Fixes Glasses Not Blocking Eye Shine

This commit is contained in:
Fox McCloud
2019-01-08 12:45:28 -05:00
parent 5f01f0da5c
commit 5b60c012dc
@@ -147,7 +147,7 @@ var/global/list/damage_icon_parts = list()
E.update_icon()
if(E.damage_state == "00")
continue
var/icon/DI
var/cache_index = "[E.damage_state]/[E.icon_name]/[dna.species.blood_color]/[dna.species.name]"
@@ -437,7 +437,7 @@ var/global/list/damage_icon_parts = list()
else
//warning("Invalid f_style for [species.name]: [f_style]")
/mob/living/carbon/human/update_mutations(var/update_icons=1)
remove_overlay(MUTATIONS_LAYER)
@@ -681,6 +681,8 @@ var/global/list/damage_icon_parts = list()
overlays_standing[GLASSES_LAYER] = new_glasses
apply_overlay(GLASSES_LAYER)
update_misc_effects()
/mob/living/carbon/human/update_inv_ears(var/update_icons=1)
remove_overlay(EARS_LAYER)
if(client && hud_used)
@@ -1035,7 +1037,7 @@ var/global/list/damage_icon_parts = list()
/mob/living/carbon/human/proc/update_tail_layer(var/update_icons=1)
remove_overlay(TAIL_UNDERLIMBS_LAYER) // SEW direction icons, overlayed by LIMBS_LAYER.
remove_overlay(TAIL_LAYER) /* This will be one of two things:
If the species' tail is overlapped by limbs, this will be only the N direction icon so tails
If the species' tail is overlapped by limbs, this will be only the N direction icon so tails
can still appear on the outside of uniforms and such.
Otherwise, since the user's tail isn't overlapped by limbs, it will be a full icon with all directions. */
@@ -1110,7 +1112,7 @@ var/global/list/damage_icon_parts = list()
/mob/living/carbon/human/proc/start_tail_wagging(var/update_icons=1)
remove_overlay(TAIL_UNDERLIMBS_LAYER) // SEW direction icons, overlayed by LIMBS_LAYER.
remove_overlay(TAIL_LAYER) /* This will be one of two things:
If the species' tail is overlapped by limbs, this will be only the N direction icon so tails
If the species' tail is overlapped by limbs, this will be only the N direction icon so tails
can still appear on the outside of uniforms and such.
Otherwise, since the user's tail isn't overlapped by limbs, it will be a full icon with all directions. */