mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
Fixed a ton of the issues in http://piratepad.net/9CwFobI4lZ
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@@ -20,7 +20,6 @@
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U.hastie = new /obj/item/clothing/tie/medal/gold/captain(U)
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H.equip_to_slot_or_del(U, slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/device/pda/captain(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/captain(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/caphat(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(H), slot_glasses)
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@@ -57,8 +56,6 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_personnel(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/heads/hop(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(H), slot_head)
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if(H.backbag == 1)
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H.equip_to_slot_or_del(new /obj/item/weapon/storage/id_kit(H), slot_r_hand)
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else
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@@ -18,9 +18,7 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/heads/hos(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/hos(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/HoS(H), slot_head)
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// H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas(H), slot_wear_mask) //Grab one from the armory you donk
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H.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(H), slot_glasses)
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H.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun(H), slot_s_store)
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@@ -56,8 +54,6 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/warden(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/warden(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/warden(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/warden(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves)
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H.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(H), slot_glasses)
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// H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas(H), slot_wear_mask) //Grab one from the armory you donk
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@@ -140,8 +136,6 @@
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H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/device/pda/security(H), slot_belt)
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H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(H), slot_wear_suit)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/weapon/handcuffs(H), slot_s_store)
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H.equip_to_slot_or_del(new /obj/item/device/flash(H), slot_l_store)
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if(H.backbag == 1)
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@@ -112,7 +112,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
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/obj/item/device/pda/captain
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default_cartridge = /obj/item/weapon/cartridge/captain
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icon_state = "pda-c"
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toff = 1
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/obj/item/device/pda/cargo
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default_cartridge = /obj/item/weapon/cartridge/quartermaster
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@@ -26,6 +26,7 @@
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new /obj/item/weapon/reagent_containers/food/drinks/flask(src)
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new /obj/item/clothing/gloves/captain(src)
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new /obj/item/weapon/gun/energy/gun(src)
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new /obj/item/clothing/suit/armor/captain(src)
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return
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+8753
-8749
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