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test suite: mob attack chain (#28440)
* test suite: mob attack chain * 100% random zone probability in tests
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@@ -16,7 +16,9 @@
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if(!isatom(target))
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return ELEMENT_INCOMPATIBLE
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RegisterSignal(target, COMSIG_DO_MOB_STRIP, PROC_REF(mouse_drop_onto))
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// TODO: override = TRUE because strippable can get reattached to dead mobs after
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// revival. Will fix for basic mobs probably maybe.
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RegisterSignal(target, COMSIG_DO_MOB_STRIP, PROC_REF(mouse_drop_onto), override = TRUE)
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src.items = items
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