Merge pull request #1905 from FalseIncarnate/master

Assorted Fixes
This commit is contained in:
Mark van Alphen
2015-08-30 07:45:24 +02:00
3 changed files with 22 additions and 18 deletions
+5
View File
@@ -143,6 +143,7 @@ var/global/list/fish_items_list = list("goldfish" = /obj/item/weapon/fish/goldfi
/obj/item/weapon/fish/toothless_shark
name = "toothless shark"
desc = "Looks like someone ripped it's teeth out!"
icon_state = "shark"
hitsound = 'sound/effects/snap.ogg'
/obj/item/weapon/shard/shark_teeth
@@ -154,6 +155,10 @@ var/global/list/fish_items_list = list("goldfish" = /obj/item/weapon/fish/goldfi
throwforce = 5.0
g_amt = 0
/obj/item/weapon/shard/shark_teeth/New()
src.pixel_x = rand(-5,5)
src.pixel_y = rand(-5,5)
/obj/item/weapon/fish/catfish
name = "catfish"
desc = "Apparently, catfish don't purr like you might have expected them to. Such a confusing name!"
@@ -10,22 +10,22 @@
icon_living = "nymph"
icon_dead = "nymph_dead"
icon_resting = "nymph_sleep"
pass_flags = PASSTABLE
pass_flags = PASSTABLE | PASSMOB
small = 1
ventcrawler = 2
maxHealth = 50
health = 50
health = 50
voice_name = "diona nymph"
speak_emote = list("chirrups")
speak_emote = list("chirrups")
emote_hear = list("chirrups")
emote_see = list("chirrups")
response_help = "pets"
response_disarm = "pushes"
response_harm = "kicks"
melee_damage_lower = 5
melee_damage_upper = 8
attacktext = "bites"
@@ -34,8 +34,7 @@
speed = 0
stop_automated_movement = 0
turns_per_move = 4
status_flags = 0
var/list/donors = list()
var/ready_evolve = 0
holder_type = /obj/item/weapon/holder/diona
@@ -45,7 +44,7 @@
if(name == initial(name)) //To stop Pun-Pun becoming generic.
name = "[name] ([rand(1, 1000)])"
real_name = name
add_language("Rootspeak")
src.verbs += /mob/living/simple_animal/diona/proc/merge
@@ -248,7 +247,7 @@
/mob/living/simple_animal/diona/put_in_active_hand(obj/item/W)
src << "<span class='warning'>You don't have any hands!</span>"
return
/mob/living/simple_animal/diona/say(var/message)
if(client)
@@ -270,7 +269,7 @@
if(copytext(message,1,2) == "*")
return emote(copytext(message,2))
//parse the language code and consume it
var/datum/language/speaking = parse_language(message)
if(speaking)
@@ -160,7 +160,7 @@
New()
..()
reagents.add_reagent("nutriment", 2)
reagents.add_reagent("protien", 1)
reagents.add_reagent("protein", 1)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/sushi_Sake
@@ -216,19 +216,19 @@
New()
..()
reagents.add_reagent("nutriment", 2)
reagents.add_reagent("protien", 1)
reagents.add_reagent("protein", 1)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/sushi_Tobiko
name = "Ikura Sushi"
name = "Tobiko Sushi"
desc = "A simple sushi consisting of shark roe."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "sushi_Tobiko"
icon_state = "sushi_Masago"
New()
..()
reagents.add_reagent("nutriment", 2)
reagents.add_reagent("protien", 1)
reagents.add_reagent("protein", 1)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/sushi_TobikoEgg
@@ -240,7 +240,7 @@
New()
..()
reagents.add_reagent("nutriment", 2)
reagents.add_reagent("protien", 1)
reagents.add_reagent("protein", 1)
bitesize = 3
/obj/item/weapon/reagent_containers/food/snacks/sushi_Tai