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https://github.com/ParadiseSS13/Paradise.git
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Removes Unused Mob Vars
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@@ -16,7 +16,6 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi
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anchored = 1 // don't get pushed around
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invisibility = INVISIBILITY_OBSERVER
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var/can_reenter_corpse
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var/datum/hud/living/carbon/hud = null // hud
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var/bootime = 0
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var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
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//If you died in the game and are a ghsot - this will remain as null.
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@@ -4,7 +4,6 @@
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var/obj/item/container = null
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var/timeofhostdeath = 0
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var/emp_damage = 0//Handles a type of MMI damage
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var/alert = null
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use_me = 0 //Can't use the me verb, it's a freaking immobile brain
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icon = 'icons/obj/surgery.dmi'
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icon_state = "brain1"
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@@ -58,7 +58,6 @@ var/global/default_martial_art = new/datum/martial_art
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var/datum/martial_art/martial_art = null
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var/special_voice = "" // For changing our voice. Used by a symptom.
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var/said_last_words=0
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var/last_dam = -1 //Used for determining if we need to process all organs or just some or even none.
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var/list/bad_external_organs = list()// organs we check until they are good.
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@@ -73,12 +72,9 @@ var/global/default_martial_art = new/datum/martial_art
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var/meatleft = 3 //For chef item
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var/decaylevel = 0 // For rotting bodies
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var/max_blood = BLOOD_VOLUME_NORMAL // For stuff in the vessel
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var/slime_color = "blue" //For slime people this defines their color, it's blue by default to pay tribute to the old icons
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var/check_mutations=0 // Check mutations on next life tick
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var/lastFart = 0 // Toxic fart cooldown.
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var/fire_dmi = 'icons/mob/OnFire.dmi'
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var/fire_sprite = "Standing"
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@@ -94,7 +94,6 @@
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var/intent = null//Living
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var/shakecamera = 0
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var/a_intent = I_HELP//Living
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var/m_int = null//Living
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var/m_intent = "run"//Living
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var/lastKnownIP = null
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var/atom/movable/buckled = null//Living
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