Merge pull request #3043 from Fox-McCloud/elite-syndi-hardsuit

Ports Elite Syndicate Hardsuit and Uplink Refactor
This commit is contained in:
TheDZD
2015-12-30 13:49:39 -05:00
7 changed files with 79 additions and 36 deletions
+21
View File
@@ -364,6 +364,27 @@
user.update_inv_wear_suit()
user.update_inv_w_uniform()
//Elite Syndie suit
/obj/item/clothing/head/helmet/space/rig/syndi/elite
name = "elite syndicate hardsuit helmet"
desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in travel mode. Property of Gorlex Marauders."
icon_state = "hardsuit0-syndielite"
item_color = "syndielite"
armor = list(melee = 80, bullet = 70, laser = 50, energy = 25, bomb = 55, bio = 100, rad = 70)
heat_protection = HEAD
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
sprite_sheets = null
/obj/item/clothing/suit/space/rig/syndi/elite
name = "elite syndicate hardsuit"
desc = "An elite version of the syndicate hardsuit, with improved armour and fire shielding. It is in travel mode."
icon_state = "hardsuit0-syndielite"
item_color = "syndielite"
armor = list(melee = 80, bullet = 70, laser = 50, energy = 25, bomb = 55, bio = 100, rad = 70)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
sprite_sheets = null
//Wizard Rig
/obj/item/clothing/head/helmet/space/rig/wizard
name = "gem-encrusted hardsuit helmet"