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Fixes self-propelled throwing
- Throwing mobs over your back no longer pushes you as well; they just helpfully teleport over you
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@@ -537,6 +537,7 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump,
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thrown_thing = throwable_mob
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var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors
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var/turf/end_T = get_turf(target)
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throwable_mob.forceMove(start_T)
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if(start_T && end_T)
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var/start_T_descriptor = "<font color='#6b5d00'>tile at [start_T.x], [start_T.y], [start_T.z] in area [get_area(start_T)]</font>"
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var/end_T_descriptor = "<font color='#6b4400'>tile at [end_T.x], [end_T.y], [end_T.z] in area [get_area(end_T)]</font>"
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