mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 23:17:02 +01:00
Merge pull request #3639 from Crazylemon64/matrix_and_path_editing
Adds matrix and path editing to the variable viewer
This commit is contained in:
@@ -424,4 +424,23 @@ proc/tg_text2list(text, glue=",", assocglue=";")
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if(temp <= 16)
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. = 0
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else
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. = max(0, min(255, 138.5177312231 * log(temp - 10) - 305.0447927307))
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. = max(0, min(255, 138.5177312231 * log(temp - 10) - 305.0447927307))
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//Argument: Give this a space-separated string consisting of 6 numbers. Returns null if you don't
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/proc/text2matrix(var/matrixtext)
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var/list/matrixtext_list = text2list(matrixtext, " ")
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var/list/matrix_list = list()
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for(var/item in matrixtext_list)
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var/entry = text2num(item)
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if(entry == null)
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return null
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matrix_list += entry
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if(matrix_list.len < 6)
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return null
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var/a = matrix_list[1]
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var/b = matrix_list[2]
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var/c = matrix_list[3]
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var/d = matrix_list[4]
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var/e = matrix_list[5]
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var/f = matrix_list[6]
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return matrix(a, b, c, d, e, f)
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+409
-410
@@ -1,434 +1,433 @@
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// reference: /client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
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client
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proc/debug_variables(datum/D in world)
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set category = "Debug"
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set name = "View Variables"
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//set src in world
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/client/proc/debug_variables(datum/D in world)
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set category = "Debug"
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set name = "View Variables"
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//set src in world
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if(!usr.client || !usr.client.holder)
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usr << "\red You need to be an administrator to access this."
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return
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var/title = ""
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var/body = ""
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if(!D) return
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if(istype(D, /atom))
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var/atom/A = D
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title = "[A.name] (\ref[A]) = [A.type]"
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#ifdef VARSICON
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if (A.icon)
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body += debug_variable("icon", new/icon(A.icon, A.icon_state, A.dir), 0)
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#endif
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var/icon/sprite
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if(istype(D,/atom))
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var/atom/AT = D
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if(AT.icon && AT.icon_state)
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sprite = new /icon(AT.icon, AT.icon_state)
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usr << browse_rsc(sprite, "view_vars_sprite.png")
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title = "[D] (\ref[D]) = [D.type]"
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body += {"<script type="text/javascript">
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function updateSearch(){
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var filter_text = document.getElementById('filter');
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var filter = filter_text.value.toLowerCase();
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if(event.keyCode == 13){ //Enter / return
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var vars_ol = document.getElementById('vars');
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var lis = vars_ol.getElementsByTagName("li");
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for ( var i = 0; i < lis.length; ++i )
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{
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try{
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var li = lis\[i\];
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if ( li.style.backgroundColor == "#ffee88" )
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{
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alist = lis\[i\].getElementsByTagName("a")
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if(alist.length > 0){
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location.href=alist\[0\].href;
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}
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}
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}catch(err) { }
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}
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return
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}
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if(event.keyCode == 38){ //Up arrow
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var vars_ol = document.getElementById('vars');
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var lis = vars_ol.getElementsByTagName("li");
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for ( var i = 0; i < lis.length; ++i )
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{
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try{
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var li = lis\[i\];
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if ( li.style.backgroundColor == "#ffee88" )
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{
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if( (i-1) >= 0){
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var li_new = lis\[i-1\];
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li.style.backgroundColor = "white";
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li_new.style.backgroundColor = "#ffee88";
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return
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}
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}
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}catch(err) { }
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}
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return
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}
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if(event.keyCode == 40){ //Down arrow
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var vars_ol = document.getElementById('vars');
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var lis = vars_ol.getElementsByTagName("li");
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for ( var i = 0; i < lis.length; ++i )
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{
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try{
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var li = lis\[i\];
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if ( li.style.backgroundColor == "#ffee88" )
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{
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if( (i+1) < lis.length){
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var li_new = lis\[i+1\];
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li.style.backgroundColor = "white";
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li_new.style.backgroundColor = "#ffee88";
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return
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}
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}
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}catch(err) { }
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}
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return
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}
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//This part here resets everything to how it was at the start so the filter is applied to the complete list. Screw efficiency, it's client-side anyway and it only looks through 200 or so variables at maximum anyway (mobs).
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if(complete_list != null && complete_list != ""){
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var vars_ol1 = document.getElementById("vars");
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vars_ol1.innerHTML = complete_list
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}
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if(filter.value == ""){
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return;
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}else{
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var vars_ol = document.getElementById('vars');
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var lis = vars_ol.getElementsByTagName("li");
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for ( var i = 0; i < lis.length; ++i )
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{
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try{
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var li = lis\[i\];
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if ( li.innerText.toLowerCase().indexOf(filter) == -1 )
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{
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vars_ol.removeChild(li);
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i--;
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}
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}catch(err) { }
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}
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}
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var lis_new = vars_ol.getElementsByTagName("li");
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for ( var j = 0; j < lis_new.length; ++j )
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{
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var li1 = lis\[j\];
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if (j == 0){
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li1.style.backgroundColor = "#ffee88";
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}else{
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li1.style.backgroundColor = "white";
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}
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}
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}
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function selectTextField(){
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var filter_text = document.getElementById('filter');
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filter_text.focus();
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filter_text.select();
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}
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function loadPage(list) {
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if(list.options\[list.selectedIndex\].value == ""){
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return;
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}
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location.href=list.options\[list.selectedIndex\].value;
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}
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</script> "}
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body += "<body onload='selectTextField(); updateSearch()' onkeyup='updateSearch()'>"
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body += "<div align='center'><table width='100%'><tr><td width='50%'>"
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if(sprite)
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body += "<table align='center' width='100%'><tr><td><img src='view_vars_sprite.png'></td><td>"
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else
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body += "<table align='center' width='100%'><tr><td>"
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body += "<div align='center'>"
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if(istype(D,/atom))
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var/atom/A = D
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if(isliving(A))
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body += "<a href='?_src_=vars;rename=\ref[D]'><b>[D]</b></a>"
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if(A.dir)
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body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
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var/mob/living/M = A
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body += "<br><font size='1'><a href='?_src_=vars;datumedit=\ref[D];varnameedit=ckey'>[M.ckey ? M.ckey : "No ckey"]</a> / <a href='?_src_=vars;datumedit=\ref[D];varnameedit=real_name'>[M.real_name ? M.real_name : "No real name"]</a></font>"
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body += {"
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<br><font size='1'>
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BRUTE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brute'>[M.getBruteLoss()]</a>
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FIRE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=fire'>[M.getFireLoss()]</a>
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TOXIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=toxin'>[M.getToxLoss()]</a>
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OXY:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=oxygen'>[M.getOxyLoss()]</a>
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CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=clone'>[M.getCloneLoss()]</a>
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BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brain'>[M.getBrainLoss()]</a>
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</font>
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"}
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else
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body += "<a href='?_src_=vars;datumedit=\ref[D];varnameedit=name'><b>[D]</b></a>"
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if(A.dir)
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body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
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else
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body += "<b>[D]</b>"
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body += "</div>"
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body += "</tr></td></table>"
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var/formatted_type = text("[D.type]")
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if(length(formatted_type) > 25)
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var/middle_point = length(formatted_type) / 2
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var/splitpoint = findtext(formatted_type,"/",middle_point)
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if(splitpoint)
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formatted_type = "[copytext(formatted_type,1,splitpoint)]<br>[copytext(formatted_type,splitpoint)]"
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else
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formatted_type = "Type too long" //No suitable splitpoint (/) found.
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body += "<div align='center'><b><font size='1'>[formatted_type]</font></b>"
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if(src.holder && src.holder.marked_datum && src.holder.marked_datum == D)
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body += "<br><font size='1' color='red'><b>Marked Object</b></font>"
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body += "</div>"
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body += "</div></td>"
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body += "<td width='50%'><div align='center'><a href='?_src_=vars;datumrefresh=\ref[D]'>Refresh</a>"
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//if(ismob(D))
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// body += "<br><a href='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</a></div></td></tr></table></div><hr>"
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body += {" <form>
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<select name="file" size="1"
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onchange="loadPage(this.form.elements\[0\])"
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target="_parent._top"
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onmouseclick="this.focus()"
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style="background-color:#ffffff">
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"}
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body += {" <option value>Select option</option>
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<option value> </option>
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"}
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body += "<option value='?_src_=vars;mark_object=\ref[D]'>Mark Object</option>"
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body += "<option value='?_src_=vars;proc_call=\ref[D]'>Call Proc</option>"
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if(ismob(D))
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body += "<option value='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</option>"
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body += "<option value>---</option>"
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if(ismob(D))
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body += "<option value='?_src_=vars;give_spell=\ref[D]'>Give Spell</option>"
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body += "<option value='?_src_=vars;give_disease2=\ref[D]'>Give Disease</option>"
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body += "<option value='?_src_=vars;godmode=\ref[D]'>Toggle Godmode</option>"
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body += "<option value='?_src_=vars;build_mode=\ref[D]'>Toggle Build Mode</option>"
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body += "<option value='?_src_=vars;make_skeleton=\ref[D]'>Make 2spooky</option>"
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body += "<option value='?_src_=vars;direct_control=\ref[D]'>Assume Direct Control</option>"
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body += "<option value='?_src_=vars;offer_control=\ref[D]'>Offer Control to Ghosts</option>"
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body += "<option value='?_src_=vars;drop_everything=\ref[D]'>Drop Everything</option>"
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body += "<option value='?_src_=vars;regenerateicons=\ref[D]'>Regenerate Icons</option>"
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body += "<option value='?_src_=vars;addlanguage=\ref[D]'>Add Language</option>"
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body += "<option value='?_src_=vars;remlanguage=\ref[D]'>Remove Language</option>"
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body += "<option value='?_src_=vars;addorgan=\ref[D]'>Add Organ</option>"
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body += "<option value='?_src_=vars;remorgan=\ref[D]'>Remove Organ</option>"
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body += "<option value='?_src_=vars;fix_nano=\ref[D]'>Fix NanoUI</option>"
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body += "<option value='?_src_=vars;addverb=\ref[D]'>Add Verb</option>"
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body += "<option value='?_src_=vars;remverb=\ref[D]'>Remove Verb</option>"
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if(ishuman(D))
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body += "<option value>---</option>"
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body += "<option value='?_src_=vars;setspecies=\ref[D]'>Set Species</option>"
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body += "<option value='?_src_=vars;makeai=\ref[D]'>Make AI</option>"
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body += "<option value='?_src_=vars;makemask=\ref[D]'>Make Mask of Nar'sie</option>"
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body += "<option value='?_src_=vars;makerobot=\ref[D]'>Make cyborg</option>"
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body += "<option value='?_src_=vars;makemonkey=\ref[D]'>Make monkey</option>"
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body += "<option value='?_src_=vars;makealien=\ref[D]'>Make alien</option>"
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body += "<option value='?_src_=vars;makeslime=\ref[D]'>Make slime</option>"
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body += "<option value='?_src_=vars;makesuper=\ref[D]'>Make superhero</option>"
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body += "<option value>---</option>"
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body += "<option value='?_src_=vars;gib=\ref[D]'>Gib</option>"
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if(isobj(D))
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body += "<option value='?_src_=vars;delall=\ref[D]'>Delete all of type</option>"
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if(isobj(D) || ismob(D) || isturf(D))
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body += "<option value='?_src_=vars;addreagent=\ref[D]'>Add reagent</option>"
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body += "<option value='?_src_=vars;explode=\ref[D]'>Trigger explosion</option>"
|
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body += "<option value='?_src_=vars;emp=\ref[D]'>Trigger EM pulse</option>"
|
||||
|
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body += "</select></form>"
|
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|
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body += "</div></td></tr></table></div><hr>"
|
||||
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body += "<font size='1'><b>E</b> - Edit, tries to determine the variable type by itself.<br>"
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body += "<b>C</b> - Change, asks you for the var type first.<br>"
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body += "<b>M</b> - Mass modify: changes this variable for all objects of this type.</font><br>"
|
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body += "<hr><table width='100%'><tr><td width='20%'><div align='center'><b>Search:</b></div></td><td width='80%'><input type='text' id='filter' name='filter_text' value='' style='width:100%;'></td></tr></table><hr>"
|
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body += "<ol id='vars'>"
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var/list/names = list()
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for (var/V in D.vars)
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names += V
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||||
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names = sortList(names)
|
||||
|
||||
for (var/V in names)
|
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body += debug_variable(V, D.vars[V], 0, D)
|
||||
|
||||
body += "</ol>"
|
||||
|
||||
var/html = "<html><head>"
|
||||
if (title)
|
||||
html += "<title>[title]</title>"
|
||||
html += {"<style>
|
||||
body
|
||||
{
|
||||
font-family: Verdana, sans-serif;
|
||||
font-size: 9pt;
|
||||
}
|
||||
.value
|
||||
{
|
||||
font-family: "Courier New", monospace;
|
||||
font-size: 8pt;
|
||||
}
|
||||
</style>"}
|
||||
html += "</head><body>"
|
||||
html += body
|
||||
|
||||
html += {"
|
||||
<script type='text/javascript'>
|
||||
var vars_ol = document.getElementById("vars");
|
||||
var complete_list = vars_ol.innerHTML;
|
||||
</script>
|
||||
"}
|
||||
|
||||
html += "</body></html>"
|
||||
|
||||
usr << browse(html, "window=variables\ref[D];size=475x650")
|
||||
|
||||
if(!usr.client || !usr.client.holder)
|
||||
usr << "\red You need to be an administrator to access this."
|
||||
return
|
||||
|
||||
proc/debug_variable(name, value, level, var/datum/DA = null)
|
||||
var/html = ""
|
||||
|
||||
if(DA)
|
||||
html += "<li style='backgroundColor:white'>(<a href='?_src_=vars;datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;datummass=\ref[DA];varnamemass=[name]'>M</a>) "
|
||||
var/title = ""
|
||||
var/body = ""
|
||||
|
||||
if(!D) return
|
||||
if(istype(D, /atom))
|
||||
var/atom/A = D
|
||||
title = "[A.name] (\ref[A]) = [A.type]"
|
||||
|
||||
#ifdef VARSICON
|
||||
if (A.icon)
|
||||
body += debug_variable("icon", new/icon(A.icon, A.icon_state, A.dir), 0)
|
||||
#endif
|
||||
|
||||
var/icon/sprite
|
||||
|
||||
if(istype(D,/atom))
|
||||
var/atom/AT = D
|
||||
if(AT.icon && AT.icon_state)
|
||||
sprite = new /icon(AT.icon, AT.icon_state)
|
||||
usr << browse_rsc(sprite, "view_vars_sprite.png")
|
||||
|
||||
title = "[D] (\ref[D]) = [D.type]"
|
||||
|
||||
body += {"<script type="text/javascript">
|
||||
|
||||
function updateSearch(){
|
||||
var filter_text = document.getElementById('filter');
|
||||
var filter = filter_text.value.toLowerCase();
|
||||
|
||||
if(event.keyCode == 13){ //Enter / return
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.style.backgroundColor == "#ffee88" )
|
||||
{
|
||||
alist = lis\[i\].getElementsByTagName("a")
|
||||
if(alist.length > 0){
|
||||
location.href=alist\[0\].href;
|
||||
}
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if(event.keyCode == 38){ //Up arrow
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.style.backgroundColor == "#ffee88" )
|
||||
{
|
||||
if( (i-1) >= 0){
|
||||
var li_new = lis\[i-1\];
|
||||
li.style.backgroundColor = "white";
|
||||
li_new.style.backgroundColor = "#ffee88";
|
||||
return
|
||||
}
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if(event.keyCode == 40){ //Down arrow
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.style.backgroundColor == "#ffee88" )
|
||||
{
|
||||
if( (i+1) < lis.length){
|
||||
var li_new = lis\[i+1\];
|
||||
li.style.backgroundColor = "white";
|
||||
li_new.style.backgroundColor = "#ffee88";
|
||||
return
|
||||
}
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
//This part here resets everything to how it was at the start so the filter is applied to the complete list. Screw efficiency, it's client-side anyway and it only looks through 200 or so variables at maximum anyway (mobs).
|
||||
if(complete_list != null && complete_list != ""){
|
||||
var vars_ol1 = document.getElementById("vars");
|
||||
vars_ol1.innerHTML = complete_list
|
||||
}
|
||||
|
||||
if(filter.value == ""){
|
||||
return;
|
||||
}else{
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.innerText.toLowerCase().indexOf(filter) == -1 )
|
||||
{
|
||||
vars_ol.removeChild(li);
|
||||
i--;
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
}
|
||||
var lis_new = vars_ol.getElementsByTagName("li");
|
||||
for ( var j = 0; j < lis_new.length; ++j )
|
||||
{
|
||||
var li1 = lis\[j\];
|
||||
if (j == 0){
|
||||
li1.style.backgroundColor = "#ffee88";
|
||||
}else{
|
||||
li1.style.backgroundColor = "white";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
function selectTextField(){
|
||||
var filter_text = document.getElementById('filter');
|
||||
filter_text.focus();
|
||||
filter_text.select();
|
||||
|
||||
}
|
||||
|
||||
function loadPage(list) {
|
||||
|
||||
if(list.options\[list.selectedIndex\].value == ""){
|
||||
return;
|
||||
}
|
||||
|
||||
location.href=list.options\[list.selectedIndex\].value;
|
||||
|
||||
}
|
||||
</script> "}
|
||||
|
||||
body += "<body onload='selectTextField(); updateSearch()' onkeyup='updateSearch()'>"
|
||||
|
||||
body += "<div align='center'><table width='100%'><tr><td width='50%'>"
|
||||
|
||||
if(sprite)
|
||||
body += "<table align='center' width='100%'><tr><td><img src='view_vars_sprite.png'></td><td>"
|
||||
else
|
||||
body += "<table align='center' width='100%'><tr><td>"
|
||||
|
||||
body += "<div align='center'>"
|
||||
|
||||
if(istype(D,/atom))
|
||||
var/atom/A = D
|
||||
if(isliving(A))
|
||||
body += "<a href='?_src_=vars;rename=\ref[D]'><b>[D]</b></a>"
|
||||
if(A.dir)
|
||||
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
|
||||
var/mob/living/M = A
|
||||
body += "<br><font size='1'><a href='?_src_=vars;datumedit=\ref[D];varnameedit=ckey'>[M.ckey ? M.ckey : "No ckey"]</a> / <a href='?_src_=vars;datumedit=\ref[D];varnameedit=real_name'>[M.real_name ? M.real_name : "No real name"]</a></font>"
|
||||
body += {"
|
||||
<br><font size='1'>
|
||||
BRUTE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brute'>[M.getBruteLoss()]</a>
|
||||
FIRE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=fire'>[M.getFireLoss()]</a>
|
||||
TOXIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=toxin'>[M.getToxLoss()]</a>
|
||||
OXY:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=oxygen'>[M.getOxyLoss()]</a>
|
||||
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=clone'>[M.getCloneLoss()]</a>
|
||||
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brain'>[M.getBrainLoss()]</a>
|
||||
</font>
|
||||
|
||||
|
||||
"}
|
||||
else
|
||||
html += "<li>"
|
||||
body += "<a href='?_src_=vars;datumedit=\ref[D];varnameedit=name'><b>[D]</b></a>"
|
||||
if(A.dir)
|
||||
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
|
||||
else
|
||||
body += "<b>[D]</b>"
|
||||
|
||||
if (isnull(value))
|
||||
html += "[name] = <span class='value'>null</span>"
|
||||
body += "</div>"
|
||||
|
||||
else if (istext(value))
|
||||
html += "[name] = <span class='value'>\"[value]\"</span>"
|
||||
body += "</tr></td></table>"
|
||||
|
||||
else if (isicon(value))
|
||||
#ifdef VARSICON
|
||||
var/icon/I = new/icon(value)
|
||||
var/rnd = rand(1,10000)
|
||||
var/rname = "tmp\ref[I][rnd].png"
|
||||
usr << browse_rsc(I, rname)
|
||||
html += "[name] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
|
||||
#else
|
||||
html += "[name] = /icon (<span class='value'>[value]</span>)"
|
||||
#endif
|
||||
var/formatted_type = text("[D.type]")
|
||||
if(length(formatted_type) > 25)
|
||||
var/middle_point = length(formatted_type) / 2
|
||||
var/splitpoint = findtext(formatted_type,"/",middle_point)
|
||||
if(splitpoint)
|
||||
formatted_type = "[copytext(formatted_type,1,splitpoint)]<br>[copytext(formatted_type,splitpoint)]"
|
||||
else
|
||||
formatted_type = "Type too long" //No suitable splitpoint (/) found.
|
||||
|
||||
body += "<div align='center'><b><font size='1'>[formatted_type]</font></b>"
|
||||
|
||||
if(src.holder && src.holder.marked_datum && src.holder.marked_datum == D)
|
||||
body += "<br><font size='1' color='red'><b>Marked Object</b></font>"
|
||||
|
||||
body += "</div>"
|
||||
|
||||
body += "</div></td>"
|
||||
|
||||
body += "<td width='50%'><div align='center'><a href='?_src_=vars;datumrefresh=\ref[D]'>Refresh</a>"
|
||||
|
||||
//if(ismob(D))
|
||||
// body += "<br><a href='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</a></div></td></tr></table></div><hr>"
|
||||
|
||||
body += {" <form>
|
||||
<select name="file" size="1"
|
||||
onchange="loadPage(this.form.elements\[0\])"
|
||||
target="_parent._top"
|
||||
onmouseclick="this.focus()"
|
||||
style="background-color:#ffffff">
|
||||
"}
|
||||
|
||||
body += {" <option value>Select option</option>
|
||||
<option value> </option>
|
||||
"}
|
||||
|
||||
|
||||
body += "<option value='?_src_=vars;mark_object=\ref[D]'>Mark Object</option>"
|
||||
body += "<option value='?_src_=vars;proc_call=\ref[D]'>Call Proc</option>"
|
||||
if(ismob(D))
|
||||
body += "<option value='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</option>"
|
||||
|
||||
body += "<option value>---</option>"
|
||||
|
||||
if(ismob(D))
|
||||
body += "<option value='?_src_=vars;give_spell=\ref[D]'>Give Spell</option>"
|
||||
body += "<option value='?_src_=vars;give_disease2=\ref[D]'>Give Disease</option>"
|
||||
body += "<option value='?_src_=vars;godmode=\ref[D]'>Toggle Godmode</option>"
|
||||
body += "<option value='?_src_=vars;build_mode=\ref[D]'>Toggle Build Mode</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;make_skeleton=\ref[D]'>Make 2spooky</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;direct_control=\ref[D]'>Assume Direct Control</option>"
|
||||
body += "<option value='?_src_=vars;offer_control=\ref[D]'>Offer Control to Ghosts</option>"
|
||||
body += "<option value='?_src_=vars;drop_everything=\ref[D]'>Drop Everything</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;regenerateicons=\ref[D]'>Regenerate Icons</option>"
|
||||
body += "<option value='?_src_=vars;addlanguage=\ref[D]'>Add Language</option>"
|
||||
body += "<option value='?_src_=vars;remlanguage=\ref[D]'>Remove Language</option>"
|
||||
body += "<option value='?_src_=vars;addorgan=\ref[D]'>Add Organ</option>"
|
||||
body += "<option value='?_src_=vars;remorgan=\ref[D]'>Remove Organ</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;fix_nano=\ref[D]'>Fix NanoUI</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;addverb=\ref[D]'>Add Verb</option>"
|
||||
body += "<option value='?_src_=vars;remverb=\ref[D]'>Remove Verb</option>"
|
||||
if(ishuman(D))
|
||||
body += "<option value>---</option>"
|
||||
body += "<option value='?_src_=vars;setspecies=\ref[D]'>Set Species</option>"
|
||||
body += "<option value='?_src_=vars;makeai=\ref[D]'>Make AI</option>"
|
||||
body += "<option value='?_src_=vars;makemask=\ref[D]'>Make Mask of Nar'sie</option>"
|
||||
body += "<option value='?_src_=vars;makerobot=\ref[D]'>Make cyborg</option>"
|
||||
body += "<option value='?_src_=vars;makemonkey=\ref[D]'>Make monkey</option>"
|
||||
body += "<option value='?_src_=vars;makealien=\ref[D]'>Make alien</option>"
|
||||
body += "<option value='?_src_=vars;makeslime=\ref[D]'>Make slime</option>"
|
||||
body += "<option value='?_src_=vars;makesuper=\ref[D]'>Make superhero</option>"
|
||||
body += "<option value>---</option>"
|
||||
body += "<option value='?_src_=vars;gib=\ref[D]'>Gib</option>"
|
||||
if(isobj(D))
|
||||
body += "<option value='?_src_=vars;delall=\ref[D]'>Delete all of type</option>"
|
||||
if(isobj(D) || ismob(D) || isturf(D))
|
||||
body += "<option value='?_src_=vars;addreagent=\ref[D]'>Add reagent</option>"
|
||||
body += "<option value='?_src_=vars;explode=\ref[D]'>Trigger explosion</option>"
|
||||
body += "<option value='?_src_=vars;emp=\ref[D]'>Trigger EM pulse</option>"
|
||||
|
||||
body += "</select></form>"
|
||||
|
||||
body += "</div></td></tr></table></div><hr>"
|
||||
|
||||
body += "<font size='1'><b>E</b> - Edit, tries to determine the variable type by itself.<br>"
|
||||
body += "<b>C</b> - Change, asks you for the var type first.<br>"
|
||||
body += "<b>M</b> - Mass modify: changes this variable for all objects of this type.</font><br>"
|
||||
|
||||
body += "<hr><table width='100%'><tr><td width='20%'><div align='center'><b>Search:</b></div></td><td width='80%'><input type='text' id='filter' name='filter_text' value='' style='width:100%;'></td></tr></table><hr>"
|
||||
|
||||
body += "<ol id='vars'>"
|
||||
|
||||
var/list/names = list()
|
||||
for (var/V in D.vars)
|
||||
names += V
|
||||
|
||||
names = sortList(names)
|
||||
|
||||
for (var/V in names)
|
||||
body += debug_variable(V, D.vars[V], 0, D)
|
||||
|
||||
body += "</ol>"
|
||||
|
||||
var/html = "<html><head>"
|
||||
if (title)
|
||||
html += "<title>[title]</title>"
|
||||
html += {"<style>
|
||||
body
|
||||
{
|
||||
font-family: Verdana, sans-serif;
|
||||
font-size: 9pt;
|
||||
}
|
||||
.value
|
||||
{
|
||||
font-family: "Courier New", monospace;
|
||||
font-size: 8pt;
|
||||
}
|
||||
</style>"}
|
||||
html += "</head><body>"
|
||||
html += body
|
||||
|
||||
html += {"
|
||||
<script type='text/javascript'>
|
||||
var vars_ol = document.getElementById("vars");
|
||||
var complete_list = vars_ol.innerHTML;
|
||||
</script>
|
||||
"}
|
||||
|
||||
html += "</body></html>"
|
||||
|
||||
usr << browse(html, "window=variables\ref[D];size=475x650")
|
||||
|
||||
return
|
||||
|
||||
/client/proc/debug_variable(name, value, level, var/datum/DA = null)
|
||||
var/html = ""
|
||||
|
||||
if(DA)
|
||||
html += "<li style='backgroundColor:white'>(<a href='?_src_=vars;datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;datummass=\ref[DA];varnamemass=[name]'>M</a>) "
|
||||
else
|
||||
html += "<li>"
|
||||
|
||||
if (isnull(value))
|
||||
html += "[name] = <span class='value'>null</span>"
|
||||
|
||||
else if (istext(value))
|
||||
html += "[name] = <span class='value'>\"[value]\"</span>"
|
||||
|
||||
else if (isicon(value))
|
||||
#ifdef VARSICON
|
||||
var/icon/I = new/icon(value)
|
||||
var/rnd = rand(1,10000)
|
||||
var/rname = "tmp\ref[I][rnd].png"
|
||||
usr << browse_rsc(I, rname)
|
||||
html += "[name] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
|
||||
#else
|
||||
html += "[name] = /icon (<span class='value'>[value]</span>)"
|
||||
#endif
|
||||
|
||||
/* else if (istype(value, /image))
|
||||
#ifdef VARSICON
|
||||
var/rnd = rand(1, 10000)
|
||||
var/image/I = value
|
||||
#ifdef VARSICON
|
||||
var/rnd = rand(1, 10000)
|
||||
var/image/I = value
|
||||
|
||||
src << browse_rsc(I.icon, "tmp\ref[value][rnd].png")
|
||||
html += "[name] = <img src=\"tmp\ref[value][rnd].png\">"
|
||||
#else
|
||||
html += "[name] = /image (<span class='value'>[value]</span>)"
|
||||
#endif
|
||||
src << browse_rsc(I.icon, "tmp\ref[value][rnd].png")
|
||||
html += "[name] = <img src=\"tmp\ref[value][rnd].png\">"
|
||||
#else
|
||||
html += "[name] = /image (<span class='value'>[value]</span>)"
|
||||
#endif
|
||||
*/
|
||||
else if (isfile(value))
|
||||
html += "[name] = <span class='value'>'[value]'</span>"
|
||||
else if (isfile(value))
|
||||
html += "[name] = <span class='value'>'[value]'</span>"
|
||||
|
||||
else if (istype(value, /datum))
|
||||
var/datum/D = value
|
||||
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [D.type]"
|
||||
else if (istype(value, /datum))
|
||||
var/datum/D = value
|
||||
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [D.type]"
|
||||
|
||||
else if (istype(value, /client))
|
||||
var/client/C = value
|
||||
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [C] [C.type]"
|
||||
//
|
||||
else if (istype(value, /list))
|
||||
var/list/L = value
|
||||
html += "[name] = /list ([L.len])"
|
||||
else if (istype(value, /client))
|
||||
var/client/C = value
|
||||
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [C] [C.type]"
|
||||
//
|
||||
else if (istype(value, /list))
|
||||
var/list/L = value
|
||||
html += "[name] = /list ([L.len])"
|
||||
|
||||
if (L.len > 0 && !(name == "underlays" || name == "overlays" || name == "vars" || L.len > 500))
|
||||
// not sure if this is completely right...
|
||||
if(0) //(L.vars.len > 0)
|
||||
html += "<ol>"
|
||||
html += "</ol>"
|
||||
else
|
||||
html += "<ul>"
|
||||
var/index = 1
|
||||
for (var/entry in L)
|
||||
if(istext(entry))
|
||||
html += debug_variable(entry, L[entry], level + 1)
|
||||
//html += debug_variable("[index]", L[index], level + 1)
|
||||
else
|
||||
html += debug_variable(index, L[index], level + 1)
|
||||
index++
|
||||
html += "</ul>"
|
||||
if (L.len > 0 && !(name == "underlays" || name == "overlays" || name == "vars" || L.len > 500))
|
||||
// not sure if this is completely right...
|
||||
if(0) //(L.vars.len > 0)
|
||||
html += "<ol>"
|
||||
html += "</ol>"
|
||||
else
|
||||
html += "<ul>"
|
||||
var/index = 1
|
||||
for (var/entry in L)
|
||||
if(istext(entry))
|
||||
html += debug_variable(entry, L[entry], level + 1)
|
||||
//html += debug_variable("[index]", L[index], level + 1)
|
||||
else
|
||||
html += debug_variable(index, L[index], level + 1)
|
||||
index++
|
||||
html += "</ul>"
|
||||
|
||||
else
|
||||
html += "[name] = <span class='value'>[value]</span>"
|
||||
/*
|
||||
// Bitfield stuff
|
||||
if(round(value)==value) // Require integers.
|
||||
var/idx=0
|
||||
var/bit=0
|
||||
var/bv=0
|
||||
html += "<div class='value binary'>"
|
||||
for(var/block=0;block<8;block++)
|
||||
html += " <span class='block'>"
|
||||
for(var/i=0;i<4;i++)
|
||||
idx=(block*4)+i
|
||||
bit=1 << idx
|
||||
bv=value & bit
|
||||
html += "<a href='?_src_=vars;togbit=[idx];var=[name];subject=\ref[DA]' title='bit [idx] ([bit])'>[bv?1:0]</a>"
|
||||
html += "</span>"
|
||||
html += "</div>"
|
||||
*/
|
||||
html += "</li>"
|
||||
else
|
||||
html += "[name] = <span class='value'>[value]</span>"
|
||||
/*
|
||||
// Bitfield stuff
|
||||
if(round(value)==value) // Require integers.
|
||||
var/idx=0
|
||||
var/bit=0
|
||||
var/bv=0
|
||||
html += "<div class='value binary'>"
|
||||
for(var/block=0;block<8;block++)
|
||||
html += " <span class='block'>"
|
||||
for(var/i=0;i<4;i++)
|
||||
idx=(block*4)+i
|
||||
bit=1 << idx
|
||||
bv=value & bit
|
||||
html += "<a href='?_src_=vars;togbit=[idx];var=[name];subject=\ref[DA]' title='bit [idx] ([bit])'>[bv?1:0]</a>"
|
||||
html += "</span>"
|
||||
html += "</div>"
|
||||
*/
|
||||
html += "</li>"
|
||||
|
||||
return html
|
||||
return html
|
||||
|
||||
/client/proc/view_var_Topic(href, href_list, hsrc)
|
||||
//This should all be moved over to datum/admins/Topic() or something ~Carn
|
||||
|
||||
@@ -499,7 +499,7 @@ to destroy them and players will be able to make replacements.
|
||||
|
||||
/obj/item/weapon/circuitboard/destructive_analyzer
|
||||
name = "Circuit board (Destructive Analyzer)"
|
||||
build_path = "/obj/machinery/r_n_d/destructive_analyzer"
|
||||
build_path = /obj/machinery/r_n_d/destructive_analyzer
|
||||
board_type = "machine"
|
||||
origin_tech = "magnets=2;engineering=2;programming=2"
|
||||
frame_desc = "Requires 1 Scanning Module, 1 Manipulator, and 1 Micro-Laser."
|
||||
@@ -510,7 +510,7 @@ to destroy them and players will be able to make replacements.
|
||||
|
||||
/obj/item/weapon/circuitboard/autolathe
|
||||
name = "Circuit board (Autolathe)"
|
||||
build_path = "/obj/machinery/autolathe"
|
||||
build_path = /obj/machinery/autolathe
|
||||
board_type = "machine"
|
||||
origin_tech = "engineering=2;programming=2"
|
||||
frame_desc = "Requires 3 Matter Bins, 1 Manipulator, and 1 Console Screen."
|
||||
@@ -521,7 +521,7 @@ to destroy them and players will be able to make replacements.
|
||||
|
||||
/obj/item/weapon/circuitboard/protolathe
|
||||
name = "Circuit board (Protolathe)"
|
||||
build_path = "/obj/machinery/r_n_d/protolathe"
|
||||
build_path = /obj/machinery/r_n_d/protolathe
|
||||
board_type = "machine"
|
||||
origin_tech = "engineering=2;programming=2"
|
||||
frame_desc = "Requires 2 Matter Bins, 2 Manipulators, and 2 Beakers."
|
||||
@@ -533,7 +533,7 @@ to destroy them and players will be able to make replacements.
|
||||
|
||||
/obj/item/weapon/circuitboard/circuit_imprinter
|
||||
name = "Circuit board (Circuit Imprinter)"
|
||||
build_path = "/obj/machinery/r_n_d/circuit_imprinter"
|
||||
build_path = /obj/machinery/r_n_d/circuit_imprinter
|
||||
board_type = "machine"
|
||||
origin_tech = "engineering=2;programming=2"
|
||||
frame_desc = "Requires 1 Matter Bin, 1 Manipulator, and 2 Beakers."
|
||||
@@ -544,7 +544,7 @@ to destroy them and players will be able to make replacements.
|
||||
|
||||
/obj/item/weapon/circuitboard/pacman
|
||||
name = "Circuit Board (PACMAN-type Generator)"
|
||||
build_path = "/obj/machinery/power/port_gen/pacman"
|
||||
build_path = /obj/machinery/power/port_gen/pacman
|
||||
board_type = "machine"
|
||||
origin_tech = "programming=3:powerstorage=3;plasmatech=3;engineering=3"
|
||||
frame_desc = "Requires 1 Matter Bin, 1 Micro-Laser, 2 Pieces of Cable, and 1 Capacitor."
|
||||
@@ -556,17 +556,17 @@ to destroy them and players will be able to make replacements.
|
||||
|
||||
/obj/item/weapon/circuitboard/pacman/super
|
||||
name = "Circuit Board (SUPERPACMAN-type Generator)"
|
||||
build_path = "/obj/machinery/power/port_gen/pacman/super"
|
||||
build_path = /obj/machinery/power/port_gen/pacman/super
|
||||
origin_tech = "programming=3;powerstorage=4;engineering=4"
|
||||
|
||||
/obj/item/weapon/circuitboard/pacman/mrs
|
||||
name = "Circuit Board (MRSPACMAN-type Generator)"
|
||||
build_path = "/obj/machinery/power/port_gen/pacman/mrs"
|
||||
build_path = /obj/machinery/power/port_gen/pacman/mrs
|
||||
origin_tech = "programming=3;powerstorage=5;engineering=5"
|
||||
|
||||
obj/item/weapon/circuitboard/rdserver
|
||||
name = "Circuit Board (R&D Server)"
|
||||
build_path = "/obj/machinery/r_n_d/server"
|
||||
build_path = /obj/machinery/r_n_d/server
|
||||
board_type = "machine"
|
||||
origin_tech = "programming=3"
|
||||
frame_desc = "Requires 2 pieces of cable, and 1 Scanning Module."
|
||||
@@ -576,7 +576,7 @@ obj/item/weapon/circuitboard/rdserver
|
||||
|
||||
/obj/item/weapon/circuitboard/mechfab
|
||||
name = "Circuit board (Exosuit Fabricator)"
|
||||
build_path = "/obj/machinery/mecha_part_fabricator"
|
||||
build_path = /obj/machinery/mecha_part_fabricator
|
||||
board_type = "machine"
|
||||
origin_tech = "programming=3;engineering=3"
|
||||
frame_desc = "Requires 2 Matter Bins, 1 Manipulator, 1 Micro-Laser and 1 Console Screen."
|
||||
@@ -588,7 +588,7 @@ obj/item/weapon/circuitboard/rdserver
|
||||
|
||||
/obj/item/weapon/circuitboard/podfab
|
||||
name = "Circuit board (Spacepod Fabricator)"
|
||||
build_path = "/obj/machinery/spod_part_fabricator" //ah fuck my life
|
||||
build_path = /obj/machinery/spod_part_fabricator //ah fuck my life
|
||||
board_type = "machine"
|
||||
origin_tech = "programming=3;engineering=3"
|
||||
frame_desc = "Requires 3 Matter Bins, 2 Manipulators, 2 Micro-Lasers, and 1 Console Screen."
|
||||
@@ -601,7 +601,7 @@ obj/item/weapon/circuitboard/rdserver
|
||||
|
||||
/obj/item/weapon/circuitboard/clonepod
|
||||
name = "Circuit board (Clone Pod)"
|
||||
build_path = "/obj/machinery/clonepod"
|
||||
build_path = /obj/machinery/clonepod
|
||||
board_type = "machine"
|
||||
origin_tech = "programming=3;biotech=3"
|
||||
frame_desc = "Requires 2 Manipulator, 2 Scanning Module, 2 pieces of cable and 1 Console Screen."
|
||||
@@ -613,7 +613,7 @@ obj/item/weapon/circuitboard/rdserver
|
||||
|
||||
/obj/item/weapon/circuitboard/clonescanner
|
||||
name = "Circuit board (Cloning Scanner)"
|
||||
build_path = "/obj/machinery/dna_scannernew"
|
||||
build_path = /obj/machinery/dna_scannernew
|
||||
board_type = "machine"
|
||||
origin_tech = "programming=2;biotech=2"
|
||||
frame_desc = "Requires 1 Scanning Module, 1 Manipulator, 1 Micro-Laser, 2 pieces of cable and 1 Console Screen."
|
||||
|
||||
@@ -26,13 +26,10 @@ var/list/forbidden_varedit_object_types = list(
|
||||
/client/proc/mod_list_add_ass() //haha
|
||||
|
||||
var/class = "text"
|
||||
var/list/allowed_types = list("text", "num","type", "type from text","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
|
||||
allowed_types += "marked datum ([holder.marked_datum.type])"
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in allowed_types
|
||||
if(!class)
|
||||
return
|
||||
|
||||
@@ -52,6 +49,12 @@ var/list/forbidden_varedit_object_types = list(
|
||||
if("type")
|
||||
var_value = input("Enter type:","Type") as null|anything in typesof(/obj,/mob,/area,/turf)
|
||||
|
||||
if("type from text")
|
||||
var/type_text = input("Enter type:", "Type") as null|message
|
||||
var_value = text2path(type_text)
|
||||
if(!var_value)
|
||||
src << "<span class='warning'>[type_text] is not a valid path!</span>"
|
||||
|
||||
if("reference")
|
||||
var_value = input("Select reference:","Reference") as null|mob|obj|turf|area in world
|
||||
|
||||
@@ -75,12 +78,10 @@ var/list/forbidden_varedit_object_types = list(
|
||||
/client/proc/mod_list_add(var/list/L)
|
||||
|
||||
var/class = "text"
|
||||
var/list/allowed_types = list("text", "num","type", "type from text","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
allowed_types += "marked datum ([holder.marked_datum.type])"
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in allowed_types
|
||||
|
||||
if(!class)
|
||||
return
|
||||
@@ -101,6 +102,12 @@ var/list/forbidden_varedit_object_types = list(
|
||||
if("type")
|
||||
var_value = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
|
||||
|
||||
if("type from text")
|
||||
var/type_text = input("Enter type:", "Type") as null|message
|
||||
var_value = text2path(type_text)
|
||||
if(!var_value)
|
||||
src << "<span class='warning'>[type_text] is not a valid path!</span>"
|
||||
|
||||
if("reference")
|
||||
var_value = input("Select reference:","Reference") as mob|obj|turf|area in world
|
||||
|
||||
@@ -173,75 +180,21 @@ var/list/forbidden_varedit_object_types = list(
|
||||
if(variable in locked)
|
||||
if(!check_rights(R_DEBUG)) return
|
||||
|
||||
if(isnull(variable))
|
||||
usr << "Unable to determine variable type."
|
||||
|
||||
else if(isnum(variable))
|
||||
usr << "Variable appears to be <b>NUM</b>."
|
||||
default = "num"
|
||||
dir = 1
|
||||
|
||||
else if(istext(variable))
|
||||
usr << "Variable appears to be <b>TEXT</b>."
|
||||
default = "text"
|
||||
|
||||
else if(isloc(variable))
|
||||
usr << "Variable appears to be <b>REFERENCE</b>."
|
||||
default = "reference"
|
||||
|
||||
else if(isicon(variable))
|
||||
usr << "Variable appears to be <b>ICON</b>."
|
||||
variable = "\icon[variable]"
|
||||
default = "icon"
|
||||
|
||||
else if(istype(variable,/atom) || istype(variable,/datum))
|
||||
usr << "Variable appears to be <b>TYPE</b>."
|
||||
default = "type"
|
||||
|
||||
else if(istype(variable,/list))
|
||||
usr << "Variable appears to be <b>LIST</b>."
|
||||
default = "list"
|
||||
|
||||
else if(istype(variable,/client))
|
||||
usr << "Variable appears to be <b>CLIENT</b>."
|
||||
default = "cancel"
|
||||
|
||||
else
|
||||
usr << "Variable appears to be <b>FILE</b>."
|
||||
default = "file"
|
||||
default = variable_to_type(variable)
|
||||
|
||||
usr << "Variable contains: [variable]"
|
||||
if(dir)
|
||||
switch(variable)
|
||||
if(1)
|
||||
dir = "NORTH"
|
||||
if(2)
|
||||
dir = "SOUTH"
|
||||
if(4)
|
||||
dir = "EAST"
|
||||
if(8)
|
||||
dir = "WEST"
|
||||
if(5)
|
||||
dir = "NORTHEAST"
|
||||
if(6)
|
||||
dir = "SOUTHEAST"
|
||||
if(9)
|
||||
dir = "NORTHWEST"
|
||||
if(10)
|
||||
dir = "SOUTHWEST"
|
||||
else
|
||||
dir = null
|
||||
if(default == "num")
|
||||
dir = dir2text(variable)
|
||||
|
||||
if(dir)
|
||||
usr << "If a direction, direction is: [dir]"
|
||||
|
||||
var/class = "text"
|
||||
var/list/allowed_types = list("text", "num","type", "type from text", "reference","mob reference", "icon","file","list","edit referenced object","restore to default","DELETE FROM LIST")
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])", "DELETE FROM LIST")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default", "DELETE FROM LIST")
|
||||
allowed_types += "marked datum ([holder.marked_datum.type])"
|
||||
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in allowed_types
|
||||
|
||||
if(!class)
|
||||
return
|
||||
@@ -325,7 +278,7 @@ var/list/forbidden_varedit_object_types = list(
|
||||
if( istype(O,p) )
|
||||
usr << "<span class='warning'>It is forbidden to edit this object's variables.</span>"
|
||||
return
|
||||
|
||||
|
||||
if(istype(O, /client) && (param_var_name == "ckey" || param_var_name == "key"))
|
||||
usr << "<span class='warning'>You cannot edit ckeys on client objects.</span>"
|
||||
return
|
||||
@@ -347,44 +300,11 @@ var/list/forbidden_varedit_object_types = list(
|
||||
var_value = O.vars[variable]
|
||||
|
||||
if(autodetect_class)
|
||||
if(isnull(var_value))
|
||||
usr << "Unable to determine variable type."
|
||||
class = null
|
||||
class = variable_to_type(var_value)
|
||||
if(!class)
|
||||
autodetect_class = null
|
||||
else if(isnum(var_value))
|
||||
usr << "Variable appears to be <b>NUM</b>."
|
||||
class = "num"
|
||||
else if(class == "num")
|
||||
dir = 1
|
||||
|
||||
else if(istext(var_value))
|
||||
usr << "Variable appears to be <b>TEXT</b>."
|
||||
class = "text"
|
||||
|
||||
else if(isloc(var_value))
|
||||
usr << "Variable appears to be <b>REFERENCE</b>."
|
||||
class = "reference"
|
||||
|
||||
else if(isicon(var_value))
|
||||
usr << "Variable appears to be <b>ICON</b>."
|
||||
var_value = "\icon[var_value]"
|
||||
class = "icon"
|
||||
|
||||
else if(istype(var_value,/atom) || istype(var_value,/datum))
|
||||
usr << "Variable appears to be <b>TYPE</b>."
|
||||
class = "type"
|
||||
|
||||
else if(istype(var_value,/list))
|
||||
usr << "Variable appears to be <b>LIST</b>."
|
||||
class = "list"
|
||||
|
||||
else if(istype(var_value,/client))
|
||||
usr << "Variable appears to be <b>CLIENT</b>."
|
||||
class = "cancel"
|
||||
|
||||
else
|
||||
usr << "Variable appears to be <b>FILE</b>."
|
||||
class = "file"
|
||||
|
||||
else
|
||||
|
||||
var/list/names = list()
|
||||
@@ -404,73 +324,23 @@ var/list/forbidden_varedit_object_types = list(
|
||||
|
||||
var/dir
|
||||
var/default
|
||||
if(isnull(var_value))
|
||||
usr << "Unable to determine variable type."
|
||||
|
||||
else if(isnum(var_value))
|
||||
usr << "Variable appears to be <b>NUM</b>."
|
||||
default = "num"
|
||||
default = variable_to_type(var_value)
|
||||
if(default == "num")
|
||||
dir = 1
|
||||
|
||||
else if(istext(var_value))
|
||||
usr << "Variable appears to be <b>TEXT</b>."
|
||||
default = "text"
|
||||
|
||||
else if(isloc(var_value))
|
||||
usr << "Variable appears to be <b>REFERENCE</b>."
|
||||
default = "reference"
|
||||
|
||||
else if(isicon(var_value))
|
||||
usr << "Variable appears to be <b>ICON</b>."
|
||||
else if(default == "icon")
|
||||
var_value = "\icon[var_value]"
|
||||
default = "icon"
|
||||
|
||||
else if(istype(var_value,/atom) || istype(var_value,/datum))
|
||||
usr << "Variable appears to be <b>TYPE</b>."
|
||||
default = "type"
|
||||
|
||||
else if(istype(var_value,/list))
|
||||
usr << "Variable appears to be <b>LIST</b>."
|
||||
default = "list"
|
||||
|
||||
else if(istype(var_value,/client))
|
||||
usr << "Variable appears to be <b>CLIENT</b>."
|
||||
default = "cancel"
|
||||
|
||||
else
|
||||
usr << "Variable appears to be <b>FILE</b>."
|
||||
default = "file"
|
||||
|
||||
usr << "Variable contains: [var_value]"
|
||||
if(dir)
|
||||
switch(var_value)
|
||||
if(1)
|
||||
dir = "NORTH"
|
||||
if(2)
|
||||
dir = "SOUTH"
|
||||
if(4)
|
||||
dir = "EAST"
|
||||
if(8)
|
||||
dir = "WEST"
|
||||
if(5)
|
||||
dir = "NORTHEAST"
|
||||
if(6)
|
||||
dir = "SOUTHEAST"
|
||||
if(9)
|
||||
dir = "NORTHWEST"
|
||||
if(10)
|
||||
dir = "SOUTHWEST"
|
||||
else
|
||||
dir = null
|
||||
dir = dir2text(var_value)
|
||||
if(dir)
|
||||
usr << "If a direction, direction is: [dir]"
|
||||
|
||||
var/list/allowed_types = list("text", "num","type","reference","mob reference", "path", "matrix", "icon","file","list","edit referenced object","restore to default")
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
allowed_types += "marked datum ([holder.marked_datum.type])"
|
||||
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in allowed_types
|
||||
|
||||
if(!class)
|
||||
return
|
||||
@@ -485,6 +355,7 @@ var/list/forbidden_varedit_object_types = list(
|
||||
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
|
||||
class = "marked datum"
|
||||
|
||||
var/var_as_text = null
|
||||
switch(class)
|
||||
|
||||
if("list")
|
||||
@@ -507,13 +378,13 @@ var/list/forbidden_varedit_object_types = list(
|
||||
var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
|
||||
if(var_new == null) return
|
||||
O.set_light(var_new)
|
||||
else if(variable=="stat")
|
||||
else if(variable=="stat") // ow, but I guess I'm glad you're trying to prevent at least one kind of inconsistent state...? This is the VARIABLE EDITOR, I'm not sure we need to worry...?
|
||||
var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
|
||||
if(var_new == null) return
|
||||
if((O.vars[variable] == 2) && (var_new < 2))//Bringing the dead back to life
|
||||
if((O.vars[variable] == DEAD) && (var_new < DEAD))//Bringing the dead back to life
|
||||
dead_mob_list -= O
|
||||
living_mob_list += O
|
||||
if((O.vars[variable] < 2) && (var_new == 2))//Kill he
|
||||
if((O.vars[variable] < DEAD) && (var_new == DEAD))//Kill he
|
||||
living_mob_list -= O
|
||||
dead_mob_list += O
|
||||
O.vars[variable] = var_new
|
||||
@@ -527,6 +398,23 @@ var/list/forbidden_varedit_object_types = list(
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("path")
|
||||
var/path_text = input("Enter path:", "Path",O.vars[variable]) as null|text
|
||||
var/var_new = text2path(path_text)
|
||||
if(!var_new && path_text != null) // So aborting doesn't bother the VVer
|
||||
usr << "<span class='warning'>[path_text] does not appear to be a valid path.</span>"
|
||||
return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("matrix")
|
||||
var/matrix_text = input("Enter a, b, c, d, e, and f, separated by a space.", "Matrix", "1 0 0 0 1 0") as null|text
|
||||
var/var_new = text2matrix(matrix_text)
|
||||
if(!var_new && matrix_text != null)
|
||||
usr << "<span class='warning'>[matrix_text] is not a valid matrix string.</span>"
|
||||
return
|
||||
O.vars[variable] = var_new
|
||||
var_as_text = "matrix([matrix_text])"
|
||||
|
||||
if("reference")
|
||||
var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob|obj|turf|area in world
|
||||
if(var_new==null) return
|
||||
@@ -550,7 +438,62 @@ var/list/forbidden_varedit_object_types = list(
|
||||
if("marked datum")
|
||||
O.vars[variable] = holder.marked_datum
|
||||
|
||||
log_to_dd("### VarEdit by [src]: [O.type] [variable]=[html_encode("[O.vars[variable]]")]")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [variable] to [O.vars[variable]]")
|
||||
message_admins("[key_name_admin(src)] modified [original_name]'s [variable] to [O.vars[variable]]", 1)
|
||||
if(var_as_text == null)
|
||||
var_as_text = "[O.vars[variable]]"
|
||||
log_to_dd("### VarEdit by [src]: [O.type] [variable]=[html_encode("[var_as_text]")]")
|
||||
log_admin("[key_name(src)] modified [original_name]'s [variable] to [var_as_text]")
|
||||
message_admins("[key_name_admin(src)] modified [original_name]'s [variable] to [var_as_text]", 1)
|
||||
|
||||
// Let's get this all in one place.
|
||||
// You'll need to take care of setting dir or iconizing the variable yourself once you've called this
|
||||
/proc/variable_to_type(var/variable)
|
||||
var/class
|
||||
if(isnull(variable))
|
||||
usr << "Unable to determine variable type."
|
||||
class = null
|
||||
else if(isnum(variable))
|
||||
usr << "Variable appears to be <b>NUM</b>."
|
||||
class = "num"
|
||||
|
||||
else if(istext(variable))
|
||||
usr << "Variable appears to be <b>TEXT</b>."
|
||||
class = "text"
|
||||
|
||||
else if(isloc(variable))
|
||||
usr << "Variable appears to be <b>REFERENCE</b>."
|
||||
class = "reference"
|
||||
|
||||
else if(isicon(variable))
|
||||
usr << "Variable appears to be <b>ICON</b>."
|
||||
variable = "\icon[variable]"
|
||||
class = "icon"
|
||||
|
||||
else if(istype(variable,/matrix))
|
||||
usr << "Variable appears to be <b>MATRIX</b>"
|
||||
class = "matrix"
|
||||
|
||||
else if(istype(variable,/atom) || istype(variable,/datum))
|
||||
usr << "Variable appears to be <b>TYPE</b>."
|
||||
class = "type"
|
||||
|
||||
else if(istype(variable,/list))
|
||||
usr << "Variable appears to be <b>LIST</b>."
|
||||
class = "list"
|
||||
|
||||
else if(istype(variable,/client))
|
||||
usr << "Variable appears to be <b>CLIENT</b>."
|
||||
class = "cancel"
|
||||
|
||||
else if(ispath(variable))
|
||||
usr << "Variable appears to be <b>PATH</b>."
|
||||
class = "path"
|
||||
|
||||
else if(isfile(variable))
|
||||
usr << "Variable appears to be <b>FILE</b>."
|
||||
class = "file"
|
||||
|
||||
else
|
||||
usr << "Variable type is <b>UNKNOWN</b>."
|
||||
class = null
|
||||
|
||||
return class
|
||||
Reference in New Issue
Block a user