Tweaked the map around a bit, namely - moved chemistry to medbay, moved RD office to where chemistry was before, added a nuke (can't be armed) storage to where RD office was before.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@289 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
uporotiy
2010-10-16 15:39:04 +00:00
parent 62f42ff5e8
commit 596be68eed
5 changed files with 5548 additions and 5517 deletions
@@ -474,6 +474,9 @@
name = "Security"
icon_state = "security"
/area/security/nuke_storage
name = "Nuke Storage"
icon_state = "nuke_storage"
/area/security/checkpoint
name = "Security Checkpoint"
+1 -1
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@@ -130,7 +130,7 @@
if("Barman")
return list(access_bar)
if("Chemist")
return list(access_medical, access_tox, access_chemistry)
return list(access_medical, access_chemistry)
if("Janitor")
return list(access_janitor, access_maint_tunnels)
if("Clown")
-1
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@@ -149,7 +149,6 @@ var/runedec = 0
return
if(word1 == worddestr && word2 == wordsee && word3 == wordtech)
icon_state = "5"
src.icon += rgb(0, 0 , 255)
return
if(word1 == wordtravel && word2 == wordblood && word3 == wordself)
icon_state = "2"
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+5544 -5515
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