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I'm bad at inventive descriptions
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@@ -1,8 +1,8 @@
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/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass
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name = "shot glass"
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desc = "It's not the size tha matters; it's how you use it."
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desc = "No glasses were shot in the making of this glass."
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icon_state = "shotglass"
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amount_per_transfer_from_this = 10
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amount_per_transfer_from_this = 15
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volume = 15
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materials = list(MAT_GLASS=100)
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@@ -18,6 +18,6 @@
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filling.icon += mix_color_from_reagents(reagents.reagent_list)
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overlays += filling
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name = "shot glass of " + reagents.get_master_reagent_name()
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name = "shot glass of " + reagents.get_master_reagent_name() //No matter what, the glass will tell you the reagent's name. Might be too abusable in the future.
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else
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name = "shot glass"
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