Adds and Implements CE Hardsuit Sprites and Item Icons

The CE hardsuit, while still being modkittable, will now take on the
appropriate sprites of the species it's being modified for.

Added Unathi and Tajaran mob and obj sprites for the helmet and suit,
created and added an 'on' (flashlight) state sprite as well.
This commit is contained in:
KasparoVy
2015-08-31 19:21:18 -04:00
parent 0e5b6fb1fa
commit 66f360e050
9 changed files with 0 additions and 2 deletions
-2
View File
@@ -289,7 +289,6 @@
icon_state = "rig0-white"
item_state = "ce_helm"
_color = "white"
sprite_sheets = null
armor = list(melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 90)
heat_protection = HEAD //Uncomment to enable firesuit protection
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
@@ -299,7 +298,6 @@
name = "advanced hardsuit"
desc = "An advanced suit that protects against hazardous, low pressure environments. Shines with a high polish."
item_state = "ce_hardsuit"
sprite_sheets = null
armor = list(melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 90)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS //Uncomment to enable firesuit protection
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT