Merge pull request #316 from ZomgPonies/rev

Rev Tuning
This commit is contained in:
Mark van Alphen
2015-02-16 19:27:04 +01:00
2 changed files with 25 additions and 1 deletions
+15
View File
@@ -456,6 +456,13 @@ Implants;
heads += player.mind
return heads
/datum/game_mode/proc/get_extra_living_heads()
var/list/heads = list()
var/list/alt_positions = list("Warden", "Magistrate", "Blueshield", "Nanotrasen Representative")
for(var/mob/living/carbon/human/player in mob_list)
if(player.stat!=2 && player.mind && (player.mind.assigned_role in alt_positions))
heads += player.mind
return heads
////////////////////////////
//Keeps track of all heads//
@@ -467,6 +474,14 @@ Implants;
heads += player.mind
return heads
/datum/game_mode/proc/get_extra_heads()
var/list/heads = list()
var/list/alt_positions = list("Warden", "Magistrate", "Blueshield", "Nanotrasen Representative")
for(var/mob/player in mob_list)
if(player.mind && (player.mind.assigned_role in alt_positions))
heads += player.mind
return heads
/datum/game_mode/proc/check_antagonists_topic(href, href_list[])
return 0
+10 -1
View File
@@ -10,6 +10,7 @@
/datum/game_mode
var/list/datum/mind/head_revolutionaries = list()
var/list/datum/mind/revolutionaries = list()
var/extra_heads = 0
/datum/game_mode/revolution
name = "revolution"
@@ -74,6 +75,9 @@
/datum/game_mode/revolution/post_setup()
var/list/heads = get_living_heads()
if(num_players() >= 40)
heads += get_extra_living_heads()
extra_heads = 1
for(var/datum/mind/rev_mind in head_revolutionaries)
for(var/datum/mind/head_mind in heads)
@@ -109,6 +113,9 @@
/datum/game_mode/proc/forge_revolutionary_objectives(var/datum/mind/rev_mind)
var/list/heads = get_living_heads()
if(num_players() >= 40)
heads += get_extra_living_heads()
extra_heads = 1
for(var/datum/mind/head_mind in heads)
var/datum/objective/mutiny/rev_obj = new
rev_obj.owner = rev_mind
@@ -409,6 +416,8 @@
var/text = "<FONT size = 2><B>The heads of staff were:</B></FONT>"
var/list/heads = get_all_heads()
if(extra_heads)
heads += get_extra_heads()
for(var/datum/mind/head in heads)
var/target = (head in targets)
if(target)
@@ -435,4 +444,4 @@
return istype(mind) && \
istype(mind.current, /mob/living/carbon/human) && \
!(mind.assigned_role in command_positions) && \
!(mind.assigned_role in list("Security Officer", "Detective", "Warden"))
!(mind.assigned_role in list("Security Officer", "Detective", "Warden", "Nanotrasen Representative"))