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Left a var abandoned, whoops
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@@ -317,7 +317,6 @@
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var/datum/spacewalk_grid/point_grid = new
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// We do this so we can display the way the levels connect later
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linkage_map = point_grid
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var/datum/point/P
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// Now, we pop entries in a random order from our list of space levels
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// and assign its connections based on the grid
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