Prevent ruins from spawning on the Labor Camp and *very* close to the station

This commit is contained in:
Mark van Alphen
2019-06-05 03:16:55 +02:00
parent 0a5806bff6
commit 5aa20721ba
+1 -1
View File
@@ -30,7 +30,7 @@ SUBSYSTEM_DEF(mapping)
var/mining_type = MINETYPE
if (mining_type == "lavaland")
// Spawn Lavaland ruins and rivers.
seedRuins(list(level_name_to_num(MINING)), config.lavaland_budget, /area/lavaland/surface/outdoors, lava_ruins_templates)
seedRuins(list(level_name_to_num(MINING)), config.lavaland_budget, /area/lavaland/surface/outdoors/unexplored, lava_ruins_templates)
spawn_rivers()
else
// Populate mining Z-level hidden rooms