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Removes Unused Settings From Game Preferances (#23368)
* Removes all reference of ROLE_NINJA * By public demand
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@@ -1,6 +1,5 @@
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GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts to play these roles
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ROLE_PAI = 0,
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ROLE_POSIBRAIN = 0,
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ROLE_GUARDIAN = 0,
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ROLE_TRAITOR = 7,
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ROLE_CHANGELING = 14,
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@@ -16,8 +15,6 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
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ROLE_SENTIENT = 21,
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ROLE_ELITE = 21,
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// ROLE_GANG = 21,
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ROLE_NINJA = 21,
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ROLE_GSPIDER = 21,
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ROLE_ABDUCTOR = 30
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))
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@@ -72,18 +72,6 @@
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return TRUE
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return FALSE
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/obj/item/mmi/robotic_brain/proc/question(client/C)
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spawn(0)
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if(!C)
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return
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var/response = alert(C, "Someone is requesting a personality for a [src]. Would you like to play as one?", "[src] request", "Yes", "No", "Never for this round")
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if(!C || brainmob.key || !searching)
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return //handle logouts that happen whilst the alert is waiting for a response, and responses issued after a brain has been located.
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if(response == "Yes")
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transfer_personality(C.mob)
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else if(response == "Never for this round")
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C.prefs.be_special -= ROLE_POSIBRAIN
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// This should not ever happen, but let's be safe
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/obj/item/mmi/robotic_brain/dropbrain(turf/dropspot)
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CRASH("[src] at [loc] attempted to drop brain without a contained brain.")
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