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Adds and Implements CE Hardsuit Sprites and Item Icons
The CE hardsuit, while still being modkittable, will now take on the appropriate sprites of the species it's being modified for. Added Unathi and Tajaran mob and obj sprites for the helmet and suit, created and added an 'on' (flashlight) state sprite as well.
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@@ -289,7 +289,6 @@
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icon_state = "rig0-white"
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item_state = "ce_helm"
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_color = "white"
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sprite_sheets = null
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armor = list(melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 90)
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heat_protection = HEAD //Uncomment to enable firesuit protection
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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@@ -299,7 +298,6 @@
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name = "advanced hardsuit"
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desc = "An advanced suit that protects against hazardous, low pressure environments. Shines with a high polish."
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item_state = "ce_hardsuit"
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sprite_sheets = null
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armor = list(melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 90)
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS //Uncomment to enable firesuit protection
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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