mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 02:54:41 +01:00
@@ -458,7 +458,7 @@
|
||||
"aiP" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig)
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||||
"aiQ" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/permabrig)
|
||||
"aiR" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/permabrig)
|
||||
"aiS" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig)
|
||||
"aiS" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig)
|
||||
"aiT" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0; tag = "icon-alarm0 (EAST)"},/obj/machinery/camera{c_tag = "Brig Armory"; dir = 4; network = list("SS13")},/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury)
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||||
"aiU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury)
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||||
"aiV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/armoury)
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||||
@@ -955,7 +955,7 @@
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||||
"ass" = (/obj/machinery/computer/security{network = list("SS13","Research Outpost","Mining Outpost")},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/brig)
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||||
"ast" = (/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = -5; pixel_y = -35; range = 10},/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 1-4."; id = "BrigEast"; name = "Brig Cells 1-4 Hallway Doors"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; range = 10},/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 5 and 6."; id = "BrigWest"; name = "Brig Cells 5-6 Hallway Doors"; normaldoorcontrol = 1; pixel_x = -5; pixel_y = -25; range = 20},/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/item/device/radio/intercom/department/security{pixel_x = 28},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/brig)
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"asu" = (/obj/structure/sign/poster/legit{pixel_x = 32},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/lobby)
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"asv" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C)
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||||
"asv" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/lobby)
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||||
"asw" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C)
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"asx" = (/obj/machinery/door/window/brigdoor{dir = 2; name = "Secure Door"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/prison/cell_block/C)
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"asy" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C)
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@@ -1162,10 +1162,9 @@
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"awr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/security/prison/cell_block/A)
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"aws" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/wall/r_wall,/area/security/prison/cell_block/A)
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"awt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/wall/r_wall,/area/security/prison/cell_block/A)
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"awu" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/lobby)
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"awu" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/lobby)
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"awv" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/lobby)
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"aww" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/lobby)
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"awx" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/lobby)
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"awy" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/lobby)
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"awz" = (/turf/simulated/wall/r_wall,/area/security/prison/cell_block/C)
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"awA" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/light_switch{pixel_x = -25},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office)
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@@ -4271,7 +4270,7 @@
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"bEg" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/gravitygenerator)
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"bEh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor{icon_state = "dark"},/area/engine/gravitygenerator)
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"bEi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/engine/gravitygenerator)
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"bEj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/engine/gravitygenerator)
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"bEj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/engine/gravitygenerator)
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"bEk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/space,/area/space)
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"bEl" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom)
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"bEm" = (/turf/simulated/floor/carpet,/area/crew_quarters/captain/bedroom)
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@@ -7313,7 +7312,7 @@
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"cKG" = (/obj/structure/table,/obj/item/clothing/head/welding{pixel_x = 1; pixel_x = -5; pixel_y = 3},/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = 0; pixel_x = -5; pixel_y = 3},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor,/area/atmos)
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"cKH" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/weapon/wrench,/obj/item/device/pipe_painter,/obj/item/device/pipe_painter,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 9},/turf/simulated/floor,/area/atmos)
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"cKI" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/t_scanner,/turf/simulated/floor,/area/atmos)
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"cKJ" = (/obj/machinery/atmospherics/trinary/tvalve{dir = 1},/turf/simulated/floor,/area/atmos)
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"cKJ" = (/obj/machinery/atmospherics/trinary/tvalve/digital/flipped,/turf/simulated/floor,/area/atmos)
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"cKK" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Waste to Port"},/turf/simulated/floor,/area/atmos)
|
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"cKL" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor,/area/atmos)
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"cKM" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor,/area/atmos)
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@@ -7712,14 +7711,14 @@
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"cSp" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/closet/firecloset,/turf/simulated/floor,/area/atmos)
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"cSq" = (/turf/simulated/floor{icon_state = "red"; dir = 10},/area/atmos)
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"cSr" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/turf/simulated/floor{icon_state = "red"},/area/atmos)
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"cSs" = (/obj/machinery/atmospherics/binary/valve/digital{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/atmos)
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"cSs" = (/obj/machinery/atmospherics/binary/valve/digital/open{name = "Nitrogen Outlet Valve"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/atmos)
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"cSt" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/volume_pump/on{name = "Space Loop In"},/turf/simulated/floor,/area/atmos)
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"cSu" = (/obj/machinery/atmospherics/pipe/simple/visible/green{level = 2},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/atmos)
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"cSv" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/atmos)
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||||
"cSw" = (/obj/machinery/atmospherics/binary/valve/digital{name = "Oxygen Outlet Valve"},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/atmos)
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"cSw" = (/obj/machinery/atmospherics/binary/valve/digital/open{name = "Oxygen Outlet Valve"},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/atmos)
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"cSx" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{level = 2},/turf/simulated/floor{icon_state = "arrival"; dir = 10},/area/atmos)
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"cSy" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/turf/simulated/floor{icon_state = "arrival"},/area/atmos)
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||||
"cSz" = (/obj/machinery/camera{c_tag = "Atmospherics South-East"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/binary/valve/digital{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 6},/area/atmos)
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||||
"cSz" = (/obj/machinery/camera{c_tag = "Atmospherics South-East"; dir = 1; network = list("SS13")},/obj/machinery/atmospherics/binary/valve/digital/open{name = "Mixed Air Outlet Valve"},/turf/simulated/floor{icon_state = "arrival"; dir = 6},/area/atmos)
|
||||
"cSA" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/atmos)
|
||||
"cSB" = (/turf/simulated/floor/plating/airless,/obj/structure/cable,/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk1"; icon_state = "catwalk1"},/area/solar/starboard)
|
||||
"cSC" = (/obj/machinery/floodlight,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/storage/secure)
|
||||
@@ -8099,12 +8098,12 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
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|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaacGaqbamLamLamLamLamLaaaamMaaaamLamLamLamLamLaabacGaaaaaaaaaanwaqcaptaqdamNamRaqeaoEaqfaqgaqhaqiaqjaqkaqlaqmapBaqnaqoaqpaqqaqraqsaqtaquaqvaqwaqxaqyaqzaqAaqsaqBaqCaqDaqEaqFaqGaqHaqCapOaqIaqJaqKaqLapOaqMaqNaqOaqPaqQaqRapXapmaqSaqTaqUaqVaqWaqWaqXamKaqYamKaabaloaabaaaajkajPajmaaaaaaajkajPajmaaaaaaajkajPajmaaaaaaaaaaabaloaabaaaaaaaqZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaacGaaaaaaaaaaabaaaaaaaaaanvaaaaaaaaaaabaaaaaaaaaacGaaaaaaaaaamNaraaptaptarbarcardarearfarganLarharianGanGarjapBarkarlarmarnaroarparqarrarsartaruarvarrarwarxaryarzarAarBarCarDarEarFarGarHarIarJarKapOarLarMarMarNarMarOapXapmaovaovaovaovarPaovarQarRarSamKakBarTakEaaaaaaaiIaabaabaabaabaiIaabaabaabaabaiIaabaabaabaabarUarVakEaabaaaagQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaacGaabalpalpalpalpalpaaaamMaaaalpalpalpalpalpaabacGaaaaaaaaaamNarWarWarWamNamRamSamSamSarXarYaoMarZasaanGasbapBascasdaseasfasgashasiasjaskaslasmasnasoaspashasqarFasrassastasrarEasuapOasvaswasxasyapOaszasAarMarNarMasBapXasCasDasEasFasEasGasHamKamKapnamKaloasIasJakCakCarTakCakCakCakCarTakCakCakCakCarTakCakCakCasKasLasIaloaabaaaagQaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaabaaaasMasMasNasNasNasNasNasNasMasMaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaacGaabalpalpalpalpalpaaaamMaaaalpalpalpalpalpaabacGaaaaaaaaaamNarWarWarWamNamRamSamSamSarXarYaoMarZasaanGasbapBascasdaseasfasgashasiasjaskaslasmasnasoaspashasqarFasrassastasrarEasuapOarGaswasxasyapOaszasAarMarNarMasBapXasCasDasEasFasEasGasHamKamKapnamKaloasIasJakCakCarTakCakCakCakCarTakCakCakCakCarTakCakCakCasKasLasIaloaabaaaagQaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaabaaaasMasMasNasNasNasNasNasNasMasMaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaacGaaaalSalTalTalTalTalUalValWalXalXalXalXalYaaaacGaaaaaaaaaasOasPasPasPasQasRaaaaaaapwapwapwapwapwasSanGasTasUapBapBapBasVasWapEapEapEapEasXasYapEapEapEasZataatbatcatdateatfatgathapOatiatjatkatlatmatnatoatpatqarMatrapXatsattatuatvatwatxatyatzatAatBamKatCarTatDaabaabaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabatEatFatDaabaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaabasMasMatGatHatIatJatKatLatMatIasMasMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaaabatNamLamLamLamLamLaaaamMaaaamLamLamLamLamLaabacGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapwatOanGasTasUatPaqoaqpaqqaqraqsatQaquatRatSatTatUatVatWaqsatXatYatZauaaubaubaucaudapOaueaufaugauhapOauiaujaukarNarMaulapXatsarPattattattaumaovaunauoaupamKaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaabaabaabaabauqaabaabaaaaaaaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaasMasMasMasMauratJausatJausautatJatJatJauuasMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaacGaaaaaaaabaaaaabaaaaaaauvaaaaaaaabaaaaabaaaaaaacGaaaaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaapwauwanGauxasUarkauyauzauAauBauCauDauEauFauGauHauIauJauKauLauMauNauNauOauNauNauPauQauRauSauTapOauUapOauVauWauXauYauZavaapXatsavbavcavcavcavdaveavfavgavhamKaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaabaabaabaviaabaabaaaaaaaabaaaaabaabaaaaaaaaaaaaaaaaaaaaaasMavjavkavlavmavnavoavpatJatJavqavratJavsasMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaacGacGacGaabaabaabaabavtavuavtaabaabaabaabacGacGacGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapwavvanGavwasUascavxavyavzavAashasiavBashavCavDashavEaspashavFavGavHavGavGavHavGavIapOatiavJapOavKapOavLavMavNavOavPavQavRavSavTavUavUavUavVavWavXavYavYavYaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaabaabavZawaavZaabaabaaaaabaaaaaaaabaabaaaaaaaaaaaaaaaaaaasMawbawcawdaweawfawgatJatJatJawhawiatJawjasMaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaahaaaaaaaaaaaaaabaaaaabaaaaaaaabaaaavtawkawlaaaaaaaabaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaawmawmawmawmawmawmapwapwawnapwasUasUasUawoawpawqawrawrawsawrawsawrawrawtasZasZawuawvawwawxawvawwawxawyawzawzawzawzawzapOawAawBawCawCawDawCawEawFavUawGawHawIavVawJawKawLawMavWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaaaaabaaaavZawNavZaaaaabaaaaabaaaaaaaaaaabaabaaaaaaaaaaaaaaaasMawOawPavlawQawRawSawTatJawUawVawWawXasMawYaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaahaaaaaaaaaaaaaabaaaaabaaaaaaaabaaaavtawkawlaaaaaaaabaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaawmawmawmawmawmawmapwapwawnapwasUasUasUawoawpawqawrawrawsawrawsawrawrawtasZasZasvawvawwawuawvawwawuawyawzawzawzawzawzapOawAawBawCawCawDawCawEawFavUawGawHawIavVawJawKawLawMavWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaaaaabaaaavZawNavZaaaaabaaaaabaaaaaaaaaaabaabaaaaaaaaaaaaaaaasMawOawPavlawQawRawSawTatJawUawVawWawXasMawYaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsapsapsaaaaaaaaaaaaaaaaaaaabaaaaabaaaaaaaabavtavtawZaxaavtaaaaabaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaawmaxbaxcaxdaxeaxfaxgaxhaxiaxhaxjaxhaxhaxkaxlaxlaxlaxlaxlaxmaxnaxoaxlaxlaxlaxlaxpaxlaxlaxlaxlaxqaxraxsaxtaxuaxvaxwaxxapWaxyaxzaxAaxBaxCaxDaxEaxFavUaxGaxHaxIavVaxJaxKaxJaxLavWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaaaaaaaabavZavZaxMavZavZaabaaaaabaaaaaaaaaaaaaabaabaaaaaaaaaaaaasMaxNaxOavlasMavlavlaxPaxQasMasMasMasMasMasMaabaabaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapsapsapsaaaaaaaaaaaaaaaaaaaabaabaaaaabaaaaaaaabaxRaxSaxTaxUaxRaxVaxVaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaawmaxWaxXaxYaxZayaaybaycaydayeayfaxqaxqaygaxqaxqaxqaxqaxqayhaxqaxqaxqaxqaxqaxqayiaxqaxqaxqaxqayjaxqaykaxqaylaxqaymaynapWayoaypayqayraysaytaxEayuavUayvaywayxayyayzayAayBawMavWaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaaaaaaaaaaabayCayDayEayFayCaabaaaaabaaaaaaaabaaaaaaaabaabaaaaaaayGasMavlasMavlayHayIayHayJayHayHayHayKayGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaxVaxVaxVaxVaxVaabaabaxRayLayMayNaxRayOaxVaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaawmayPayQayRaySayTawmayUayVayWayXayYayZazaazbazcayXayXayXazdayXayXayXayXayXayXazeazfazgazgazgazhaziazjaziazkazlazmaznapWazoazoazoazoazoazoaxEaxFavUazpaxHazqavVaxJazraxJaxLavWaaaaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaaaaaaaaaaaaaabayCazsaztazuayCaabaaaaabaaaaaaaabaaaaaaayGazvayGazvayGayKayHayHayHayHayHayHayHayHayHazwazxayGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
@@ -8270,3 +8269,4 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
|
||||
|
||||
@@ -145,7 +145,7 @@ Pipelines + Other Objects -> Pipe network
|
||||
/obj/machinery/atmospherics/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
|
||||
if(can_unwrench && istype(W, /obj/item/weapon/wrench))
|
||||
var/turf/T = get_turf(src)
|
||||
if (level==1 && isturf(T) && T.intact)
|
||||
if (level == 1 && isturf(T) && T.intact)
|
||||
user << "<span class='danger'>You must remove the plating first.</span>"
|
||||
return 1
|
||||
var/datum/gas_mixture/int_air = return_air()
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Uses no power but can not transfer gases from a low pressure area to a high pressure area
|
||||
icon = 'icons/atmos/passive_gate.dmi'
|
||||
icon_state = "map"
|
||||
level = 1
|
||||
|
||||
name = "passive gate"
|
||||
desc = "A one-way air valve that does not require power"
|
||||
|
||||
@@ -15,8 +15,7 @@ Thus, the two variables affect pump operation are set in New():
|
||||
/obj/machinery/atmospherics/binary/pump
|
||||
icon = 'icons/atmos/pump.dmi'
|
||||
icon_state = "map_off"
|
||||
level = 1
|
||||
|
||||
|
||||
name = "gas pump"
|
||||
desc = "A pump"
|
||||
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
desc = "A pipe valve"
|
||||
|
||||
can_unwrench = 1
|
||||
|
||||
level = 1
|
||||
|
||||
var/open = 0
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@ Thus, the two variables affect pump operation are set in New():
|
||||
/obj/machinery/atmospherics/binary/volume_pump
|
||||
icon = 'icons/atmos/volume_pump.dmi'
|
||||
icon_state = "map_off"
|
||||
level = 1
|
||||
|
||||
name = "volumetric gas pump"
|
||||
desc = "A volumetric pump"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
icon_state = "base"
|
||||
use_power = 1
|
||||
initialize_directions = 0
|
||||
level = 1
|
||||
|
||||
can_unwrench = 1
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
/obj/machinery/atmospherics/trinary/filter
|
||||
icon = 'icons/atmos/filter.dmi'
|
||||
icon_state = "map"
|
||||
density = 0
|
||||
level = 1
|
||||
|
||||
can_unwrench = 1
|
||||
|
||||
@@ -26,7 +24,7 @@ Filter types:
|
||||
var/frequency = 0
|
||||
var/datum/radio_frequency/radio_connection
|
||||
|
||||
/obj/machinery/atmospherics/trinary/mixer/flipped
|
||||
/obj/machinery/atmospherics/trinary/filter/flipped
|
||||
icon_state = "mmap"
|
||||
flipped = 1
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
/obj/machinery/atmospherics/trinary/mixer
|
||||
icon = 'icons/atmos/mixer.dmi'
|
||||
icon_state = "map"
|
||||
density = 0
|
||||
level = 1
|
||||
|
||||
can_unwrench = 1
|
||||
|
||||
|
||||
@@ -21,15 +21,28 @@
|
||||
|
||||
/obj/machinery/atmospherics/trinary/New()
|
||||
..()
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
initialize_directions = EAST|NORTH|SOUTH
|
||||
if(SOUTH)
|
||||
initialize_directions = SOUTH|WEST|NORTH
|
||||
if(EAST)
|
||||
initialize_directions = EAST|WEST|SOUTH
|
||||
if(WEST)
|
||||
initialize_directions = WEST|NORTH|EAST
|
||||
|
||||
if(!flipped)
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
initialize_directions = EAST|NORTH|SOUTH
|
||||
if(SOUTH)
|
||||
initialize_directions = SOUTH|WEST|NORTH
|
||||
if(EAST)
|
||||
initialize_directions = EAST|WEST|SOUTH
|
||||
if(WEST)
|
||||
initialize_directions = WEST|NORTH|EAST
|
||||
else
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
initialize_directions = SOUTH|NORTH|WEST
|
||||
if(SOUTH)
|
||||
initialize_directions = NORTH|SOUTH|EAST
|
||||
if(EAST)
|
||||
initialize_directions = WEST|EAST|NORTH
|
||||
if(WEST)
|
||||
initialize_directions = EAST|WEST|SOUTH
|
||||
|
||||
air1 = new
|
||||
air2 = new
|
||||
air3 = new
|
||||
@@ -65,14 +78,17 @@
|
||||
//Node 2 is filtered output
|
||||
//Node 3 is rest output
|
||||
//If we flip the filter, 1 and 3 shall exchange positions
|
||||
|
||||
if(can_unwrench) // Overridden here to avoid having to snowflake the flipped/icon_state on the construction
|
||||
qdel(stored)
|
||||
stored = new(src, make_from = src)
|
||||
|
||||
var/node1_connect = turn(dir, -180)
|
||||
var/node2_connect = turn(dir, -90)
|
||||
var/node3_connect = dir
|
||||
|
||||
if(flipped)
|
||||
node1_connect = turn(node1_connect, 180)
|
||||
node3_connect = turn(node3_connect, 180)
|
||||
node2_connect = turn(node2_connect, -180)
|
||||
|
||||
for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect))
|
||||
if(target.initialize_directions & get_dir(target,src))
|
||||
|
||||
@@ -10,19 +10,29 @@
|
||||
|
||||
can_unwrench = 1
|
||||
|
||||
level = 1
|
||||
|
||||
var/state = TVALVE_STATE_STRAIGHT
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/bypass
|
||||
icon_state = "map_tvalve1"
|
||||
state = TVALVE_STATE_SIDE
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/flipped
|
||||
icon_state = "map_tvalvem0"
|
||||
flipped = 1
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/flipped/bypass
|
||||
icon_state = "map_tvalvem1"
|
||||
flipped = 1
|
||||
state = TVALVE_STATE_SIDE
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/update_icon(animation)
|
||||
var/flipstate = ""
|
||||
if(flipped)
|
||||
flipstate = "m"
|
||||
if(animation)
|
||||
flick("tvalve[src.state][!src.state]",src)
|
||||
flick("tvalve[flipstate][src.state][!src.state]",src)
|
||||
else
|
||||
icon_state = "tvalve[state]"
|
||||
icon_state = "tvalve[flipstate][state]"
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/update_underlays()
|
||||
if(..())
|
||||
@@ -32,7 +42,10 @@
|
||||
return
|
||||
add_underlay(T, node1, turn(dir, -180))
|
||||
|
||||
add_underlay(T, node2, turn(dir, -90))
|
||||
if(flipped)
|
||||
add_underlay(T, node2, turn(dir, 90))
|
||||
else
|
||||
add_underlay(T, node2, turn(dir, -90))
|
||||
|
||||
add_underlay(T, node3, dir)
|
||||
|
||||
@@ -93,6 +106,15 @@
|
||||
/obj/machinery/atmospherics/trinary/tvalve/digital/bypass
|
||||
icon_state = "map_tvalve1"
|
||||
state = TVALVE_STATE_SIDE
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/digital/flipped
|
||||
icon_state = "map_tvalvem0"
|
||||
flipped = 1
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/digital/flipped/bypass
|
||||
icon_state = "map_tvalvem1"
|
||||
flipped = 1
|
||||
state = TVALVE_STATE_SIDE
|
||||
|
||||
/obj/machinery/atmospherics/trinary/tvalve/digital/power_change()
|
||||
var/old_stat = stat
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
/obj/machinery/atmospherics/unary/heat_reservoir
|
||||
//currently the same code as cold_sink but anticipating process() changes
|
||||
|
||||
icon = 'icons/obj/atmospherics/cold_sink.dmi'
|
||||
icon_state = "intact_off"
|
||||
density = 1
|
||||
|
||||
@@ -22,8 +22,6 @@
|
||||
var/datum/radio_frequency/radio_connection
|
||||
Mtoollink = 1
|
||||
settagwhitelist = list("id_tag")
|
||||
|
||||
level = 1
|
||||
|
||||
/obj/machinery/atmospherics/unary/outlet_injector/on
|
||||
on = 1
|
||||
|
||||
@@ -11,8 +11,6 @@
|
||||
var/obj/machinery/portable_atmospherics/connected_device
|
||||
|
||||
var/on = 0
|
||||
use_power = 0
|
||||
level = 1
|
||||
|
||||
/obj/machinery/atmospherics/unary/portables_connector/Destroy()
|
||||
if(connected_device)
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
|
||||
var/volume = 10000 //in liters, 1 meters by 1 meters by 2 meters ~tweaked it a little to simulate a pressure tank without needing to recode them yet
|
||||
|
||||
level = 1
|
||||
density = 1
|
||||
|
||||
/obj/machinery/atmospherics/unary/tank/update_underlays()
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
#define RADIATION_CAPACITY 30000 //Radiation isn't particularly effective (TODO BALANCE)
|
||||
|
||||
|
||||
/obj/machinery/atmospherics/unary/thermal_plate
|
||||
//Based off Heat Reservoir and Space Heater
|
||||
//Transfers heat between a pipe system and environment, based on which has a greater thermal energy concentration
|
||||
icon = 'icons/obj/atmospherics/cold_sink.dmi'
|
||||
icon_state = "off"
|
||||
level = 1
|
||||
|
||||
can_unwrench = 1
|
||||
|
||||
name = "Thermal Transfer Plate"
|
||||
name = "thermal tansfer plate"
|
||||
desc = "Transfers heat to and from an area"
|
||||
|
||||
/obj/machinery/atmospherics/unary/thermal_plate/update_icon()
|
||||
|
||||
@@ -7,14 +7,13 @@
|
||||
icon = 'icons/atmos/vent_pump.dmi'
|
||||
icon_state = "map_vent"
|
||||
|
||||
name = "Air Vent"
|
||||
name = "air vent"
|
||||
desc = "Has a valve and pump attached to it"
|
||||
use_power = 1
|
||||
|
||||
can_unwrench = 1
|
||||
|
||||
var/area/initial_loc
|
||||
level = 1
|
||||
var/area_uid
|
||||
var/id_tag = null
|
||||
|
||||
|
||||
@@ -4,14 +4,13 @@
|
||||
|
||||
req_one_access_txt = "24;10"
|
||||
|
||||
name = "Air Scrubber"
|
||||
name = "air scrubber"
|
||||
desc = "Has a valve and pump attached to it"
|
||||
|
||||
use_power = 1
|
||||
idle_power_usage = 10
|
||||
active_power_usage = 60
|
||||
|
||||
level = 1
|
||||
can_unwrench = 1
|
||||
|
||||
var/area/initial_loc
|
||||
|
||||
@@ -929,8 +929,9 @@ About the new airlock wires panel:
|
||||
operating = 0
|
||||
air_update_turf(1)
|
||||
update_freelok_sight()
|
||||
if(locate(/mob/living) in get_turf(src))
|
||||
open()
|
||||
if(safe)
|
||||
if(locate(/mob/living) in get_turf(src))
|
||||
open()
|
||||
|
||||
return
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#define PIPE_PASSIVE_GATE 15
|
||||
#define PIPE_VOLUME_PUMP 16
|
||||
#define PIPE_HEAT_EXCHANGE 17
|
||||
#define PIPE_MTVALVE 18
|
||||
#define PIPE_TVALVE 18
|
||||
#define PIPE_MANIFOLD4W 19
|
||||
#define PIPE_CAP 20
|
||||
#define PIPE_OMNI_MIXER 21
|
||||
@@ -117,7 +117,7 @@
|
||||
else if(istype(make_from, /obj/machinery/atmospherics/trinary/tvalve/digital))
|
||||
src.pipe_type = PIPE_DTVALVE
|
||||
else if(istype(make_from, /obj/machinery/atmospherics/trinary/tvalve))
|
||||
src.pipe_type = PIPE_MTVALVE
|
||||
src.pipe_type = PIPE_TVALVE
|
||||
else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/visible/supply) || istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/hidden/supply))
|
||||
src.pipe_type = PIPE_SUPPLY_MANIFOLD4W
|
||||
connect_types = list(2)
|
||||
@@ -152,7 +152,6 @@
|
||||
var/obj/machinery/atmospherics/trinary/triP = make_from
|
||||
if(istype(triP) && triP.flipped)
|
||||
src.flipped = 1
|
||||
src.dir = turn(src.dir, -45)
|
||||
|
||||
else
|
||||
src.pipe_type = pipe_type
|
||||
@@ -166,13 +165,13 @@
|
||||
else if (pipe_type == PIPE_UNIVERSAL)
|
||||
connect_types = list(1,2,3)
|
||||
//src.pipe_dir = get_pipe_dir()
|
||||
update()
|
||||
update(make_from)
|
||||
src.pixel_x = rand(-5, 5)
|
||||
src.pixel_y = rand(-5, 5)
|
||||
|
||||
//update the name and icon of the pipe item depending on the type
|
||||
|
||||
/obj/item/pipe/proc/update()
|
||||
/obj/item/pipe/proc/update(var/obj/machinery/atmospherics/make_from)
|
||||
var/list/nlist = list( \
|
||||
"pipe", \
|
||||
"bent pipe", \
|
||||
@@ -234,7 +233,7 @@
|
||||
"passivegate", \
|
||||
"volumepump", \
|
||||
"heunary", \
|
||||
"mtvalve", \
|
||||
"tvalve", \
|
||||
"manifold4w", \
|
||||
"cap", \
|
||||
"omni_mixer", \
|
||||
@@ -257,6 +256,9 @@
|
||||
"dtvalve", \
|
||||
)
|
||||
icon_state = islist[pipe_type + 1]
|
||||
var/obj/machinery/atmospherics/trinary/triP = make_from
|
||||
if(istype(triP) && triP.flipped)
|
||||
icon_state = "m_[icon_state]"
|
||||
|
||||
//called when a turf is attacked with a pipe item
|
||||
// place the pipe on the turf, setting pipe level to 1 (underfloor) if the turf is not intact
|
||||
@@ -288,11 +290,14 @@
|
||||
set name = "Flip Pipe"
|
||||
set src in view(1)
|
||||
|
||||
if ( usr.stat || usr.restrained() )
|
||||
if (usr.stat || usr.restrained())
|
||||
return
|
||||
|
||||
if (pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER))
|
||||
src.dir = turn(src.dir, flipped ? 45 : -45)
|
||||
if (pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_TVALVE, PIPE_DTVALVE))
|
||||
if(flipped)
|
||||
icon_state = copytext(icon_state,3)
|
||||
else
|
||||
icon_state = "m_[icon_state]"
|
||||
flipped = !flipped
|
||||
return
|
||||
|
||||
@@ -307,8 +312,6 @@
|
||||
if ((pipe_type in list (PIPE_SIMPLE_BENT, PIPE_SUPPLY_BENT, PIPE_SCRUBBERS_BENT, PIPE_HE_BENT, PIPE_INSULATED_BENT)) \
|
||||
&& (src.dir in cardinal))
|
||||
src.dir = src.dir|turn(src.dir, 90)
|
||||
else if ((pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER)) && flipped)
|
||||
src.dir = turn(src.dir, 45+90)
|
||||
else if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_SUPPLY_STRAIGHT, PIPE_SCRUBBERS_STRAIGHT, PIPE_UNIVERSAL, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE, PIPE_DVALVE))
|
||||
if(dir==2)
|
||||
dir = 1
|
||||
@@ -354,8 +357,11 @@
|
||||
return dir|flip|cw|acw
|
||||
if(PIPE_MANIFOLD, PIPE_SUPPLY_MANIFOLD, PIPE_SCRUBBERS_MANIFOLD)
|
||||
return flip|cw|acw
|
||||
if(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_MTVALVE, PIPE_DTVALVE)
|
||||
return dir|flip|cw
|
||||
if(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_TVALVE, PIPE_DTVALVE)
|
||||
if(!flipped)
|
||||
return dir|flip|cw
|
||||
else
|
||||
return flip|cw|acw
|
||||
if(PIPE_CAP, PIPE_SUPPLY_CAP, PIPE_SCRUBBERS_CAP)
|
||||
return dir
|
||||
return 0
|
||||
@@ -506,28 +512,21 @@
|
||||
V.name = pipename
|
||||
V.construction(dir, get_pdir(), color)
|
||||
|
||||
if(PIPE_MTVALVE)
|
||||
var/obj/machinery/atmospherics/trinary/tvalve/V = new( src.loc )
|
||||
if (pipename)
|
||||
V.name = pipename
|
||||
V.construction(dir, pipe_dir, color)
|
||||
|
||||
if(PIPE_DTVALVE)
|
||||
var/obj/machinery/atmospherics/trinary/tvalve/digital/V = new( src.loc )
|
||||
if (pipename)
|
||||
V.name = pipename
|
||||
V.construction(dir, pipe_dir, color)
|
||||
|
||||
if(PIPE_PUMP) //gas pump
|
||||
var/obj/machinery/atmospherics/binary/pump/P = new(src.loc)
|
||||
P.construction(dir, pipe_dir, color)
|
||||
|
||||
if(PIPE_GAS_FILTER, PIPE_GAS_MIXER)
|
||||
if(PIPE_GAS_FILTER, PIPE_GAS_MIXER, PIPE_TVALVE, PIPE_DTVALVE)
|
||||
var/obj/machinery/atmospherics/trinary/P
|
||||
if(pipe_type == PIPE_GAS_FILTER)
|
||||
P = new /obj/machinery/atmospherics/trinary/filter(src.loc)
|
||||
else if(pipe_type == PIPE_GAS_MIXER)
|
||||
P = new /obj/machinery/atmospherics/trinary/mixer(src.loc)
|
||||
switch(pipe_type)
|
||||
if(PIPE_GAS_FILTER)
|
||||
P = new /obj/machinery/atmospherics/trinary/filter(src.loc)
|
||||
if(PIPE_GAS_MIXER)
|
||||
P = new /obj/machinery/atmospherics/trinary/mixer(src.loc)
|
||||
if(PIPE_TVALVE)
|
||||
P = new /obj/machinery/atmospherics/trinary/tvalve(src.loc)
|
||||
if(PIPE_DTVALVE)
|
||||
P = new /obj/machinery/atmospherics/trinary/tvalve/digital(src.loc)
|
||||
P.flipped = flipped
|
||||
if (pipename)
|
||||
P.name = pipename
|
||||
@@ -666,7 +665,7 @@
|
||||
#undef PIPE_PASSIVE_GATE
|
||||
#undef PIPE_VOLUME_PUMP
|
||||
#undef PIPE_HEAT_EXCHANGE
|
||||
#undef PIPE_MTVALVE
|
||||
#undef PIPE_TVALVE
|
||||
#undef PIPE_MANIFOLD4W
|
||||
#undef PIPE_CAP
|
||||
#undef PIPE_OMNI_MIXER
|
||||
|
||||
@@ -392,6 +392,29 @@ var/list/turret_icons
|
||||
attacked = 0
|
||||
|
||||
..()
|
||||
|
||||
/obj/machinery/porta_turret/attack_animal(mob/living/simple_animal/M)
|
||||
M.changeNext_move(CLICK_CD_MELEE)
|
||||
M.do_attack_animation(src)
|
||||
if(M.melee_damage_upper == 0)
|
||||
return
|
||||
if(!(stat & BROKEN))
|
||||
visible_message("<span class='danger'>[M] [M.attacktext] [src]!</span>")
|
||||
take_damage(M.melee_damage_upper)
|
||||
else
|
||||
M << "<span class='danger'>That object is useless to you.</span>"
|
||||
return
|
||||
|
||||
/obj/machinery/porta_turret/attack_alien(mob/living/carbon/alien/humanoid/M)
|
||||
M.changeNext_move(CLICK_CD_MELEE)
|
||||
M.do_attack_animation(src)
|
||||
if(!(stat & BROKEN))
|
||||
playsound(src.loc, 'sound/weapons/slash.ogg', 25, 1, -1)
|
||||
visible_message("<span class='danger'>[M] has slashed at [src]!</span>")
|
||||
take_damage(15)
|
||||
else
|
||||
M << "<span class='noticealien'>That object is useless to you.</span>"
|
||||
return
|
||||
|
||||
/obj/machinery/porta_turret/emag_act(user as mob)
|
||||
if(!emagged)
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
var/siemens_coefficient = 1 // for electrical admittance/conductance (electrocution checks and shit)
|
||||
var/slowdown = 0 // How much clothing is slowing you down. Negative values speeds you up
|
||||
var/armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
var/armour_penetration = 0 //percentage of armour effectiveness to remove
|
||||
var/list/allowed = null //suit storage stuff.
|
||||
var/obj/item/device/uplink/hidden/hidden_uplink = null // All items can have an uplink hidden inside, just remember to add the triggers.
|
||||
|
||||
|
||||
@@ -20,13 +20,13 @@
|
||||
|
||||
var/turf/T = P.loc
|
||||
if (P.level < 2 && T.level==1 && isturf(T) && T.intact)
|
||||
user << "\red You must remove the plating first."
|
||||
user << "<span class='warning'>You must remove the plating first.</span>"
|
||||
return
|
||||
|
||||
P.change_color(pipe_colors[mode])
|
||||
|
||||
/obj/item/device/pipe_painter/attack_self(mob/user as mob)
|
||||
mode = input("Which colour do you want to use?", "Pipe painter", mode) in modes
|
||||
mode = input("Which colour do you want to use?", "Pipe Painter", mode) in modes
|
||||
|
||||
/obj/item/device/pipe_painter/examine(mob/user)
|
||||
..(user)
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
icon = 'icons/obj/drinks.dmi'
|
||||
New()
|
||||
..()
|
||||
var/list/drinks_only = list("beer2","hot_coco","orangejuice","tomatojuice","limejuice","carrotjuice","berryjuice","poisonberryjuice","watermelonjuice","lemonjuice","banana","nothing","potato","milk","soymilk","cream","coffee","tea","icecoffee","icetea","cola","nuka_cola","spacemountainwind","thirteenloko","dr_gibb","space_up","lemon_lime","beer","whiskey","gin","rum","vodka","holywater","tequilla","vermouth","wine","tonic","kahlua","cognac","hooch","ale","sodawater","ice","bilk","atomicbomb","threemileisland","goldschlager","patron","gintonic","cubalibre","whiskeycola","martini","vodkamartini","whiterussian","screwdrivercocktail","booger","bloodymary","gargleblaster","bravebull","tequillasunrise","toxinsspecial","beepskysmash","salglu_solution","irishcream","manlydorf","longislandicedtea","moonshine","b52","irishcoffee","margarita","blackrussian","manhattan","manhattan_proj","whiskeysoda","antifreeze","barefoot","snowwhite","demonsblood","vodkatonic","ginfizz","bahama_mama","singulo","sbiten","devilskiss","red_mead","mead","iced_beer","grog","aloe","andalusia","alliescocktail","soy_latte","cafe_latte","acidspit","amasec","neurotoxin","hippiesdelight","bananahonk","silencer","changelingsting","irishcarbomb","syndicatebomb","erikasurprise","driestmartini")
|
||||
var/list/drinks_only = list("beer2","hot_coco","orangejuice","tomatojuice","limejuice","carrotjuice","berryjuice","poisonberryjuice","watermelonjuice","lemonjuice","banana","nothing","potato","milk","soymilk","cream","coffee","tea","icecoffee","icetea","cola","nuka_cola","spacemountainwind","thirteenloko","dr_gibb","space_up","lemon_lime","beer","whiskey","gin","rum","vodka","holywater","tequilla","vermouth","wine","tonic","kahlua","cognac","ale","sodawater","ice","bilk","atomicbomb","threemileisland","goldschlager","patron","gintonic","cubalibre","whiskeycola","martini","vodkamartini","whiterussian","screwdrivercocktail","booger","bloodymary","gargleblaster","bravebull","tequillasunrise","toxinsspecial","beepskysmash","salglu_solution","irishcream","manlydorf","longislandicedtea","moonshine","b52","irishcoffee","margarita","blackrussian","manhattan","manhattan_proj","whiskeysoda","antifreeze","barefoot","snowwhite","demonsblood","vodkatonic","ginfizz","bahama_mama","singulo","sbiten","devilskiss","red_mead","mead","iced_beer","grog","aloe","andalusia","alliescocktail","soy_latte","cafe_latte","acidspit","amasec","neurotoxin","hippiesdelight","bananahonk","silencer","changelingsting","irishcarbomb","syndicatebomb","erikasurprise","driestmartini")
|
||||
if(prob(50))
|
||||
drinks_only += list("pancuronium","adminordrazine","lsd","omnizine","blood")
|
||||
|
||||
|
||||
@@ -456,7 +456,6 @@ var/list/wood_icons = list("wood","wood-broken")
|
||||
levelupdate()
|
||||
|
||||
/turf/simulated/floor/attackby(obj/item/C as obj, mob/user as mob, params)
|
||||
|
||||
if(!C || !user)
|
||||
return 0
|
||||
|
||||
@@ -468,18 +467,18 @@ var/list/wood_icons = list("wood","wood-broken")
|
||||
qdel(C)
|
||||
T.state = C //fixing it by bashing it with a light bulb, fun eh?
|
||||
update_icon()
|
||||
user << "\blue You replace the light bulb."
|
||||
user << "<span class='notice'>You replace the light bulb.</span>"
|
||||
else
|
||||
user << "\blue The lightbulb seems fine, no need to replace it."
|
||||
user << "<span class='notice'>The light bulb seems fine, no need to replace it.</span>"
|
||||
|
||||
if(istype(C, /obj/item/weapon/crowbar) && (!(is_plating())) && (!is_catwalk()))
|
||||
if(broken || burnt)
|
||||
user << "\red You remove the broken plating."
|
||||
user << "<span class='notice'>You remove the broken plating.</span>"
|
||||
else
|
||||
if(is_wood_floor())
|
||||
user << "\red You forcefully pry off the planks, destroying them in the process."
|
||||
user << "<span class='danger'>You forcefully pry off the planks, destroying them in the process.</span>"
|
||||
else
|
||||
user << "\red You remove the [floor_tile.name]."
|
||||
user << "<span class='notice'>You remove the [floor_tile.name].</span>"
|
||||
new floor_tile.type(src)
|
||||
|
||||
make_plating()
|
||||
@@ -488,20 +487,19 @@ var/list/wood_icons = list("wood","wood-broken")
|
||||
|
||||
return
|
||||
|
||||
|
||||
if(istype(C, /obj/item/weapon/screwdriver))
|
||||
if(is_wood_floor())
|
||||
if(broken || burnt)
|
||||
return
|
||||
else
|
||||
if(is_wood_floor())
|
||||
user << "\red You unscrew the planks."
|
||||
user << "<span class='notice'>You unscrew the planks.</span>"
|
||||
new floor_tile.type(src)
|
||||
make_plating()
|
||||
playsound(src, 'sound/items/Screwdriver.ogg', 80, 1)
|
||||
else if(is_catwalk())
|
||||
if(broken) return
|
||||
user << "\red You unscrew the catwalk's rods."
|
||||
user << "<span class='notice'>You unscrew the catwalk's rods.</span>"
|
||||
new /obj/item/stack/rods(src, 2)
|
||||
ReplaceWithLattice()
|
||||
for(var/direction in cardinal)
|
||||
@@ -516,23 +514,23 @@ var/list/wood_icons = list("wood","wood-broken")
|
||||
var/obj/item/stack/rods/R = C
|
||||
if (is_plating())
|
||||
if (R.amount >= 2)
|
||||
user << "\blue Reinforcing the floor..."
|
||||
user << "<span class='notice'>Reinforcing the floor...</span>"
|
||||
if(do_after(user, 30, target = src) && R && R.amount >= 2 && is_plating())
|
||||
ChangeTurf(/turf/simulated/floor/engine)
|
||||
playsound(src, 'sound/items/Deconstruct.ogg', 80, 1)
|
||||
R.use(2)
|
||||
return
|
||||
else
|
||||
user << "\red You need more rods."
|
||||
user << "<span class='warning'>You need more rods.</span>"
|
||||
else if (is_catwalk())
|
||||
user << "\red The entire thing is 100% rods already, it doesn't need any more."
|
||||
user << "<span class='warning'>The entire thing is 100% rods already, it doesn't need any more.</span>"
|
||||
else
|
||||
user << "\red You must remove the plating first."
|
||||
user << "<span class='warning'>You must remove the plating first.</span>"
|
||||
return
|
||||
|
||||
if(istype(C, /obj/item/stack/tile))
|
||||
if (is_catwalk())
|
||||
user << "\red The catwalk is too primitive to support tiling."
|
||||
user << "<span class='warning'>The catwalk is too primitive to support tiling.</span>"
|
||||
if(is_plating())
|
||||
if(!broken && !burnt)
|
||||
var/obj/item/stack/tile/T = C
|
||||
@@ -558,7 +556,7 @@ var/list/wood_icons = list("wood","wood-broken")
|
||||
levelupdate()
|
||||
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
|
||||
else
|
||||
user << "\blue This section is too damaged to support a tile. Use a welder to fix the damage."
|
||||
user << "<span class='warning'>This section is too damaged to support a tile. Use a welder to fix the damage.</span>"
|
||||
|
||||
|
||||
if(istype(C, /obj/item/stack/cable_coil))
|
||||
@@ -566,29 +564,29 @@ var/list/wood_icons = list("wood","wood-broken")
|
||||
var/obj/item/stack/cable_coil/coil = C
|
||||
coil.turf_place(src, user)
|
||||
else
|
||||
user << "\red You must remove the plating first."
|
||||
user << "<span class='warning'>You must remove the plating first.</span>"
|
||||
|
||||
if(istype(C, /obj/item/weapon/shovel))
|
||||
if(is_grass_floor())
|
||||
new /obj/item/weapon/ore/glass(src)
|
||||
new /obj/item/weapon/ore/glass(src) //Make some sand if you shovel grass
|
||||
user << "\blue You shovel the grass."
|
||||
user << "<span class='notice'>You shovel the grass.</span>"
|
||||
make_plating()
|
||||
else
|
||||
user << "\red You cannot shovel this."
|
||||
user << "<span class='warning'>You cannot shovel this.</span>"
|
||||
|
||||
if(istype(C, /obj/item/weapon/weldingtool))
|
||||
var/obj/item/weapon/weldingtool/welder = C
|
||||
if(welder.isOn() && (is_plating()))
|
||||
if(broken || burnt)
|
||||
if(welder.remove_fuel(0,user))
|
||||
user << "\red You fix some dents on the broken plating."
|
||||
user << "<span class='notice'>You fix some dents on the broken plating.</span>"
|
||||
playsound(src, 'sound/items/Welder.ogg', 80, 1)
|
||||
icon_state = "plating"
|
||||
burnt = 0
|
||||
broken = 0
|
||||
else
|
||||
user << "\blue You need more welding fuel to complete this task."
|
||||
user << "<span class='notice'>You need more welding fuel to complete this task.</span>"
|
||||
|
||||
if(istype(C,/obj/item/pipe))
|
||||
var/obj/item/pipe/V = C
|
||||
@@ -597,7 +595,7 @@ var/list/wood_icons = list("wood","wood-broken")
|
||||
|
||||
user.visible_message( \
|
||||
"[user] starts sliding [P] along \the [src].", \
|
||||
"\blue You slide [P] along \the [src].", \
|
||||
"<span class='notice'>You slide [P] along \the [src].</span>", \
|
||||
"You hear the scrape of metal against something.")
|
||||
user.drop_item()
|
||||
if (P.pipe_type in list (1,3,12)) // bent pipe rotation fix see construction.dm
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
var/datum/money_account/detailed_account_view
|
||||
var/creating_new_account = 0
|
||||
var/activated = 1
|
||||
var/const/fund_cap = 1000000
|
||||
|
||||
light_color = LIGHT_COLOR_GREEN
|
||||
|
||||
@@ -175,6 +176,10 @@
|
||||
if("finalise_create_account")
|
||||
var/account_name = href_list["holder_name"]
|
||||
var/starting_funds = max(text2num(href_list["starting_funds"]), 0)
|
||||
|
||||
starting_funds = Clamp(starting_funds, 0, station_account.money) // Not authorized to put the station in debt.
|
||||
starting_funds = min(starting_funds, fund_cap) // Not authorized to give more than the fund cap.
|
||||
|
||||
create_account(account_name, starting_funds, src)
|
||||
if(starting_funds > 0)
|
||||
//subtract the money
|
||||
|
||||
@@ -262,7 +262,7 @@ emp_act
|
||||
else
|
||||
visible_message("\red <B>[src] has been attacked in the [hit_area] with [I.name] by [user]!</B>")
|
||||
|
||||
var/armor = run_armor_check(affecting, "melee", "Your armor has protected your [hit_area].", "Your armor has softened hit to your [hit_area].")
|
||||
var/armor = run_armor_check(affecting, "melee", "Your armor has protected your [hit_area].", "Your armor has softened hit to your [hit_area].", armour_penetration = I.armour_penetration)
|
||||
var/weapon_sharp = is_sharp(I)
|
||||
var/weapon_edge = has_edge(I)
|
||||
if ((weapon_sharp || weapon_edge) && prob(getarmor(user.zone_sel.selecting, "melee")))
|
||||
|
||||
@@ -10,8 +10,16 @@
|
||||
1 - halfblock
|
||||
2 - fullblock
|
||||
*/
|
||||
/mob/living/proc/run_armor_check(var/def_zone = null, var/attack_flag = "melee", var/absorb_text = null, var/soften_text = null)
|
||||
/mob/living/proc/run_armor_check(var/def_zone = null, var/attack_flag = "melee", var/absorb_text = null, var/soften_text = null, armour_penetration, penetrated_text)
|
||||
var/armor = getarmor(def_zone, attack_flag)
|
||||
|
||||
//the if "armor" check is because this is used for everything on /living, including humans
|
||||
if(armor && armor < 100 && armour_penetration) // Armor with 100+ protection can not be penetrated for admin items
|
||||
armor = max(0, armor - armour_penetration)
|
||||
if(penetrated_text)
|
||||
src << "<span class='userdanger'>[penetrated_text]</span>"
|
||||
else
|
||||
src << "<span class='userdanger'>Your armor was penetrated!</span>"
|
||||
|
||||
if(armor >= 100)
|
||||
if(absorb_text)
|
||||
@@ -42,7 +50,7 @@
|
||||
Stun(2)
|
||||
|
||||
//Armor
|
||||
var/armor = run_armor_check(def_zone, P.flag)
|
||||
var/armor = run_armor_check(def_zone, P.flag, armour_penetration = P.armour_penetration)
|
||||
var/proj_sharp = is_sharp(P)
|
||||
var/proj_edge = has_edge(P)
|
||||
if ((proj_sharp || proj_edge) && prob(getarmor(def_zone, P.flag)))
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
item_state = "energy_katana"
|
||||
force = 40
|
||||
throwforce = 20
|
||||
armour_penetration = 15
|
||||
var/cooldown = 0 // Because spam aint cool, yo.
|
||||
var/datum/effect/effect/system/spark_spread/spark_system
|
||||
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
user << "\red You must hold \the [P] steady to burn \the [src]."
|
||||
|
||||
/obj/item/weapon/photo/examine(mob/user)
|
||||
if(..(user, 1))
|
||||
if(..(user, 1) || isobserver(user))
|
||||
show(user)
|
||||
else
|
||||
user << "<span class='notice'>It is too far away.</span>"
|
||||
|
||||
@@ -24,7 +24,21 @@
|
||||
desc = "A 9mm bullet casing."
|
||||
caliber = "9mm"
|
||||
projectile_type = "/obj/item/projectile/bullet/weakbullet3"
|
||||
|
||||
/obj/item/ammo_casing/c9mmap
|
||||
desc = "A 9mm bullet casing."
|
||||
caliber = "9mm"
|
||||
projectile_type =/obj/item/projectile/bullet/armourpiercing
|
||||
|
||||
/obj/item/ammo_casing/c9mmtox
|
||||
desc = "A 9mm bullet casing."
|
||||
caliber = "9mm"
|
||||
projectile_type = /obj/item/projectile/bullet/toxinbullet
|
||||
|
||||
/obj/item/ammo_casing/c9mminc
|
||||
desc = "A 9mm bullet casing."
|
||||
caliber = "9mm"
|
||||
projectile_type = /obj/item/projectile/bullet/incendiary/firebullet
|
||||
|
||||
/obj/item/ammo_casing/c45
|
||||
desc = "A .45 bullet casing."
|
||||
|
||||
@@ -132,11 +132,23 @@
|
||||
icon_state = "smg9mm"
|
||||
ammo_type = "/obj/item/ammo_casing/c9mm"
|
||||
caliber = "9mm"
|
||||
max_ammo = 20
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_box/magazine/smgm9mm/ap
|
||||
name = "SMG magazine (Armour Piercing 9mm)"
|
||||
ammo_type = /obj/item/ammo_casing/c9mmap
|
||||
|
||||
/obj/item/ammo_box/magazine/smgm9mm/toxin
|
||||
name = "SMG magazine (Toxin Tipped 9mm)"
|
||||
ammo_type = /obj/item/ammo_casing/c9mmtox
|
||||
|
||||
/obj/item/ammo_box/magazine/smgm9mm/fire
|
||||
name = "SMG Magazine (Incendiary 9mm)"
|
||||
ammo_type = /obj/item/ammo_casing/c9mminc
|
||||
|
||||
/obj/item/ammo_box/magazine/smgm9mm/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)]-[round(ammo_count(),5)]"
|
||||
icon_state = "[initial(icon_state)]-[round(ammo_count(),6)]"
|
||||
|
||||
/obj/item/ammo_box/magazine/smgm45
|
||||
name = "SMG magazine (.45)"
|
||||
|
||||
@@ -27,6 +27,18 @@
|
||||
|
||||
/obj/item/projectile/bullet/weakbullet3
|
||||
damage = 20
|
||||
|
||||
|
||||
/obj/item/projectile/bullet/toxinbullet
|
||||
damage = 15
|
||||
damage_type = TOX
|
||||
|
||||
/obj/item/projectile/bullet/incendiary/firebullet
|
||||
damage = 10
|
||||
|
||||
/obj/item/projectile/bullet/armourpiercing
|
||||
damage = 17
|
||||
armour_penetration = 10
|
||||
|
||||
/obj/item/projectile/bullet/pellet
|
||||
name = "pellet"
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
var/mob/living/carbon/human/H = target
|
||||
var/headarmor = 0 // Target's head armour
|
||||
armor_block = H.run_armor_check(affecting, "melee") // For normal attack damage
|
||||
armor_block = H.run_armor_check(affecting, "melee", armour_penetration = armour_penetration) // For normal attack damage
|
||||
|
||||
//If they have a hat/helmet and the user is targeting their head.
|
||||
if(istype(H.head, /obj/item/clothing/head) && affecting == "head")
|
||||
|
||||
@@ -126,13 +126,34 @@
|
||||
|
||||
/datum/design/mag_smg
|
||||
name = "Saber Submachine Gun Magazine (9mm)"
|
||||
desc = "A 20-round magazine for the Saber submachine gun."
|
||||
desc = "A 30-round magazine for the Saber submachine gun."
|
||||
id = "mag_smg"
|
||||
req_tech = list("combat" = 4, "materials" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000)
|
||||
build_path = /obj/item/ammo_box/magazine/smgm9mm
|
||||
category = list("Weapons")
|
||||
|
||||
/datum/design/mag_smg/ap_mag
|
||||
name = "Saber Submachine Gun Magazine (9mmAP)"
|
||||
desc = "A 30-round armour piercing magazine for the Saber submachine gun. Deals slightly less damage but bypasses most armor."
|
||||
id = "mag_smg_ap"
|
||||
materials = list(MAT_METAL = 3000, MAT_SILVER = 100)
|
||||
build_path = /obj/item/ammo_box/magazine/smgm9mm/ap
|
||||
|
||||
/datum/design/mag_smg/incin_mag
|
||||
name = "Saber Submachine Gun Magazine (9mmIC)"
|
||||
desc = "A 30-round incendiary round magazine for the Saber submachine gun. Deals significantly less damage but sets the target on fire."
|
||||
id = "mag_smg_ic"
|
||||
materials = list(MAT_METAL = 3000, MAT_SILVER = 100, MAT_GLASS = 400)
|
||||
build_path = /obj/item/ammo_box/magazine/smgm9mm/fire
|
||||
|
||||
/datum/design/mag_smg/incin_tox
|
||||
name = "Saber Submachine Gun Magazine (9mmTX)"
|
||||
desc = "A 30-round uranium tipped round magazine for the Saber submachine gun. Deals toxin damage, but less overall damage."
|
||||
id = "mag_smg_tx"
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 200, MAT_URANIUM = 1000)
|
||||
build_path = /obj/item/ammo_box/magazine/smgm9mm/toxin
|
||||
|
||||
/datum/design/rapidsyringe
|
||||
name = "Rapid Syringe Gun"
|
||||
|
||||
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Reference in New Issue
Block a user