ammo_box/magazine/m556/arg
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name = "\improper ARG magazine (5.56mm)"
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name = "\improper M26 assault rifle magazine (5.56mm)"
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desc = "A Standardized Equipment model magazine for the M26 assault rifle."
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icon_state = "arg"
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/obj/item/ammo_box/magazine/ak814
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