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Merge pull request #3043 from Fox-McCloud/elite-syndi-hardsuit
Ports Elite Syndicate Hardsuit and Uplink Refactor
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@@ -364,6 +364,27 @@
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user.update_inv_wear_suit()
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user.update_inv_w_uniform()
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//Elite Syndie suit
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/obj/item/clothing/head/helmet/space/rig/syndi/elite
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name = "elite syndicate hardsuit helmet"
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desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in travel mode. Property of Gorlex Marauders."
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icon_state = "hardsuit0-syndielite"
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item_color = "syndielite"
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armor = list(melee = 80, bullet = 70, laser = 50, energy = 25, bomb = 55, bio = 100, rad = 70)
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heat_protection = HEAD
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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sprite_sheets = null
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/obj/item/clothing/suit/space/rig/syndi/elite
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name = "elite syndicate hardsuit"
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desc = "An elite version of the syndicate hardsuit, with improved armour and fire shielding. It is in travel mode."
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icon_state = "hardsuit0-syndielite"
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item_color = "syndielite"
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armor = list(melee = 80, bullet = 70, laser = 50, energy = 25, bomb = 55, bio = 100, rad = 70)
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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sprite_sheets = null
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//Wizard Rig
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/obj/item/clothing/head/helmet/space/rig/wizard
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name = "gem-encrusted hardsuit helmet"
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