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Text2voice
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@@ -1572,3 +1572,38 @@ proc/check_target_facings(mob/living/initator, mob/living/target)
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return 2
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if(initator.dir + 2 == target.dir || initator.dir - 2 == target.dir || initator.dir + 6 == target.dir || initator.dir - 6 == target.dir) //Initating mob is looking at the target, while the target mob is looking in a direction perpendicular to the 1st
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return 3
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/proc/texttospeechstrip(var/t_in)
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var/t_out = ""
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for(var/i=1, i<=length(t_in), i++)
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var/ascii_char = text2ascii(t_in,i)
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switch(ascii_char)
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// A .. Z
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if(65 to 90) //Uppercase Letters
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if(lentext(t_out) <= 150)
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t_out += ascii2text(ascii_char)
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// a .. z
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if(97 to 122) //Lowercase Letters
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if(lentext(t_out) <= 150)
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t_out += ascii2text(ascii_char)
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// 0 .. 9
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if(48 to 57) //Numbers
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if(lentext(t_out) <= 150)
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t_out += ascii2text(ascii_char)
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// ` , - . ! ? : '
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if(39,44,45,46,33,63,58,96,60,62) //Common name punctuation
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if(lentext(t_out) <= 150)
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t_out += ascii2text(ascii_char)
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//Space
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if(32)
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if(lentext(t_out) <= 150)
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t_out += ascii2text(ascii_char)
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return t_out
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/var/lastspeak = ""
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/mob/proc/texttospeech(var/text, var/speed, var/pitch, var/accent, var/voice, var/echo)
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text = texttospeechstrip(text)
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lastspeak = text
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ext_python("voice.py", "\"[accent]\" \"[voice]\" \"[pitch]\" \"[echo]\" \"[speed]\" \"[text]\" \"[src.ckey]\"")
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@@ -0,0 +1,35 @@
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#!/usr/bin/env python2
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'''
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WINDOWS ONLY!
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You need espeak: http://sourceforge.net/projects/espeak/files/espeak/espeak-1.47/espeak-1.47.11-win.zip/download
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SOund eXchange (sox): http://sourceforge.net/projects/sox/files/sox/14.4.1/sox-14.4.1a-win32.zip/download
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and WinVorbis for OggEnc: http://winvorbis.stationplaylist.com/WinVorbisSetup.exe
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'''
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import sys, os, re, string
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from subprocess import call
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accent = sys.argv[1]
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voice = sys.argv[2]
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pitch = sys.argv[3]
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echo = sys.argv[4]
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speed = sys.argv[5]
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text = sys.argv[6]
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ckey = sys.argv[7]
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espeakpath = "C:/Program Files (x86)/eSpeak/command_line/"
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playervoicespath = "C:/Users/Administrator/Dropbox/Baystation12/sound/playervoices/"
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soxpath = "C:/Program Files (x86)/sox-14-4-1/"
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oggencpath = "C:/Program Files (x86)/WinVorbis/"
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text = string.replace(text, "39", "'")
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command = "\""+espeakpath+"espeak.exe\" -w "+playervoicespath+""+ckey+"u.wav -v"+accent+""+voice+" \""+text+"\" -p "+pitch+" -s "+speed+" -a 100"
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# First we make the voice file, sounds/playervoice/keyu.wav
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call(command, shell=True)
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command2 = "\""+soxpath+"sox.exe\" "+playervoicespath+""+ckey+"u.wav \""+playervoicespath+""+ckey+".wav\" echo 1 0.5 "+echo+" .5"
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# Now we apply effects to it, like echo (there's lots of other effects too)
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call(command2, shell=True)
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#remove the old keyu.wav
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os.remove(playervoicespath+""+ckey+"u.wav")
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command3 = "\""+oggencpath+"OggEnc.exe\" "+playervoicespath+""+ckey+".wav"
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#Now we turn key.wav into key.ogg to reduce bandwidth
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call(command3, shell=True)
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#delete the wav
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os.remove(playervoicespath+""+ckey+".wav")
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sys.exit()
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