Fix for the lighting.dmi being misnamed, sorry about that

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4152 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
sieve32@gmail.com
2012-07-23 03:30:17 +00:00
parent 9ca8366dd8
commit 64ddd6d2d9
3 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -139,7 +139,7 @@
/obj/item/device/flashlight/lamp
name = "desk lamp"
desc = "A desk lamp"
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
icon_state = "lamp0"
brightness_on = 5
icon_on = "lamp1"
+1 -1
View File
@@ -5,7 +5,7 @@
anchored = 1
opacity = 0
density = 0
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
icon_state = "glowshroomf"
layer = 2.1
var/endurance = 30
+6 -6
View File
@@ -14,7 +14,7 @@
/obj/item/light_fixture_frame
name = "light fixture frame"
desc = "Used for building lights."
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
icon_state = "tube-construct-item"
flags = FPRINT | TABLEPASS| CONDUCT
var/fixture_type = "tube"
@@ -61,7 +61,7 @@
/obj/item/light_fixture_frame/small
name = "small light fixture frame"
desc = "Used for building small lights."
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
icon_state = "bulb-construct-item"
flags = FPRINT | TABLEPASS| CONDUCT
fixture_type = "bulb"
@@ -70,7 +70,7 @@
/obj/machinery/light_construct
name = "light fixture frame"
desc = "A light fixture under construction."
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
icon_state = "tube-construct-stage1"
anchored = 1
layer = 5
@@ -201,7 +201,7 @@
/obj/machinery/light_construct/small
name = "small light fixture frame"
desc = "A small light fixture under construction."
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
icon_state = "bulb-construct-stage1"
anchored = 1
layer = 5
@@ -212,7 +212,7 @@
// the standard tube light fixture
/obj/machinery/light
name = "light fixture"
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
var/base_state = "tube" // base description and icon_state
icon_state = "tube1"
desc = "A lighting fixture."
@@ -637,7 +637,7 @@
// will fit into empty /obj/machinery/light of the corresponding type
/obj/item/weapon/light
icon = 'icons/effects/lighting.dmi'
icon = 'icons/obj/lighting.dmi'
flags = FPRINT | TABLEPASS
force = 2
throwforce = 5