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TG: - Some unneeded text() -s removed from storage and secstorage code.
Revision: r3735 Author: baloh.matevz
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@@ -66,30 +66,30 @@
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/obj/item/weapon/storage/proc/orient_objs(tx, ty, mx, my)
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var/cx = tx
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var/cy = ty
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src.boxes.screen_loc = text("[tx]:,[ty] to [mx],[my]")
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src.boxes.screen_loc = "[tx]:,[ty] to [mx],[my]"
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for(var/obj/O in src.contents)
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O.screen_loc = text("[cx],[cy]")
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O.screen_loc = "[cx],[cy]"
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O.layer = 20
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cx++
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if (cx > mx)
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cx = tx
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cy--
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src.closer.screen_loc = text("[mx+1],[my]")
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src.closer.screen_loc = "[mx+1],[my]"
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return
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//This proc draws out the inventory and places the items on it. It uses the standard position.
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/obj/item/weapon/storage/proc/standard_orient_objs(var/rows,var/cols)
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var/cx = 4
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var/cy = 2+rows
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src.boxes.screen_loc = text("4:16,2:16 to [4+cols]:16,[2+rows]:16")
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src.boxes.screen_loc = "4:16,2:16 to [4+cols]:16,[2+rows]:16"
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for(var/obj/O in src.contents)
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O.screen_loc = text("[cx]:16,[cy]:16")
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O.screen_loc = "[cx]:16,[cy]:16"
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O.layer = 20
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cx++
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if (cx > (4+cols))
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cx = 4
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cy--
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src.closer.screen_loc = text("[4+cols+1]:16,2:16")
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src.closer.screen_loc = "[4+cols+1]:16,2:16"
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return
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//This proc determins the size of the inventory to be displayed. Please touch it only if you know what you're doing.
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