All of the clothing in Creed's office is now part of the actual code, and thus can be adminspawned.

m1911-P put back on the map in creed's office.
Rearranged xenobio a bit to make the shield gens more user friendly.
Removed the capital at the start of the m1911-P.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1845 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Superxpdude@gmail.com
2011-07-13 21:25:58 +00:00
parent 40615b77fb
commit 63ddcbb769
8 changed files with 3330 additions and 3285 deletions
+11
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@@ -56,6 +56,17 @@
heat_transfer_coefficient = 0.05
armor = list(melee = 80, bullet = 60, laser = 50, taser = 25, bomb = 50, bio = 10, rad = 0)
/obj/item/clothing/gloves/combat //Combined effects of SWAT gloves and insulated gloves
desc = "These tactical gloves are somewhat fire and impact resistant."
name = "combat gloves"
icon_state = "black"
item_state = "swat_gl"
siemens_coefficient = 0
permeability_coefficient = 0.05
protective_temperature = 1100
heat_transfer_coefficient = 0.01
armor = list(melee = 80, bullet = 60, laser = 50, taser = 30, bomb = 50, bio = 10, rad = 0)
/obj/item/clothing/gloves/space_ninja
desc = "These nano-enhanced gloves insulate from electricity and provide fire resistance."
name = "ninja gloves"
+7
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@@ -278,6 +278,13 @@
item_state = "deathsquad"
armor = list(melee = 65, bullet = 55, laser = 35, taser = 20, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/head/helmet/space/deathsquad/beret
name = "officer's beret"
desc = "An armored beret commonly used by special operations officers."
icon_state = "beret"
item_state = "deathsquad"
armor = list(melee = 65, bullet = 55, laser = 35, taser = 20, bomb = 30, bio = 30, rad = 30)
/obj/item/clothing/head/helmet/swat
name = "swat helmet"
desc = "Used by highly trained Swat Members."
+6
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@@ -81,6 +81,12 @@
desc = "A close-fitting tactical mask that can filter some environmental toxins or be connected to an air supply."
icon_state = "swat"
/obj/item/clothing/mask/gas/swat/cigar
name = "Premium Havanian Cigar"
desc = "Only for the best of centcom officers."
icon_state = "cigaron"
item_state = "cigaroff"
/obj/item/clothing/mask/gas/voice
name = "gas mask"
desc = "A close-fitting mask that can filter some environmental toxins or be connected to an air supply."
+7
View File
@@ -31,6 +31,13 @@
icon_state = "swat"
armor = list(melee = 80, bullet = 60, laser = 50, taser = 25, bomb = 50, bio = 10, rad = 0)
/obj/item/clothing/shoes/combat //Basically SWAT shoes combined with galoshes.
name = "combat boots"
desc = "When you REALLY want to turn up the heat"
icon_state = "swat"
armor = list(melee = 80, bullet = 60, laser = 50, taser = 25, bomb = 50, bio = 10, rad = 0)
flags = NOSLIP
/obj/item/clothing/shoes/space_ninja
name = "ninja shoes"
desc = "A pair of running shoes. Excellent for running and even better for smashing skulls."
+16
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@@ -328,6 +328,22 @@
slowdown = 1
armor = list(melee = 80, bullet = 60, laser = 50, taser = 25, bomb = 50, bio = 10, rad = 0)
/obj/item/clothing/suit/armor/swat/officer //Combined effects of the bomb suit and the SWAT suit.
name = "officer jacket"
desc = "An armored jacket used in special operations."
icon_state = "detective"
item_state = "det_suit"
gas_transfer_coefficient = 0.01
permeability_coefficient = 0.01
heat_transfer_coefficient = 0.02
radiation_protection = 0.25
protective_temperature = 1000
flags = FPRINT | TABLEPASS | SUITSPACE
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
slowdown = 1
armor = list(melee = 80, bullet = 60, laser = 50, taser = 25, bomb = 100, bio = 10, rad = 0)
/obj/item/clothing/suit/armor/riot
name = "Riot Suit"
desc = "A suit of armor with heavy padding to protect against melee attacks. Looks like it might impair movement."
+1 -1
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@@ -659,7 +659,7 @@ var/const/PROJECTILE_DART = 8
attack_self(mob/living/user as mob)
return
M1911
name = "M1911-P"
name = "m1911-P"
desc = "It's not the size of the gun, it's the size of the hole it puts through people."
icon_state = "m1911-p"
New()
+3282 -3283
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File diff suppressed because it is too large Load Diff
-1
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@@ -131,7 +131,6 @@
#define FILE_DIR "icons/turf"
#define FILE_DIR "interface"
#define FILE_DIR "maps"
#define FILE_DIR "maps/backup"
#define FILE_DIR "sound"
#define FILE_DIR "sound/ambience"
#define FILE_DIR "sound/announcer"