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Update HolodeckControl.dm (#26632)
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@@ -232,7 +232,6 @@
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icon = 'icons/turf/floors/carpet.dmi'
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icon_state = "carpet-255"
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base_icon_state = "carpet"
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floor_tile = /obj/item/stack/tile/carpet
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smoothing_flags = SMOOTH_BITMASK
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smoothing_groups = list(SMOOTH_GROUP_TURF, SMOOTH_GROUP_CARPET)
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canSmoothWith = list(SMOOTH_GROUP_CARPET)
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@@ -265,7 +264,6 @@
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pixel_x = -9
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pixel_y = -9
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layer = ABOVE_OPEN_TURF_LAYER
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floor_tile = /obj/item/stack/tile/grass
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/turf/simulated/floor/holofloor/attackby(obj/item/W as obj, mob/user as mob, params)
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return
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