Merge pull request #2265 from Gamerofthegame/bleeding-edge-freeze

Map fixes
This commit is contained in:
Chinsky
2013-02-06 13:54:31 -08:00
42 changed files with 9627 additions and 9585 deletions
@@ -4,7 +4,7 @@
icon = 'icons/obj/assemblies.dmi'
icon_state = "posibrain"
w_class = 3
origin_tech = "engineering=4;materials=4;bluespace=2;programming=4"
origin_tech = "engineering=4;materials=4;bluespace=2;programming=6"
var/list/construction_cost = list("metal"=500,"glass"=500,"silver"=200,"gold"=200,"plasma"=100,"diamond"=10)
var/construction_time = 75
@@ -68,8 +68,7 @@
src.brainmob << "<b>You are a positronic brain, brought into existence on [station_name()].</b>"
src.brainmob << "<b>As a synthetic intelligence, you answer to all crewmembers, as well as the AI.</b>"
src.brainmob << "<b>Remember, the purpose of your existence is to serve the crew and the station. Above all else, do no harm.</b>"
src.brainmob << "Use say :b to speak to other artificial intelligences."
src.brainmob << "Use say :b to speak to other artificial intelligences on the station."
src.brainmob.mind.assigned_role = "Positronic Brain"
var/turf/T = get_turf_or_move(src.loc)
+2 -1
View File
@@ -319,7 +319,8 @@
if(job && IsJobAvailable(job.title))
var/active = 0
// Only players with the job assigned and AFK for less than 10 minutes count as active
for(var/mob/M in player_list) if(M.mind && M.client && M.mind.assigned_role == job.title && M.client.inactivity <= 10 * 60 * 10)
active++
dat += "<a href='byond://?src=\ref[src];SelectedJob=[job.title]'>[job.title] ([job.current_positions]) (Active: [active])</a><br>"
dat += "</center>"
@@ -459,7 +459,7 @@
species_allowed = list("Tajaran")
taj_ears_spiky
name = "Tajaran Spiky"
name = "Spiky"
icon_state = "hair_tajspiky"
species_allowed = list("Tajaran")