Wind no longer acts on mobs not on turf (#30019)

* no more weirdness

* Update code/datums/weather/weather_types/lavaland_weather.dm

Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
This commit is contained in:
Kyani
2025-08-10 14:46:48 +00:00
committed by GitHub
co-authored by kyunkyunkyun
parent 4b6d015184
commit 5a8606a0fd
@@ -447,7 +447,7 @@
update_areas()
if(!istype(target)) // lets not push around lavaland mobs
return
if(!is_mecha_occupant(target)) // mecha's occupants are unaffected
if(isturf(target.loc)) // only affected if outside and not dead.
target.air_push(wind_dir, MOVE_FORCE_NORMAL * 2)
#undef ROCKFALL_DELAY