mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
refactored hoodies to work without antidrop
This commit is contained in:
@@ -1138,7 +1138,7 @@
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uniform = /obj/item/clothing/under/color/black
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suit = /obj/item/clothing/suit/hooded/chaplain_hoodie
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back = /obj/item/storage/backpack
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head = /obj/item/clothing/head/chaplain_hood
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head = /obj/item/clothing/head/hooded/chaplain_hood
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gloves = /obj/item/clothing/gloves/color/black
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shoes = /obj/item/clothing/shoes/black
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l_ear = /obj/item/radio/headset/syndicate
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@@ -61,7 +61,7 @@
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breakouttime = 45
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weaken = 1
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/obj/item/clothing/head/culthood
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/obj/item/clothing/head/hooded/culthood
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name = "cult hood"
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icon_state = "culthood"
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desc = "A hood worn by the followers of a cult."
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@@ -72,7 +72,7 @@
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min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
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/obj/item/clothing/head/culthood/alt
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/obj/item/clothing/head/hooded/culthood/alt
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icon_state = "cult_hoodalt"
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item_state = "cult_hoodalt"
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@@ -83,7 +83,7 @@
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icon_state = "cultrobes"
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item_state = "cultrobes"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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hoodtype = /obj/item/clothing/head/culthood
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hoodtype = /obj/item/clothing/head/hooded/culthood
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allowed = list(/obj/item/tome,/obj/item/melee/cultblade)
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armor = list(melee = 50, bullet = 30, laser = 50, energy = 20, bomb = 25, bio = 10, rad = 0)
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flags_inv = HIDEJUMPSUIT
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@@ -91,7 +91,7 @@
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/obj/item/clothing/suit/hooded/cultrobes/alt
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icon_state = "cultrobesalt"
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item_state = "cultrobesalt"
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hoodtype = /obj/item/clothing/head/culthood/alt
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hoodtype = /obj/item/clothing/head/hooded/culthood/alt
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/obj/item/clothing/head/magus
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name = "magus helm"
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@@ -140,15 +140,14 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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allowed = list(/obj/item/tome,/obj/item/melee/cultblade)
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var/current_charges = 3
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hoodtype = /obj/item/clothing/head/cult_hoodie
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hoodtype = /obj/item/clothing/head/hooded/cult_hoodie
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/obj/item/clothing/head/cult_hoodie
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/obj/item/clothing/head/hooded/cult_hoodie
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name = "empowered cultist robe"
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desc = "Empowered garb which creates a powerful shield around the user."
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icon_state = "cult_hoodalt"
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armor = list(melee = 50, bullet = 40, laser = 50, energy = 30, bomb = 50, bio = 30, rad = 30)
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body_parts_covered = HEAD
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flags = NODROP
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flags_inv = HIDEFACE
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flags_cover = HEADCOVERSEYES
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@@ -182,10 +181,10 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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armor = list(melee = -50, bullet = -50, laser = -100, energy = -50, bomb = -50, bio = -50, rad = -50)
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slowdown = -1
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hoodtype = /obj/item/clothing/head/berserkerhood
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hoodtype = /obj/item/clothing/head/hooded/berserkerhood
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/obj/item/clothing/head/berserkerhood
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/obj/item/clothing/head/hooded/berserkerhood
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name = "flagellant's robes"
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desc = "Blood-soaked garb infused with dark magic; allows the user to move at inhuman speeds, but at the cost of increased damage."
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icon_state = "culthood"
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@@ -39,7 +39,7 @@
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//Chaplain
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/obj/item/clothing/head/chaplain_hood
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/obj/item/clothing/head/hooded/chaplain_hood
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name = "chaplain's hood"
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desc = "It's hood that covers the head. It keeps you warm during the space winters."
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icon_state = "chaplain_hood"
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@@ -47,7 +47,7 @@
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flags_cover = HEADCOVERSEYES
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//Chaplain
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/obj/item/clothing/head/nun_hood
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/obj/item/clothing/head/hooded/nun_hood
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name = "nun hood"
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desc = "Maximum piety in this star system."
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icon_state = "nun_hood"
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@@ -55,7 +55,7 @@
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flags_cover = HEADCOVERSEYES
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//Chaplain
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/obj/item/clothing/head/monk_hood
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/obj/item/clothing/head/hooded/monk_hood
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name = "monk hood"
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desc = "Wooden board not included."
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icon_state = "monk_hood"
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@@ -2,38 +2,21 @@
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/obj/item/clothing/suit/hooded
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actions_types = list(/datum/action/item_action/toggle)
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var/obj/item/clothing/head/hood
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var/hoodtype = /obj/item/clothing/head/winterhood //so the chaplain hoodie or other hoodies can override this
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/obj/item/clothing/head/chaplain_hood
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flags = NODROP
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/obj/item/clothing/head/nun_hood
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flags = NODROP
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/obj/item/clothing/head/monk_hood
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flags = NODROP
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/obj/item/clothing/head/culthood
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flags = NODROP
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/obj/item/clothing/head/culthood/alt
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flags = NODROP
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/obj/item/clothing/head/berserkerhood
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flags = NODROP
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var/obj/item/clothing/head/hooded/hood
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var/hoodtype = /obj/item/clothing/head/hooded/winterhood //so the chaplain hoodie or other hoodies can override this
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/obj/item/clothing/suit/hooded/New()
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. = ..()
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MakeHood()
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..()
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/obj/item/clothing/suit/hooded/Destroy()
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. = ..()
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QDEL_NULL(hood)
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return ..()
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/obj/item/clothing/suit/hooded/proc/MakeHood()
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if(!hood)
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var/obj/item/clothing/head/W = new hoodtype(src)
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var/obj/item/clothing/head/hooded/W = new hoodtype(src)
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W.suit = src
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hood = W
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/obj/item/clothing/suit/hooded/ui_action_click()
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@@ -57,7 +40,7 @@
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var/mob/living/carbon/H = hood.loc
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H.unEquip(hood, 1)
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H.update_inv_wear_suit()
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hood.loc = src
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hood.forceMove(src)
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for(var/X in actions)
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var/datum/action/A = X
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A.UpdateButtonIcon()
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@@ -77,6 +60,7 @@
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to_chat(H,"<span class='warning'>You're already wearing something on your head!</span>")
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return
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else if(H.equip_to_slot_if_possible(hood,slot_head,0,0,1))
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hood.forceMove(H)
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suit_adjusted = 1
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icon_state = "[initial(icon_state)]_hood"
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H.update_inv_wear_suit()
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@@ -85,3 +69,23 @@
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A.UpdateButtonIcon()
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else
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RemoveHood()
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/obj/item/clothing/head/hooded
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var/obj/item/clothing/suit/hooded/suit
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/obj/item/clothing/head/hooded/Destroy()
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suit = null
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return ..()
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/obj/item/clothing/head/hooded/dropped()
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..()
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if(suit)
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suit.RemoveHood()
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/obj/item/clothing/head/hooded/equipped(mob/user, slot)
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..()
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if(slot != SLOT_HEAD)
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if(suit)
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suit.RemoveHood()
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else
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qdel(src)
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@@ -79,7 +79,7 @@
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icon_state = "chaplain_hoodie"
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item_state = "chaplain_hoodie"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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hoodtype = /obj/item/clothing/head/chaplain_hood
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hoodtype = /obj/item/clothing/head/hooded/chaplain_hood
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allowed = list(/obj/item/storage/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/emergency_oxygen)
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species_fit = list("Vox")
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sprite_sheets = list(
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@@ -94,7 +94,7 @@
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item_state = "nun"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS
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flags_inv = HIDESHOES|HIDEJUMPSUIT
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hoodtype = /obj/item/clothing/head/nun_hood
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hoodtype = /obj/item/clothing/head/hooded/nun_hood
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allowed = list(/obj/item/storage/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/emergency_oxygen)
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species_fit = list("Vox")
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sprite_sheets = list(
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@@ -109,7 +109,7 @@
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item_state = "monkrobe"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS
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flags_inv = HIDESHOES|HIDEJUMPSUIT
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hoodtype = /obj/item/clothing/head/monk_hood
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hoodtype = /obj/item/clothing/head/hooded/monk_hood
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allowed = list(/obj/item/storage/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/emergency_oxygen)
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/obj/item/clothing/suit/witchhunter
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@@ -304,7 +304,7 @@
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body_parts_covered = HEAD
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cold_protection = HEAD
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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flags = NODROP|BLOCKHAIR
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flags = BLOCKHAIR
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flags_inv = HIDEEARS
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/obj/item/clothing/suit/hooded/bee_costume // It's Hip!
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@@ -321,7 +321,7 @@
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desc = "A hood attached to a bee costume."
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icon_state = "bee"
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body_parts_covered = HEAD
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flags = THICKMATERIAL|NODROP|BLOCKHAIR
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flags = THICKMATERIAL|BLOCKHAIR
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flags_inv = HIDEEARS
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/obj/item/clothing/suit/bloated_human //OH MY GOD WHAT HAVE YOU DONE!?!?!?
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@@ -354,14 +354,14 @@
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species_fit = list("Vox")
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sprite_sheets = list("Vox" = 'icons/mob/species/vox/suit.dmi')
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/obj/item/clothing/head/winterhood
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/obj/item/clothing/head/hooded/winterhood
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name = "winter hood"
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desc = "A hood attached to a heavy winter jacket."
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icon_state = "winterhood"
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body_parts_covered = HEAD
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cold_protection = HEAD
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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flags = NODROP|BLOCKHAIR
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flags = BLOCKHAIR
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flags_inv = HIDEEARS
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species_fit = list("Vox")
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sprite_sheets = list("Vox" = 'icons/mob/species/vox/head.dmi')
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@@ -371,9 +371,9 @@
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icon_state = "wintercoat_captain"
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armor = list(melee = 25, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0)
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allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic)
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hoodtype = /obj/item/clothing/head/winterhood/captain
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hoodtype = /obj/item/clothing/head/hooded/winterhood/captain
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/obj/item/clothing/head/winterhood/captain
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/obj/item/clothing/head/hooded/winterhood/captain
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icon_state = "winterhood_captain"
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/obj/item/clothing/suit/hooded/wintercoat/security
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@@ -381,9 +381,9 @@
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icon_state = "wintercoat_sec"
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armor = list(melee = 10, bullet = 10, laser = 10, energy = 5, bomb = 15, bio = 0, rad = 0)
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allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic)
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hoodtype = /obj/item/clothing/head/winterhood/security
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hoodtype = /obj/item/clothing/head/hooded/winterhood/security
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/obj/item/clothing/head/winterhood/security
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/obj/item/clothing/head/hooded/winterhood/security
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icon_state = "winterhood_sec"
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/obj/item/clothing/suit/hooded/wintercoat/medical
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@@ -391,9 +391,9 @@
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icon_state = "wintercoat_med"
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allowed = list(/obj/item/analyzer, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer,/obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 50, rad = 0)
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hoodtype = /obj/item/clothing/head/winterhood/medical
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hoodtype = /obj/item/clothing/head/hooded/winterhood/medical
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/obj/item/clothing/head/winterhood/medical
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/obj/item/clothing/head/hooded/winterhood/medical
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icon_state = "winterhood_med"
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/obj/item/clothing/suit/hooded/wintercoat/science
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@@ -401,9 +401,9 @@
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icon_state = "wintercoat_sci"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer,/obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0)
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hoodtype = /obj/item/clothing/head/winterhood/science
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hoodtype = /obj/item/clothing/head/hooded/winterhood/science
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/obj/item/clothing/head/winterhood/science
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/obj/item/clothing/head/hooded/winterhood/science
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icon_state = "winterhood_sci"
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/obj/item/clothing/suit/hooded/wintercoat/engineering
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@@ -411,34 +411,34 @@
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icon_state = "wintercoat_engi"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20)
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allowed = list(/obj/item/flashlight, /obj/item/tank/emergency_oxygen, /obj/item/t_scanner, /obj/item/rcd)
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hoodtype = /obj/item/clothing/head/winterhood/engineering
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hoodtype = /obj/item/clothing/head/hooded/winterhood/engineering
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/obj/item/clothing/head/winterhood/engineering
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/obj/item/clothing/head/hooded/winterhood/engineering
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icon_state = "winterhood_engi"
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/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos
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name = "atmospherics winter coat"
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icon_state = "wintercoat_atmos"
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hoodtype = /obj/item/clothing/head/winterhood/engineering/atmos
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hoodtype = /obj/item/clothing/head/hooded/winterhood/engineering/atmos
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/obj/item/clothing/head/winterhood/engineering/atmos
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/obj/item/clothing/head/hooded/winterhood/engineering/atmos
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icon_state = "winterhood_atmos"
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/obj/item/clothing/suit/hooded/wintercoat/hydro
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name = "hydroponics winter coat"
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icon_state = "wintercoat_hydro"
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allowed = list(/obj/item/reagent_containers/spray, /obj/item/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/hatchet, /obj/item/storage/bag/plants)
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hoodtype = /obj/item/clothing/head/winterhood/hydro
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hoodtype = /obj/item/clothing/head/hooded/winterhood/hydro
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/obj/item/clothing/head/winterhood/hydro
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/obj/item/clothing/head/hooded/winterhood/hydro
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icon_state = "winterhood_hydro"
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/obj/item/clothing/suit/hooded/wintercoat/cargo
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name = "cargo winter coat"
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icon_state = "wintercoat_cargo"
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hoodtype = /obj/item/clothing/head/winterhood/cargo
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hoodtype = /obj/item/clothing/head/hooded/winterhood/cargo
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/obj/item/clothing/head/winterhood/cargo
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/obj/item/clothing/head/hooded/winterhood/cargo
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icon_state = "winterhood_cargo"
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/obj/item/clothing/suit/hooded/wintercoat/miner
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@@ -446,9 +446,9 @@
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icon_state = "wintercoat_miner"
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allowed = list(/obj/item/pickaxe, /obj/item/flashlight, /obj/item/tank/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
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armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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||||
hoodtype = /obj/item/clothing/head/winterhood/miner
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||||
hoodtype = /obj/item/clothing/head/hooded/winterhood/miner
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||||
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/obj/item/clothing/head/winterhood/miner
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/obj/item/clothing/head/hooded/winterhood/miner
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icon_state = "winterhood_miner"
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||||
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||||
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||||
@@ -464,65 +464,65 @@
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||||
item_state = "blueshieldcoat"
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||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/emergency_oxygen)
|
||||
hoodtype = /obj/item/clothing/head/hood
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/suit.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/head/hood
|
||||
/obj/item/clothing/head/hooded/hood
|
||||
name = "black hood"
|
||||
desc = "A hood attached to a hoodie."
|
||||
icon_state = "blackhood"
|
||||
body_parts_covered = HEAD
|
||||
cold_protection = HEAD
|
||||
flags = NODROP|BLOCKHAIR
|
||||
flags = BLOCKHAIR
|
||||
flags_inv = HIDEEARS
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/head.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/head/hood/blue
|
||||
/obj/item/clothing/head/hooded/hood/blue
|
||||
icon_state = "bluehood"
|
||||
|
||||
/obj/item/clothing/head/hood/white
|
||||
/obj/item/clothing/head/hooded/hood/white
|
||||
icon_state = "whitehood"
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/blue
|
||||
name = "blue hoodie"
|
||||
icon_state = "blue_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood/blue
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/blue
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/mit
|
||||
name = "Martian Institute of Technology hoodie"
|
||||
desc = "A hoodie proudly worn by students and graduates alike, has the letters 'MIT' on the back."
|
||||
icon_state = "mit_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/cut
|
||||
name = "Canaan University of Technology hoodie"
|
||||
desc = "A bright hoodie with the Canaan University of Technology logo on the front."
|
||||
icon_state = "cut_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood/white
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/white
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/lam
|
||||
name = "Lunar Academy of Medicine hoodie"
|
||||
desc = "A bright hoodie with the Lunar Academy of Medicine logo on the back."
|
||||
icon_state = "lam_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood/white
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/white
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/nt
|
||||
name = "Nanotrasen hoodie"
|
||||
desc = "A blue hoodie with the Nanotrasen logo on the back."
|
||||
icon_state = "nt_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood/blue
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/blue
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/tp
|
||||
name = "Tharsis Polytech hoodie"
|
||||
desc = "A dark hoodie with the Tharsis Polytech logo on the back."
|
||||
icon_state = "tp_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood
|
||||
|
||||
/obj/item/clothing/suit/straight_jacket
|
||||
name = "straight jacket"
|
||||
|
||||
@@ -1020,9 +1020,9 @@
|
||||
desc = "A green hoodie with the Nanotrasen logo on the back. It looks weathered."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "linda_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood/fluff/linda
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/fluff/linda
|
||||
|
||||
/obj/item/clothing/head/hood/fluff/linda //Epic_Charger: Linda Clark
|
||||
/obj/item/clothing/head/hooded/hood/fluff/linda //Epic_Charger: Linda Clark
|
||||
icon_state = "greenhood"
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/hylo //Hylocereus: Sam Aria
|
||||
@@ -1030,9 +1030,9 @@
|
||||
desc = "A soft, cozy longline hoodie. It looks old and worn, but well cared for. There's no label, but a series of dates and names is penned on a scrap of fabric sewn on the inside of the left side of the chest - 'Sam Aria' is scrawled atop them all, next to the words 'Please Remember'."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "sam_hoodie"
|
||||
hoodtype = /obj/item/clothing/head/hood/hylo
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/hylo
|
||||
|
||||
/obj/item/clothing/head/hood/hylo
|
||||
/obj/item/clothing/head/hooded/hood/hylo
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "sam_hood"
|
||||
|
||||
@@ -1042,9 +1042,9 @@
|
||||
body_parts_covered = HEAD|UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "skeleton_suit"
|
||||
hoodtype = /obj/item/clothing/head/hood/fluff/skeleton
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/fluff/skeleton
|
||||
|
||||
/obj/item/clothing/head/hood/fluff/skeleton
|
||||
/obj/item/clothing/head/hooded/hood/fluff/skeleton
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "skeleton_hood"
|
||||
|
||||
@@ -1090,18 +1090,18 @@
|
||||
desc = "A velvety smooth black winter coat with white and red stripes on the side."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "xantholne_wintercoat"
|
||||
hoodtype = /obj/item/clothing/head/hood/fluff/xantholne
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/fluff/xantholne
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
|
||||
|
||||
|
||||
/obj/item/clothing/head/hood/fluff/xantholne // Xantholne: Meex Zwichsnicrur
|
||||
/obj/item/clothing/head/hooded/hood/fluff/xantholne // Xantholne: Meex Zwichsnicrur
|
||||
name = "black winter hood"
|
||||
desc = "A black hood attached to a stripped winter coat."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "xantholne_winterhood"
|
||||
body_parts_covered = HEAD
|
||||
flags = NODROP|BLOCKHAIR
|
||||
flags = BLOCKHAIR
|
||||
flags_inv = HIDEEARS
|
||||
|
||||
/obj/item/clothing/suit/hooded/hoodie/fluff/xydonus //Xydonus: Rsik Ugsharki Atan | Based off of the bomber jacket, but with a hood slapped on (for allowed suit storage)
|
||||
@@ -1110,18 +1110,18 @@
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "xydonus_jacket"
|
||||
ignore_suitadjust = 0
|
||||
hoodtype = /obj/item/clothing/head/hood/fluff/xydonus
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/fluff/xydonus
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
allowed = list(/obj/item/flashlight,/obj/item/tank/emergency_oxygen,/obj/item/toy,/obj/item/storage/fancy/cigarettes,/obj/item/lighter)
|
||||
|
||||
/obj/item/clothing/head/hood/fluff/xydonus
|
||||
/obj/item/clothing/head/hooded/hood/fluff/xydonus
|
||||
name = "custom fit hood"
|
||||
desc = "A hood with some horns <i>glued</i> to them, or something like that. Custom fit for a Unathi's head shape."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "xydonus_bomberhood"
|
||||
body_parts_covered = HEAD
|
||||
flags = NODROP|BLOCKHAIR
|
||||
flags = BLOCKHAIR
|
||||
flags_inv = HIDEEARS
|
||||
|
||||
/obj/item/clothing/suit/fluff/pineapple //Pineapple Salad: Dan Jello
|
||||
@@ -1156,17 +1156,17 @@
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "shesicoat"
|
||||
item_state = "shesicoat"
|
||||
hoodtype = /obj/item/clothing/head/hood/fluff/shesi
|
||||
hoodtype = /obj/item/clothing/head/hooded/hood/fluff/shesi
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO
|
||||
cold_protection = UPPER_TORSO|LOWER_TORSO
|
||||
|
||||
/obj/item/clothing/head/hood/fluff/shesi //MrSynnester : Shesi Skaklas
|
||||
/obj/item/clothing/head/hooded/hood/fluff/shesi //MrSynnester : Shesi Skaklas
|
||||
name = "custom made winter hood"
|
||||
desc = "A custom made winter coat hood. Looks comfy."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "shesicoat_hood2"
|
||||
body_parts_covered = HEAD
|
||||
flags = NODROP|BLOCKHAIR
|
||||
flags = BLOCKHAIR
|
||||
flags_inv = HIDEEARS
|
||||
|
||||
/obj/item/clothing/suit/jacket/dtx //AffectedArc07: DTX
|
||||
|
||||
Reference in New Issue
Block a user