Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze

This commit is contained in:
Cael_Aislinn
2013-01-17 18:20:17 +10:00
22 changed files with 11821 additions and 1349 deletions
+10 -1
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@@ -1154,10 +1154,19 @@
#include "code\modules\scripting\Scanner\Tokens.dm"
#include "code\modules\security levels\keycard authentication.dm"
#include "code\modules\security levels\security levels.dm"
#include "code\modules\surgery\appendix.dm"
#include "code\modules\surgery\bones.dm"
#include "code\modules\surgery\braincore.dm"
#include "code\modules\surgery\eye.dm"
#include "code\modules\surgery\face.dm"
#include "code\modules\surgery\generic.dm"
#include "code\modules\surgery\other.dm"
#include "code\modules\surgery\ribcage.dm"
#include "code\modules\surgery\robolimbs.dm"
#include "code\modules\surgery\surgery.dm"
#include "code\WorkInProgress\autopsy.dm"
#include "code\WorkInProgress\buildmode.dm"
#include "code\WorkInProgress\explosion_particles.dm"
#include "code\WorkInProgress\surgery.dm"
#include "code\WorkInProgress\Cael_Aislinn\energy_field.dm"
#include "code\WorkInProgress\Cael_Aislinn\external_shield_gen.dm"
#include "code\WorkInProgress\Cael_Aislinn\meteor_battery.dm"
+14 -8
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@@ -2,10 +2,18 @@
//moved these here from code/defines/obj/weapon.dm
//please preference put stuff where it's easy to find - C
/obj/item/weapon/autopsy_scanner/var/list/datum/autopsy_data_scanner/wdata = list()
/obj/item/weapon/autopsy_scanner/var/list/datum/autopsy_data_scanner/chemtraces = list()
/obj/item/weapon/autopsy_scanner/var/target_name = null
/obj/item/weapon/autopsy_scanner/var/timeofdeath = null
/obj/item/weapon/autopsy_scanner
name = "autopsy scanner"
desc = "Extracts information on wounds."
icon = 'icons/obj/autopsy_scanner.dmi'
icon_state = ""
flags = FPRINT | TABLEPASS | CONDUCT
w_class = 1.0
origin_tech = "materials=1;biotech=1"
var/list/datum/autopsy_data_scanner/wdata = list()
var/list/datum/autopsy_data_scanner/chemtraces = list()
var/target_name = null
var/timeofdeath = null
/datum/autopsy_data_scanner
var/weapon = null // this is the DEFINITE weapon type that was used
@@ -74,10 +82,6 @@
usr << "No."
return
if(wdata.len == 0 && chemtraces.len == 0)
usr << "<b>* There is no data about any wounds in the scanner's database. You may have to scan more bodyparts, or otherwise this wound type may not be in the scanner's database."
return
var/scan_data = ""
if(timeofdeath)
@@ -179,6 +183,8 @@
if(target_name != M.name)
target_name = M.name
src.wdata = list()
src.chemtraces = list()
src.timeofdeath = null
user << "\red A new patient has been registered.. Purging data for previous patient."
src.timeofdeath = M.timeofdeath
File diff suppressed because it is too large Load Diff
+3 -3
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@@ -148,7 +148,7 @@ proc/Airflow(zone/A, zone/B)
//Check for knocking people over
if(ismob(M) && n > vsc.airflow_stun_pressure)
if(M:nodamage) continue
if(M:status_flags & GODMODE) continue
M:airflow_stun()
if(M.check_airflow_movable(n))
@@ -242,7 +242,7 @@ atom/movable
if(airflow_dest == loc)
step_away(src,loc)
if(ismob(src))
if(src:nodamage)
if(src:status_flags & GODMODE)
return
if(istype(src, /mob/living/carbon/human))
if(src:buckled)
@@ -307,7 +307,7 @@ atom/movable
if(airflow_dest == loc)
step_away(src,loc)
if(ismob(src))
if(src:nodamage)
if(src:status_flags & GODMODE)
return
if(istype(src, /mob/living/carbon/human))
if(src:buckled)
+7 -5
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@@ -224,6 +224,7 @@
proc/clamp()
var/rval = 0
src.status &= ~ORGAN_BLEEDING
for(var/datum/wound/W in wounds)
if(W.internal) continue
rval |= !W.clamped
@@ -610,11 +611,12 @@
take_damage(brute, burn, sharp, used_weapon = null, list/forbidden_limbs = list())
..(brute, burn, sharp, used_weapon, forbidden_limbs)
if (brute_dam > 40)
if (prob(50))
disfigure("brute")
if (burn_dam > 40)
disfigure("burn")
if (!disfigured)
if (brute_dam > 40)
if (prob(50))
disfigure("brute")
if (burn_dam > 40)
disfigure("burn")
proc/disfigure(var/type = "brute")
if (disfigured)
+1 -1
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@@ -123,7 +123,7 @@
else
spawn(0)
close()
return
var/access_granted = 0
var/users_name
if(!istype(C, /obj)) //If someone hit it with their hand. We need to see if they are allowed.
+2 -13
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@@ -210,19 +210,8 @@
return
if (can_operate(M)) //Checks if mob is lying down on table for surgery
if(istype(M,/mob/living/carbon))
if (user.a_intent != "harm") //check for Hippocratic Oath
if(surgery_steps.len == 0) build_surgery_steps_list()
for(var/datum/surgery_step/S in surgery_steps)
if( S.isright(src) || S.isacceptable(src) ) //check if tool is right or close enough
if(S.can_use(user, M, user.zone_sel.selecting, src)) //and if this step is possible
S.begin_step(user, M, user.zone_sel.selecting, src) //start on it
if(do_mob(user, M, rand(S.min_duration, S.max_duration))) //if user did nto move or changed hands
S.end_step(user, M, user.zone_sel.selecting, src) //finish successfully
else //or
S.fail_step(user, M, user.zone_sel.selecting, src) //malpractice~
return //don't want to do weapony things after surgery
if (do_surgery(M,user,src))
return
var/messagesource = M
@@ -2,12 +2,6 @@
gender = MALE
var/list/stomach_contents = list()
var/brain_op_stage = 0.0
var/ribcage_op_stage = 0
var/alien_op_stage = 0.0
/*
var/eye_op_stage = 0.0
var/appendix_op_stage = 0.0
*/
var/datum/disease2/disease/virus2 = null
var/list/datum/disease2/disease/resistances2 = list()
var/antibodies = 0
@@ -22,3 +16,5 @@
var/number_wounds = 0
var/obj/item/handcuffed = null //Whether or not the mob is handcuffed
var/obj/item/legcuffed = null //Same as handcuffs but for legs. Bear traps use this.
//Surgery info
var/datum/surgery_status/op_stage = new/datum/surgery_status
+6 -6
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@@ -776,13 +776,13 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
fire_alert = max(fire_alert, 1)
switch(bodytemperature)
if(360 to 400)
apply_damage(HEAT_DAMAGE_LEVEL_1, BURN)
apply_damage(HEAT_DAMAGE_LEVEL_1, BURN, used_weapon = "High Body Temperature")
fire_alert = max(fire_alert, 2)
if(400 to 1000)
apply_damage(HEAT_DAMAGE_LEVEL_2, BURN)
apply_damage(HEAT_DAMAGE_LEVEL_2, BURN, used_weapon = "High Body Temperature")
fire_alert = max(fire_alert, 2)
if(1000 to INFINITY)
apply_damage(HEAT_DAMAGE_LEVEL_3, BURN)
apply_damage(HEAT_DAMAGE_LEVEL_3, BURN, used_weapon = "High Body Temperature")
fire_alert = max(fire_alert, 2)
else if(bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT)
@@ -790,13 +790,13 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
if(!istype(loc, /obj/machinery/atmospherics/unary/cryo_cell))
switch(bodytemperature)
if(200 to 260)
apply_damage(COLD_DAMAGE_LEVEL_1, BURN)
apply_damage(COLD_DAMAGE_LEVEL_1, BURN, used_weapon = "Low Body Temperature")
fire_alert = max(fire_alert, 1)
if(120 to 200)
apply_damage(COLD_DAMAGE_LEVEL_2, BURN)
apply_damage(COLD_DAMAGE_LEVEL_2, BURN, used_weapon = "Low Body Temperature")
fire_alert = max(fire_alert, 1)
if(-INFINITY to 120)
apply_damage(COLD_DAMAGE_LEVEL_3, BURN)
apply_damage(COLD_DAMAGE_LEVEL_3, BURN, used_weapon = "Low Body Temperature")
fire_alert = max(fire_alert, 1)
// Account for massive pressure differences. Done by Polymorph
+2 -2
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@@ -8,7 +8,7 @@
Returns
standard 0 if fail
*/
/mob/living/proc/apply_damage(var/damage = 0,var/damagetype = BRUTE, var/def_zone = null, var/blocked = 0)
/mob/living/proc/apply_damage(var/damage = 0,var/damagetype = BRUTE, var/def_zone = null, var/blocked = 0, var/used_weapon = null)
if(!damage || (blocked >= 2)) return 0
switch(damagetype)
if(BRUTE)
@@ -72,4 +72,4 @@
if(stutter) apply_effect(stutter, STUTTER, blocked)
if(eyeblur) apply_effect(eyeblur, EYE_BLUR, blocked)
if(drowsy) apply_effect(drowsy, DROWSY, blocked)
return 1
return 1
+1 -1
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@@ -57,7 +57,7 @@
P.on_hit(src,2)
return 2
if(!P.nodamage)
apply_damage((P.damage/(absorb+1)), P.damage_type, def_zone)
apply_damage((P.damage/(absorb+1)), P.damage_type, def_zone, used_weapon = "Projectile([P.name])")
P.on_hit(src, absorb)
return absorb
+80
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@@ -0,0 +1,80 @@
//Procedures in this file: Appendectomy
//////////////////////////////////////////////////////////////////
// APPENDECTOMY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/appendectomy/
can_infect = 1
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone != "groin")
return 0
var/datum/organ/external/groin = target.get_organ("groin")
if (!groin)
return 0
if (groin.open < 2)
return 0
return 1
/datum/surgery_step/appendectomy/cut_appendix
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.appendix == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to separating [target]'s appendix from the abdominal wall with \the [tool].", \
"You start to separating [target]'s appendix from the abdominal wall with \the [tool]." )
target.custom_pain("The pain in your abdomen is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has separated [target]'s appendix with \the [tool]." , \
"\blue You have separated [target]'s appendix with \the [tool].")
target.op_stage.appendix = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/groin = target.get_organ("groin")
user.visible_message("\red [user]'s hand slips, slicing an artery inside [target]'s abdomen with \the [tool]!", \
"\red Your hand slips, slicing an artery inside [target]'s abdomen with \the [tool]!")
groin.createwound(CUT, 50, 1)
/datum/surgery_step/appendectomy/remove_appendix
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/wirecutters)
min_duration = 60
max_duration = 80
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.appendix == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts removing [target]'s appendix with \the [tool].", \
"You start removing [target]'s appendix with \the [tool].")
target.custom_pain("Someone's ripping out your bowels!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has removed [target]'s appendix with \the [tool].", \
"\blue You have removed [target]'s appendix with \the [tool].")
var/app = 0
for(var/datum/disease/appendicitis/appendicitis in target.viruses)
app = 1
appendicitis.cure()
target.resistances += appendicitis
if (app)
new /obj/item/weapon/reagent_containers/food/snacks/appendix/inflamed(get_turf(target))
else
new /obj/item/weapon/reagent_containers/food/snacks/appendix(get_turf(target))
target.op_stage.appendix = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, nicking internal organs in [target]'s abdomen with \the [tool]!", \
"\red Your hand slips, nicking internal organs in [target]'s abdomen with \the [tool]!")
affected.createwound(BRUISE, 20)
+134
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@@ -0,0 +1,134 @@
//Procedures in this file: Fracture repair surgery
//////////////////////////////////////////////////////////////////
// BONE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/glue_bone
required_tool = /obj/item/weapon/bonegel
allowed_tools = list(/obj/item/weapon/screwdriver)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && affected.stage == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.stage == 0)
user.visible_message("[user] starts applying medication to the damaged bones in [target]'s [affected.display_name] with \the [tool]." , \
"You start applying medication to the damaged bones in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Something in your [affected.display_name] is causing you a lot of pain!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] applies some [tool] to [target]'s bone in [affected.display_name]", \
"\blue You apply some [tool] to [target]'s bone in [affected.display_name] with \the [tool].")
affected.stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
/datum/surgery_step/set_bone
required_tool = /obj/item/weapon/bonesetter
allowed_tools = list(/obj/item/weapon/wrench)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.name != "head" && affected.open == 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to set the bone in [target]'s [affected.display_name] in place with \the [tool]." , \
"You are beginning to set the bone in [target]'s [affected.display_name] in place with \the [tool].")
target.custom_pain("The pain in your [affected.display_name] is going to make you pass out!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.status & ORGAN_BROKEN)
user.visible_message("\blue [user] sets the bone in [target]'s [affected.display_name] in place with \the [tool].", \
"\blue You set the bone in [target]'s [affected.display_name] in place with \the [tool].")
affected.stage = 2
else
user.visible_message("\blue [user] sets the bone in [target]'s [affected.display_name]\red in the WRONG place with \the [tool].", \
"\blue You set the bone in [target]'s [affected.display_name]\red in the WRONG place with \the [tool].")
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging the bone in [target]'s [affected.display_name] with \the [tool]!" , \
"\red Your hand slips, damaging the bone in [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(BRUISE, 5)
/datum/surgery_step/mend_skull
required_tool = /obj/item/weapon/bonesetter
allowed_tools = list(/obj/item/weapon/wrench)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.name == "head" && affected.open == 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning piece together [target]'s skull with \the [tool]." , \
"You are beginning piece together [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] sets [target]'s skull with \the [tool]." , \
"\blue You set [target]'s skull with \the [tool].")
affected.stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging [target]'s face with \the [tool]!" , \
"\red Your hand slips, damaging [target]'s face with \the [tool]!")
var/datum/organ/external/head/h = affected
h.createwound(BRUISE, 10)
h.disfigured = 1
/datum/surgery_step/finish_bone
required_tool = /obj/item/weapon/bonegel
allowed_tools = list(/obj/item/weapon/screwdriver)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && affected.stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts to finish mending the damaged bones in [target]'s [affected.display_name] with \the [tool].", \
"You start to finish mending the damaged bones in [target]'s [affected.display_name] with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has mended the damaged bones in [target]'s [affected.display_name] with \the [tool]." , \
"\blue You have mended the damaged bones in [target]'s [affected.display_name] with \the [tool]." )
affected.status &= ~ORGAN_BROKEN
affected.status &= ~ORGAN_SPLINTED
affected.stage = 0
affected.perma_injury = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
+180
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@@ -0,0 +1,180 @@
//Procedures in this file: Brain extraction. slime Core extraction.
//////////////////////////////////////////////////////////////////
// BRAIN SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/brain/
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return target_zone == "head" && hasorgans(target)
/datum/surgery_step/brain/saw_skull
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target_zone == "head" && target.brain_op_stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] begins to cut through [target]'s skull with \the [tool].", \
"You begin to cut through [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut through [target]'s skull open with \the [tool].", \
"\blue You have cut through [target]'s skull open with \the [tool].")
target.brain_op_stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cracking [target]'s skull with \the [tool]!" , \
"\red Your hand slips, cracking [target]'s skull with \the [tool]!" )
target.apply_damage(10, BRUTE, "head")
/datum/surgery_step/brain/cut_brain
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts separating connections to [target]'s brain with \the [tool].", \
"You start separating connections to [target]'s brain with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] separates connections to [target]'s brain with \the [tool].", \
"\blue You separate connections to [target]'s brain with \the [tool].")
target.brain_op_stage = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cutting a vein in [target]'s brain with \the [tool]!", \
"\red Your hand slips, cutting a vein in [target]'s brain with \the [tool]!")
target.apply_damage(50, BRUTE, "head", 1)
/datum/surgery_step/brain/saw_spine
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts separating [target]'s brain from \his spine with \the [tool].", \
"You start separating [target]'s brain from spine with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] separates [target]'s brain from \his spine with \the [tool].", \
"\blue You separate [target]'s brain from spine with \the [tool].")
user.attack_log += "\[[time_stamp()]\]<font color='red'> Debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
target.attack_log += "\[[time_stamp()]\]<font color='orange'> Debrained by [user.name] ([user.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
log_admin("ATTACK: [user] ([user.ckey]) debrained [target] ([target.ckey]) with [tool].")
message_admins("ATTACK: [user] ([user.ckey]) debrained [target] ([target.ckey]) with [tool].")
log_attack("<font color='red'>[user.name] ([user.ckey]) debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>")
var/obj/item/brain/B = new(target.loc)
B.transfer_identity(target)
target:brain_op_stage = 4.0
target.death()//You want them to die after the brain was transferred, so not to trigger client death() twice.
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cutting a vein in [target]'s brain with \the [tool]!", \
"\red Your hand slips, cutting a vein in [target]'s brain with \the [tool]!")
target.apply_damage(30, BRUTE, "head", 1)
if (ishuman(user))
user:bloody_body(target)
user:bloody_hands(target, 0)
//////////////////////////////////////////////////////////////////
// slime CORE EXTRACTION //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/slime/
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return istype(target, /mob/living/carbon/slime/) && target.stat == 2
/datum/surgery_step/slime/cut_flesh
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 30
max_duration = 50
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 0
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting [target]'s flesh with \the [tool].", \
"You start cutting [target]'s flesh with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cuts [target]'s flesh with \the [tool].", \
"\blue You cut [target]'s flesh with \the [tool], exposing the cores")
target.brain_op_stage = 1
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, tearing [target]'s flesh with \the [tool]!", \
"\red Your hand slips, tearing [target]'s flesh with \the [tool]!")
/datum/surgery_step/slime/cut_innards
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 30
max_duration = 50
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 1
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting [target]'s silky innards apart with \the [tool].", \
"You start cutting [target]'s silky innards apart with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cuts [target]'s innards apart with \the [tool], exposing the cores", \
"\blue You cut [target]'s innards apart with \the [tool], exposing the cores")
target.brain_op_stage = 2
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, tearing [target]'s innards with \the [tool]!", \
"\red Your hand slips, tearing [target]'s innards with \the [tool]!")
/datum/surgery_step/slime/saw_core
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 2 && target.cores > 0
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting out one of [target]'s cores with \the [tool].", \
"You start cutting out one of [target]'s cores with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
target.cores--
user.visible_message("\blue [user] cuts out one of [target]'s cores with \the [tool].",, \
"\blue You cut out one of [target]'s cores with \the [tool]. [target.cores] cores left.")
if(target.cores >= 0)
new target.coretype(target.loc)
if(target.cores <= 0)
target.icon_state = "baby roro dead-nocore"
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, failing to cut core out!", \
"\red Your hand slips, failing to cut core out!")
+121
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//Procedures in this file: Eye mending surgery
//////////////////////////////////////////////////////////////////
// EYE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/eye
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
return target_zone == "eyes"
/datum/surgery_step/eye/cut_open
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..()
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to separate the corneas on [target]'s eyes with \the [tool].", \
"You start to separate the corneas on [target]'s eyes with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has separated the corneas on [target]'s eyes with \the [tool]." , \
"\blue You have separated the corneas on [target]'s eyes with \the [tool].",)
target.op_stage.eyes = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing [target]'s eyes wth \the [tool]!" , \
"\red Your hand slips, slicing [target]'s eyes wth \the [tool]!" )
affected.createwound(CUT, 10)
/datum/surgery_step/eye/lift_eyes
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.eyes == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts lifting corneas from [target]'s eyes with \the [tool].", \
"You start lifting corneas from [target]'s eyes with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has lifted the corneas from [target]'s eyes from with \the [tool]." , \
"\blue You has lifted the corneas from [target]'s eyes from with \the [tool]." )
target.op_stage.eyes = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging [target]'s eyes with \the [tool]!", \
"\red Your hand slips, damaging [target]'s eyes with \the [tool]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/eye/mend_eyes
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/cable_coil, /obj/item/device/assembly/mousetrap)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.eyes == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending the nerves and lenses in [target]'s eyes with \the [tool].", \
"You start mending the nerves and lenses in [target]'s eyes with the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] mends the nerves and lenses in [target]'s with \the [tool]." , \
"\blue You mend the nerves and lenses in [target]'s with \the [tool].")
target.op_stage.eyes = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, stabbing \the [tool] into [target]'s eye!", \
"\red Your hand slips, stabbing \the [tool] into [target]'s eye!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/eye/cauterize
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..()
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to cauterize the incision around [target]'s eyes with \the [tool]." , \
"You are beginning to cauterize the incision around [target]'s eyes with \the [tool].")
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cauterizes the incision around [target]'s eyes with \the [tool].", \
"\blue You cauterize the incision around [target]'s eyes with \the [tool].")
if (target.op_stage.eyes == 3)
target.sdisabilities &= ~BLIND
target.eye_stat = 0
target.op_stage.eyes = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, searing [target]'s eyes with \the [tool]!", \
"\red Your hand slips, searing [target]'s eyes with \the [tool]!")
target.apply_damage(5, BURN, affected)
target.eye_stat += 5
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//Procedures in this file: Facial reconstruction surgery
//////////////////////////////////////////////////////////////////
// FACE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/face
can_infect = 0
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
return target_zone == "mouth" && affected.open == 2 && !(affected.status & ORGAN_BLEEDING)
/datum/surgery_step/generic/cut_face
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target_zone == "mouth" && target.op_stage.face == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to cut open [target]'s face and neck with \the [tool].", \
"You start to cut open [target]'s face and neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut open [target]'s face and neck with \the [tool]." , \
"\blue You have cut open [target]'s face and neck with \the [tool].",)
target.op_stage.face = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing [target]'s throat wth \the [tool]!" , \
"\red Your hand slips, slicing [target]'s throat wth \the [tool]!" )
affected.createwound(CUT, 60)
target.losebreath += 10
/datum/surgery_step/face/mend_vocal
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/cable_coil, /obj/item/device/assembly/mousetrap)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending [target]'s vocal cords with \the [tool].", \
"You start mending [target]'s vocal cords with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] mends [target]'s vocal cords with \the [tool].", \
"\blue You mend [target]'s vocal cords with \the [tool].")
target.op_stage.face = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, clamping [target]'s trachea shut for a moment with \the [tool]!", \
"\red Your hand slips, clamping [user]'s trachea shut for a moment with \the [tool]!")
target.losebreath += 10
/datum/surgery_step/face/fix_face
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts pulling skin on [target]'s face back in place with \the [tool].", \
"You start pulling skin on [target]'s face back in place with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] pulls skin on [target]'s face back in place with \the [tool].", \
"\blue You pull skin on [target]'s face back in place with \the [tool].")
target.op_stage.face = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, tearing skin on [target]'s face with \the [tool]!", \
"\red Your hand slips, tearing skin on [target]'s face with \the [tool]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/face/cauterize
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face > 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to cauterize the incision on [target]'s face and neck with \the [tool]." , \
"You are beginning to cauterize the incision on [target]'s face and neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cauterizes the incision on [target]'s face and neck with \the [tool].", \
"\blue You cauterize the incision on [target]'s face and neck with \the [tool].")
affected.open = 0
affected.status &= ~ORGAN_BLEEDING
if (target.op_stage.face == 3)
var/datum/organ/external/head/h = affected
h.disfigured = 0
target.op_stage.face = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s face with \the [tool]!", \
"\red Your hand slips, leaving a small burn on [target]'s face with \the [tool]!")
target.apply_damage(4, BURN, affected)
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//Procedures in this file: Gneric surgery steps
//////////////////////////////////////////////////////////////////
// COMMON STEPS //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/generic/
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone == "eyes") //there are specific steps for eye surgery
return 0
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected == null)
return 0
if (affected.status & ORGAN_DESTROYED)
return 0
if (affected.status & ORGAN_ROBOT)
return 0
return 1
/datum/surgery_step/generic/cut_open
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 0 && target_zone != "mouth"
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts the incision on [target]'s [affected.display_name] with \the [tool].", \
"You start the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.display_name]!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has made an incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You have made an incision on [target]'s [affected.display_name] with \the [tool].",)
affected.open = 1
affected.createwound(CUT, 1)
if (target_zone == "head")
target.brain_op_stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing open [target]'s [affected.display_name] in a wrong spot with \the [tool]!", \
"\red Your hand slips, slicing open [target]'s [affected.display_name] in a wrong spot with \the [tool]!")
affected.createwound(CUT, 10)
/datum/surgery_step/generic/clamp_bleeders
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/cable_coil, /obj/item/device/assembly/mousetrap)
min_duration = 40
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open && (affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts clamping bleeders in [target]'s [affected.display_name] with \the [tool].", \
"You start clamping bleeders in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in your [affected.display_name] is maddening!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] clamps bleeders in [target]'s [affected.display_name] with \the [tool].", \
"\blue You clamp bleeders in [target]'s [affected.display_name] with \the [tool].")
affected.clamp()
spread_germs_to_organ(affected, user)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, tearing blood vessals and causing massive bleeding in [target]'s [affected.display_name] with the \[tool]!", \
"\red Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.display_name] with \the [tool]!",)
affected.createwound(CUT, 10)
/datum/surgery_step/generic/retract_skin
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open < 2 && !(affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "[user] starts to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
var/self_msg = "You start to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
if (target_zone == "chest")
msg = "[user] starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
if (target_zone == "groin")
msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("It feels like the skin on your [affected.display_name] is on fire!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "\blue [user] keeps the incision open on [target]'s [affected.display_name] with \the [tool]."
var/self_msg = "\blue You keep the incision open on [target]'s [affected.display_name] with \the [tool]."
if (target_zone == "chest")
msg = "\blue [user] keeps the ribcage open on [target]'s torso with \the [tool]."
self_msg = "\blue You keep the ribcage open on [target]'s torso with \the [tool]."
if (target_zone == "groin")
msg = "\blue [user] keeps the incision open on [target]'s lower abdomen with \the [tool]."
self_msg = "\blue You keep the incision open on [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
affected.open = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "\red [user]'s hand slips, tearing the edges of incision on [target]'s [affected.display_name] with \the [tool]!"
var/self_msg = "\red Your hand slips, tearing the edges of incision on [target]'s [affected.display_name] with \the [tool]!"
if (target_zone == "chest")
msg = "\red [user]'s hand slips, damaging several organs [target]'s torso with \the [tool]!"
self_msg = "\red Your hand slips, damaging several organs [target]'s torso with \the [tool]!"
if (target_zone == "groin")
msg = "\red [user]'s hand slips, damaging several organs [target]'s lower abdomen with \the [tool]"
self_msg = "\red Your hand slips, damaging several organs [target]'s lower abdomen with \the [tool]!"
user.visible_message(msg, self_msg)
target.apply_damage(12, BRUTE, affected)
/datum/surgery_step/generic/cauterize
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open && target_zone != "mouth"
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool]." , \
"You are beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Your [affected.display_name] is being burned!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cauterizes the incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You cauterize the incision on [target]'s [affected.display_name] with \the [tool].")
affected.open = 0
affected.germ_level = 0
affected.status &= ~ORGAN_BLEEDING
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!")
target.apply_damage(3, BURN, affected)
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//Procedures in this file: Inernal wound patching, Implant removal.
//////////////////////////////////////////////////////////////////
// INTERNAL WOUND PATCHING //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/fix_vein
required_tool = /obj/item/weapon/FixOVein
allowed_tools = list(/obj/item/weapon/cable_coil)
can_infect = 1
blood_level = 1
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/internal_bleeding = 0
for(var/datum/wound/W in affected.wounds) if(W.internal)
internal_bleeding = 1
break
return affected.open == 2 && internal_bleeding
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.display_name] with \the [tool]." , \
"You start patching the damaged vein in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in [affected.display_name] is unbearable!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has patched the damaged vein in [target]'s [affected.display_name] with \the [tool].", \
"\blue You have patched the damaged vein in [target]'s [affected.display_name] with \the [tool].")
for(var/datum/wound/W in affected.wounds) if(W.internal)
affected.wounds -= W
affected.update_damages()
if (ishuman(user) && prob(40)) user:bloody_hands(target, 0)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
affected.take_damage(5, 0)
//////////////////////////////////////////////////////////////////
// IMPLANT REMOVAL SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/implant_removal
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/wirecutters, /obj/item/weapon/kitchen/utensil/fork)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && !(affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts poking around inside the incision on [target]'s [affected.display_name] with \the [tool].", \
"You start poking around inside the incision on [target]'s [affected.display_name] with \the [tool]" )
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
var/find_prob = 0
if (affected.implants.len)
var/obj/item/weapon/implant/imp = affected.implants[1]
if (imp.islegal())
find_prob +=60
else
find_prob +=40
if (isright(tool))
find_prob +=20
if (prob(find_prob))
user.visible_message("\blue [user] takes something out of incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You take something out of incision on [target]'s [affected.display_name]s with \the [tool]." )
var/obj/item/weapon/implant/imp = affected.implants[1]
affected.implants -= imp
imp.loc = get_turf(target)
imp.imp_in = null
imp.implanted = 0
else
user.visible_message("\blue [user] could not find anything inside [target]'s [affected.display_name], and pulls \the [tool] out.", \
"\blue You could not find anything inside [target]'s [affected.display_name]." )
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(CUT, 20)
if (affected.implants.len)
var/fail_prob = 10
if (!isright(tool))
fail_prob += 30
if (prob(fail_prob))
var/obj/item/weapon/implant/imp = affected.implants[1]
user.visible_message("\red Something beeps inside [target]'s [affected.display_name]!")
playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3)
spawn(25)
imp.activate()
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//Procedures in this file: Generic ribcage opening steps, Removing alien embryo, Fixing ruptured lungs
//////////////////////////////////////////////////////////////////
// GENERIC RIBCAGE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage
can_infect = 1
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return target_zone == "chest"
/datum/surgery_step/ribcage/saw_ribcage
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && target.op_stage.ribcage == 0 && affected.open >= 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] begins to cut through [target]'s ribcage with \the [tool].", \
"You begin to cut through [target]'s ribcage with \the [tool].")
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut through [target]'s ribcage open with \the [tool].", \
"\blue You have cut through [target]'s ribcage open with \the [tool].")
target.op_stage.ribcage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cracking [target]'s ribcage with \the [tool]!" , \
"\red Your hand slips, cracking [target]'s ribcage with \the [tool]!" )
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.createwound(CUT, 20)
affected.fracture()
/datum/surgery_step/ribcage/retract_ribcage
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/crowbar)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts to force open the ribcage in [target]'s torso with \the [tool]."
var/self_msg = "You start to force open the ribcage in [target]'s torso with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] forces open [target]'s ribcage with \the [tool]."
var/self_msg = "\blue You force open [target]'s ribcage with \the [tool]."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 2
// Whoops!
if(prob(10))
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\red [user]'s hand slips, breaking [target]'s ribcage!"
var/self_msg = "\red Your hand slips, breaking [target]'s ribcage!"
user.visible_message(msg, self_msg)
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.createwound(BRUISE, 20)
affected.fracture()
/datum/surgery_step/ribcage/close_ribcage
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/crowbar)
min_duration = 20
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts bending [target]'s ribcage back into place with \the [tool]."
var/self_msg = "You start bending [target]'s ribcage back into place with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] bends [target]'s ribcage back into place with \the [tool]."
var/self_msg = "\blue You bend [target]'s ribcage back into place with \the [tool]."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\red [user]'s hand slips, bending [target]'s ribcage in a wrong shape!"
var/self_msg = "\red Your hand slips, bending [target]'s ribcage in a wrong shape!"
user.visible_message(msg, self_msg)
var/datum/organ/external/chest/affected = target.get_organ("chest")
affected.createwound(BRUISE, 20)
affected.fracture()
if (prob(40))
user.visible_message("\red Rib pierces the lung!")
affected.ruptured_lungs = 1
/datum/surgery_step/ribcage/mend_ribcage
required_tool = /obj/item/weapon/bonegel
min_duration = 20
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts applying \the [tool] to [target]'s ribcage."
var/self_msg = "You start applying \the [tool] to [target]'s ribcage."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] applied \the [tool] to [target]'s ribcage."
var/self_msg = "\blue You applied \the [tool] to [target]'s ribcage."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 0
//////////////////////////////////////////////////////////////////
// ALIEN EMBRYO SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage/remove_embryo
required_tool = /obj/item/weapon/hemostat
blood_level = 2
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/embryo = 0
for(var/obj/item/alien_embryo/A in target)
embryo = 1
break
return ..() && embryo && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts to pull something out from [target]'s ribcage with \the [tool]."
var/self_msg = "You start to pull something out from [target]'s ribcage with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user] rips the larva out of [target]'s ribcage!",
"You rip the larva out of [target]'s ribcage!")
for(var/obj/item/alien_embryo/A in target)
A.loc = A.loc.loc
//////////////////////////////////////////////////////////////////
// LUNG SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage/fix_lungs
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.is_lung_ruptured() && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending the rupture in [target]'s lungs with \the [tool].", \
"You start mending the rupture in [target]'s lungs with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ("chest")
user.visible_message("\blue [user] mends the rupture in [target]'s lungs with \the [tool].", \
"\blue You mend the rupture in [target]'s lungs with \the [tool]." )
affected.ruptured_lungs = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ("chest")
user.visible_message("\red [user]'s hand slips, slicing an artery inside [target]'s chest with \the [tool]!", \
"\red Your hand slips, slicing an artery inside [target]'s chest with \the [tool]!")
affected.createwound(CUT, 20)
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//Procedures in this file: Robotic limbs attachment
//////////////////////////////////////////////////////////////////
// LIMB SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/limb/
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
if (!(affected.status & ORGAN_DESTROYED))
return 0
if (affected.parent)
if (affected.parent.status & ORGAN_DESTROYED)
return 0
return 1
/datum/surgery_step/limb/cut
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 80
max_duration = 100
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts cutting away flesh where [target]'s [affected.display_name] used to be with \the [tool].", \
"You start cutting away flesh where [target]'s [affected.display_name] used to be with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cuts away flesh where [target]'s [affected.display_name] used to be with \the [tool].", \
"\blue You cut away flesh where [target]'s [affected.display_name] used to be with \the [tool].")
affected.status |= ORGAN_CUT_AWAY
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, cutting [target]'s [affected.display_name] open!", \
"\red Your hand slips, cutting [target]'s [affected.display_name] open!")
affected.createwound(CUT, 10)
/datum/surgery_step/limb/mend
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.status & ORGAN_CUT_AWAY
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning reposition flesh and nerve endings where where [target]'s [affected.display_name] used to be with [tool].", \
"You start repositioning flesh and nerve endings where where [target]'s [affected.display_name] used to be with [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished repositioning flesh and nerve endings where [target]'s [affected.display_name] used to be with [tool].", \
"\blue You have finished repositioning flesh and nerve endings where [target]'s [affected.display_name] used to be with [tool].")
affected.open = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, tearing flesh on [target]'s [affected.display_name]!", \
"\red Your hand slips, tearing flesh on [target]'s [affected.display_name]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/limb/prepare
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts adjusting area around [target]'s [affected.display_name] with \the [tool].", \
"You start adjusting area around [target]'s [affected.display_name] with \the [tool]..")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished adjusting the area around [target]'s [affected.display_name] with \the [tool].", \
"\blue You have finished adjusting the area around [target]'s [affected.display_name] with \the [tool].")
affected.status |= ORGAN_ATTACHABLE
affected.amputated = 1
affected.setAmputatedTree()
affected.open = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, searing [target]'s [affected.display_name]!", \
"\red Your hand slips, searing [target]'s [affected.display_name]!")
target.apply_damage(10, BURN, affected)
/datum/surgery_step/limb/attach
required_tool = /obj/item/robot_parts
can_infect = 0
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/robot_parts/p = tool
if (p.part)
if (!(target_zone in p.part))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.status & ORGAN_ATTACHABLE
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts attaching [tool] where [target]'s [affected.display_name] used to be.", \
"You start attaching [tool] where [target]'s [affected.display_name] used to be.")
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has attached [tool] where [target]'s [affected.display_name] used to be.", \
"\blue You have attached [tool] where [target]'s [affected.display_name] used to be.")
affected.robotize()
target.update_body()
target.updatehealth()
target.UpdateDamageIcon()
del(tool)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging connectors on [target]'s [affected.display_name]!", \
"\red Your hand slips, damaging connectors on [target]'s [affected.display_name]!")
target.apply_damage(10, BRUTE, affected)
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/* SURGERY STEPS */
/datum/surgery_step
// type path referencing the required tool for this step
var/required_tool = null
// type path referencing tools that can be used as substitude for this step
var/list/allowed_tools = null
// duration of the step
var/min_duration = 0
var/max_duration = 0
// evil infection stuff that will make everyone hate me
var/can_infect = 0
//How much blood this step can get on surgeon. 1 - hands, 2 - full body.
var/blood_level = 0
//is it is a required surgical tool for this step
proc/isright(obj/item/tool)
return (istype(tool,required_tool))
//is it is an accepted replacement tool for this step
proc/isacceptable(obj/item/tool)
if (allowed_tools)
for (var/T in allowed_tools)
if (istype(tool,T))
return 1
return 0
// checks whether this step can be applied with the given user and target
proc/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return 0
// does stuff to begin the step, usually just printing messages. Moved germs transfering and bloodying here too
proc/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (can_infect && affected)
spread_germs_to_organ(affected, user)
if (ishuman(user) && prob(60))
var/mob/living/carbon/human/H = user
if (blood_level)
H.bloody_hands(target,0)
if (blood_level > 1)
H.bloody_body(target,0)
return
// does stuff to end the step, which is normally print a message + do whatever this step changes
proc/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return
// stuff that happens when the step fails
proc/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return null
proc/spread_germs_to_organ(datum/organ/external/E, mob/living/carbon/human/user)
if(!istype(user) || !istype(E)) return
var/germ_level = user.germ_level
if(user.gloves)
germ_level = user.gloves.germ_level
E.germ_level = max(germ_level,E.germ_level) //as funny as scrubbing microbes out with clean gloves is - no.
proc/do_surgery(mob/living/M, mob/living/user, obj/item/tool)
if(!istype(M,/mob/living/carbon))
return 0
if (user.a_intent == "harm") //check for Hippocratic Oath
return 0
for(var/datum/surgery_step/S in surgery_steps)
if( S.isright(tool) || S.isacceptable(tool) && \
S.can_use(user, M, user.zone_sel.selecting, tool)) //check if tool is right or close enough and if this step is possible
S.begin_step(user, M, user.zone_sel.selecting, tool) //start on it
if(do_mob(user, M, rand(S.min_duration, S.max_duration))) //if user did nto move or changed hands
S.end_step(user, M, user.zone_sel.selecting, tool) //finish successfully
else //or
S.fail_step(user, M, user.zone_sel.selecting, tool) //malpractice~
return 1 //don't want to do weapony things after surgery
return 0
/datum/surgery_status/
var/eyes = 0
var/face = 0
var/appendix = 0
var/ribcage = 0
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