Merge from upstream master
CONFLICTS BEGONE!
@@ -4351,7 +4351,7 @@
|
||||
"bFI" = (/turf/simulated/wall/r_wall,/area/bridge/meeting_room{name = "\improper Command Hallway"})
|
||||
"bFJ" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -26; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge)
|
||||
"bFK" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/vending/coffee{pixel_x = -3},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge)
|
||||
"bFL" = (/obj/machinery/door_control{id = "council blast"; name = "Council Chamber Blast Door Control"; pixel_x = 5; pixel_y = -28; req_access_txt = "19"},/obj/structure/reagent_dispensers/beerkeg{desc = "One of the more successful achievements of the NanoTrasen Corporate Warfare Division, their nuclear fission explosives are renowned for being cheap to produce and devestatingly effective. Signs explain that though this is just a model, every NanoTrasen station is equipped with one, just in case. All Captains carefully guard the disk needed to detonate them - at least, the sign says they do. There seems to be a tap on the back."; icon = 'icons/obj/stationobjs.dmi'; icon_state = "nuclearbomb0"; name = "NanoTrasen-brand nuclear fission explosive"; pixel_x = 2; pixel_y = 6},/turf/simulated/floor/carpet,/area/bridge)
|
||||
"bFL" = (/obj/machinery/door_control{id = "council blast"; name = "Council Chamber Blast Door Control"; pixel_x = 5; pixel_y = -28; req_access_txt = "19"},/obj/structure/reagent_dispensers/beerkeg/nuke{pixel_x = 2; pixel_y = 6},/turf/simulated/floor/carpet,/area/bridge)
|
||||
"bFM" = (/obj/structure/stool/bed/chair/comfy/teal{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/bridge)
|
||||
"bFN" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/white,/turf/simulated/floor/carpet,/area/bridge)
|
||||
"bFO" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/lighter/zippo,/turf/simulated/floor/carpet,/area/bridge)
|
||||
@@ -8745,4 +8745,3 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
|
||||
|
||||
@@ -4472,7 +4472,7 @@
|
||||
"bHZ" = (/obj/machinery/vending/tool,/turf/simulated/floor/plasteel,/area/engine/equipmentstorage)
|
||||
"bIa" = (/turf/simulated/wall,/area/assembly/robotics)
|
||||
"bIb" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/obj/effect/landmark{name = "revenantspawn"},/turf/simulated/floor/plasteel,/area/medical/morgue)
|
||||
"bIc" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bIc" = (/obj/structure/table,/obj/machinery/door_control{id = "robotics"; name = "Robotics Lab Shutters Control"; pixel_x = -24; pixel_y = 24; req_access_txt = "29"},/obj/item/clothing/glasses/hud/diagnostic,/obj/item/clothing/glasses/hud/diagnostic{pixel_x = 2; pixel_y = 5},/obj/item/clothing/glasses/welding,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
|
||||
"bId" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bIe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/genetics)
|
||||
"bIf" = (/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor/plasteel,/area/assembly/chargebay)
|
||||
@@ -4481,12 +4481,12 @@
|
||||
"bIi" = (/turf/simulated/wall,/area/medical/research{name = "Research Division"})
|
||||
"bIj" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 8; name = "west bump"; pixel_x = -24; shock_proof = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bIk" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/medical/research{name = "Research Division"})
|
||||
"bIl" = (/obj/structure/table,/obj/machinery/door_control{id = "robotics"; name = "Robotics Lab Shutters Control"; pixel_x = -24; pixel_y = 24; req_access_txt = "29"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
|
||||
"bIl" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
|
||||
"bIm" = (/obj/machinery/camera{c_tag = "Research Robotics Lab"; dir = 2; network = list("Research","SS13")},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteredcorner"},/area/assembly/robotics)
|
||||
"bIn" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
|
||||
"bIo" = (/obj/machinery/computer/guestpass{pixel_y = 30},/obj/machinery/photocopier,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab)
|
||||
"bIp" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab)
|
||||
"bIq" = (/obj/structure/stool,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitered"},/area/assembly/robotics)
|
||||
"bIq" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bIr" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"})
|
||||
"bIs" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
|
||||
"bIt" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/item/clothing/glasses/welding,/obj/machinery/door_control{id = "rdlab"; name = "Research and Development Lab Shutters Control"; pixel_x = -24; pixel_y = 0; req_access_txt = "47"},/turf/simulated/floor/plasteel{tag = "icon-whitepurple (NORTH)"; icon_state = "whitepurple"; dir = 1},/area/toxins/lab)
|
||||
@@ -4584,7 +4584,7 @@
|
||||
"bKh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bKi" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab)
|
||||
"bKj" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/sign/poster/official/random{pixel_x = 32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab)
|
||||
"bKk" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/glasses/welding,/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/headset/headset_sci{pixel_x = -3},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bKk" = (/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/obj/structure/table,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/weapon/book/manual/sop_science{pixel_y = -14},/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bKl" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
|
||||
"bKm" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape)
|
||||
"bKn" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/medical/research{name = "Research Division"})
|
||||
@@ -4673,7 +4673,7 @@
|
||||
"bLS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/assembly/chargebay)
|
||||
"bLT" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/effect/decal/warning_stripes/north,/obj/item/device/multitool{pixel_x = 3},/obj/item/device/multitool{pixel_x = 3},/turf/simulated/floor/plasteel,/area/assembly/robotics)
|
||||
"bLU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bLV" = (/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/obj/structure/table,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/device/flash/synthetic,/obj/item/weapon/book/manual/sop_science,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bLV" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/robotics)
|
||||
"bLW" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab)
|
||||
"bLX" = (/obj/structure/closet/firecloset,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/medical/research{name = "Research Division"})
|
||||
"bLY" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/medical/research{name = "Research Division"})
|
||||
@@ -4761,8 +4761,8 @@
|
||||
"bNC" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/computer/station_alert/all,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"bND" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay)
|
||||
"bNE" = (/obj/effect/spawner/window/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/assembly/robotics)
|
||||
"bNF" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/cable_coil,/obj/item/device/flash,/obj/item/device/flash,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/robotics)
|
||||
"bNG" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/robotics)
|
||||
"bNF" = (/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/robotics)
|
||||
"bNG" = (/obj/structure/closet/secure_closet/roboticist,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bNH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plasteel,/area/assembly/robotics)
|
||||
"bNI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/decal/warning_stripes/east,/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor/plasteel,/area/assembly/robotics)
|
||||
"bNJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
@@ -5129,7 +5129,6 @@
|
||||
"bUG" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/genetics)
|
||||
"bUH" = (/obj/structure/closet/wardrobe/robotics_black,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bUI" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = -4; pixel_y = -4},/obj/structure/sign/poster/official/random{pixel_x = -32},/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/item/weapon/tank/anesthetic,/obj/item/clothing/mask/breath/medical,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 4},/area/assembly/robotics)
|
||||
"bUJ" = (/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics)
|
||||
"bUK" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"})
|
||||
"bUL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"})
|
||||
"bUM" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"})
|
||||
@@ -9104,14 +9103,14 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabCabCdbCcbBZbCebCbbCbbClbCibARbATaSdaSdaSdaTobCnbCfbCgbCfbCfbCfbCfbChbCtbCjblQblQbCkbCwbvsbwPbCmbCxbzxbvsbCobCpbCoblMblMblMblMbCqblMbCrbCsbxbbCybCubzCbCvbCzbxbbyybzJbCBbzFbBnbBnbCEbzJbCFbzLbyFbzRbCAbBsbBtbCGbCCbBwbzUbCDbvXbCHbCIbxqbCKbCJbCLbxqbCRbCNbCSbCMbCTbCObCPbCQbCUbzYbCVbxvbCYbCXbAfbAgbAhbAibAkbCZbAkbAkbAkbAkbCWbDbbDbbDbbDbbDcbAkbAkbAkbAkbDdbAkbCZbDabAkbAkbDebDgbDfbDhbDibDibDlbDjbDnbDmbwvbwvbwvbwvbwvbwvbwvbDkbDpbwvbwvbwvbwvbwvbwvbwvbwvbwvbwvbwvbDrbDqbDqbDsbDubDtbDxbDvbDybjMbjKbjKbmZbAMboIbrMbrMboIbDBdsldsldsldsnbicaaabicbDDbDwbDwbDFbicaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabCabCdbDGbCbbCbbCbbCbbCbbCbbCbbDHbDCaOQbDCaSfbDIbCfbDEbDJbDLbDKbDMbChbDObDNbDQbDQbDWbDVbvsbvsbvsbynbDYbymblQblQblQblQbDPbnKbnKbCsbnKbCrbCsbxbbDZbDRbDSbDTbyvbxbbDUbzJbEbbzFbBnbBnbEfbDXbEjbzLbElbxlbEabEmbzPbzPbzPbzPbzUbEcbvXbEdbEebvXbvXbvXbvXbvXbvXbvXbxubxvbErbEgbEhbEibEsbEkbEvbxvbEwbEnbEnbEobEobEobEobEobEobEobEpbEpbEqbEybEzbEzbEybEqbEpbEpbEtbEtbEtbEtbEtbEubEubEubEuaQwbEubEubPgbEubEubECbExbEEbwvbwvbEIbEIbEAbEAbEAbEAbEAbEJbDqbDqbDrbDqbwvbDqbDqbDqbDqbEMbEDbEDbEDbEDbENbEFbEFbEFbEBbDAbEHbjKbGhbEGbjRbjRbjRbjRaYUdsqdsldslbEObicaaabicbEPbDwbDwbEQbicaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabCabCdbEKbELbELbCbbELbELbELbARbERaSdaSdaSdaTobEVbCfbEYbEXbEXbEXbFcbChbnKbFfbESbETbEUbFgbvsbwPbEWbynbFhbymbFibEZbFabFbbFlbFdbFdbFebFdbFnbFobxbbFqbFpbFjbFkbFrbFmbFsbyBbFubFtbBnboxbFybFxbEjbzLbFzbxlbFAbFvbFwbFFbFIbFGbFMbxmbxmbFBbFCbFDbFEbFNbFEbFPbFCaaabFHbxvbFRbFJbFKbFLbEsbzYbFSbxvbFUbFObFWbEobFQbFXbFYbFTbFZbFVbGcbGbbGebGdbGabGabGdbGfbWobGgbEtbGiaQyaQxbEtaQAaRuaQDaRyaRvaRBaRAaRCbGvbEubGxbGqbGrbGybGrbGzbGzbEAbGubGAbGwbEAbGBbGEbGBbEAbGFbDqbEMbEDbGKbGLbGKbEDbGCbGDbEDbGNbGMbGGbWpbWrbWrbWsbWrbWrbWvaaaaaaaabaabbicdsudswdsvdsvbicaaabicbGObDwbGObDwbicaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabGPbARbARbARbARbARbARbARbARbERaaaaaaaSdbGRbndbHabCfbHdbCfbHebEXbHfbGQbChbHgbGSbGTbGUbFgbvsbvsbvsbvsbvsbvsbGVbGWbGXbGYbGZbxbbxbbxbbxbbxbbxbbxbbHhbxbbxbbxbbHbbxbbHcbHibHjbBnbBnbBnbHnbDXbHobzLbHpbxlbHqbFvbxlbxlbxlbxmbHrbxmbHkbHlbHmbHubHBbHzbHDbHCbHsbHtbHFbxvbHvbzYbHwbHxbEsbHybzYbxvbHHbHAbHIbEobHLbHJbHEbHMbHGbHNbHObGabGabGabGabGabGabGabGabHPbHKbHRaRFaREbEtaRHaSFaROaSHaSGbIbbHUbHQbIbbEubIebGqbIfbHXbIgbIhbIhbIabIjbIcbIdbImbIlbIqbInbEAbIibIrbIkbEDbItbIwbIvbIobIpbIybEDbIzbGGbIsbWpbZQbYebZSbYecWGbWvaaaaaaaabaabbIAbjJbIubIubIubICaaabIEbIxbIxbIxbjJbIFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabjQaLdaSdaSdaSdaSdaSdaSdaSdaSdaSdaToaSfbIGbCfbIHbIBbIIbIDbIDbIJbILbIKbIMbIMbIObINbDQbDQbDQbDQbDQbDQbIQbIPbIPbIRbITbxbbIVbIUbIYbIXbISbIZbJfbJbbxbbIWbJibyBbyCbDXbHjbBnbBnbJjbzJbzJbJmbJabJobJcbJdbJebJpbJgbJhbJsbJtbJkbJlbJubHsbJnbJvbJnbJvbJwbHsbHtbJqbJrbJybJxbJDbJzbJGbJEbJHbJrbJIbFObFObEobJAbJBbJCbJJbJKbEobHObGabGabGabGabGabGabGabJFbJLbJPbHRaSIbHRaSKbHQbHQaYkbHQaSVbIbbHUbHQbIbbEubJWbJZbJXbJTbJTbKcbKabKgbKebJYbJYbJYbKhbJYbKkbKbbKnbKdbKobKfbKqbKrbKibKibKibKjbEDbKubGGbKlbWpcXIcXHbZScXHcXIbWvaaaaaaaaaaabaabbIAbKmbKmbKmbIFaaabIAbKmbKmbKmbIFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSdbKybKxbKpaQZaQZaQZbndaSfaSfbCfbKCbCfbKDbKsbKtbKEbCfblQbKvbKvbKwbKFbKwbKwbKwbKFbKwblQblQbxbbxbbxbbKGbxbbKzbKzbKzbKzbKzbKzbJfbKAbKBbKHbzFbKIbKKbKJbKMbKLbKObKNbKQbKPbKSbKRbKVbKUbKXbKXbLabKZbKTbLbbLfbKWbLgbKYbFCbLhbHDbLibHBbLkbFCaaabLcbLdbLebLnbLdbLdbLdbLdbLpbxvbLqbFObLrbLjbLsbLlbLmbLtbLobEobLvbLubLxbLwbLzbLybLBbLAbGabLDbEtaTHaTLaTKaTNaTMbHQaTObHQaSVbIbbHUbHQbIbbEubIebGqbLNbLEbLPbLSbLQbLIbLTbLKbLLbLMbLUbLObLVbEAbLXbLRbLYbEDbLZbMfbMabIpbLWbMgbEDbKubGGbMhbWpcWGbYebZSbYebZQbWvaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSdbMjbMibKpaSeaSebMbbMcaSebMdbCfbMebIBbMlbMkbMnbMmbCfaaaaabaabbMpbMobMobMobMobMobMraaaaaabKBbMtbMsbMubMqbKzbKzbKzbKzbKzbKzbMwbMvbMzbMybMDbMBbMxbDXbzJbzJbMFbMAbzJbzJbMJbMCbMLbMEbMMbMGbMGbMHbMGbMIbMNbMGbMKbKYbFCbMObFEbFEbFEbMPbFCaaabLcbLdbMRbMQbMVbMTbMWbMSbNbbMUbNcbFObNdbEobMXbMYbMZbNabNfbNebNjbNgbNlbNkbNhbNibNnbNmbNqbNpbNrbLFaTQaTPbEtaTRaTTaTSaTUaSVbNAaTVaTWbGvbEubNKbNzbNLbNBbNBbNMbNDbNEbNFbNGbNHbNIbNJbNObNNbEAbNQbLRbNRbEDbNSbNPbNTbIpbIpbNUbEDbIzbGGbNWbWpcXKcXHcYdcXHcYKbWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabGPbARbARbARbARbARbARbARbARbERaaaaaaaSdbGRbndbHabCfbHdbCfbHebEXbHfbGQbChbHgbGSbGTbGUbFgbvsbvsbvsbvsbvsbvsbGVbGWbGXbGYbGZbxbbxbbxbbxbbxbbxbbxbbHhbxbbxbbxbbHbbxbbHcbHibHjbBnbBnbBnbHnbDXbHobzLbHpbxlbHqbFvbxlbxlbxlbxmbHrbxmbHkbHlbHmbHubHBbHzbHDbHCbHsbHtbHFbxvbHvbzYbHwbHxbEsbHybzYbxvbHHbHAbHIbEobHLbHJbHEbHMbHGbHNbHObGabGabGabGabGabGabGabGabHPbHKbHRaRFaREbEtaRHaSFaROaSHaSGbIbbHUbHQbIbbEubIebGqbIfbHXbIgbIhbIhbIabIjbIdbIdbImbIcbIlbInbEAbIibIrbIkbEDbItbIwbIvbIobIpbIybEDbIzbGGbIsbWpbZQbYebZSbYecWGbWvaaaaaaaabaabbIAbjJbIubIubIubICaaabIEbIxbIxbIxbjJbIFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabjQaLdaSdaSdaSdaSdaSdaSdaSdaSdaSdaToaSfbIGbCfbIHbIBbIIbIDbIDbIJbILbIKbIMbIMbIObINbDQbDQbDQbDQbDQbDQbIQbIPbIPbIRbITbxbbIVbIUbIYbIXbISbIZbJfbJbbxbbIWbJibyBbyCbDXbHjbBnbBnbJjbzJbzJbJmbJabJobJcbJdbJebJpbJgbJhbJsbJtbJkbJlbJubHsbJnbJvbJnbJvbJwbHsbHtbJqbJrbJybJxbJDbJzbJGbJEbJHbJrbJIbFObFObEobJAbJBbJCbJJbJKbEobHObGabGabGabGabGabGabGabJFbJLbJPbHRaSIbHRaSKbHQbHQaYkbHQaSVbIbbHUbHQbIbbEubJWbJZbJXbJTbJTbKcbKabKgbKebJYbJYbJYbKhbJYbIqbKbbKnbKdbKobKfbKqbKrbKibKibKibKjbEDbKubGGbKlbWpcXIcXHbZScXHcXIbWvaaaaaaaaaaabaabbIAbKmbKmbKmbIFaaabIAbKmbKmbKmbIFaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSdbKybKxbKpaQZaQZaQZbndaSfaSfbCfbKCbCfbKDbKsbKtbKEbCfblQbKvbKvbKwbKFbKwbKwbKwbKFbKwblQblQbxbbxbbxbbKGbxbbKzbKzbKzbKzbKzbKzbJfbKAbKBbKHbzFbKIbKKbKJbKMbKLbKObKNbKQbKPbKSbKRbKVbKUbKXbKXbLabKZbKTbLbbLfbKWbLgbKYbFCbLhbHDbLibHBbLkbFCaaabLcbLdbLebLnbLdbLdbLdbLdbLpbxvbLqbFObLrbLjbLsbLlbLmbLtbLobEobLvbLubLxbLwbLzbLybLBbLAbGabLDbEtaTHaTLaTKaTNaTMbHQaTObHQaSVbIbbHUbHQbIbbEubIebGqbLNbLEbLPbLSbLQbLIbLTbLKbLLbLMbLUbLObKkbEAbLXbLRbLYbEDbLZbMfbMabIpbLWbMgbEDbKubGGbMhbWpcWGbYebZSbYebZQbWvaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSdbMjbMibKpaSeaSebMbbMcaSebMdbCfbMebIBbMlbMkbMnbMmbCfaaaaabaabbMpbMobMobMobMobMobMraaaaaabKBbMtbMsbMubMqbKzbKzbKzbKzbKzbKzbMwbMvbMzbMybMDbMBbMxbDXbzJbzJbMFbMAbzJbzJbMJbMCbMLbMEbMMbMGbMGbMHbMGbMIbMNbMGbMKbKYbFCbMObFEbFEbFEbMPbFCaaabLcbLdbMRbMQbMVbMTbMWbMSbNbbMUbNcbFObNdbEobMXbMYbMZbNabNfbNebNjbNgbNlbNkbNhbNibNnbNmbNqbNpbNrbLFaTQaTPbEtaTRaTTaTSaTUaSVbNAaTVaTWbGvbEubNKbNzbNLbNBbNBbNMbNDbNEbLVbNFbNHbNIbNJbNObNNbEAbNQbLRbNRbEDbNSbNPbNTbIpbIpbNUbEDbIzbGGbNWbWpcXKcXHcYdcXHcYKbWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSdbKpbKpbObaSdaSdbjQaLdaSdaSdbCfbOdbIBbIBbIBbCfbCfbCfaaaaaaaaabOebOcbOcbOfbOcbOcbOeaaaaaabKBbOgbKzbOibOhbOhbOhbOhbOhbOkbOjbOhbOlbOnbOmbOpbOobOrbOqbzJbOtbBnbOvbOsbDXbOwbOubOxbMEbMEbMGbOAbOybOCbOBbODbMGbFBbKYbFCbOEbOHbOFbOObOMbFCaaabOGbLdbOPbOIbOJbOKbOLbOKbOSbONbOXbFObOYbEobOQbOQbORbPabOTbOUbOVbOWbPcbPbbOZbOZbPebPdbPhbPfbEtbNoaUOaTYbEtbEubPgbEubEuaUPbEubEubEubEubPrbPmbGqbPvbLEbLPbPxbNBbNEbPnbPobPobPpbIdbPqbPybPsbPtbIrbPubEDbPzbPwbIpbPHbPBbPJbEDbKubGGbPAbWpcYNcXHcYOcXHcYPbWraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabPLbPIbPIbPIbPIbPNbPMbPIbPIbPIbPIbPRaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOebOcbOcbOcbOcbOcbOebPTbKBbKBbPUbPObPPbPQbPQbPQbPObKzbJfbKAbKzbKzbKBbPZbPSbQcbQdbPVbQebPXbBnbBnbPYbDXbOwbOubQhbQfbQbbQibQkbOzbQlbQgbQnbMGbQobQjbHmbQpbQqbQmbQsbQrbHsbHtbQtbLdbQvbQubQwbOKbQxbOKbQybONbQzbFObQAbEobQDbQBbQGbQEbQHbQCbQJbQIbQFbQFbQMbQKbQFbQFbQObQNbQPbQLaVyaVxbQTbQSaWIaHgaVIaYlaWObQVbRebQXbRgbRfbGqbRabRbbRcbRjbRibIabRkbPobPobRlbRhbPqbRmbEAbRnbRnbRobEDbRpbRybRqbRzbIpbREbEDbKubGGbRFbWpcYYcXHcZDcXHcZEbWraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabpaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabPLbRubRvbRwbRxbRGbRHbRAbRGbRBbRCbRDbPIbPIbPRaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOebOcbOcbOcbOcbOcbRJbRIbRKbRIbRSbRRbRTbRRbRRbRRbRRbRUbJfbKAbRLbxbbxbbRMbBnbzFbQdbRNbDXbRObRPbRPbRQbNYbRYbRXbRZbRVbRWbSbbSdbScbSabQgbSebMGbMKbKYbFCbSfbShbSgbSlbSkbFCaaabOGbSibSjbSibSibSibSibSibSmbSibSpbFObQAbEobSqbSnbSnbSobSrbOUbStbSsbSvbHTbSxbSwbSybSvbSAbSzbSDbSBaWSaWRbSGbSGbSEbSHbSJbSIbSLbSKbSNbSMbSPbSObSRbSQbSQbSSbSUbSTbIabSWbIdbIdbSXbSVbPqbSYbTabSZbTfbTcbTbbTgbTdbTebTjbTebEDbEDcacbGGbWpbWpcZGcXHcZIcZHcZJbWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabPLbPIbRAbRAbRAbTlbRGbTnbTnbRGbTobRAbRAbTpbWLbPIbPRaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOebOcbOcbOcbOcbOcbTtbTrbTqbTrbTubKzbPPbPQbPQbPQbKzbKzbJfbKAbTsbTxbxbbTAbBnbTBbQdbTvbDXbTwbBnbBobBnbPWbOwbTybTzbRVbRWbTCbTEbTDbTKbTFbTLbTGbTHbTIbTJbTJbTNbTMbTPbFCbFCaaabOGbSibTQbTObTSbTRbTVbTTbTWbTUbTXbFObQAbNebTZbTYbUbbUabUcbOUbUebUdbUibUhbUfbUgbUkbUjbUmbUlbUobUnbUqbUpbUsbUrbUubUtbUybUvbUDbQVbUwbQXbUxbUGbGrbUzbUAbUBbUCbUCbIabUIbUEbUFbIabUJbPqbUHbIabUKbUMbULbUObUNbZNbpvbsBbqbbRnbtscacbGGbWpcZKcXHcXHcXHcZTdaabWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabPLbPIbRAbRAbRAbTlbRGbTnbTnbRGbTobRAbRAbTpbWLbPIbPRaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOebOcbOcbOcbOcbOcbTtbTrbTqbTrbTubKzbPPbPQbPQbPQbKzbKzbJfbKAbTsbTxbxbbTAbBnbTBbQdbTvbDXbTwbBnbBobBnbPWbOwbTybTzbRVbRWbTCbTEbTDbTKbTFbTLbTGbTHbTIbTJbTJbTNbTMbTPbFCbFCaaabOGbSibTQbTObTSbTRbTVbTTbTWbTUbTXbFObQAbNebTZbTYbUbbUabUcbOUbUebUdbUibUhbUfbUgbUkbUjbUmbUlbUobUnbUqbUpbUsbUrbUubUtbUybUvbUDbQVbUwbQXbUxbUGbGrbUzbUAbUBbUCbUCbIabUIbUEbUFbIabNGbPqbUHbIabUKbUMbULbUObUNbZNbpvbsBbqbbRnbtscacbGGbWpcZKcXHcXHcXHcZTdaabWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabPLbPIbVebVfbVgbVhbVibRGbVkbRAbVlbRAbRAbRAbRAbRAbTlbRGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOebVmbOcbOcbOcbVnbOebPTbKBbKBbVobKzbPPbKzbKzbKzbKzbKzbJfbKAbTsbVpbxbbVrbBnbVqbVsbBnbVwbzEbBnbBnbVtbDXbOwbTybTzbRVbRWbMGbVubVvbVybVxbVzbMHbVBbVAbVDbVCbHsbVEbVFbHsbHtbHtbVGbSibVIbVHbVKbVJbVLbVLbVNbVMbVObFObVPbEobOUbVQbOQbVSbVRbOUbUebVUbVTbGtbVXbVWbVYbVTbUebVZbWebWabWbbWabWcbWabWdbWdbWhbWfbWgbWgbWgbWmbWgbWgbWibWibWjbWkbWjbWjbIabIabIabIabIabWlbWnbLIbIadazdaDdaCdaEdaEdbudaQdbQdbxdcddcbdcfdcedcidcgdcjdcjdcjdckbWvbWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWObWGbRAbRAbWHbWHbWHbRGbRAbRAbRGbWIbWJbWKbRAbWMbWNbRGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOebOcbOcbOcbOcbOcbWPbTrbTqbTrbPUbWQbWRbKzbKzbKzbWQbKzbJfbKAbTsbWSbxbbWWbBnbzFbQdbBnbzJbWTbBnbBnbWUbDXbOwbTybWVbRVbWXbMGbXbbWYbWZbXabXdbMHbXcbXebXgbXfbXibXhbXjbFCaaaaaaaaabSibXpbXkbXlbXlbXmbXnbXobSibXrbXqbQAbXsbXubXtbXwbXvbXybXxbXAbUdbXzbXBbXDbXCbXEbXzbUebVZbXIbXFbXGbXHbXKbHVbWdbXMbXLbXObXNbXPbXRbXQbXTbXSbXVbXUbUUbXWbWqbWqbXYbXXbWqbXZbYbbYabYdbYcbWqdcpbYgbYfbYibYhbYlbYjbYjbYjbYjbYjcacbGjbWpdcqdcYdcudcZcXHbWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabYubWGbRAbRAbRAbRAbRAbYtbRAbRAbRGbPIbPIbPIbPIbPIbPIbYvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOebOcbOcbOcbOcbOcbYxbYwbYybYwbYAbYzbYBbYBbYBbYBbYBbYCbYEbYDbTsbYFbxbbYGbYIbYHbYNbYJbYKbYLbYLbYLbYMbYMbYObTybYRbYQbRWbMGbYTbYSbYVbVvbYWbMHbYUbYXbZdbTJbZebQmbYYbFCaaaaaaaaabSibYZbZabZbbZcbXmbXnbXobSibZgbZfbZibZhbZkbZjbZmbZlbZobZnbZrbZqbVTbVTbZpbZvbVTbVTbUebVZbZwbZsbZtbZubZybZxbWdbZAbZBbZzbZDbZCbZFbZEbZEbZGbZIbZHbZKbZJbUNbUNbZLbUNbZMbUNbZNbUNbZPbZObZOddaddcbZRbZUbZTbZXbZVbGkbZWaYpbYjcacbGGbWvbWvbWrbWrbWrbWrbWvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -50,6 +50,8 @@
|
||||
var/humans_need_surnames = 0
|
||||
var/allow_random_events = 0 // enables random events mid-round when set to 1
|
||||
var/allow_ai = 1 // allow ai job
|
||||
var/forbid_secborg = 0 // disallow secborg module to be chosen.
|
||||
var/forbid_peaceborg = 0 // disallow peacekeeper module to be chosen.
|
||||
var/hostedby = null
|
||||
var/respawn = 0
|
||||
var/guest_jobban = 1
|
||||
@@ -334,6 +336,12 @@
|
||||
if("allow_ai")
|
||||
config.allow_ai = 1
|
||||
|
||||
if("disable_secborg")
|
||||
forbid_secborg = 1
|
||||
|
||||
if("disable_peaceborg")
|
||||
forbid_peaceborg = 1
|
||||
|
||||
// if("authentication")
|
||||
// config.enable_authentication = 1
|
||||
|
||||
|
||||
@@ -34,6 +34,8 @@
|
||||
|
||||
/datum/proc/vv_get_var(var_name)
|
||||
switch(var_name)
|
||||
if("attack_log")
|
||||
return debug_variable(var_name, vars[var_name], 0, src, sanitize = FALSE)
|
||||
if("vars")
|
||||
return debug_variable(var_name, list(), 0, src)
|
||||
return debug_variable(var_name, vars[var_name], 0, src)
|
||||
|
||||
@@ -863,6 +863,7 @@ var/list/uplink_items = list()
|
||||
reference = "NNSSS"
|
||||
cost = 4 //but they aren't
|
||||
gamemodes = list(/datum/game_mode/nuclear)
|
||||
excludefrom = list()
|
||||
|
||||
/datum/uplink_item/stealthy_tools/agent_card
|
||||
name = "Agent ID Card"
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
#define LING_FAKEDEATH_TIME 400 //40 seconds
|
||||
#define LING_DEAD_GENETICDAMAGE_HEAL_CAP 50 //The lowest value of geneticdamage handle_changeling() can take it to while dead.
|
||||
#define LING_ABSORB_RECENT_SPEECH 8 //The amount of recent spoken lines to gain on absorbing a mob
|
||||
|
||||
var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega")
|
||||
|
||||
/datum/game_mode
|
||||
@@ -253,9 +257,14 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
|
||||
else
|
||||
changelingID = "[honorific] [rand(1,999)]"
|
||||
|
||||
/datum/changeling/proc/regenerate()
|
||||
chem_charges = min(max(0, chem_charges + chem_recharge_rate - chem_recharge_slowdown), chem_storage)
|
||||
geneticdamage = max(0, geneticdamage-1)
|
||||
/datum/changeling/proc/regenerate(mob/living/carbon/the_ling)
|
||||
if(istype(the_ling))
|
||||
if(the_ling.stat == DEAD)
|
||||
chem_charges = min(max(0, chem_charges + chem_recharge_rate - chem_recharge_slowdown), (chem_storage*0.5))
|
||||
geneticdamage = max(LING_DEAD_GENETICDAMAGE_HEAL_CAP,geneticdamage-1)
|
||||
else //not dead? no chem/geneticdamage caps.
|
||||
chem_charges = min(max(0, chem_charges + chem_recharge_rate - chem_recharge_slowdown), chem_storage)
|
||||
geneticdamage = max(0, geneticdamage-1)
|
||||
|
||||
/datum/changeling/proc/GetDNA(dna_owner)
|
||||
for(var/datum/dna/DNA in (absorbed_dna + protected_dna))
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
var/req_stat = CONSCIOUS // CONSCIOUS, UNCONSCIOUS or DEAD
|
||||
var/genetic_damage = 0 // genetic damage caused by using the sting. Nothing to do with cloneloss.
|
||||
var/max_genetic_damage = 100 // hard counter for spamming abilities. Not used/balanced much yet.
|
||||
var/always_keep = 0 // important for abilities like regenerate that screw you if you lose them.
|
||||
|
||||
/obj/effect/proc_holder/changeling/proc/on_purchase(var/mob/user)
|
||||
return
|
||||
|
||||
@@ -407,7 +407,7 @@ var/list/sting_paths
|
||||
mind.changeling.changeling_speak = 0
|
||||
mind.changeling.reset()
|
||||
for(var/obj/effect/proc_holder/changeling/p in mind.changeling.purchasedpowers)
|
||||
if(p.dna_cost == 0 && keep_free_powers)
|
||||
if((p.dna_cost == 0 && keep_free_powers) || p.always_keep)
|
||||
continue
|
||||
mind.changeling.purchasedpowers -= p
|
||||
p.on_refund(src)
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
#define LING_ABSORB_RECENT_SPEECH 8 //The amount of recent spoken lines to gain on absorbing a mob
|
||||
|
||||
/obj/effect/proc_holder/changeling/absorbDNA
|
||||
name = "Absorb DNA"
|
||||
desc = "Absorb the DNA of our victim."
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
/obj/effect/proc_holder/changeling/chameleon_skin
|
||||
name = "Chameleon Skin"
|
||||
desc = "Our skin pigmentation rapidly changes to suit our current environment."
|
||||
helptext = "Allows us to become invisible after a few seconds of standing still. Can be toggled on and off."
|
||||
dna_cost = 2
|
||||
chemical_cost = 25
|
||||
req_human = 1
|
||||
|
||||
/obj/effect/proc_holder/changeling/chameleon_skin/sting_action(mob/user)
|
||||
var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1
|
||||
if(!istype(H)) // req_human could be done in can_sting stuff.
|
||||
return
|
||||
if(H.dna.GetSEState(CHAMELEONBLOCK))
|
||||
H.dna.SetSEState(CHAMELEONBLOCK, 0)
|
||||
genemutcheck(H, CHAMELEONBLOCK, null, MUTCHK_FORCED)
|
||||
else
|
||||
H.dna.SetSEState(CHAMELEONBLOCK, 1)
|
||||
genemutcheck(H, CHAMELEONBLOCK, null, MUTCHK_FORCED)
|
||||
|
||||
feedback_add_details("changeling_powers","CS")
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/changeling/chameleon_skin/on_refund(mob/user)
|
||||
var/mob/living/carbon/C = user
|
||||
if(C.dna.GetSEState(CHAMELEONBLOCK))
|
||||
C.dna.SetSEState(CHAMELEONBLOCK, 0)
|
||||
genemutcheck(C, CHAMELEONBLOCK, null, MUTCHK_FORCED)
|
||||
@@ -7,30 +7,31 @@
|
||||
req_stat = DEAD
|
||||
max_genetic_damage = 100
|
||||
|
||||
|
||||
//Fake our own death and fully heal. You will appear to be dead but regenerate fully after a short delay.
|
||||
/obj/effect/proc_holder/changeling/fakedeath/sting_action(var/mob/living/user)
|
||||
|
||||
to_chat(user, "<span class='notice'>We begin our stasis, preparing energy to arise once more.</span>")
|
||||
|
||||
if(user.stat != DEAD)
|
||||
user.emote("deathgasp")
|
||||
user.timeofdeath = world.time
|
||||
|
||||
user.status_flags |= FAKEDEATH //play dead
|
||||
user.update_canmove()
|
||||
|
||||
spawn(800)
|
||||
if(user && user.mind && user.mind.changeling && user.mind.changeling.purchasedpowers)
|
||||
to_chat(user, "<span class='notice'>We are ready to regenerate.</span>")
|
||||
user.mind.changeling.purchasedpowers += new /obj/effect/proc_holder/changeling/revive(null)
|
||||
|
||||
addtimer(src, "ready_to_regenerate", LING_FAKEDEATH_TIME, FALSE, user)
|
||||
feedback_add_details("changeling_powers","FD")
|
||||
return 1
|
||||
|
||||
/obj/effect/proc_holder/changeling/fakedeath/proc/ready_to_regenerate(mob/user)
|
||||
if(user && user.mind && user.mind.changeling && user.mind.changeling.purchasedpowers)
|
||||
to_chat(user, "<span class='notice'>We are ready to regenerate.</span>")
|
||||
user.mind.changeling.purchasedpowers += new /obj/effect/proc_holder/changeling/revive(null)
|
||||
|
||||
/obj/effect/proc_holder/changeling/fakedeath/can_sting(var/mob/user)
|
||||
if(user.status_flags & FAKEDEATH)
|
||||
to_chat(user, "<span class='warning'>We are already regenerating.</span>")
|
||||
return
|
||||
if(!user.stat && alert("Are we sure we wish to fake our death?",,"Yes","No") == "No")//Confirmation for living changelings if they want to fake their death
|
||||
return
|
||||
if(!user.stat)//Confirmation for living changelings if they want to fake their death
|
||||
switch(alert("Are we sure we wish to fake our death?",,"Yes","No"))
|
||||
if("No")
|
||||
return
|
||||
return ..()
|
||||
|
||||
@@ -2,22 +2,54 @@
|
||||
name = "Fleshmend"
|
||||
desc = "Our flesh rapidly regenerates, healing our wounds."
|
||||
helptext = "Heals a moderate amount of damage over a short period of time. Can be used while unconscious."
|
||||
chemical_cost = 25
|
||||
chemical_cost = 20
|
||||
dna_cost = 2
|
||||
req_stat = UNCONSCIOUS
|
||||
var/recent_uses = 1 //The factor of which the healing should be divided by
|
||||
var/healing_ticks = 10
|
||||
// The ideal total healing amount,
|
||||
// divided by healing_ticks to get heal/tick
|
||||
var/total_healing = 100
|
||||
|
||||
/obj/effect/proc_holder/changeling/fleshmend/New()
|
||||
..()
|
||||
processing_objects.Add(src)
|
||||
|
||||
/obj/effect/proc_holder/changeling/fleshmend/Destroy()
|
||||
processing_objects.Remove(src)
|
||||
return ..()
|
||||
|
||||
/obj/effect/proc_holder/changeling/fleshmend/process()
|
||||
if(recent_uses > 1)
|
||||
recent_uses = max(1, recent_uses - (1 / healing_ticks))
|
||||
|
||||
//Starts healing you every second for 10 seconds. Can be used whilst unconscious.
|
||||
/obj/effect/proc_holder/changeling/fleshmend/sting_action(var/mob/living/user)
|
||||
to_chat(user, "<span class='notice'>We begin to heal rapidly.</span>")
|
||||
if(recent_uses > 1)
|
||||
to_chat(user, "<span class='warning'>Our healing's effectiveness is reduced \
|
||||
by quick repeated use!</span>")
|
||||
|
||||
recent_uses++
|
||||
addtimer(src, "fleshmend", 0, FALSE, user)
|
||||
feedback_add_details("changeling_powers","RR")
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/changeling/fleshmend/proc/fleshmend(mob/living/user)
|
||||
|
||||
// The healing itself - doesn't heal toxin damage
|
||||
// (that's anatomic panacea) and the effectiveness decreases with
|
||||
// each use in a short timespan
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.restore_blood()
|
||||
H.shock_stage = 0
|
||||
spawn(0)
|
||||
for(var/i = 0, i<10,i++)
|
||||
user.heal_overall_damage(10, 10)
|
||||
user.adjustOxyLoss(-10)
|
||||
sleep(10)
|
||||
|
||||
feedback_add_details("changeling_powers","RR")
|
||||
return 1
|
||||
for(var/i in 1 to healing_ticks)
|
||||
if(user)
|
||||
var/healpertick = -(total_healing / healing_ticks)
|
||||
user.heal_overall_damage((-healpertick/recent_uses), (-healpertick/recent_uses))
|
||||
user.adjustOxyLoss(healpertick/recent_uses)
|
||||
user.blood_volume += 30
|
||||
user.updatehealth()
|
||||
else
|
||||
break
|
||||
sleep(10)
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
user.visible_message("<span class='warning'>[user] jams [src] into the airlock and starts prying it open!</span>", "<span class='warning'>We start forcing the airlock open.</span>", \
|
||||
"<span class='italics'>You hear a metal screeching sound.</span>")
|
||||
playsound(A, 'sound/machines/airlock_alien_prying.ogg', 150, 1)
|
||||
if(!do_after(user, 150, target = A))
|
||||
if(!do_after(user, 100, target = A))
|
||||
return
|
||||
|
||||
//user.say("Heeeeeeeeeerrre's Johnny!")
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/effect/proc_holder/changeling/panacea
|
||||
name = "Anatomic Panacea"
|
||||
desc = "Expels impurifications from our form; curing diseases, removing toxins and radiation, and resetting our genetic code completely."
|
||||
desc = "Expels impurifications from our form; curing diseases, removing parasites, sobering us, purging toxins and radiation, and resetting our genetic code completely."
|
||||
helptext = "Can be used while unconscious."
|
||||
chemical_cost = 20
|
||||
dna_cost = 1
|
||||
@@ -30,6 +30,8 @@
|
||||
user.reagents.add_reagent("mutadone", 10)
|
||||
user.reagents.add_reagent("potass_iodide", 10)
|
||||
user.reagents.add_reagent("charcoal", 20)
|
||||
user.reagents.add_reagent("antihol", 10)
|
||||
user.reagents.add_reagent("mannitol", 25)
|
||||
|
||||
for(var/thing in user.viruses)
|
||||
var/datum/disease/D = thing
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Regenerate"
|
||||
desc = "We regenerate, healing all damage from our form."
|
||||
req_stat = DEAD
|
||||
always_keep = 1
|
||||
|
||||
//Revive from regenerative stasis
|
||||
/obj/effect/proc_holder/changeling/revive/sting_action(var/mob/living/carbon/user)
|
||||
|
||||
@@ -135,7 +135,7 @@ datum/game_mode/nations
|
||||
AI.show_laws()
|
||||
for(var/mob/living/silicon/robot/R in AI.connected_robots)
|
||||
var/obj/item/device/mmi/oldmmi = R.mmi
|
||||
R.change_mob_type(/mob/living/silicon/robot/peacekeeper, null, null, 1, 1 )
|
||||
R.change_mob_type(/mob/living/silicon/robot/nations, null, null, 1, 1 )
|
||||
R.lawsync()
|
||||
R.show_laws()
|
||||
qdel(oldmmi)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
var/global/list/all_objectives = list()
|
||||
|
||||
var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) - /datum/theft_objective/steal - /datum/theft_objective/number
|
||||
var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) - /datum/theft_objective/steal - /datum/theft_objective/number - /datum/theft_objective/unique
|
||||
|
||||
/datum/objective
|
||||
var/datum/mind/owner = null //Who owns the objective.
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
#define THEFT_FLAG_UNIQUE 2
|
||||
|
||||
/datum/theft_objective
|
||||
var/name = ""
|
||||
var/typepath=/atom
|
||||
var/name = "this objective is impossible, yell at a coder"
|
||||
var/typepath=/obj/effect/debugging
|
||||
var/list/protected_jobs = list()
|
||||
var/list/altitems = list()
|
||||
var/flags = 0
|
||||
|
||||
@@ -24,10 +24,23 @@
|
||||
var/list/frozen_crew = list()
|
||||
var/list/frozen_items = list()
|
||||
|
||||
// Used for containing rare items traitors need to steal, so it's not
|
||||
// game-over if they get iced
|
||||
var/list/objective_items = list()
|
||||
// A cache of theft datums so you don't have to re-create them for
|
||||
// each item check
|
||||
var/list/theft_cache = list()
|
||||
|
||||
var/storage_type = "crewmembers"
|
||||
var/storage_name = "Cryogenic Oversight Control"
|
||||
var/allow_items = 1
|
||||
|
||||
|
||||
/obj/machinery/computer/cryopod/New()
|
||||
..()
|
||||
for(var/T in potential_theft_objectives)
|
||||
theft_cache += new T
|
||||
|
||||
/obj/machinery/computer/cryopod/attack_ai()
|
||||
attack_hand()
|
||||
|
||||
@@ -101,8 +114,7 @@
|
||||
|
||||
visible_message("<span class='notice'>The console beeps happily as it disgorges \the [I].</span>")
|
||||
|
||||
I.forceMove(get_turf(src))
|
||||
frozen_items -= I
|
||||
dispense_item(I)
|
||||
|
||||
else if(href_list["allitems"])
|
||||
if(!allowed(user))
|
||||
@@ -117,12 +129,31 @@
|
||||
visible_message("<span class='notice'>The console beeps happily as it disgorges the desired objects.</span>")
|
||||
|
||||
for(var/obj/item/I in frozen_items)
|
||||
I.forceMove(get_turf(src))
|
||||
frozen_items -= I
|
||||
dispense_item(I)
|
||||
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/cryopod/proc/dispense_item(obj/item/I)
|
||||
if(!(I in frozen_items))
|
||||
return
|
||||
I.forceMove(get_turf(src))
|
||||
objective_items -= I
|
||||
frozen_items -= I
|
||||
|
||||
/obj/machinery/computer/cryopod/emag_act(mob/user)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
if(!objective_items.len)
|
||||
visible_message("<span class='warning'>The console buzzes in an annoyed manner.</span>")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, 1)
|
||||
return
|
||||
visible_message("<span class='warning'>The console sparks, and some items fall out!</span>")
|
||||
var/datum/effect/system/spark_spread/sparks = new
|
||||
sparks.set_up(5, 1, src)
|
||||
sparks.start()
|
||||
for(var/obj/item/I in objective_items)
|
||||
dispense_item(I)
|
||||
|
||||
/obj/item/weapon/circuitboard/cryopodcontrol
|
||||
name = "Circuit board (Cryogenic Oversight Console)"
|
||||
build_path = "/obj/machinery/computer/cryopod"
|
||||
@@ -275,6 +306,19 @@
|
||||
|
||||
despawn_occupant()
|
||||
|
||||
#define CRYO_DESTROY 0
|
||||
#define CRYO_PRESERVE 1
|
||||
#define CRYO_OBJECTIVE 2
|
||||
|
||||
/obj/machinery/cryopod/proc/should_preserve_item(obj/item/I)
|
||||
for(var/datum/theft_objective/T in control_computer.theft_cache)
|
||||
if(istype(I, T.typepath) && T.check_special_completion(I))
|
||||
return CRYO_OBJECTIVE
|
||||
for(var/T in preserve_items)
|
||||
if(istype(I, T) && !(I.type in do_not_preserve_items))
|
||||
return CRYO_PRESERVE
|
||||
return CRYO_DESTROY
|
||||
|
||||
// This function can not be undone; do not call this unless you are sure
|
||||
// Also make sure there is a valid control computer
|
||||
/obj/machinery/cryopod/proc/despawn_occupant()
|
||||
@@ -284,12 +328,7 @@
|
||||
W.forceMove(src)
|
||||
|
||||
if(W.contents.len) //Make sure we catch anything not handled by qdel() on the items.
|
||||
var/preserve = null
|
||||
for(var/T in preserve_items)
|
||||
if(istype(W,T))
|
||||
preserve = 1
|
||||
break
|
||||
if(preserve) // Don't remove the contents of things that need preservation
|
||||
if(should_preserve_item(W) != CRYO_DESTROY) // Don't remove the contents of things that need preservation
|
||||
continue
|
||||
for(var/obj/item/O in W.contents)
|
||||
if(istype(O,/obj/item/weapon/tank)) //Stop eating pockets, you fuck!
|
||||
@@ -307,26 +346,22 @@
|
||||
items -= announce // or the autosay radio.
|
||||
|
||||
for(var/obj/item/W in items)
|
||||
|
||||
var/preserve = null
|
||||
for(var/T in preserve_items)
|
||||
if(istype(W,T) && !(W in do_not_preserve_items))
|
||||
preserve = 1
|
||||
break
|
||||
|
||||
if(istype(W,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/P = W
|
||||
QDEL_NULL(P.id)
|
||||
qdel(P)
|
||||
continue
|
||||
|
||||
if(!preserve)
|
||||
var/preserve = should_preserve_item(W)
|
||||
if(preserve == CRYO_DESTROY)
|
||||
qdel(W)
|
||||
else if(control_computer && control_computer.allow_items)
|
||||
control_computer.frozen_items += W
|
||||
if(preserve == CRYO_OBJECTIVE)
|
||||
control_computer.objective_items += W
|
||||
W.loc = null
|
||||
else
|
||||
if(control_computer && control_computer.allow_items)
|
||||
control_computer.frozen_items += W
|
||||
W.loc = null
|
||||
else
|
||||
W.forceMove(loc)
|
||||
W.forceMove(loc)
|
||||
|
||||
// Skip past any cult sacrifice objective using this person
|
||||
if(GAMEMODE_IS_CULT && is_sacrifice_target(occupant.mind))
|
||||
@@ -422,6 +457,9 @@
|
||||
QDEL_NULL(occupant)
|
||||
name = initial(name)
|
||||
|
||||
#undef CRYO_DESTROY
|
||||
#undef CRYO_PRESERVE
|
||||
#undef CRYO_OBJECTIVE
|
||||
|
||||
/obj/machinery/cryopod/attackby(var/obj/item/weapon/G as obj, var/mob/user as mob, params)
|
||||
|
||||
@@ -727,4 +765,4 @@
|
||||
if(target_cryopod.check_occupant_allowed(person_to_cryo))
|
||||
target_cryopod.take_occupant(person_to_cryo, 1)
|
||||
return 1
|
||||
return 0
|
||||
return 0
|
||||
|
||||
@@ -482,6 +482,7 @@
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/bola
|
||||
name = "PCMK-6 Bola Launcher"
|
||||
icon_state = "mecha_bola"
|
||||
origin_tech = "combat=4;engineering=4"
|
||||
projectile = /obj/item/weapon/restraints/legcuffs/bola
|
||||
fire_sound = 'sound/weapons/whip.ogg'
|
||||
projectiles = 10
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
/**********************************************************************
|
||||
Cyborg Spec Items
|
||||
***********************************************************************/
|
||||
//Might want to move this into several files later but for now it works here
|
||||
/obj/item/borg
|
||||
icon = 'icons/mob/robot_items.dmi'
|
||||
|
||||
/obj/item/borg/stun
|
||||
name = "electrified arm"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
name = "electrically-charged arm"
|
||||
icon_state = "elecarm"
|
||||
var/charge_cost = 30
|
||||
|
||||
@@ -34,3 +35,198 @@
|
||||
name = "Overdrive"
|
||||
icon = 'icons/obj/decals.dmi'
|
||||
icon_state = "shock"
|
||||
|
||||
#define BORG_HUG 0
|
||||
#define BORG_HUG_SUPER 1
|
||||
#define BORG_HUG_SHOCK 2
|
||||
#define BORG_HUG_CRUSH 3
|
||||
|
||||
/obj/item/borg/cyborghug
|
||||
name = "Hugging Module"
|
||||
icon_state = "hugmodule"
|
||||
desc = "For when a someone really needs a hug."
|
||||
var/mode = BORG_HUG //0 = Hugs 1 = "Hug" 2 = Shock 3 = CRUSH
|
||||
var/ccooldown = 0
|
||||
var/scooldown = 0
|
||||
var/shockallowed = FALSE//Can it be a stunarm when emagged. Only PK borgs get this by default.
|
||||
var/boop = FALSE
|
||||
|
||||
/obj/item/borg/cyborghug/attack_self(mob/living/user)
|
||||
if(isrobot(user))
|
||||
var/mob/living/silicon/robot/P = user
|
||||
if(P.emagged && shockallowed)
|
||||
if(mode < BORG_HUG_CRUSH)
|
||||
mode++
|
||||
else
|
||||
mode = BORG_HUG
|
||||
else if(mode < BORG_HUG_SUPER)
|
||||
mode++
|
||||
else
|
||||
mode = BORG_HUG
|
||||
switch(mode)
|
||||
if(BORG_HUG)
|
||||
to_chat(user, "<span class='notice'>Power reset. Hugs!</span>")
|
||||
if(BORG_HUG_SUPER)
|
||||
to_chat(user, "<span class='notice'>Power increased!</span>")
|
||||
if(BORG_HUG_SHOCK)
|
||||
to_chat(user, "<span class='warning'>BZZT. Electrifying arms...</span>")
|
||||
if(BORG_HUG_CRUSH)
|
||||
to_chat(user, "<span class='warning'>ERROR: ARM ACTUATORS OVERLOADED.</span>")
|
||||
|
||||
/obj/item/borg/cyborghug/attack(mob/living/M, mob/living/silicon/robot/user)
|
||||
if(M == user)
|
||||
return
|
||||
switch(mode)
|
||||
if(BORG_HUG)
|
||||
if(M.health >= config.health_threshold_crit)
|
||||
if(user.zone_sel.selecting == "head")
|
||||
user.visible_message("<span class='notice'>[user] playfully boops [M] on the head!</span>", \
|
||||
"<span class='notice'>You playfully boop [M] on the head!</span>")
|
||||
user.do_attack_animation(M)
|
||||
playsound(loc, 'sound/weapons/tap.ogg', 50, 1, -1)
|
||||
else if(ishuman(M))
|
||||
if(M.lying)
|
||||
user.visible_message("<span class='notice'>[user] shakes [M] trying to get \him up!</span>", \
|
||||
"<span class='notice'>You shake [M] trying to get \him up!</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] hugs [M] to make \him feel better!</span>", \
|
||||
"<span class='notice'>You hug [M] to make \him feel better!</span>")
|
||||
if(M.resting)
|
||||
M.resting = FALSE
|
||||
M.update_canmove()
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] pets [M]!</span>", \
|
||||
"<span class='notice'>You pet [M]!</span>")
|
||||
playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
|
||||
if(BORG_HUG_SUPER)
|
||||
if(M.health >= config.health_threshold_crit)
|
||||
if(ishuman(M))
|
||||
if(M.lying)
|
||||
user.visible_message("<span class='notice'>[user] shakes [M] trying to get \him up!</span>", \
|
||||
"<span class='notice'>You shake [M] trying to get \him up!</span>")
|
||||
else if(user.zone_sel.selecting == "head")
|
||||
user.visible_message("<span class='warning'>[user] bops [M] on the head!</span>", \
|
||||
"<span class='warning'>You bop [M] on the head!</span>")
|
||||
user.do_attack_animation(M)
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] hugs [M] in a firm bear-hug! [M] looks uncomfortable...</span>", \
|
||||
"<span class='warning'>You hug [M] firmly to make \him feel better! [M] looks uncomfortable...</span>")
|
||||
if(M.resting)
|
||||
M.resting = FALSE
|
||||
M.update_canmove()
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] bops [M] on the head!</span>", \
|
||||
"<span class='warning'>You bop [M] on the head!</span>")
|
||||
playsound(loc, 'sound/weapons/tap.ogg', 50, 1, -1)
|
||||
if(BORG_HUG_SHOCK)
|
||||
if(!scooldown)
|
||||
if(M.health >= config.health_threshold_crit)
|
||||
if(ishuman(M))
|
||||
M.electrocute_act(5, "[user]", safety = 1)
|
||||
user.visible_message("<span class='userdanger'>[user] electrocutes [M] with their touch!</span>", \
|
||||
"<span class='danger'>You electrocute [M] with your touch!</span>")
|
||||
M.update_canmove()
|
||||
else
|
||||
if(!isrobot(M))
|
||||
M.adjustFireLoss(10)
|
||||
user.visible_message("<span class='userdanger'>[user] shocks [M]!</span>", \
|
||||
"<span class='danger'>You shock [M]!</span>")
|
||||
else
|
||||
user.visible_message("<span class='userdanger'>[user] shocks [M]. It does not seem to have an effect</span>", \
|
||||
"<span class='danger'>You shock [M] to no effect.</span>")
|
||||
playsound(loc, 'sound/effects/sparks2.ogg', 50, 1, -1)
|
||||
user.cell.charge -= 500
|
||||
scooldown = TRUE
|
||||
spawn(20)
|
||||
scooldown = FALSE
|
||||
if(BORG_HUG_CRUSH)
|
||||
if(!ccooldown)
|
||||
if(M.health >= config.health_threshold_crit)
|
||||
if(ishuman(M))
|
||||
user.visible_message("<span class='userdanger'>[user] crushes [M] in their grip!</span>", \
|
||||
"<span class='danger'>You crush [M] in your grip!</span>")
|
||||
else
|
||||
user.visible_message("<span class='userdanger'>[user] crushes [M]!</span>", \
|
||||
"<span class='danger'>You crush [M]!</span>")
|
||||
playsound(loc, 'sound/weapons/smash.ogg', 50, 1, -1)
|
||||
M.adjustBruteLoss(15)
|
||||
user.cell.charge -= 300
|
||||
ccooldown = TRUE
|
||||
spawn(10)
|
||||
ccooldown = FALSE
|
||||
|
||||
#undef BORG_HUG
|
||||
#undef BORG_HUG_SUPER
|
||||
#undef BORG_HUG_SHOCK
|
||||
#undef BORG_HUG_CRUSH
|
||||
|
||||
/obj/item/borg/cyborghug/peacekeeper
|
||||
shockallowed = TRUE
|
||||
|
||||
/obj/item/device/harmalarm
|
||||
name = "Sonic Harm Prevention Tool"
|
||||
desc = "Releases a harmless blast that confuses most organics. For when the harm is JUST TOO MUCH"
|
||||
icon_state = "megaphone"
|
||||
var/cooldown = 0
|
||||
var/emagged = FALSE
|
||||
|
||||
/obj/item/device/harmalarm/emag_act(mob/user)
|
||||
emagged = !emagged
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='warning'>You short out the safeties on the [src]!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You reset the safeties on the [src]!</span>")
|
||||
|
||||
/obj/item/device/harmalarm/attack_self(mob/user)
|
||||
var/safety = !emagged
|
||||
if(cooldown > world.time)
|
||||
to_chat(user, "<span class='warning'>The device is still recharging!</span>")
|
||||
return
|
||||
|
||||
if(isrobot(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(R.cell.charge < 1200)
|
||||
to_chat(user, "<span class='warning'>You don't have enough charge to do this!</span>")
|
||||
return
|
||||
R.cell.charge -= 1000
|
||||
if(R.emagged)
|
||||
safety = FALSE
|
||||
|
||||
if(safety)
|
||||
user.visible_message("<span class='danger'>[user] blares out a near-deafening siren from its speakers!</span>")
|
||||
for(var/mob/living/carbon/M in get_mobs_in_view(9, user))
|
||||
if(!M.check_ear_prot())
|
||||
M.AdjustConfused(6)
|
||||
to_chat(M, "<span class='userdanger'>The siren pierces your hearing!</span>")
|
||||
audible_message("<span class='biggerdanger'>HUMAN HARM</span>")
|
||||
playsound(get_turf(src), 'sound/AI/harmalarm.ogg', 70, 3)
|
||||
cooldown = world.time + 200
|
||||
log_game("[key_name(user)] used a Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
|
||||
if(isrobot(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(R.connected_ai)
|
||||
to_chat(R.connected_ai, "<br><span class='notice'>NOTICE - Peacekeeping 'HARM ALARM' used by: [user]</span><br>")
|
||||
|
||||
return
|
||||
|
||||
user.audible_message("<span class='biggerdanger'>BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZT</span>")
|
||||
for(var/mob/living/carbon/human/H in get_mobs_in_view(9, user))
|
||||
if(istype(H.l_ear, /obj/item/clothing/ears/earmuffs) || istype(H.r_ear, /obj/item/clothing/ears/earmuffs) || H.ear_deaf)
|
||||
continue
|
||||
var/earsafety = FALSE
|
||||
if(H.check_ear_prot())
|
||||
earsafety = TRUE
|
||||
|
||||
if(earsafety)
|
||||
H.AdjustConfused(5)
|
||||
H.AdjustStuttering(10)
|
||||
H.Jitter(10)
|
||||
else
|
||||
H.Weaken(2)
|
||||
H.AdjustConfused(10)
|
||||
H.AdjustStuttering(15)
|
||||
H.Jitter(25)
|
||||
|
||||
playsound(get_turf(src), 'sound/machines/warning-buzzer.ogg', 130, 3)
|
||||
cooldown = world.time + 600
|
||||
log_game("[key_name(user)] used an emagged Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
|
||||
@@ -1397,7 +1397,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
is_empty = 1
|
||||
playsound(src, 'sound/weapons/Gunshot.ogg', 50, 1)
|
||||
user.visible_message("<span class='danger'>The [src] goes off!</span>")
|
||||
M.apply_damage(200, BRUTE, "head", sharp =1, used_weapon = "Self-inflicted gunshot would to the head.")
|
||||
M.apply_damage(200, BRUTE, "head", sharp =1, used_weapon = "Self-inflicted gunshot wound to the head.")
|
||||
M.death()
|
||||
else
|
||||
user.visible_message("<span class='danger'>[user] lowers the [src] from their head.</span>")
|
||||
|
||||
@@ -232,3 +232,76 @@ RSF
|
||||
to_chat(user, "The RSF now holds [matter]/30 fabrication-units.")
|
||||
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
|
||||
return
|
||||
|
||||
/obj/item/weapon/cookiesynth
|
||||
name = "\improper Cookie Synthesizer"
|
||||
desc = "A self-recharging device used to rapidly deploy cookies."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "rcd"
|
||||
var/matter = 10
|
||||
var/toxin = FALSE
|
||||
var/cooldown = 0
|
||||
var/cooldowndelay = 10
|
||||
var/emagged = FALSE
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/cookiesynth/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It currently holds [matter]/10 cookie-units.</span>")
|
||||
|
||||
/obj/item/weapon/cookiesynth/attackby()
|
||||
return
|
||||
|
||||
/obj/item/weapon/cookiesynth/emag_act(mob/user)
|
||||
emagged = !emagged
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='warning'>You short out [src]'s reagent safety checker!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You reset [src]'s reagent safety checker!</span>")
|
||||
toxin = FALSE
|
||||
|
||||
/obj/item/weapon/cookiesynth/attack_self(mob/user)
|
||||
var/mob/living/silicon/robot/P = null
|
||||
if(isrobot(user))
|
||||
P = user
|
||||
if(emagged && !toxin)
|
||||
toxin = TRUE
|
||||
to_chat(user, "<span class='warning'>Cookie Synthesizer Hacked.</span>")
|
||||
else if(P.emagged && !toxin)
|
||||
toxin = TRUE
|
||||
to_chat(user, "<span class='warning'>Cookie Synthesizer Hacked.</span>")
|
||||
else
|
||||
toxin = FALSE
|
||||
to_chat(user, "<span class='notice'>Cookie Synthesizer Reset.</span>")
|
||||
|
||||
/obj/item/weapon/cookiesynth/process()
|
||||
if(matter < 10)
|
||||
matter++
|
||||
|
||||
/obj/item/weapon/cookiesynth/afterattack(atom/A, mob/user, proximity)
|
||||
if(cooldown > world.time)
|
||||
return
|
||||
if(!proximity)
|
||||
return
|
||||
if(!(istype(A, /obj/structure/table) || isfloorturf(A)))
|
||||
return
|
||||
if(matter < 1)
|
||||
to_chat(user, "<span class='warning'>[src] doesn't have enough matter left. Wait for it to recharge!</span>")
|
||||
return
|
||||
if(isrobot(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(!R.cell || R.cell.charge < 400)
|
||||
to_chat(user, "<span class='warning'>You do not have enough power to use [src].</span>")
|
||||
return
|
||||
var/turf/T = get_turf(A)
|
||||
playsound(loc, 'sound/machines/click.ogg', 10, 1)
|
||||
to_chat(user, "Fabricating Cookie..")
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/cookie/S = new /obj/item/weapon/reagent_containers/food/snacks/cookie(T)
|
||||
if(toxin)
|
||||
S.reagents.add_reagent("pancuronium", 2.4)
|
||||
if(isrobot(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
R.cell.charge -= 100
|
||||
else
|
||||
matter--
|
||||
cooldown = world.time + cooldowndelay
|
||||
@@ -77,6 +77,10 @@
|
||||
/obj/item/weapon/defibrillator/ui_action_click()
|
||||
toggle_paddles()
|
||||
|
||||
/obj/item/weapon/defibrillator/CtrlClick()
|
||||
if(ishuman(usr) && Adjacent(usr))
|
||||
toggle_paddles()
|
||||
|
||||
/obj/item/weapon/defibrillator/attackby(obj/item/weapon/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
var/obj/item/weapon/stock_parts/cell/C = W
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
materials = list(MAT_METAL = 30000, MAT_GLASS = 5000)
|
||||
materials = list(MAT_METAL = 75000, MAT_GLASS = 37500)
|
||||
origin_tech = "engineering=4;materials=2"
|
||||
var/datum/effect/system/spark_spread/spark_system
|
||||
var/lastused
|
||||
|
||||
@@ -22,7 +22,28 @@
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/clothing/shoes/sandal/white(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/roboticist
|
||||
name = "roboticist's locker"
|
||||
req_access = list(access_robotics)
|
||||
icon_state = "secureres1"
|
||||
icon_closed = "secureres"
|
||||
icon_locked = "secureres1"
|
||||
icon_opened = "secureresopen"
|
||||
icon_broken = "secureresbroken"
|
||||
icon_off = "secureresoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/backpack(src)
|
||||
new /obj/item/weapon/storage/backpack(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_norm(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_norm(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/RD
|
||||
name = "research director's locker"
|
||||
|
||||
@@ -310,14 +310,10 @@
|
||||
|
||||
/obj/structure/closet/wardrobe/robotics_black/New()
|
||||
..()
|
||||
new /obj/item/clothing/glasses/hud/diagnostic(src)
|
||||
new /obj/item/clothing/glasses/hud/diagnostic(src)
|
||||
new /obj/item/clothing/under/rank/roboticist(src)
|
||||
new /obj/item/clothing/under/rank/roboticist(src)
|
||||
new /obj/item/clothing/under/rank/roboticist/skirt(src)
|
||||
new /obj/item/clothing/under/rank/roboticist/skirt(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
new /obj/item/clothing/gloves/fingerless(src)
|
||||
|
||||
@@ -44,8 +44,10 @@
|
||||
return 2
|
||||
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
|
||||
for(var/obj/O in src)
|
||||
O.forceMove(loc)
|
||||
for(var/obj/O in src) //Objects
|
||||
O.forceMove(loc)
|
||||
for(var/mob/M in src) //Mobs
|
||||
M.forceMove(loc)
|
||||
icon_state = icon_opened
|
||||
src.opened = 1
|
||||
|
||||
|
||||
@@ -181,7 +181,7 @@
|
||||
if((!silence_steps || shoe_sound) && TR.use(4))
|
||||
silence_steps = 1
|
||||
shoe_sound = null
|
||||
to_chat(user, "You tape the soles of [src] to silence their footsteps.")
|
||||
to_chat(user, "You tape the soles of [src] to silence your footsteps.")
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -308,8 +308,35 @@
|
||||
user.update_inv_wear_suit()
|
||||
qdel(src)
|
||||
|
||||
/obj/item/device/fluff/fei_gasmask_kit //Fei Hazelwood: Tariq Yon-Dale
|
||||
name = "gas mask conversion kit"
|
||||
desc = "A gas mask conversion kit."
|
||||
icon_state = "modkit"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/device/fluff/fei_gasmask_kit/afterattack(atom/target, mob/user, proximity)
|
||||
if(!proximity || !ishuman(user) || user.incapacitated())
|
||||
return
|
||||
|
||||
if(istype(target, /obj/item/clothing/mask/gas) && !istype(target, /obj/item/clothing/mask/gas/welding))
|
||||
to_chat(user, "<span class='notice'>You modify the appearance of [target].</span>")
|
||||
var/obj/item/clothing/mask/gas/M = target
|
||||
M.name = "Prescription Gas Mask"
|
||||
M.desc = "It looks heavily modified, but otherwise functions as a gas mask. The words “Property of Yon-Dale” can be seen on the inner band."
|
||||
M.icon = 'icons/obj/custom_items.dmi'
|
||||
M.icon_state = "gas_tariq"
|
||||
M.species_fit = list("Vulpkanin")
|
||||
M.sprite_sheets = list(
|
||||
"Vulpkanin" = 'icons/mob/species/vulpkanin/mask.dmi'
|
||||
)
|
||||
user.update_icons()
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
|
||||
|
||||
/obj/item/device/fluff/desolate_baton_kit //DesolateG: Michael Smith
|
||||
name = "stun baton converstion kit"
|
||||
name = "stun baton conversion kit"
|
||||
desc = "Some sci-fi looking parts for a stun baton."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "scifikit"
|
||||
@@ -742,6 +769,17 @@
|
||||
species_fit = null
|
||||
sprite_sheets = null
|
||||
|
||||
/obj/item/clothing/suit/jacket/fluff/jacksvest // Anxipal: Jack Harper
|
||||
name = "Jack's vest"
|
||||
desc = "A rugged leather vest with a tag labelled \"President\"."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "jacksvest"
|
||||
ignore_suitadjust = TRUE
|
||||
actions_types = list()
|
||||
adjust_flavour = null
|
||||
species_fit = null
|
||||
sprite_sheets = null
|
||||
|
||||
/obj/item/clothing/suit/fluff/kluys // Kluys: Cripty Pandaen
|
||||
name = "Nano Fibre Jacket"
|
||||
desc = "A Black Suit made out of nanofibre. The newest of cyberpunk fashion using hightech liquid to solid materials."
|
||||
|
||||
@@ -76,6 +76,12 @@
|
||||
else //Everyone else fails, skip the emote attempt
|
||||
return
|
||||
|
||||
if("creaks", "creak")
|
||||
if(species.name == "Diona") //Only Dionas can Creaks.
|
||||
on_CD = handle_emote_CD() //proc located in code\modules\mob\emote.dm'
|
||||
else //Everyone else fails, skip the emote attempt
|
||||
return
|
||||
|
||||
if("hiss", "hisses")
|
||||
if(species.name == "Unathi") //Only Unathi can hiss.
|
||||
on_CD = handle_emote_CD() //proc located in code\modules\mob\emote.dm'
|
||||
@@ -170,6 +176,13 @@
|
||||
playsound(loc, 'sound/effects/Kidanclack2.ogg', 50, 0) //Credit to DrMinky (freesound.org) for the sound.
|
||||
m_type = 2
|
||||
|
||||
if("creaks", "creak")
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> creaks[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/voice/dionatalk1.ogg', 50, 0) //Credit https://www.youtube.com/watch?v=ufnvlRjsOTI [0:13 - 0:16]
|
||||
m_type = 2
|
||||
|
||||
if("hiss", "hisses")
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
@@ -826,6 +839,8 @@
|
||||
emotelist += "\nUnathi specific emotes :- hiss(es)"
|
||||
if("Vulpkanin")
|
||||
emotelist += "\nVulpkanin specific emotes :- growl(s)-none/mob, howl(s)-none/mob"
|
||||
if("Diona")
|
||||
emotelist += "\nDiona specific emotes :- creak(s)"
|
||||
|
||||
if (species.name == "Slime People")
|
||||
emotelist += "\nSlime people specific emotes :- squish(es)-(none)/mob"
|
||||
|
||||
@@ -932,7 +932,7 @@
|
||||
/mob/living/carbon/human/handle_changeling()
|
||||
if(mind)
|
||||
if(mind.changeling)
|
||||
mind.changeling.regenerate()
|
||||
mind.changeling.regenerate(src)
|
||||
if(hud_used)
|
||||
hud_used.lingchemdisplay.invisibility = 0
|
||||
hud_used.lingchemdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#dd66dd'>[round(mind.changeling.chem_charges)]</font></div>"
|
||||
|
||||
@@ -771,6 +771,8 @@
|
||||
path = /mob/living/carbon/human/diona
|
||||
default_language = "Galactic Common"
|
||||
language = "Rootspeak"
|
||||
speech_sounds = list('sound/voice/dionatalk1.ogg') //Credit https://www.youtube.com/watch?v=ufnvlRjsOTI [0:13 - 0:16]
|
||||
speech_chance = 20
|
||||
unarmed_type = /datum/unarmed_attack/diona
|
||||
//primitive_form = "Nymph"
|
||||
slowdown = 5
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
handle_blood()
|
||||
for(var/obj/item/organ/internal/O in internal_organs)
|
||||
O.on_life()
|
||||
handle_changeling()
|
||||
|
||||
handle_changeling()
|
||||
handle_wetness()
|
||||
|
||||
// Increase germ_level regularly
|
||||
|
||||
@@ -175,6 +175,7 @@
|
||||
return
|
||||
if(target.mind.assigned_role != "Civilian")
|
||||
to_chat(user, "<span class='warning'>You can only recruit Civilians.</span>")
|
||||
return
|
||||
if(recruiting)
|
||||
to_chat(user, "<span class='danger'>You are already recruiting!</span>")
|
||||
charge_counter = charge_max
|
||||
|
||||
@@ -262,14 +262,18 @@ var/list/robot_verbs_default = list(
|
||||
/mob/living/silicon/robot/proc/pick_module()
|
||||
if(module)
|
||||
return
|
||||
var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service", "Security")
|
||||
var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service")
|
||||
if(!config.forbid_secborg)
|
||||
modules += "Security"
|
||||
if(!config.forbid_peaceborg)
|
||||
modules += "Peacekeeper"
|
||||
if(security_level == (SEC_LEVEL_GAMMA || SEC_LEVEL_EPSILON) || crisis)
|
||||
to_chat(src, "<span class='warning'>Crisis mode active. Combat module available.</span>")
|
||||
modules+="Combat"
|
||||
modules += "Combat"
|
||||
if(ticker && ticker.mode && ticker.mode.name == "nations")
|
||||
var/datum/game_mode/nations/N = ticker.mode
|
||||
if(N.kickoff)
|
||||
modules = list("Peacekeeper")
|
||||
modules = list("Nations")
|
||||
if(mmi != null && mmi.alien)
|
||||
modules = "Hunter"
|
||||
modtype = input("Please, select a module!", "Robot", null, null) as null|anything in modules
|
||||
@@ -336,6 +340,11 @@ var/list/robot_verbs_default = list(
|
||||
module_sprites["Noble-SEC"] = "Noble-SEC"
|
||||
status_flags &= ~CANPUSH
|
||||
|
||||
if("Peacekeeper")
|
||||
module = new /obj/item/weapon/robot_module/peacekeeper(src)
|
||||
module_sprites["Peacekeeper"] = "peace"
|
||||
status_flags &= ~CANPUSH
|
||||
|
||||
if("Engineering")
|
||||
module = new /obj/item/weapon/robot_module/engineering(src)
|
||||
module.channels = list("Engineering" = 1)
|
||||
@@ -362,8 +371,8 @@ var/list/robot_verbs_default = list(
|
||||
module.channels = list("Security" = 1)
|
||||
icon_state = "droidcombat"
|
||||
|
||||
if("Peacekeeper")
|
||||
module = new /obj/item/weapon/robot_module/peacekeeper(src)
|
||||
if("Nations")
|
||||
module = new /obj/item/weapon/robot_module/nations(src)
|
||||
module.channels = list()
|
||||
icon_state = "droidpeace"
|
||||
|
||||
@@ -388,7 +397,7 @@ var/list/robot_verbs_default = list(
|
||||
feedback_inc("cyborg_[lowertext(modtype)]",1)
|
||||
rename_character(real_name, get_default_name())
|
||||
|
||||
if(modtype == "Medical" || modtype == "Security" || modtype == "Combat" || modtype == "Peacekeeper")
|
||||
if(modtype == "Medical" || modtype == "Security" || modtype == "Combat" || modtype == "Peacekeeper" || modtype == "Nations")
|
||||
status_flags &= ~CANPUSH
|
||||
|
||||
choose_icon(6,module_sprites)
|
||||
@@ -958,7 +967,7 @@ var/list/robot_verbs_default = list(
|
||||
else
|
||||
overlays += "[panelprefix]-openpanel -c"
|
||||
|
||||
var/combat = list("Combat","Peacekeeper")
|
||||
var/combat = list("Combat","Nations")
|
||||
if(modtype in combat)
|
||||
if(base_icon == "")
|
||||
base_icon = icon_state
|
||||
@@ -1437,15 +1446,15 @@ var/list/robot_verbs_default = list(
|
||||
radio.config(module.channels)
|
||||
notify_ai(2)
|
||||
|
||||
/mob/living/silicon/robot/peacekeeper
|
||||
/mob/living/silicon/robot/nations
|
||||
base_icon = "droidpeace"
|
||||
icon_state = "droidpeace"
|
||||
modtype = "Peacekeeper"
|
||||
designation = "Peacekeeper"
|
||||
modtype = "Nations"
|
||||
designation = "Nations"
|
||||
|
||||
/mob/living/silicon/robot/peacekeeper/init()
|
||||
/mob/living/silicon/robot/nations/init()
|
||||
..()
|
||||
module = new /obj/item/weapon/robot_module/peacekeeper(src)
|
||||
module = new /obj/item/weapon/robot_module/nations(src)
|
||||
//languages
|
||||
module.add_languages(src)
|
||||
//subsystems
|
||||
|
||||
@@ -189,6 +189,7 @@
|
||||
/obj/item/weapon/robot_module/engineering/New()
|
||||
..()
|
||||
modules += new /obj/item/weapon/rcd/borg(src)
|
||||
modules += new /obj/item/weapon/rpd(src)
|
||||
modules += new /obj/item/weapon/extinguisher(src)
|
||||
modules += new /obj/item/weapon/weldingtool/largetank/cyborg(src)
|
||||
modules += new /obj/item/weapon/screwdriver/cyborg(src)
|
||||
@@ -228,6 +229,22 @@
|
||||
|
||||
fix_modules()
|
||||
|
||||
/obj/item/weapon/robot_module/peacekeeper
|
||||
name = "peacekeeping robot module"
|
||||
module_type = "Standard"
|
||||
|
||||
/obj/item/weapon/robot_module/peacekeeper/New()
|
||||
..()
|
||||
modules += new /obj/item/weapon/cookiesynth(src)
|
||||
modules += new /obj/item/device/harmalarm(src)
|
||||
modules += new /obj/item/weapon/reagent_containers/borghypo/peace(src)
|
||||
modules += new /obj/item/taperoll/police(src)
|
||||
modules += new /obj/item/borg/cyborghug/peacekeeper(src)
|
||||
modules += new /obj/item/weapon/extinguisher(src)
|
||||
emag = new /obj/item/weapon/reagent_containers/borghypo/peace/hacked(src)
|
||||
|
||||
fix_modules()
|
||||
|
||||
/obj/item/weapon/robot_module/janitor
|
||||
name = "janitorial robot module"
|
||||
module_type = "Janitor"
|
||||
@@ -413,11 +430,11 @@
|
||||
|
||||
fix_modules()
|
||||
|
||||
/obj/item/weapon/robot_module/peacekeeper
|
||||
name = "peacekeeper robot module"
|
||||
/obj/item/weapon/robot_module/nations
|
||||
name = "nations robot module"
|
||||
module_type = "Malf"
|
||||
|
||||
/obj/item/weapon/robot_module/peacekeeper/New()
|
||||
/obj/item/weapon/robot_module/nations/New()
|
||||
..()
|
||||
modules += new /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg(src)
|
||||
modules += new /obj/item/weapon/gun/energy/gun/cyborg(src)
|
||||
@@ -482,6 +499,7 @@
|
||||
modules += new /obj/item/weapon/reagent_containers/spray/cleaner/drone(src)
|
||||
modules += new /obj/item/weapon/soap(src)
|
||||
modules += new /obj/item/device/t_scanner(src)
|
||||
modules += new /obj/item/weapon/rpd(src)
|
||||
|
||||
emag = new /obj/item/weapon/pickaxe/drill/cyborg/diamond(src)
|
||||
|
||||
|
||||
@@ -684,7 +684,7 @@ var/list/slot_equipment_priority = list( \
|
||||
set src in usr
|
||||
if(usr != src)
|
||||
to_chat(usr, "No.")
|
||||
var/msg = input(usr,"Set the flavor text in your 'examine' verb. Can also be used for OOC notes about your character.","Flavor Text",html_decode(flavor_text)) as message|null
|
||||
var/msg = input(usr,"Set the flavor text in your 'examine' verb. The flavor text should be a physical descriptor of your character at a glance.","Flavor Text",html_decode(flavor_text)) as message|null
|
||||
|
||||
if(msg != null)
|
||||
msg = copytext(msg, 1, MAX_MESSAGE_LEN)
|
||||
|
||||
@@ -428,7 +428,7 @@
|
||||
// if hands aren't protected and the light is on, burn the player
|
||||
|
||||
/obj/machinery/light/attack_hand(mob/user)
|
||||
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
add_fingerprint(user)
|
||||
|
||||
if(status == LIGHT_EMPTY)
|
||||
|
||||
@@ -156,7 +156,7 @@
|
||||
|
||||
// RPM function to include compression friction - be advised that too low/high of a compfriction value can make things screwy
|
||||
|
||||
rpm = max(0, rpm - (rpm*rpm)/(COMPFRICTION/efficiency))
|
||||
rpm = max(0, rpm - (rpm*rpm)/(COMPFRICTION*efficiency))
|
||||
|
||||
|
||||
if(starter && !(stat & NOPOWER))
|
||||
|
||||
@@ -604,13 +604,13 @@
|
||||
/datum/reagent/consumable/ethanol/manhattan_proj
|
||||
name = "Manhattan Project"
|
||||
id = "manhattan_proj"
|
||||
description = "A scienitst's drink of choice, for pondering ways to blow up the station."
|
||||
description = "A scientist's drink of choice, for pondering ways to blow up the station."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
alcohol_perc = 0.4
|
||||
drink_icon = "proj_manhattanglass"
|
||||
drink_name = "Manhattan Project"
|
||||
drink_desc = "A scienitst drink of choice, for thinking how to blow up the station."
|
||||
drink_desc = "A scientist's drink of choice, for thinking how to blow up the station."
|
||||
taste_message = "bitter alcohol"
|
||||
|
||||
/datum/reagent/consumable/ethanol/whiskeysoda
|
||||
|
||||
@@ -1132,3 +1132,30 @@
|
||||
M.electrocute_act(rand(5,20), "Teslium in their body", 1, 1) //Override because it's caused from INSIDE of you
|
||||
playsound(M, "sparks", 50, 1)
|
||||
..()
|
||||
|
||||
/datum/reagent/peaceborg/confuse
|
||||
name = "Dizzying Solution"
|
||||
id = "dizzysolution"
|
||||
description = "Makes the target off balance and dizzy"
|
||||
metabolization_rate = 1.5 * REAGENTS_METABOLISM
|
||||
|
||||
/datum/reagent/peaceborg/confuse/on_mob_life(mob/living/M)
|
||||
M.AdjustConfused(3, bound_lower = 0, bound_upper = 5)
|
||||
M.AdjustDizzy(3, bound_lower = 0, bound_upper = 5)
|
||||
if(prob(20))
|
||||
to_chat(M, "<span class='warning'>You feel confused and disorientated.</span>")
|
||||
..()
|
||||
|
||||
/datum/reagent/peaceborg/tire
|
||||
name = "Tiring Solution"
|
||||
id = "tiresolution"
|
||||
description = "An extremely weak stamina-toxin that tires out the target. Completely harmless."
|
||||
metabolization_rate = 1.5 * REAGENTS_METABOLISM
|
||||
|
||||
/datum/reagent/peaceborg/tire/on_mob_life(mob/living/M)
|
||||
var/healthcomp = (M.maxHealth - M.health)
|
||||
if(M.staminaloss < (45 - healthcomp)) //At 50 health you would have 200 - 150 health meaning 50 compensation. 60 - 50 = 10, so would only do 10-19 stamina.)
|
||||
M.adjustStaminaLoss(10)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='warning'>You feel like you should sit down and take a rest...</span>")
|
||||
..()
|
||||
@@ -33,6 +33,15 @@
|
||||
reagent_ids = list("syndicate_nanites", "potass_iodide", "ether")
|
||||
bypass_protection = 1
|
||||
|
||||
/obj/item/weapon/reagent_containers/borghypo/peace
|
||||
name = "Peace Hypospray"
|
||||
reagent_ids = list("dizzysolution","tiresolution")
|
||||
|
||||
/obj/item/weapon/reagent_containers/borghypo/peace/hacked
|
||||
desc = "Everything's peaceful in death!"
|
||||
icon_state = "borghypo_s"
|
||||
reagent_ids = list("dizzysolution","tiresolution","tirizene","sulfonal","sodium_thiopental","cyanide","neurotoxin2")
|
||||
|
||||
/obj/item/weapon/reagent_containers/borghypo/New()
|
||||
..()
|
||||
for(var/R in reagent_ids)
|
||||
|
||||
@@ -253,6 +253,14 @@
|
||||
explosion(loc, 0, 3, 5, 7, 10)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/reagent_dispensers/beerkeg/nuke
|
||||
name = "Nanotrasen-brand nuclear fission explosive"
|
||||
desc = "One of the more successful achievements of the Nanotrasen Corporate Warfare Division, their nuclear fission explosives are renowned for being cheap\
|
||||
to produce and devestatingly effective. Signs explain that though this is just a model, every Nanotrasen station is equipped with one, just in case. \
|
||||
All Captains carefully guard the disk needed to detonate them - at least, the sign says they do. There seems to be a tap on the back."
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "nuclearbomb0"
|
||||
|
||||
/obj/structure/reagent_dispensers/virusfood
|
||||
name = "virus food dispenser"
|
||||
desc = "A dispenser of low-potency virus mutagenic."
|
||||
|
||||
@@ -608,6 +608,14 @@
|
||||
build_path = /obj/item/weapon/rcd
|
||||
category = list("hacked", "Construction")
|
||||
|
||||
/datum/design/rpd
|
||||
name = "Rapid Pipe Dispenser (RPD)"
|
||||
id = "rpd"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75000, MAT_GLASS = 37500)
|
||||
build_path = /obj/item/weapon/rpd
|
||||
category = list("hacked", "Construction")
|
||||
|
||||
/datum/design/rcl
|
||||
name = "Rapid Cable Layer"
|
||||
id = "rcl"
|
||||
|
||||
@@ -984,7 +984,7 @@
|
||||
/datum/design/mech_immolator
|
||||
name = "Exosuit Weapon (ZFI Immolation Beam Gun)"
|
||||
desc = "Allows for the construction of ZFI Immolation Beam Gun."
|
||||
id = "mech_tesla"
|
||||
id = "mech_immolator"
|
||||
build_type = MECHFAB
|
||||
req_tech = list("combat" = 6, "magnets" = 5, "materials" = 5)
|
||||
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/immolator
|
||||
|
||||
@@ -137,6 +137,14 @@ DEFAULT_NO_VOTE
|
||||
## allow AI job
|
||||
ALLOW_AI
|
||||
|
||||
## Secborg ###
|
||||
## Uncomment to prevent the security cyborg module from being chosen
|
||||
#DISABLE_SECBORG
|
||||
|
||||
## Peacekeeper Borg ###
|
||||
## Uncomment to prevent the peacekeeper cyborg module from being chosen
|
||||
#DISABLE_PEACEBORG
|
||||
|
||||
## Allow ghosts to see antagonist through AntagHUD
|
||||
ALLOW_ANTAG_HUD
|
||||
|
||||
|
||||
@@ -312,6 +312,7 @@ h1.alert, h2.alert {color: #000000;}
|
||||
.soghun {color: #228B22;}
|
||||
.changeling {color: #800080;}
|
||||
.vox {color: #AA00AA;}
|
||||
.diona {color: #804000; font-weight: bold;}
|
||||
.trinary {color: #727272;}
|
||||
.kidan {color: #664205;}
|
||||
.slime {color: #0077AA;}
|
||||
|
||||
|
Before Width: | Height: | Size: 253 KiB After Width: | Height: | Size: 253 KiB |
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 47 KiB |
|
After Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 216 KiB After Width: | Height: | Size: 219 KiB |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 29 KiB |
|
Before Width: | Height: | Size: 437 KiB After Width: | Height: | Size: 438 KiB |
|
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 83 KiB |
|
Before Width: | Height: | Size: 95 KiB After Width: | Height: | Size: 97 KiB |
@@ -408,6 +408,7 @@
|
||||
#include "code\game\gamemodes\changeling\traitor_chan.dm"
|
||||
#include "code\game\gamemodes\changeling\powers\absorb.dm"
|
||||
#include "code\game\gamemodes\changeling\powers\augmented_eyesight.dm"
|
||||
#include "code\game\gamemodes\changeling\powers\chameleon_skin.dm"
|
||||
#include "code\game\gamemodes\changeling\powers\digitalcamo.dm"
|
||||
#include "code\game\gamemodes\changeling\powers\epinephrine.dm"
|
||||
#include "code\game\gamemodes\changeling\powers\fakedeath.dm"
|
||||
|
||||